Mod «Equestria at War» for Hearts of Iron 4 (v1.14.1 - 1.14.7)

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Equestria at War

Equestria at War is a mod that tries to recreate the fantasy world of Equestria from My Little Pony franchise in a slightly darker setting with industrialization, corruption and political disagreements. The scenario focuses on global confrontation between Changelings and Equestria.

Features:

  • Pleasant My Little Pony fantasy setting;
  • New custom map based on the My Little Pony Universe;
  • Over 75 immersive focus trees, allowing for many possibilities;
  • Expanded technology trees. Extended tech branches, magical equipment;
  • New technology trees with racial and magical abilities of the fantasy races;
  • Hundreds of events and event chains;
  • All new artwork created for the mod and art from across the My Little Pony fandom;
  • Ponyfied UI;
  • Custom 3D models for pony units;
  • Equestria at War Music Mod!

Supported Languages:

  • English
  • Russian
  • Update

Version 17.06.24 for Hearts of Iron 4 (v1.14.1 - 1.14.7)

  • The Way of Fire” 2.2.2.6

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Version 28.04.24 for Hearts of Iron 4 (v1.14.1 - 1.14.5)

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Version 05.04.24 for Hearts of Iron 4 (v1.14.1 - 1.14.4)

Additions:

  • Kaiser Kattail has escaped to the next universal cycle! He will return with the correct game rule enabled.
  • 3D models have been updated for ponies, changelings and zebras.
  • Added an artwork for the Mount Aris state lore.
  • Liberation Front has been added as an subideology, and assigned to appropriate leaders.
  • Added the Bomb Bays 2 technology with relevant modules for By Blood Alone owners.

Changes:

  • Code refactored for improved performance, alongside removing obsolete DLC checks.
  • Tobuck's Rose Rain can now become the country leader under specific circumstances.
  • Reverted accidental addition of new voicelines.
  • Assigned new icons for various equipment.
  • Nerfed Logistic Strike mission for CAS planes, buffed the same for Tactical Bombers.
  • Improved the namelist for dragons.
  • If the game rule is set to start with an united River Federation, it will gain all relevant national spirits.
  • Updated flags for communist Yale, Bronzehill, and the Kingdom of Gryphus.
  • Gyzwindid Realm's Gyz Windborn has received an updated portrait.

Fixes:

  • Gyzwindid Realm will no longer remove its own cores should it unite the Stormlands.
  • Fixed Princess Luna (the corps commander) using the outdated portrait.
  • Corrected Chital's Hira Ramachan receiving a wrong trait.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 18.03.24 for Hearts of Iron 4 (v1.14.1 - 1.14.2)

  • Fixed instant-defeat due to Coltva's collapse event.

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Version 18.12.23 for Hearts of Iron 4 (v1.13.1 - 1.13.6)

Additions:

  • Readded the holiday spirit.
  • Realm of Kiria's Great Gallop Onwards now has a progress bar.
  • The Council of North Kiria can now purchase their independence from Kiria.
  • The Guide's Journal now has notes for concoction clues.
  • Improved the peace conference summary UI.
  • AI can now construct and field late game mechanised templates.
  • Added presets for planes.
  • Added a new general for Polar Bears, an admiral for Las Pegasus, and an advisor for Kasa.

Changes:

  • Implemented changes from the latest HOI4 patch.
  • Changeling Fragrance no longer starts as a puppet to Changeling Lands.
  • Improved focus timings for the starting Realm of Kiria focus tree.
  • The Hundred Days Campaigns for Republic of Kiria have been buffed.
  • 1007 Naval Batteries now require tech Artillery I.
  • Stormlands' starting leaders now lead their armies as field marshals.
  • Nations with generic content can now hire Backroom Backstabber advisors.
  • The Realm of Kiria can no longer gain over 5 research slots.
  • Fascist coup in Francistria now results in white peace with fascist Wingbardy, if at war.
  • Removed Star Father's alchemy ambience music.
  • Harmonic Colthage adds Zumidia to their faction after the referendum.
  • Rebalanced starting units and factories for Asstyria, Aestlonia, Karkadannistan and Anseruk.
  • Tobuck's Alesia Snezhnaya has received an updated portrait.
  • Increased rubber supply in North Zebrica.
  • Replaced a rubber deposit in Gryphus with a steel deposit.
  • Katerin's Herzland flags have been updated.
  • Communist Gryphus' flag has been reworked.

Fixes:

  • Fixed issues with the decision to form Hindia.
  • Vasile cel Tradat is now instantly hired as an advisor in Zarantia.
  • Fixed an issue with Sunrise Sparkle and the Solar Province.
  • Corrected a problem with puppet Colthage not changing focus trees.
  • Fixed Colthage's state modifiers not being removed when they should be.
  • Actually fixed the issue with kirin Vanguards' hardness stat.
  • Fixed a possible issue when puppeting Wittenland.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 06.11.23 for Hearts of Iron 4 (v1.13.1 - 1.13.5)

Additions:

  • Added presets for tanks.
  • Traditionalist Kiria can trigger the New Standard Army Mutiny by letting the balance of power tip too far in favour of the state.
  • Added a new general for Lunar New Mareland, Posadist Hippogriffia, Gerza's Colthage and Maretania.

Changes:

  • Rebalanced the New Standard Army Mutiny.
  • Implemented changes from the latest HOI4 patch.
  • Further buffs for AI Kiria.
  • The Rozenkampism subideology has been renamed to Ethno-Socialism.
  • Reworked portrait for Communist Gryphus' Revolutionary Coalition.

Fixes:

  • Hopefully fixed a problem where Skyfall events would trigger for every nation.
  • Fixed Equestria not producing modern tanks.
  • Fixed an issue where kirin vanguards would retain a high amount of hardness from the special forces tree.
  • Corrected an issue with spawning chances for female generic commanders.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.10.23 for Hearts of Iron 4 (v1.13.1 - 1.13.4)

Additions:

  • Realm of Kiria now has additional foreign policy options for their late game content.
  • Various Kiria paths can now form their own factions.
  • On-map decisions for Fickle Current's Kiria are now toggleable.
  • New MIOs have been added for Lake City, and several issues with existing ones have been corrected.
  • Sambar, Doelhi and Barasingha now have the option to form Hindia.
  • Puerto Caballo can now core the Summer Islands.
  • Added a new general for New Mareland, Kasa Free State, Aquileia, Our Town, and the Equestrian Liberation Front.
  • Added generic admirals portraits for the Griffonian Republic.
  • Added three new custom division icons.
  • Asstyria now has a focus to generate a wargoal against Anseruk.

Changes:

  • Nerfed Zaikiria to give Kiria a better fighting chance.
  • Added logic for AI Kiria to modernise better.
  • AI Stalliongrad and Changeling Lands should build more civilian factories before 1009.
  • Adjusted the values of many victory points, as well as state categories.
  • Hindian unification events are now global.
  • Austurland's Ulfdis Aresdottir has received an updated portrait.
  • Rebalanced starting units and factories for Asstyria and Anseruk.
  • New background artwork for artillery tech tree.

Fixes:

  • Fixed an issue where the Kirian Fragrant Flottila would not spawn.
  • Archon Erion XII is now available as an advisor for Aquileia under correct circumstances as intended.
  • Corrected a late game airframe having an absurdly large range value.
  • Angriver's Black Claw focus tree no longer loads as the default one.
  • Crystal Empire's communist path will no longer occur on their historical route.
  • Corrected an availability issue with Greneclyf's diplomatic options.
  • Hippogriffia now retains their puppets if they join Equestria's faction.
  • Corrected various unit templates in line with AAT changes.
  • Tweaked and fixed many issues with MIOs and equipment.
  • An issue with custom division icons has been fixed.
  • Various missing icons have been added.
  • Optimized targeted decisions, improving performance.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 10.10.23 for Hearts of Iron 4 (v1.13.1)

Additions:

  • Full compatibility ensured with Arms Against Tyranny.
  • Added female generic griffon Republican general portraits.
  • Added a new cosmetic tag for the Titanic Realm, and the ability for them to research Jagers.
  • New victory points and supply hubs have been added in the hillpony region.
  • Added heavy anti-air and close support gun tank modules.
  • Implemented a decision to commandeer civilian trucks.
  • Added options to strengthen Roam, Talonsvaal and Lan Kir.
  • The Realm of Kiria can now intervene against expansionist Roam, Talonsvaal and Lan Kir.
  • The Republic of Kiria can now gain war goals against their western neighbours.

Changes:

  • The land doctrine GUI has been reorganised.
  • Improved the custom event background.
  • Replaced the background image for the Kirian technology tree.
  • Placeholder wars from Roam, Talonsvaal and Lan Kir now notify the player of their intentions.
  • Replaced Pharynx's Armour Officer trait with Veteran Jager trait.
  • Scientific Astrology now also provides better protection against resistance activities.
  • Super-heavy turrets no longer have a reliability reduction and a production cost increase.
  • Increased Rocket Engine thrust to pre-AAT levels and increased their speed as well.
  • Increased Engineer Company entrenchment to pre-AAT levels.
  • Increased Signal Company initiative to pre-AAT level.
  • Great War Truck's hardness has been reduced.
  • SPAA will now receive buffs from small AA technologies.
  • Consumer Goods modifiers have been rebalanced.
  • Pioneer and Engineer companies' mutual exclusivity has been removed.
  • Talarayi's flag has been reworked.

Fixes:

  • Corrected AI weight for Wingbardy which could result in them not invading Francistria, Talouse and Arantiga.
  • AI should be more willing to take islands in peace deals even if they don't neighbour them.
  • Implemented a proper AI template for marines.
  • Changeling Fragrance's political screen should no longer break upon reloading a save.
  • Fixed an issue where Changeling Fragrance could produce too many infiltrators on a weekly basis.
  • Corrected an issue where several characters could be active in both Changeling Lands and Free Changeling Hives.
  • Fixed magical medium/heavy cannon tank modules being available on light tanks.
  • Fixed an issue where Sicameon would not get a designer despite saying otherwise.
  • Corrected an issue where Kirian pirate raid events didn't trigger properly.
  • Various minor issues with Kirian content have been corrected.
  • Corrected many issues with starting naval and aircraft forces.
  • Fixed the joint focus tree in the River Federation.
  • Puppeting the Dread League as Viira will now remove all of their ideas.
  • Tobuck's decisions for white peace now work properly.
  • An issue with Zarantia's Tatzelwurm state modifier has been fixed.
  • Fixed ELF's Manehattan liberation news event never firing.
  • Corrected issues with various strategy plans.
  • Starting production lines have been made matching regardless of DLC ownership.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.10.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

Additions:

  • New loading screen.
  • Replaced the vanilla event background with a custom one.
  • Added two new starting generals for Kiria.
  • There are now game rules to strengthen Kirian tags.
  • There is now a game setup rule for the Kirian Civil War.
  • Revolutionary Fragrance has been given new decisions for raising militias, spreading the revolution southward, and reconciliation with the Nirik Contumancy.
  • Added railways in the Zaikirian region.

