Mod «Perfect World» for Hearts of Iron 4 (v1.12.1 - 1.12.3)

Perfect World

One year ago, after an iced tea fuelled fever dream about a HoI4 mod that didn’t exist, I woke up and furiously messaged a friend so I wouldn’t forget it. That dream would lead our team down a journey of learning how to mod HoI4 as well as pain and suffering. Here is the message that started it all:

“Just had a dream about a HOI4 mod idea and imma send it to you before I forget it; Name “Perfect World” Nothing bad has every happened, at least nothing bad internationally. No world wars, no plagues, no great ideological struggles. It’s been a thousand years since the last war. But all is not well. The continent (the main one) has gone through the industrial revolution and the excesses of the upper and middle classes, combined with unsustainable overpopulation set the stage for a class conflict never seen before in human history. The old guard had only been able to stay in power by demonizing the 3 far away nations (idk I was dreaming of them with English French and Spanish flags, but obviously it’s a custom map maybe?) who were forced to retreat inland after the countries of the main continent showed up and started to settle to reduce the overpopulation. Basically it’s a scenario where the communists start a huge war with the old order on the main continent, the fascist natives seize the colonies of the old guard on the other continent, the democratic (but not very liberal, or even democratic for that matter) old guard needs to beat back the class struggle and restore its colonies, as well as have enough people die in the war, or take enough land for settlers on the other continent, that there isn’t a game over from overpopulation. Just the ramblings of an unconscious man.”

Obviously everything does not go as planned in a development cycle and many things are changed for balance, gameplay, etc. However the main idea of a class struggle against the old order on one continent, and revanchist states seeking to destroy that order’s colonies on the other continent remained.

Main Features

Total Overhaul of HoI4

  • New Focus trees
  • Flavor Events
  • Custom Map
  • Custom Soundtrack!!!!!!!!!

New National Focus Trees for

  • Kadaria (Communist Bastion of the North and Antagonist)
  • Rutarian Confederation (Bastion of Democracy, Protagonist, Enemy of the Socialist Republic of Kadaria)
  • Andea (Constitutional Monarchy beset by a Military Coup and Civil War)
  • The Shield (Island Colony seeking Prestige and Independence)
  • Army of National Salvation (An Army without a State seeking revenge against Democracy)
  • Oplan (A Fragile Member of the Democratic Bloc worried about internal issues and the nearby Civil War)
  • Ikibaya (An Anti-Fascist, Isolationist Republic, concerned about the Army of National Salcation)
  • Regional Focus Tree for other Democratic Bloc Members

Historical/Ahistorical events

  • Trade Wars
  • Flood Event
  • Reskinned Panay Incident
  • Nuclear Catastrophe
  • So Many Military Coups
  • And So Much More!
  • Update to game version 1.12

Version 24.09.22 for Hearts of Iron 4 (v1.11.1 - 1.11.13)

  • XP gain for Generals Is now linear
  • Removed “NEW” from the Oplan Tree
  • Divisions In the AMJ 2nd, and 3rd Civil War should now delete once finished
  • Oplan now starts with no military tech
  • Added 3 extra civs to Oplan
  • the “Center of Federation Armor Research” has been divided by 10
  • IGS will now go fascist one “Elevate the ECC” has been completed
  • Kadaria will now receive 1 Infrastructure In every state once “Finish the De Ferrari Road” is completed
  • Miskolcz Emergency Conscription Act actually gives manpower now
  • Ingesax Nazboldem Events work correctly now
  • Ingesax, and The Shield should now follow a pre-set path
  • New Fascist branch for Fulda
  • All States have been renamed
  • All Victory Points have been renamed
  • Tons of Bug Fixes, and Life Improvements
  • New Terrain Map
  • Credits, and Core show the proper version now
  • 3 New Musics were added to the Perfect World Radio
  • New States for Kadaria, Oscatel, and Ralistion
  • Fixed Tank Designer Bug


Version 28.06.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

  • New playable starting Nations
  • Ikibaya starts with resources
  • Focus Trees for Iphofen, Fulda, and the AMJ
  • Oplan Focus Tree expanded
  • 10K bugs dealt with
  • Unholy Alliance between Kadaria, and the ANS is available
  • One new music for the PWM Radio Soundtrack
  • Tons of new GFX Icons for Focuses
  • Tons of new features
  • Oplan now has an Oil Island
  • Ikibaya now has 4 more civs, and has an extra 5M people
  • ANS nerfed, again again...
  • Recruitable Population bugs fixed
  • A new Shared Focus Tree for Andea, and the AMJ
  • A new Shared Focus Tree for Iphofen, Eser, and Riedenkel
  • Supply on Zuania has been Improved
  • Ikibaya gets buffed during the ANS war
  • New Puppet States for the Republic of Fulda
  • Andean Nations now start with debuffs
  • New Bookmarks for Fulda, Iphofen, and the AMJ
  • Credits updated to show proper mod version
  • Core updated to show proper mod version
  • Military Advisors no longer "mute"


Version 23.04.22 for Hearts of Iron 4 (v1.11.1 - 1.11.10)

  • Andea will now annex its enemies If they're puppeted
  • Miskolcz AI Is now directed to national focuses that benefits the AI
  • Kadaria will not support the AMJ If It Is NOT Communist
  • Farmer Revolt State now a darker brown shade
  • Erinara, Ubutayu Events will now be shown through World News
  • Nobonea Player can continue the war If they so choose too!
  • Unitary Front renamed to New Sakadan Order
  • Credits updated to show accurate version of the mod
  • Oscatel Is now In the works
  • Fulda almost ready for release
  • Ingkobln almost ready for release
  • Canals are disabled for the time being due to them not appearing on the map


Version 05.03.22 for Hearts of Iron 4 (v1.11.1 - 1.11.8)


File info

  • Added by: TOP-Mods
  • Author: DORKlol
  • Mod version: 16.10.22
  • File format: ZIP
  • File size: 1016.5 mb
  • Source: Go to
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