Changes:

  • The new content interface has been moved from the main menu to the continental selection screen.
  • AI Equestria can now remove its negative army spirits.
  • Zaikirian minors now start with higher societal and scientific development, as well as more starting technologies.
  • Significantly nerfed Kiria's Mayflower Bloom.
  • Rebalanced the Kirian civil war.
  • Scientific Astrology now protects better against bad luck.
  • Several Kirian events will now only trigger once, preventing unintended interactions.
  • Proper Heritage now makes Vanguards free to design.
  • Slightly sped up placeholder wars between Roam and Lan Kir.
  • Roam and Talonsvaal can no longer core Kiria.
  • Roam, Talonsvaal, and Lan Kir will now always refuse to disarm when demanded by Kiria, and will no longer declare war on the International City of Fragrance.
  • Harmonic and communist regimes will now dislike nations with Slave Economy.
  • Polar Shamans technology will now buff recon companies instead of field hospitals.

Fixes:

  • Corrected dragon generics not having their GFX defined.
  • Aquileia can now properly demand Tarrin from Adelart, if they control it.
  • Fixed an issue with tank research bonuses in Kirian focus tree.
  • Fixed Pingland's starting cruiser design having incorrect modules.
  • Kirian state GUIs will no longer briefly appear for a second after selecting a state.
  • Kiria can no longer purchase equipment from Equestria if it doesn't exist.
  • AI opponents in the Kirian civil war will no longer receive hidden bonuses against a player.
  • Removed a corporatist Kiria exploit to lower puppet autonomy far quicker than intended.
  • Added a decision for Colthage to cancel trade deals.
  • Reverted some strait and impassable changes.
  • Various issues with Kirian content have been corrected.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 26.09.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

New focus trees and content for:

  • Realm of Kiria
  • Council of North Kiria (Not playable at game start)
  • Republic of Kiria (Not playable at game start)
  • Free Territory of Adelart (Sheriff path)

Additions:

  • New loading screen.
  • New main menu theme.
  • Added five new awards for Kirian content.
  • The pony technology tree has received new earth pony technologies, with some changes to existing techs.
  • Added a new general for the Arcturian Order, the Zuid-Zebrikaansche Vrystaat, the Duchy of Rila, and Abyssinia.
  • Added generic griffon Republican general portraits.
  • New GFX has been added for late game landing craft, naval mines, degaussing and air mines.
  • Added magic cannon modules for tanks.
  • Placeholder wars have been implemented for the Zaikirian region.
  • Chromium is now more abundant in southern Zebrica.
  • Added a decision to declare war on the Everfree Forest, if every other nation besides the Dread League have been conquered.

Changes:

  • Chital's content has been updated to acknowledge new Kirian content.
  • The Griffon Liberation Army is now consistently referred to as the Prywhenian Liberation Army.
  • Rebalanced militaries and industries of Karkadannistan, Maretonia and Aestlonia.
  • Wingbardy now has claims on Abyssinian states they own.
  • Militarist Colthage's war plans are no longer mutually exclusive.
  • Spellfire module for tanks now provides hard attack.
  • Asterion's Iron Will has received an updated portrait.
  • Aztlan Free State's Caballeron and Jungle Trek have received updated portraits.
  • Crystal Empire's Radiant Hope has received an updated portrait.
  • Chital's Vaalan Laukkanen has received an updated portrait.
  • Yakyakistan's Karsak Sükhbataar and Khan Koletiv have received updated portraits.
  • Disciple of the Night's Light Narrative has received an updated portrait.

Fixes:

  • Fixed a CTD in Hippogriffia.
  • A Hippogriffian event will now correctly remove Chiropterra's cores.
  • The southeastern breakways in the Equestrian civil war will always annex each other now.
  • Militarist Colthage can no longer grant the same land to multiple warlords.
  • A Colthaginian civil war event will no longer trigger twice.
  • Hopefully fixed a decision where Wittenland asks for Barrad state ownership.
  • Chiropterra no longer receives the wrong focus tree after losing to another North Zebrican nation.
  • Corrected several availability issues with Chital's foci.
  • Smoothened various issues with Polar Bear content.
  • Fixed an issue with The Ascendancy's Herzland puppet release decision.
  • Fixed an issue where various nations had a blank motorised equipment icon.
  • Fixed an issue where a Colthage focus didn't check properly for Coltva.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.08.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

Additions:

  • Polar Bears' Hyperbearia betrayal path has been expanded.
  • Hippogriffia's Razorbeak path has been expanded.
  • When the control of a state changes during war, a proportion of its factories will now be damaged.
  • Karkadannistan now has a decision to generate wargoals against its neighbours.
  • Dragons now have generic male portraits.
  • Added a new general for communist Longsword, and a general for Yale.
  • 1019 Armoured Train 2 technology has been added.
  • Added Modern Naval Mines 3 (1022) as a ship module.
  • Added Naval Cannon (1007), Armour Skirt 2 (1020) and Stabilizer 3 (1026) as tank modules.
  • Pingland now has AI game rules.
  • Merlock Wood, Count Cloudet, Alexander Kemerskai, Paw Wellington and Torben of Clan Svartpels now have an advisor icon.

Changes:

  • Colthage's Zalathel Zarca has received an updated portrait.
  • Puerto Caballo's Roca Roja and Ponse Cocktail have received updated portraits.
  • MARESOC's Yuria Lovett and Marius Hurricane have received updated portraits.
  • Chiropterra's Auburn Leaf, Aurora Gale, Carrot Stick, Dead Air, Ecliptic Brine, Lakana Pandeha, Leaf LeHay, Lightning Charm, Lucent Eclipse, Stirling Silver, Stone Palisade and The Jackal have received updated portraits.
  • Longsword's Heinrich von Plummen, Antanas Gogas, Abba Povner, Marija Gimbalnas, Conrad Silvertalon, Rembert Cloudbeak and Golden Morning have received updated portraits.
  • Klugetown's Verko has received an updated portrait.
  • Austurland's Einvardur Blaivarsson has received an updated portrait.
  • Winggarden's Coffee Bean, Sonar Beep and Marble Pillar have received updated portraits.
  • Aquileia's Moriset Discret has received an updated portrait.
  • Pridea's Dennis Discret has received an updated portrait.
  • Pònaidhean's Crimson nic Heart has received an updated portrait.
  • Sunstriker Clan's Guntbert Greyfeather has received an updated portrait.
  • Lushi's Razech Oumont has received an updated portrait.
  • Abyssinia's Alfie and Gordon have received updated portraits.
  • Updated several advisor icons for Changeling Lands.
  • Improved racial technology trees icon positioning.
  • Adjusted the outcomes of border war raiding.
  • Concentrated Industry research line now offers more naval output.
  • New victory points have been added in Equestria and Vedina.
  • Crystal deposits are now more common over Zebrica.
  • Default occupation law is now Local Police Force.
  • Every Equus country that gets a wargoal on Nova Griffonia can't take the focus to attack them before their civil war has ended.
  • Nova Griffonia's historical path has been changed to Highhill's coup.
  • The Republican Government in Exile of Haukland should appear more often now.
  • The Republican Government in Exile of Haukland will now receive compliance coring should they take over Herzland.
  • The GLA shall now be known as the Prywhenian Liberation Army at the start of the game.
  • Hippogriffia's Government of National Unity can now only be formed if the Hippogriffia puppet owns Mount Aris.
  • Countries that move their capital as part of their content shall no longer revert to the old one if it is taken over by an enemy.
  • Countries should now be far more likely to annex states, if they have an annex wargoal or can core them through compliance.
  • New Mareland's starting naval doctrine has been changed to Fleet in Being.
  • AI will take the Desperate Defence decision more often now.
  • Adjusted various decision costs and focus rewards for Polar Bears.
  • Knights and Jagers now have a small amount of anti-air attack.
  • Generic civil wars will no longer be triggered by an outcome of draft dodging.
  • Various GUIs have been updated to match vanilla.
  • Stalliongrad's Vasily Pantsushenko has been renamed to Vasily Wheatin.
  • Chiropterra's Gorge Batton has been renamed to Gorge Z. Batton.
  • Polarland strategic region has been renamed to Polaria.
  • Yaks and Jaks have received a new namelist.
  • Azir's flags have been reworked.
  • Abyssinia's communist flag has been reworked.

Fixes:

  • The decision to recruit meme generals for Polar Bears no longer appears for every country.
  • Post-defeat Chiropterra will no longer annex Zarantia and Tobuck, which was breaking their path.
  • Fixed a CTD related to Colthage's "No Sufrit" political advisor.
  • Fixed a CTD which occurred after Francistria capitulates Tarrin.
  • Adelart no longer recreates its faction if it already exists.
  • Fixed several Adelart high command advisors having inappropriate traits.
  • Wingbardy can no longer attempt to ally Tarrin before they complete their elections.
  • White peace between Tarrin and Francistria should only occur once henceforth.
  • Improved several availability checks for Prywhen's focus tree.
  • Changeling Lands' puppet cosmetic tags should correctly drop under correct circumstances from now on.
  • Hyperbearia should no longer lose its cosmetic tag if the player rebels.
  • The extreme civil war option for Equestria's AI game rule should work again.
  • The refinery concern for League of Four Emirs no longer provides an 80% industrial research bonus.
  • Corrected an edge case in which Princely Lake City could get stuck with its focus tree.
  • Fixed Iris Silverclaw's missing advisor icon for the Griffonian Republic.
  • Diamond Dog operatives will no longer have a chance to originate from Brodfeld, but rather Bronzehill.
  • Fixed an issue where mutually exclusive foci could be taken as Falcor.
  • Fixed several countries having overlapping focuses when "Show obsolete focus paths" is enabled.
  • Corrected availability issues with Tobuck's gunrunning decisions.
  • Fixed a Tobuck focus to work without By Blood Alone.
  • Updated a Sirenalia focus to work with By Blood Alone.
  • Fixed a Skyfall focus to work without By Blood Alone.
  • Added La Resistance integration for appropriate Griffonian Empire ideas.
  • The generic Naval Bomber template will no longer use an incompatible module.
  • Fixed an issue with the torpedo tech category, ensuring all related modifiers will work for every torpedo type.
  • Corrected several missing focus icon shines.
  • Fixed issues with scripted wargoals/cores for Roam and/or Talonsvaal.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 26.06.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

Additions:

  • Added a flag for Greater Soryth.
  • Added portraits for Paw Wellington in the Endless Wastes path, Lord Midas, Øverste Administrator-001 as well as various Polar Bear generals and an admiral.
  • Added placeholder events for Roam and Talonsvaal about declaring war on various countries.
  • Added portrait for Manedalusia's Transitional Military Council.
  • Added new cosmetic tags for Polar Bears.
  • Added a new victory point and supply hub in Manedalusia.
  • Added generic cat and generic penguin spy portraits.
  • Added an event for unification of anarchist Adelart with anarchist Greifwald.

Changes:

  • Reworked portrait for Flash Sentry in Crystal Empire.
  • Updated Barrad GUI with the new Ambrosius portrait.
  • "The Wrath of Boreas" focus for Herald of Boreas now requires owning Griffenheim rather than Griffonstone.
  • Adjusted some Adelart flags.
  • Slightly increased speed for Chargers.
  • Adjusted Petershoof state border and nearby rivers.
  • Tweaked penguin and changeling state populations and state categories.
  • Adjusted Cannibal Mountains state borders.
  • Tweaked location of Zumbo victory point and added a supply hub.
  • Adjusted border between Manedalusia and Maregypt.
  • Changed terrain of various provinces in northern Equus.
  • Removed some impassable province adjacencies in Abyssinia.
  • Replaced supply hub in Gorak with a naval base.
  • Setup 3D models for plane icons.
  • Made Panzerbjørn weaker but also less expensive.
  • Tarrin now auto-annexes Aquileian countries if it tries to puppet them.
  • Made Wingbardy's focuses about invading Herzland consistent between the different paths.
  • Changed Sunglider's subideology to harmonic socialism in the post-war elections for Griffonian Republic.
  • Tweaked namelist for Manedalusia.
  • Various Polar Bear focuses no longer add forts.
  • Some Polar Bear focuses now improve state categories, add population or change victory point values or names.
  • Changed duration of various focuses for Polar Bears.
  • Bjornling now gets more stability from focuses.
  • Tactics unique to Equestria at War are now available as Preferred Tactics.
  • AI now prefers zebra tactics over generic ones.
  • Meme generals for Polar Bears are no longer available at start, but can be unlocked via a decision.
  • Adjusted Adelart AI to prefer annexing rather than puppeting Aquileian and Herzland nations.
  • Removed "Disrupted Communications" national spirit from South-East Equestrian civil war nations as it did nothing.
  • Renamed Coltuba into Coltoba.

Fixes:

  • Fixed trigger for one of the songs.
  • Fixed small icon for Panzerbjørn.
  • Fixed some Polar Bear national spirit, advisor and concern icons.
  • Made sure Winggarden DMZ is removed when Hippogriffia annexes it via event.
  • Tried to ensure Tarrin AI doesn't keep its divisions on the border with Francistria even if they're not going to attack.
  • Fixed Adelart's starting production not using one available factory.
  • Fixed wrong national spirit in Adelart having tooltip about locked divisions.
  • Fixed an Adelart event reducing non-aligned popularity instead of supremacy.
  • Fixed numerous conditions for Polar Bear national spirits, decisions and focuses.
  • Fixed some Polar Bear focus bypasses.
  • Polar Bear focuses no longer require control of impassable states.
  • Fixed Hellquill constantly asking for a guarantee if they are rejected.
  • Fixed Nestor Bernier's advisor icon in Adelart.
  • Fixed battalion placement in Northern Tribes' starting template.
  • Fixed issues with various focus icons.
  • Fixed one of Polar Bear Equestrian advisors being unlocked by the wrong focus.
  • Fixed a Manehattan focus being unavailable with By Blood Alone.
  • Nimbusia can no longer get war goal on Hellquill, Longsword or Gryphia if they are with them in the River Coalition.
  • If Adelart becomes the successor of the Griffonian Empire, it will no longer be renamed into Aquileia by certain focuses.
  • Fixed missing localization in Polar Bear Communities.
  • Fixed some Adelart focuses not checking for other completed focuses.
  • Adelart focus that spawns Knights now also gives the technology for them.
  • Fixed Colthage Scientific Committee advisor not having an icon.
  • If Tarrin becomes Aquileia, its faction is dismantled first.
  • Fixed some of Tobuck's AI path game rules not working.
  • Fixed advisor icon of a generic Aquileian portrait.
  • Fixed a CTD on Colthage capitulation caused by advisors.
  • Fixed Chital being able to invite Macawia into its faction when it shouldn't be able to.
  • Fixed Stalliongrad leaving the All Ponies Front faction not always working properly.
  • Fixed AI naval templates so AI will now actually build ships.
  • Fixed "Tricolor Over Griffenheim" award being possible to get as Duchy of Cloudbury.
  • Fixed Francistria appearing in Tarrin after Wingbardy annexes both.
  • Fixed a national spirit for South-East Equestrian civil war nations invalidating after a day if Disciples don't exist anymore.
  • Fixed a CTD caused by an Austurland focus.
  • Fixed some Adelart advisor traits.
  • Fixed Flowena leaving factions or getting guarantees while at war.
  • Fixed Flowena war focuses not bypassing if the target is in the same faction.
  • Fixed Polar Bears being unable to change puppet status.
  • Fixed some Polar Bear focuses not being mutually exclusive when they should be.
  • Fixed some Tobuck dynamic modifiers appearing for every country in the world.
  • Fixed forming the Storm Kingdom not removing cores of other pretenders in states owned by other countries.
  • Fixed a Vanhoover national spirit having doctrine research bonuses.
  • Fixed lack of focus categories in Adelart and Polar Bears.
  • Fixed name and description of a Westkeep decision.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.06.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

New focus trees and content for:

  • Polar Bear Communities
  • Free Territory of Adelart

Additions:

  • Added Polar Bear racial technologies.
  • Added new main menu art and music.
  • Added a new loading screen.
  • Added update highlights in the main menu.
  • Added new military leaders for Maregypt, Les Meridiennes, Vrystaat and New Mareland.
  • Added new country leaders for Hyenia, Mozzi, Manedalusia and Les Meridiennes.
  • Added portraits for Council of Sailors in Skynavia and Trochanter in Our Town.
  • Added generic portraits for harpies and yeti.
  • Added equipment icons for Polar Bears and Penguins.
  • Added concern icons for numerous countries.
  • Added a concern for Saddle Arabian countries.
  • Added war exhaustion mechanic for Changeling war with Polar Bears.
  • Added a new custom GUI that replaces vanilla capitulation events.
  • Added unique responses to various Equestrian news events for Chiropterra.
  • Added Grover VI "coronation" event for supremacy Romau.
  • Added communist flag for Icepaw.
  • Added a new victory point in Equestria.
  • Added a generic griffon air chief advisor icon.
  • Added ace icons for yeti.

Changes:

  • Reworked country selection screen.
  • Reworked some flags for Herzland, Greifwald and Abyssinia.
  • Reworked news event images for successful Aquileian Revolution and the Abyssinian crisis.
  • Reworked portraits for Silverstream in Hippogriffia and Trubach in House Avian.
  • Adjusted borders of some states and relocated some victory points in Equestria and Stalliongrad.
  • Countries in the Aquileian periphery now use either Aquileian or Herzlander equipment icons and portraits, rather than generic ones.
  • Updated leader portrait, flag and color of Macigena.
  • Swapped traits of two New Mareland advisors, Quick March and Thunder Boom.
  • Replaced some generic advisor and concern icons in River Republic and Firtree Villages.
  • "The Jungle is a Weapon" zebra technology now unlocks a unique tactic.
  • Feudal Levies in Angriver are now irregular infantry.
  • Changelings can no longer establish protectorates while occupying Polar Bears.
  • AI Pridea and Vinovia now always go monarchist while AI Rila and Westkeep always go republican.
  • Replaced decision to open Aquileian army GUI with a custom button.
  • Increased the effects of Wittenland spell decisions.
  • Colthaginian mercenaries in Wittenland are now Chargers rather than regular infantry.
  • Base year ahead research penalty changed from 2.5 to 2.25.
  • Equestrian focuses no longer check for World Tension, and the War Support requirements have been increased.
  • Swapped traits of ELF naval concerns.
  • If non-aligned Flowena is guaranteed or goes neutral, it will now leave any faction it is in.
  • Wittenland can no longer redeem lich Silver Star.
  • Adjusted Changeling events about demanding things from Polar Bears.
  • Equestria no longer gets war support from a news event about Changeling mobilization.
  • If Evi is formed by a communist country, it now has red rather than green color.
  • Increased size of Alwani's starting army.
  • Klugetown state is now claimed by Abyssinia and Maregypt.
  • Skynavia can no longer get cores on countries outside of Griffonia with the exceptions of Nova Griffonia and Griffon Frontier.
  • Reduced bonuses from Talarayi's "The Golden City" national spirit.
  • Skyfall now has a level 10 naval base.
  • Relocated some factories from Petershoof to other states.
  • Klugetown now starts with slave economy law.
  • Arantiga, Falcor and Talouse now leave the faction they're in if they switch to supremacy or communism.
  • Hippogriffia and Macawia now use griffon ace icons.
  • Changed Haukland's instant coring to compliance coring.

Fixes:

  • Changed the requirements of the "Thermal Signature Detected" award as they weren't working.
  • Hopefully fixed issues related to Cadance not becoming leader of liberated Crystal Empire.
  • Fixed case-sensitive character GFX definitions.
  • Fixed which focus unlocks Gerhard advisor in Yale.
  • Fixed republican Romau being able to ally republican Angriver before Bluhm wins the elections.
  • Fixed issue where Wittenland spell decisions could be permanently blocked.
  • Barrad should no longer get content about the Race for the Bomb.
  • Colthaginian concern exclusive to the militarist path is no longer visible by default.
  • Fixed a concern icon in Aquileia.
  • Colthage focuses about preparing for war with Hippogriffia are bypassed if they already own Zumidian states.
  • Fixed Farbrook and Firtrees being able to get 6 research slots.
  • Harmonic Tarrin no longer forms a faction if it already is in one.
  • Fixed vanilla reunification events appearing for Colthage.
  • Fixed Wingbardy not giving Tarrin states to Francistria upon puppeting.
  • Fixed event about Abyssinia seizing Wingbardian colony when the civil war begins not triggering.
  • Fixed issues with weapon technologies.
  • Fixed issue with Wittenland always being communist when puppeted by a republic.
  • Increased sickness and wounded chance reductions from some traits to ensure the chance is reduced to 0.
  • Fixed Chiropterra being able to steal generals from Equestria without warning.
  • Fixed Nova Griffonia's response to Teafeather assassination news event.
  • Fixed the allies of the guarantator not guaranteeing Flowena.
  • Fixed Black Claw Grover coronation event happening more than once.
  • Fixed Skystar in Hippogriffia not losing her royal title upon becoming country leader in the communist path.
  • Fixed issues with Hippogriffia's navy without Man the Guns DLC.
  • Fixed some cruiser module slots.
  • Removed straits in the Great Lakes as they caused various issues.
  • Aquileian anti-submarine ships are now actually equipped to fight submarines.
  • Improved tooltips for Southeast Equestrian railroad decisions.
  • Fixed ace pilot events not being minor events.
  • Lunar Empire focuses no longer require ownership of impassable states.
  • Fixed Raft's AI allies leaving the faction in Hippogriffia.
  • Fixed Hippogriffia being able to get wargoal on Chiropterra when it shouldn't.
  • Hippogriffia should no longer get an invitation to their own wargames.
  • Fixed bypass on "A Harmonist Sufrit" focus in Hippogriffia.
  • Fixed AI path game rules not working for Tobuck.
  • Fixed problem with Zarantia defence pact decision.
  • Fixed issue with Skyfall plane focus.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 25.04.23 for Hearts of Iron 4 (v1.12.1 - 1.12.12)

Additions:

  • Added state lore for Warzena's capital.
  • Added a victory point with a supply hub in Zarantia to make it easier for AI Chiropterra to win.
  • Added a generic minotaur portrait and advisor icons.
  • Added decision for AI Haukland that helps them invade the Dragon islands.
  • Reworked Feather Bangs portrait and advisor icons for Our Town.
  • Reworked portrait for Ambrosius in Barrad.
  • Added a naval designer for Vanhoover.
  • Added some generic Yeti portraits.
  • Added a new national spirit icon about Wingbardian influence.
  • Added two new career profile awards.

Changes and fixes:

  • Reworked terrain around Our Town.
  • Landlocked countries can now trade with Skyfall if they are neighbours.
  • Improved tank icons and added icons for MBT and SHT.
  • Colthaginian breakaways now use the same plane icons as Colthage itself.
  • Implemented a strait to a small island in Thundaria.
  • Fixed no-MtG torpedo cruiser.
  • Fixed edge case crash with Kása air advisor focus.
  • Zarantia now gets its surrender limit bonus later on.
  • Replaced deprecated puppet checks.
  • Fixed state highlights for Sombra's reclamation and Viira's land corruption decisions.
  • Chiropterra now always fully annexes Tobuck and Zarantia.
  • Removed clicking sound from decision category background.
  • Fixed missing module icon for Posada.
  • Fixed Lake City advisor icons.
  • All Saddle Arabian civil war nations now share the same party names.
  • Fixed missing DLC check in a Changeling focus.
  • Airships now properly show their 2D GFX in designer.
  • Fixed issues with Changeling plane GFX.
  • Integration occupation law now increases resistance decay.
  • Fixed plane designer GFX for various countries.
  • Fixed Griffonian Empire tag alias usage in Flowena.
  • Fixed wrong event descriptions in Zeshmunazash's Colthage.
  • Reworked one of the awards to not require DLC.
  • Fixed issues with equipment GFX and unit 3D models changing when they shouldn't.
  • Fixed typo in one of the items in Jachs' drawer.
  • Implemented missing vanilla reunification events.
  • Slightly increased chance of Wingbardy AI doing focuses related to the Abyssinia war.
  • Fixed broken focus icon.
  • The April Fools main menu art no longer appears as a loading screen.
  • Changed (TM) in Nova Griffonia's name to ®.
  • Fixed an advisor in Tobuck not checking for DLC.
  • Changed the non-aligned leader of Our Town.
  • The end of the Storm Kingdom civil war now increases world tension by 5.
  • Fixed a Wingbardy general portrait-advisor icon mismatch.
  • Fixed ship anti air 2 speed.
  • Upon puppeting Francistria, Wingbardy now gives all owned Tarrin states to it.
  • Lunar Empire now starts with the same plane and tank designs as Equestria does.
  • Crystal Empire now starts with a tank design.
  • Fixed Manehattan protectorate's starting borders.
  • Free Camel Tribes now get renamed if they annex Boltria.
  • Changed Tobuck deadline event.
  • Fixed a Haukland ship module error.
  • Povner's Vartai no longer gets an event about Grover VI if he is dead.
  • Fixed a Wingbardy decision about Saddle Arabia not actually costing any political power.
  • Fixed some Pridean generals having both pony and griffon race traits.
  • Skyfall now starts with Free Trade law.
  • Fixed various character errors.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 06.04.23 for Hearts of Iron 4 (v1.12.1 - 1.12.11)

Additions:

  • Added unit icons for Hydra support company.

Changes and fixes:

  • Fixed persistent crash that happened in January 1010.
  • Fixed issues with Feathisia's marriage decision.
  • Improved Stalliongrad AI.
  • Fixed some April Fools events triggering when they shouldn't.
  • Some general traits are now disabled with By Blood Alone.
  • Fixed the event to re-establish the Arcturian Order not triggering.
  • Made re-establishing the Arcturian Order optional after annexing the Dread League.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 04.04.23 for Hearts of Iron 4 (v1.12.1 - 1.12.11)

  • Fixed various issues with April Fools content.
  • Improved Prywhen AI.
  • Fixed Leer's Field Marshal portrait not changing alongside his country leader portrait.
  • Fixed some advisor icons.
  • Fixed cost and EXP gain of a Sunstriker Clan advisor.
  • FNV and PvDA Duke Gerlach can now marry Duchess Gabriela.
  • AI Gabriela now always accepts Gerlach's marriage offer.
  • Wittenland no longer gets instant cores on Wild-Vodina when gaining the state via event.
  • Replaced non-LaR modifiers in LaR traits.
  • Director Arclight advisor now has a non-LaR version as well.
  • Fixed Centaur racial penalty for aircraft with BBA.
  • Fixed issue with Matthias becoming leader in Olenia.
  • Removed vanilla Ascari general trait.
  • Made artillery officer trait gainable.
  • Kása now takes oppressive countries in northern Zebrica into account for modifier calculations.
  • Fixed issues with Vasily's wargoal on Equestria.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.23 for Hearts of Iron 4 (v1.12.1 - 1.12.11)

Reprocessed content for:

  • Griffonian Empire
  • Griffonian Republic
  • Equestria (outsourced)

Augmentations:

  • Composed new flavour events for Grover V.
  • Manufactured additional interactions with the Dread League under special circumstances.
  • Formed new unit types.

Mendings and modifications:

  • Amended an issue where Grover V always dies.
  • Rectified issues with Griffonian Republic's leadership.
  • Expunged some early options for the Empire's vassals.
  • Revised one of Diellza's ending events.
  • Remedy an issue where Dawnclaw can kill Grover VI.
  • Burned the heretics.
  • Killed the mutants.
  • Purged the unclean.

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Version 26.03.23 for Hearts of Iron 4 (v1.12.1 - 1.12.11)

Additions:

  • Added new portraits for Oborin in Tobuck and God-Emperor Leer in Angriver.
  • Added AI decisions to connect railways in Equus.
  • Added advisor icons for River Republic.
  • Added generic portraits for polar bears, llamas and harpies.
  • Added a unique trait for Con Mane in Equestria.
  • Added AI game rule for the secret Hippogriffia path.
  • Added new concerns for Watertowns.
  • Added new concern icons for Bakara, Chital and Austurland.
  • Added a decision for Colthage to core Zinder.
  • Added unique focus icons for Chital's viking path.
  • Reworked flag for Kimball's Bronzehill.
  • Herald of Boreas in Yale can now crown Grover VI as Emperor.
  • Added a decision for Hippogriffia to handle having Wingbardy as a puppet.
  • Added a light nuclear engine naval module.
  • Added placeholder focuses for Free Camel Tribes and Boltrian Kingdom that allow them to fight and core each other.
  • Added new deer unit 3D models.

Changes and fixes:

  • Improved performance.
  • Made Eye of the Storm into an urban province.
  • Adjusted shapes of various strategic regions and renamed some of them.
  • Rebalanced the Storm Kingdom civil war.
  • Fixed event about Zalathel's child not triggering in Colthage.
  • Sanity checks for Romau's trade league.
  • Removed Jaki-Clan's duplicate concern.
  • Fixed crash caused by Prywhen CAS.
  • Kristallregen experiment in Gryphus now needs the weather tower to be completed.
  • Sanity checks for various hillpony focuses.
  • Coral Ridge advisor in Hippogriffia now gives war support from casualties.
  • Converted Bakaran starting air planes to support By Blood Alone.
  • Fixed Colthage losing mercenary division names while still having "Army of Mercenaries" national spirit.
  • Hippogriffia's underwater nuclear reactors focus now requires nuclear technology.
  • Improved AI for Stalliongrad.
  • Fixed issue with army/air/navy chief advisors in Tobuck.
  • Fixed issue with Greifenmarschen fighter plane focus.
  • Made Changeling AI use scorched earth when losing.
  • Tried to prevent Luna being advisor in Solar empire.
  • With By Blood Alone, focuses that unlock airframes now also unlock a few techs to customize them.
  • Fixed Maud Pie advisor not being in the correct ledger.
  • Fixed header positions in the welcome screen.
  • Fixed Steeltalon advisor icon.
  • Replaced Coral Ridge's advisor portrait.
  • Fixed allowed checks for some concerns.
  • Made some Aquileian concerns available for puppets.
  • Vedina and Sunstriker concerns that are available for Griffonian Republic are now available for National Republican Army as well.
  • Fixed various issues with concerns.
  • Fixed incorrect costs for various advisors.
  • Fixed some Chital advisor icons.
  • Switched portrait of an Austurland admiral.
  • Fixed ledgers for various theorist and high command advisors.
  • River Federation can now get some Bakaran concerns and advisors.
  • Changed subideology of Dust Hoover in Vanhoover to Revolutionary Dictatorship.
  • Sinister's war focuses now require Stalliongrad to be at peace.
  • Sinister's "Simplify Bureaucracy" focus now gives political power.
  • Updated No Step Back tank tree to properly match rather recent basegame changes.
  • Hippogriffia will now abandon Colthage to its fate in a prolongued civil war.
  • Warzena no longer gets generic Tank and Naval Designers.
  • Squark Tank Factory can now only be assigned in one slot.
  • Reduce Industrial Research from Bob the Builder.
  • Reduced Prywhen focus times.
  • Prywhen no longer gets instant cores.
  • Fixed poverty and illiteracy endgame focuses for Prywhen.
  • Implemented research slot checks to Lushi focuses.
  • Removed experience gain from Colthage's theorist.
  • Fixed wrong terrain in a couple of provinces.
  • Tweaked how Wittenland's coring of Wild-Vodina works.
  • Make ideology checks for some Bakara advisors visible.
  • Coltvan focus tree now works when the country is puppeted.
  • Fixed "The Last Charge of the Imazeeb" event not triggering if Zumidia exists.
  • Fixed a state for Avian's Haukland puppet.
  • Disciples now get same news event responses as Lunar Empire.
  • Chiropterra now gets a unique news event response to Summer Sun Celebration.
  • Changed Klugetown communist leader portrait.
  • Fixed generic ace icons.
  • Fixed a Zarantia national spirit icon.
  • Fix research bonus from Aquileia/Vinovia's Support Equipment Designer.
  • Fixed missing advisor icon for Starry Plough in Las Pegasus and Nova Whirl in River Republic.
  • Fixed faction leader scope.
  • Implemented a tag alias for Aquileia.
  • New Mareland now starts with armored cars.
  • Fixed AI plane designs.
  • Solar Empire's focus to core Crystal Empire no longer requires impassable states.
  • Fixed Playthrough Overview button not appearing in the pause menu.
  • Removed an impassable province border in Sunstriker Clan.
  • Fixed deprecated tech bonus in River Republic focus.
  • Fixed wrong HP bonus for a griffon racial technology.
  • Gave Daybreaker faster mobilization speed.
  • Fixed availability of a Lushi national spirit.
  • Fixed GFX for fuel tank 2.
  • Fixed Chiropterran localisation treating Lucent as the country leader of a puppet Zarantia.
  • If Nova Whirl is dead, she can no longer flee to Skynavia.
  • Implemented empty slots for By Blood Alone planes.
  • Attempted to fix Flowena not getting resource rights in Adelart.
  • Increased demolition gun hard attack.
  • Fixed Feathisian air chief giving naval experience.
  • Skynavian general congress now has a trait.
  • Fixed advanced CAS airframe icon.
  • Duplicate navy decisions don't appear if By Blood Alone is enabled.
  • Changed various event pictures in Gerza's Colthage.
  • Fixed bypasses for Aquileia's focuses about attacking Herzland.
  • Adjusted when Stalliongrad gains ownership or cores of the Griffish Isles.
  • Removed civil war buffs for the secret Hippogriffia path.
  • Fixed various missing icons.
  • Generic leaders for races without generic portraits now use silhouettes.
  • Free Camel Tribes and Twizanyika now have placeholder country leaders instead of generic ones.
  • Changed color of Evi formable again.
  • Fixed Amphibious Modern Tank onmap icon.
  • Fixed general portraits for Sen Kinh.
  • Fixed advisor icon for Dominik Pinkfeather in Blackrock's Bandits.
  • Fixed National Griffonian Republic not being able to remove "The Language Issue" national spirit.
  • Caballeron now has description as a Field Marshal too.
  • Fixed Baltimare navy chief being high command.
  • Swapped trait of a Baltimare advisor so it isn't the same as that of a Stalliongrad advisor which you can get.
  • Replaced a Baltimare general portrait.
  • Various general traits which reduced chance to be wounded to 0 now do the same to sickness chance.
  • Fix formats of Kása communist and fascist flags.
  • Research bonuses from Nuclear and Rocket Scientists now match vanilla values.
  • Macawia now gets access to Macawian concerns that are available for Kása and Chital.
  • Equestrian breakaway countries now get Equestrian equipment templates.
  • If Hippogriffia has cored Warzena prior to the Tobuck compromise, it now gets cores on the states Warzena normally gets.
  • Miscellaneous character fixes.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.02.23 for Hearts of Iron 4 (v1.12.1 - 1.12.10)

Additions:

  • Reworked portraits for Colette Solide in Westkeep and Ibyz Icepaw in Icepaw.
  • Added a silhouette portrait for Diamond Dogs.
  • Added alternate ideology flags for Ice Dragon Tribe.
  • Added a new non-aligned flag for Hippogriffia.
  • Added an event for Chiropterra if the Solar Empire forms.
  • Added an event image for generic movie propaganda event.
  • Added a generic portrait for harpies.
  • Added a new focus icon for River Games focus.
  • Added a decision for Wingbardy to give land back to Abyssinia.
  • Added alternate ideology flags for Khamrin and Lan Kir.
  • Added concern icons for Puerto Caballo.

Changes and fixes:

  • Fixed a dehumanized focus icon having the wrong size.
  • Fixed Princess Cadance's name being unlocalized.
  • Changed year of 1005 medium tank chassis to 1009.
  • Hopefully fixed Sköldsvärd not getting appropriate commander levels or traits.
  • Supremacy Flowena's Vivienne advisor no longer has a non-aligned popularity boosting trait.
  • Fixed Novaya Severyana advisors not working.
  • Fixed some concern icons for Flowena.
  • Fixed Angriver republican post-Griffenheim tree being broken.
  • Renamed a Hippogriff advisor and added a general role for them.
  • Fixed several issues with plane templates.
  • Chiropterra now hates Equestria.
  • Ahuizotl can no longer trade with Skyfall.
  • Crack Lightning now keeps some of Posada's national spirits if he becomes leader.
  • Fixed some crashes from advisors being added.
  • Fixed Westkeep not getting Aquileian medals.
  • "Empower Archons" focus now bypasses if supremacy Strawberry formed the Griffonian Empire.
  • Replaced army spirit icon for Ideological Loyalty.
  • Lushi will no longer get the Evi cosmetic tag if they already have the supremacy cosmetic tag.
  • Fixed Zebrica generic focus tree not checking for 5 research slots.
  • Added back a Buffalo advisor that got lost during character conversion.
  • Fixed missing description for a Buffalo general.
  • Manehattan Protectorate now starts with Changeling Equipment Templates.
  • Fixed bad encoding in an OOB file causing a crash.
  • Fixed missing icon for Vesalipolis Queen's Tower state modifier.
  • Fixed cost for an advisor in Crystal Empire.
  • Fixed several inconsistencies with Crystal Empire and Polar Bear advisor icons.
  • Fixed a missing advisor icon in Tarrin.
  • Fixed Stalliongrad truck technology icon.
  • Prywhen can now get a fifth research slot.
  • Fixed King Kloseu advisor not being removed in Brodfeld if he dies.
  • Fixed Zumidia's starting air technology.
  • Countries can no longer see concerns/designers of other countries at start.
  • Fixed some country leader checks.
  • Fixed a province in Angriver missing the forest province modifier.
  • Fixed conditions for Gryphia's concerns.
  • Fixed icon for New California Republic's spy advisor.
  • Standardized Chrysalis-Nightmare Moon marriage to use similar checks as Sinister-Sombra marriage.
  • Fixed edgecase where Sombra can marry both Sinister and Radiant.
  • Swapped some hippogriff advisor icons.
  • Cyanolisia and Sicameon advisors now have generic icons.
  • Deer spy advisors now use deer operative icons.
  • Fixed a Yakyakistan high command advisor giving daily XP gain.
  • Fixed Watertowns' Holy Springs national spirit availability for countries that form the River Federation.
  • Fixed Sunstriker Clan focuses not having tooltips for unlocking concerns.
  • Fixed Puerto Caballo concerns checking for focuses that don't exist for now.
  • Fixed missing trait for a Tobuck concern.
  • Removed generic concerns from some countries that shouldn't have them.
  • Our Town now gets access to some of Stalliongrad's concerns.
  • Film propaganda decision now requires electronic-mechanical engineering technology.
  • "First Railway" focus in Vedina now requires basic train technology.
  • Zumidia now starts with "Legacy of the Storm" national spirit.
  • Chiropterra's "Enslave Locals" occupation law is now only available in Northern Zebrica and gives less compliance gain.
  • Made various improvements and changes to Prywhen content.
  • Made Hippogriffia AI build more dockyards.
  • Prevented Stalliongrad from being kicked from Equestria's faction.
  • Fixed post-war dissolution of the All Ponies Front.
  • Post-war Olenia now joins Equestria's technology sharing group.
  • Changeling Lands get some of their military factories converted to civilian ones upon being demilitarized.
  • Fixed some unused advisor icons in Gryphia and Nova Griffonia.
  • Tweaked some Yakyakistan/Jaki-Clan concerns.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 30.01.23 for Hearts of Iron 4 (v1.12.1 - 1.12.9)

Additions:

  • Added 23 new songs.
  • Added new main menu art.
  • Added many new focus icons for Wingbardy.
  • Added decisions to build railways, supply hubs and ports for southeast Equestrian breakaway countries.
  • Added a description for Plumage Moonfeather in Hippogriffia.
  • Added concern icons for Chital.
  • Added new concerns for Sunstriker Clan and Aquileia.
  • Added a Changeling puppet flag for Haukland, communist flags for Gargiloya, Maretonia and Macawia and alternate ideology flags for April Fools Equestrian breakaways.
  • Added a new general in Aestlonia.
  • Added generic portraits for horses.
  • Added warning events for countries with no content or outdated content.

Changes and fixes:

  • Updated advisors to work with 1.12.9, which fixes numerous crashes and issues.
  • Changed various impassables around the map.
  • Fixed strategic regions not being changed for moved Olenian states.
  • Renamed locations in south-eastern Zebrica.
  • Reduced suppression values for special forces.
  • Generic Equus focus tree can now remove illiteracy and poverty.
  • Griffonian Empire puppet decisions are now cheaper.
  • Various AI improvements.
  • Updated aircraft cannon position.
  • Fixed a National Griffonian Republic national spirit not being added.
  • Fixed Griffonian Republic character transfer issues.
  • Added some bypasses and checks to Equestrian focuses.
  • Fixed Baltimare asking for Stalliongrad planes and not getting any.
  • Don't give more infra to Castle of Two Sisters than it can have.
  • Fixed Hellquill characters not being retired when they die.
  • Fixed Watertowns advisor icons.
  • Fixed a broken focus shine.
  • Setup graphical cultures for country-specific tech icons.
  • Updated Rodier's focus and advisor icons to match the new portrait.
  • Attempted to fix Warzena getting stuck on "Dear Friends" focus.
  • Swapped some focus icons in Francistria.
  • Fixed missing advisor icon in April Fools Dread League.
  • Fixed issue with Aquileian focus tree when hiding paths is disabled.
  • Fixed Winggarden not coring South Aris state.
  • Fixed an issue with Changeling air OOB.
  • Fixed geographical operation names not working for Yakyakistan, Jaki-Clan and Olenia.
  • A shared Crystal Empire/Equestria industrial concern is no longer blocked by Crystal Empire-specific focus checks.
  • Adjusted the cost of Wonderbolts advisor in Equestria.
  • Increased AI priority for military police.
  • Removed state checks from Equus generic tree industrial focuses.
  • Hopefully fix Posada in Hippogriffia denouncing herself.
  • Expanded changeling namelist.
  • Fix SHBB2 module slots.
  • Fixed a Vedina advisor icon.
  • Fixed "Princesses of Ponies" trait not being removed for democratic Equestria path.
  • Setup additional puppets for Trubach's path in Avian.
  • Fixed Karthinia using old communist flag.
  • Adjusted music weights.
  • Barrad evacuation for Wittenland now moves more population and no longer leaves one victory point.
  • Fixed Chiropterra decisions when puppeted.
  • Hellquill-Lushi now checks for Lushi's leaders instead of ideology.
  • Fixed "Rightful Heir" trait not being removed when the Storm Kingdom is formed.
  • The "War of the Two Sisters" national spirit is no longer given to southeast Equestrian breakaways as it was instantly removed anyways.
  • Communist Crystal Empire and Stalliongrad can no longer unite while the other country is at war.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 24.12.22 for Hearts of Iron 4 (v1.12.1 - 1.12.7)

Additions:

  • Added a generic zebra spy portrait.
  • Added placeholder advisors for Boltria and Central Zebrican Empire.
  • Replaced two loading screens with new images.
  • Added an expanded fuel tank module.
  • Reworked portrait for Rodier in Aquileia.
  • Added several news event images for Aquileia, Francistria, Wingbardy and Hippogriffia.

Changes and fixes:

  • Awards are now available without ironpony mode again.
  • Fixed a Hippogriffia decision removing general traits from Colthage instead of Chiropterra.
  • Fixed an issue with Hippogriffia's industrial mobilization.
  • Renamed some victory points in Karkadannistan, Maretonia and Uusi Hirvimaa.
  • Fixed Aquileia not having cruiser armour.
  • Fixed Coltva plane template bug.
  • Fixed Angriver republican post-unification focuses not appearing when they should.
  • Zecora's Rebellion no longer annexes the Austral and Appleloosan Protectorates upon winning.
  • Hippogriffia can no longer do war propaganda until they remove isolation.
  • Hippogriffia now has opinion penalties with yeti-led countries.
  • Nerfed various Hippogriffian decisions and focuses.
  • Armored cars now have more breakthrough, initiative and suppression.
  • Storm Kingdom civil war leaders now lose the "Rightful Heir" trait after winning.
  • Fixed Las Pegasus award not being rewarded.
  • Fixed a Warzena focus by adding a bypass condition.
  • Fixed a variable check for Zarantian secret path scripted GUI.
  • Fixed some national spirit icons for Changelings and Manehattan.
  • Fixed Zidon not giving orthodox influence while being an advisor in Coltva.
  • Fixed Colthage constitutionalist path plane focus.
  • Fixed a province shape in Hindia.
  • Hopefully fix Sombra remaining a field marshal even after he is defeated.
  • Fixed issues with planes in Winggarden.
  • Fixed crash caused by plane focus in Lake City.
  • 2 Crystal Empire industrial focuses are now available for Sombra as well.
  • Attempted to fix Warzena getting stuck on "Dear Friends" focus.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 25.11.22 for Hearts of Iron 4 (v1.12.1 - 1.12.6)

Additions:

  • Added new concern icons for Chital, Watertowns, Prywhen/Brodfeld, Greneclyf and Buffalo tribe.
  • Added new flags for Osqat.
  • Added new generic portraits for Aquileia, kirins, changelings, deer, llama, harpies and zebras.
  • Added new generals in Nimbusia, Celestial State and Changeling Lands.
  • Added new events and decisions for Posada's Hippogriffia.
  • Added several new victory points around the map.
  • Added a placeholder war event for Qaylids to attack Thundaria.
  • Added unique names for the new vanilla propaganda decisions.
  • Added descriptions for helicopter technologies for Hippogriffia.

Changes and fixes:

  • Moved two states from Olenia to Thundaria.
  • Yakyakistan now goes harmonic on historical.
  • Reworked icons for dragon race.
  • Awards are now only available on ironpony.
  • Fixed awards that require tag switching.
  • Fixed issues with planes that were causing common crashes.
  • Fixed various plane and ship technology/module issues.
  • Fixed Princess Luna not retiring as general when she should.
  • Fixed various advisor icons.
  • Fixed name of a Hippogriff technology.
  • Fixed Changelings having no starting planes with a specific set of DLC enabled.
  • Implemented a workaround to a vanilla change where capitulation does not lead to a peace conference if the losing side is in a faction, even if the faction is not at war with the victor.
  • Improved transfer of impassable states between countries.
  • Fixed Wittenland getting an event for dropping the first nuke if they used the falling star spell.
  • Puppeted Olenia is now only annexed if Changelings are the overlord.
  • Adjusted and fixed various military advisor experience modifiers.
  • Fixed Rainbow Dash advisor not having visible modifiers.
  • Fixed possible crash caused by Sea Lily's roles being removed in Bakara.
  • Kirin race technology no longer increases chance of getting female characters.
  • Adjusted Spa Islands state population as well as air base and naval base levels.
  • Redistributed some population in Olenia, Crystal Empire and Nova Griffonia.
  • Fixed Terrafin advisor appearing in the army ledger instead of civilian.
  • Fixed issues with Tobuck leader trait and wargoals on Colthage's breakaways.
  • Fixed issues with AI getting stuck in border conflicts when using the generic raiding decision.
  • Gyzwindids now start with an extra division.
  • Fixed Rodier high command role visibility.
  • Fixed a crash in Zarantia caused by wrong division template.
  • Fixed Balance of Power button sometimes not being visible in the UI.
  • Fixed missing AI templates for new plane technologies.
  • Posada gets another tech boost for nuclear tech.
  • Fixed Hippogriffia getting two industrial mobilisation plans.
  • Reduced Brodfeld focus durations.
  • Crack Lightning in Hippogriffia now gets assault battalions.
  • Fixed Hippogriffia antifa training bug.
  • Fixed a missing focus check in "Organize the left" decision category in Hippogriffia.
  • Fixed focus prerequisites for a New Mareland focus.
  • Some arid regions no longer get snow.
  • Posada's Hippogriffa now tracks which projects succeeded or failed.
  • Fixed Baragzen's death timer in Tobuck.
  • Repositioned state lore button slightly.
  • Fixed Ocean Spray's plane advisors.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 04.11.22 for Hearts of Iron 4 (v1.12.1 - 1.12.5)

Compatibility update for Hearts of Iron IV 1.12.5.

  • Converted all planes, doctrines and technologies to work with the By Blood Alone DLC.
  • Unique plane modules like crystal engines.
  • 35 new career profile awards.
  • Implemented the new random country button.
  • With the DLC, "Bella Ciao" now plays at the start of the Wingbardian civil war.
  • Various countries now have unique battle plan names.
  • Changed various division templates into militia or irregular infantry.
  • Implemented Ethiopian voicelines for Abyssinia.
  • Custom medals for Changeling Lands, Equestria, Wingbardy, Griffonian Empire, Hippogriffia, Griffonian Republic, Aquileia and River Republic.
  • Implemented vanilla change of high command advisors no longer giving experience.
  • Skystar's Hippogriffia now uses the Balance of Power mechanic.
  • Occupation laws are more expensive than before but remain cheaper than vanilla.
  • Attempted to maintain 1.11 peace conference behaviour for AI countries.
  • Added workaround to prevent impassable state ownership changing between countries that aren't at war.

Additions:

  • Added 15 new songs and a new radio station.
  • Added new main menu art.
  • Added lategame "railway gun" missile launcher.
  • Added two new victory points in Gyzwindids.
  • Added new flags for Haukland and Stormland.
  • Added a few more impassable states.
  • Added a few more claims for Mazwi.
  • Added a description for Proletarino in Wingbardy.
  • Added a portrait for Dannya in Chital.
  • Added an advisor icon for Screaming Eagle in Hippogriffia.
  • Added numerous new generic general portraits for Equestria, Herzland countries, Aquileia and Kirin countries.
  • Reworked portraits for Riversword in Lake City, Grover VI in Angriver's Black Claw path, Blackrock and Dominik Pinkfeather in Blackrock's Bandits.

Changes and fixes:

  • Increased the negative effects of the Purple Plague.
  • The Purple Plague no longer affects Diamond Mountain.
  • Vanilla DLC songs are now available in the music player.
  • Penguins now go supremacy on historical.
  • Haymirites, Karkadannistan and Yemane now have slave economy.
  • Wingbardy should now see North Zebrican war decisions only when they're fascist.
  • Alesia in Tobuck should now be able to see North Zebrican war decisions.
  • With the random country option moved elsewhere, interesting countries screen now includes Greifenmarschen.
  • Partisan Longsword will now never accept Griffonian Empire's annexation demand.
  • Only Stallionist Proletarino can now arrest or kill Bordiclaw, Equestrian Socialist Proletarino cannot.
  • Re-enabled foreign agent recruitment decisions.
  • Changed shape of Angelless forest strategic region.
  • Communist Hippogriffia's nuclear technologies now cost 1 nuke per month to maintain.
  • Reduced some compliance gain bonuses.
  • Reduced level of Canterlot's fort.
  • Removed unused Flowena focus bypass.
  • Equestria should no longer support communist Hippogriffia.
  • Fixed republican Angriver having a single stranded focus.
  • Adjusted population mapmode so it is actually useful.
  • Tweaked some countries' naval technologies and starting navies.
  • Changed subideologies of various country leaders.
  • Disabled raiding between impassable states.
  • Fixed forming Austral Protectorate crashing the game.
  • Re-added an advisor for Blackrock's Bandits that was accidentally removed earlier.
  • Fixed Equestrian breakaway countries not using the correct support equipment icons.
  • Fixed Gerza losing his description after the civil war.
  • Fixed various issues with concerns/designers.
  • Adjusted Stalliongrad name list.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 24.09.22 for Hearts of Iron 4 (v1.11.1 - 1.11.13)

Additions:

  • Added flavour events about Rarity for Manehattan Protectorate.
  • Added a capitulation event response for Chital.
  • Added some generic advisor icons for griffons.
  • Added generic pony general portraits for Aquileia.
  • Added a flavour event for Zarantia.
  • Reworked portraits for Winggarden futurist generals, Zeshmunazash in Coltva and Lobu in Kása Free State.

Changes and fixes:

  • Improved performance.
  • Set base equipment capture ratio to 2%.
  • Maretonia now starts with a pegasus template.
  • Mazwi and Zar-Hay now start with a garrison template.
  • When Tobuck secedes from Zarantia in civil war, it now gets a generic focus tree.
  • Renamed the four Storm Kingdom civil war nations.
  • Improved icons for various supremacy ideologies and harmony ideology.
  • Tweaked some ship templates.
  • Used a work around to fix a crash when forming Austral Protectorate and when the third Colthaginian civil war starts.
  • Rather than declaring a separate war on Changelings, Hippogriffia now joins Equestria's war.
  • Adjusted populations of several states.
  • Adjusted terrain of some provinces.
  • Adjusted various VP values.
  • Reworked and removed impassables in various locations.
  • Zebrides now start with train technology.
  • Macawia now starts with engineer technology.
  • Hippogriffia now loses most of their national spirits if they become a subject.
  • Larynx now uses same portrait for being a general and being leader of Austral Protectorate.
  • Implemented new event pictures for numerous events.
  • Removed hidden event for Stalliongrad that recreated their faction.
  • Tweaked various AI values.
  • When Hippogriffia releases Zumidia, they now give docking rights as well.
  • Umalez no longer has a description after becoming puppet of Chiropterra.
  • Increased research bonuses of concerns across the board.
  • Reduced NSB Heavy Tank base IC by 10%.
  • Renamed Rexism subideology into Reactionarism.
  • Bhushan in Chital now has authoritarian theocracy subideology.
  • Supremacy King Kloseu in Brodfeld how has reactionarism subideology.
  • Rarity in Moon Crystal Governorate is now harmonic rather than supremacy.
  • Renamed Penguin intelligence agency.
  • Fixed some concern traits.
  • Fixed missing Feathisia advisor icons.
  • Fixed one Avian advisor not being available when it should be.
  • Fixed Sinister's national focus AI plan in Stalliongrad.
  • Fixed national spirits that had 0 cryptology strength modifiers.
  • Fixed various advisor icons.
  • Fixed nuke event about Stalliongrad not taking into account if Stalliongrad was annexed by another country.
  • Fixed (again) wrong warlord couping Colthage in the militarist path.
  • Fixed edge case of Archibald in Greifenmarschen not being able to become leader in Romau properly.
  • Fixed constitutionalist Colthage not being able to remove political instability.
  • Fixed constitutionalist Colthage's election events talking about Orzagid even after he is dead.
  • Fixed Colthage focus giving warlord loyalty even if they're not enabled.
  • Fixed Zaphod Zarca not becoming advisor in harmonic Colthage path.
  • Fixed Lushi-Prywhen alliance name not being localized.
  • Fixed advisors being available for AI when they shouldn't be.
  • Fixed Francistria being able to go down the pro-Wingbardy path despite not being in their faction.
  • Fixed targets for Winggarden's economic concessions and legation profits national spirits.
  • Fixed some national spirit swapping in Gryphia.
  • Fixed heightmap for one of Rumare's islands.
  • Fixed Wittenland concern icon.
  • Fixed Puerto Caballo remaining a puppet when the April Fools civil war happens.
  • Fixed bug where Hippogriffia could load victory tree while still at war with Chiropterra.
  • Fixed Griffonian Republic advisor icon.
  • Fixed Hippogriffia war decisions not warning enemy AI about war.
  • Fixed a duplicate event image.
  • Fixed missing icon and unused modifiers for non-LaR national spirit in Dread League.
  • Fixed Francistria remaining as a puppet after a coup.
  • Fixed instance of Hippogriffia attacking Equestria when it shouldn't.
  • Fixed mercenary national spirit in Tobuck not changing properly.
  • Fixed bug prevcenting Carrot Stick from starting his tree after being released by Hippogriffia.
  • Fixed a bug where Chiropterra could get the Hippogriff post-defeat event.
  • Fixed Lunar Civil War - Extreme game rule not working properly.
  • Fixed Dietrich Mach not becoming country leader in National Griffonian Republic.
  • Fixed Sombra remaining as general after government change.
  • Fixed decision cost text for 25 army experience not working.
  • Fixed Gryphia concern being visible to everyone in the Riverlands.
  • Fixed issues with the Covenant/Ascendancy's capital changing.
  • Fixed Crack Lightning's war decisions being repeatable.
  • Fixed some missing GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 19.08.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

Additions:

  • Added generic Kirin portraits.
  • Added several new supply hubs and victory points in Equestria, Chital and Crystal Empire.
  • Added more event pictures.
  • New concern icons for Chiropterra, Warzena and Zarantia.
  • New concerns for Nova Griffonia, Stalliongrad and Griffonstone.
  • Added new flavour events for Hippogriffia.
  • Added descriptions for Posadist Crack Lightning and post-Posada Silverstream.
  • Added a general for Hippogriffia.
  • Added a new song.
  • Added ability for Raft in Hippogriffia to abandon Zebrica after giving Zumidia away.
  • Added an epilogue event for non-aligned Zarantia.

Changes and fixes:

  • Improved performance.
  • Changelings now get a stronger version of the "Secret Police" occupation law.
  • Increased base range of supply hubs (does not affect naval bases).
  • Tweaked impassables in Equestria and Aestlonia.
  • Fixed incorrect checks for Solar Empire in Hippogriffia and Ahuizotl.
  • Fixed (most of) issues with Sunrise Sparkle.
  • Lightly reworked Warzena's military tree.
  • AI templates now actually work.
  • Post-peace conference countries that don't own any cores will now be annexed.
  • Updated Arabian starting production to account for new factory numbers.
  • Fixed vanilla issue of missing tooltip for dockyard repair speed modifier.
  • Enabled resistance for impassable states.
  • Posada's coring decision now accounts for already cored states.
  • Fixed some Aris First events and a decision triggering wrong events.
  • Fixed Zumidian independence in the Aris First moderate path not giving Hippogriffia military access.
  • Make amphibious techs dependent on marines.
  • Fixed intelligence agency names for Tobuck.
  • Fixed Tobuck's Chiropterra war decision being available more than once.
  • Removed Prince Fallen from Equestria.
  • Fixed Aquileia losing a focus in the naval tree when going republican.
  • Fixed Posada's thermonuclear weapons increasing population rather than reducing it.
  • Changed subideology of Doelhi and Puerto Caballo into democratic monarchism.
  • Fixed Sköldsvärd still being around in Vedina even if she was no longer the country leader.
  • Swapped icons of Full Spectrum Operations and Strategic Warfare starting doctrines.
  • Made Hippogriffia's Rising Defeatism worse.
  • Fixed Zebra Sea Canoes technology not working properly without Man the Guns DLC.
  • Fixed Government in Exile decisions.
  • Fixed vanilla bug with Race for the Bomb.
  • Sambar, Abyssinia, Asstyria and Anseruk now start with slave economy law.
  • Asstyria and Anseruk are now industrialising societies rather than outdated industrial.
  • Fixed missing puppet check in Warzena focus.
  • AI handles Hippogriffia's crisis better.
  • Hippogriffia AI no longer places divisions on Azir's border.
  • Fix cryptology modifiers being too small so they showed up as 0.
  • Fixed tank templates that Tobuck gets.
  • Adjusted Gerza's drugs mechanic values.
  • Fixed Colthage's militarist/scientifid betrayal event not working properly.
  • Fixed Alwani's region description in the welcomescreen.
  • Can no longer form Aquileia after forming the Griffonian Empire.
  • Tweaked North Zebrican War news event to account for scenario where Hippogriffia is fighting an offensive war.
  • Puppeted Zarantia now loads a generic tree.
  • Fixed a focus bypass in Hippogriffia.
  • Posada can now only use thermonuclear weapons on supremacist nations.
  • Fixed Puerto Caballo not getting a cosmetic tag when puppeted by Lunar Empire.
  • Renamed duplicate Marekalla into Casabronco.
  • Fixed the wrong warlord couping Zaryes in Colthage's militarist path.
  • Clarified how Warlord Ambitions mission works in Colthage.
  • Fixed issue with Umalez advisor that caused the game to crash.
  • Fixed vanilla bug of raiding decisions not working if you tried to raid the same country again.
  • Fixed Zarantia's pegasi divisions not working properly.
  • Implemented existing division name lists to various starting division templates.
  • Fixed House Avian's continuous focus box position.
  • Various countries now use vanilla operative codenames.
  • A Colthage focus that gave level 1 railway now gives level 2 ones instead.
  • Reworked some Posada GFX.
  • Made Gerza's drug mechanic easier.
  • Fixed Tobuck's Chiropterran advisors not always working.
  • Zeirutid's rebellion dummy decision is now hidden when the actual mission fires.
  • Fix bypasses in Tobuck.
  • Aquileia's royalist militia now consists of fewer divisions but the template has more battalions.
  • Fixed various issues with technologies.
  • Fixed Aquileia's starting motorized infantry template.
  • Fixed Warzena focuses giving wrong technology bonuses.
  • Fixed bug where Hippogriffia defending Warzena was counted as offensive war
  • Improved and clarified triggers for The Mountain Awakes.
  • Canterlot now has a level 5 bunker at start.
  • Griffonian Republic now gets smaller consumer goods penalties and starts at low economic mobilization.
  • Warzena can now do some focuses even if it has capitulated.
  • Fixed Colthage scientifid focus for purging the military being available when it shouldn't be.
  • Fixed country-specific economy law triggers being visible for everyone.
  • Fixed integration occupation law not always working if multiple countries had cores on the same states.
  • Fixed wrong advisor icon for Comet Flash in Chiropterra.
  • Crystal Empire can now make Changeling Lands a demilitarized puppet too.
  • Slightly buffed Equestria.
  • Fixed bug where GNU Hippogriffia would keep Zumidia.
  • Standardized how demilitarized puppets are created.
  • Eriviar in Sunstriker Clan now gets the appropriate subideology when going Maarite.
  • Fixed Zarantia trying to declare war on Chiropterra while already at war with them.
  • Demilitarized AI countries now deprioritize building military factories.
  • Fixed puppeted Colthage being able to demand Kar-Alpaka.
  • Fixed Jezabzella in Colthage not becoming party leader after the second civil war.
  • Hippogriffia will not pursue lend lease act if it is redundant.
  • Nerfed an unintentionally overpowered Hippogriffia general.
  • Fixed event of Prywhen post-civil war demobilization not triggering.
  • Fixed region descriptions for Zeblu and Timbucktu.
  • Fixed Vrystaat not starting with train technology.
  • Fixed incorrect name for the leader of Talonsvaal.
  • Fixed Twilight not having a portrait after becoming leader of Crystal Empire.
  • Reduce stability penalty from not endorsing arson in an Aris First event.
  • Aris First war bonds are removed when at peace.
  • When Hippogriffia makes Zaron Zorrel country leader in Colthage, he now has a portrait.
  • Fixed a small frontline issue in the Great Lakes area.
  • Reduced focus times for Hippogriffia's Zumidian integration tree.
  • Fixed AI strategies for Griffonstone nuke event.
  • Fixed Hippogriffia's AI allies immediately leaving faction.
  • Made AI Hippogriffia slightly more likely to help Equestria.
  • AI Asterion now prioritizes focuses that core Cyanolisian states.
  • Hippogriff AI can now handle Aris First and divided society better.
  • Reduced AI experience gain.
  • AI Stalliongrad no longer occupies Equestrian territory while helping them.
  • AI will now replace total mobilization law if it's low on ponypower.
  • Various tweaks and fixes to AI strategies.
  • Made the AI use correct suppression templates.
  • Tweaked operative AI.
  • Enabled pony AI templates for more nations.
  • Improved AI air production.
  • Various AI template improvements.
  • Fixed some missing GFX.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.08.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

Additions:

  • Added missing content for Asterion about Macawia.
  • Added a couple of events for April Fool's Dread League path.
  • Various countries now hide obsolete focus branches after a path is chosen.
  • Added a new portrait for Ieffri in Chital.
  • Reworked portraits for Dark Wing in Stalliongrad and Jungle Work.
  • Added many new event pictures.
  • Added a description for Dusk Wane in Chiropterra.
  • Added a new general in Watertowns.
  • Added missing faction decisions from harmonic Wallnut in Tobuck.
  • Added game rule option to strengthen Hellquill.
  • Added missing flag for Libertalia in Winggarden.
  • Added more plane descriptions for Hippogriffia.
  • Re-added Equestria's Finest song.
  • Added new concern icons for Colthage and Warzena.
  • Added a new shader.

Changes and fixes:

  • Improved performance.
  • Greatly reduced the amount of factories in Saddle Arabian countries.
  • Fixed NCR's border conflict decisions.
  • Made deer nations pick relevant racial technology for the climate they are in.
  • Crack Lightning in Hippogriffia now gets a faction.
  • Fixed missing text in several events.
  • Aris cannot unite society while a puppet.
  • Changelings are now more likely to puppet Olenia rather than annex it.
  • Fixed numerous missing icons.
  • Antifa Skystar can no longer use the AHAC.
  • Fixed Gargoyle speed bonus not affecting recon companies.
  • Hippogriff anarchists can now get Coral Ridge.
  • Star Father's casualty-crystal ratio now updates in the decision category.
  • Star Father now has a unique response to Griffonstone nuke event.
  • Fixed compliance coring not working if there was no resistance.
  • Umalez now leads Zarantia when it becomes Chiropterra's puppet.
  • Baragzen in Tobuck now attacks Coltva as well.
  • Disabled air supply mission for airships.
  • Fixed post-conventionist victory Coltva being harmonic instead of communist.
  • Hippogriffia no longer tries to attack Warzena if it is its puppet.
  • Fixed issues with Asterion allying other countries.
  • Fix bypass for Hippogriffia's "Shelter Dissidents" focus.
  • Fix check about Winggarden in Hippogriffia's focus to join a faction.
  • Fixed issues with Tobuck's capital changing.
  • Accounted for Warzena's role in North Zebrican War.
  • Fixed issues with resistance in Chiropterra's Bush War.
  • Hippogriffia's resource prospecting decisions are no longer infinitely repeatable.
  • Simplified bypass conditions for Hippogriffia's focuses about occupying Chiropterra.
  • Ocean Spray trial now has an event image and an effect.
  • Multiple fixes to Tobuck focuses, events and decisions.
  • Hippogriff decision to unite society is now visible immediately.
  • Fixed issues with Changeling Crystal Empire protectorate's color.
  • Fixed issue with compliance in Zarantia's secret path.
  • Fixed Matanzal and Zaalhanni not leaving or being removed when either becomes the Zamal.
  • Fixed missing advisor portraits for some Tobuck advisors.
  • Fixed Baragzen not being retired if Vasile takes power.
  • Tweaked AI peace for nicer post-Great War borders.
  • Fixed issues with Equestria's technology sharing group.
  • Fixed issues with New Mareland AI.
  • Demilitarizing Changeling Lands now removes some of their navy and airforce.
  • Reduced world tension from puppeting in peace conference to 0.
  • Removed ability to switch to non-aligned government from generic Zebrica focus tree.
  • Improved AI demobilization.
  • Tweaked mountaineer AI templates.
  • Hippogriff focus about appointing Stratus Skyranger as army chief no longer crashes the game and works better.
  • Fixed Colthage Scientifid military missions not cancelling after a coup.
  • In the Zumidian referendum, increased the chance of the outcome where they remain part of Hippogriffia.
  • Fixed wrong advisor icon for Crack Lightning advisor in Posada's path.
  • Fixed broken country leader checks in Tobuck national spirits.
  • Tweaked Chital's starting navy and fixed it not appearing without Man the Guns DLC.
  • All Twinkle Sprinkle guides now have scrollbars.
  • Fixed Winggardens bat advisors not being hirable properly.
  • Altered potion hints slightly.
  • Fixed Hippogriff availability for Peace in Our Time.
  • Fixed Ostkranbi state lore not appearing.
  • Renamed New Tzinacatlia region to Hazrumenia.
  • Fixed some Colthage decisions not cancelling when they should.
  • AI can now launch raids even if they don't have divisions on the border.
  • Nimbusia now gets claims on colonizable states.
  • Tweaked which occupation laws the AI uses.
  • Improved AI agency prioritization.
  • Fix operations AI.
  • AI strategy and template fixes.
  • All Zebrican countries should no longer send their operatives to Changeling Lands.
  • Changed name and flag of supremacy Boltria/Camelkand.
  • Fixed Tobuck issue with Warzena peace deal event.
  • Chiropterra's opium flood decisions can no longer be used on detached countries.
  • Star Father's avian skull to check for war goal justification time will no longer show up on friendly/subject countries' windows.
  • Disabled avian countries being able to engage in friendly diplomacy with the Star Father.
  • Fixed some traits appearing on randomly generated country leaders when they shouldn't.
  • Star Father Transmutating crystals into rubber will no longer lock up the resource transmutation mechanic.
  • New Mareland's Commonwealth Congress is now removed if they become a puppet of a country that isn't Equestria.
  • Brodfeld's miracle weapon division now only has tanks and no infantry.
  • Fixed issues with racial special units not having functional stats.
  • Weakened economic bonuses of Posada and open harmony in Hippogriffia.
  • Reduced how many consumer goods reductions Chital could get.
  • Fixed issues with Falcor's concerns.
  • Fixed Pumpkin Swirl using the wrong advisor icon.
  • Added check preventing Hippogriffia from getting defeat tree if the North Zebrican War has already been won.
  • Fixed issues with harmonic Wallnut's faction modifiers in Tobuck.
  • Hippogriffia can no longer abandon Zumidia while at war or if it is occupied by another country.
  • Mazwi now has claims on the Central Zebrican Empire as well.
  • Changed portrait of Swift Wing in Equestria.
  • Crackdown on Bandits in Coltva decisions are now available even if the focus tree changes.
  • Libertalian corporate council no longer uses Coffee Bean's portrait.
  • Fixed the generic event about a general being wounded always using "beings" regardless of race.
  • Posada can now get various bad national spirits from event choices.
  • Increased Baragzen's death timer in Tobuck.
  • Rebalanced commoner mood values in Tobuck.
  • Fixed seapony conscription in the Abyss path.
  • Fixed missing war warnings in Hippogriffia focuses.
  • Fixed some issues with Winggarden characters.
  • Zecora's rebellion now uses various monster unit types.
  • Adjusted color of Zonician confederation flag.
  • Fixed a bug with Hippogriff postwar absolutism.
  • Fixed the switch to Constitutionalist army not working after militarist/scientifid coup in Colthage.
  • Aris First withdrawing from Zarantia now gives them a council leader.
  • Fixed wrong position of zebra slaves national spirit icon.
  • Fixed Puerto Caballo and Les Meridiennes not having region descriptions in the welcomescreen.
  • Fixed communist Hippogriffia not getting claims on Tobuck's states.
  • Made the effects of accepting an alliance offer from Chiropterra clearer for Colthage.
  • Sanity checks for Gryphia and Changeling Lands focuses.
  • Fixed bypass for Hippogriffia focus "The Storm Breaks".
  • Fixed duplicate characters in Chiropterra, Winggarden, Tobuck and Chital.
  • Fixed Les Meridiennes not losing their cosmetic tag after becoming independent.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 04.08.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

Additions:

  • Added a flavour event for peace treaty between Hippogriffia and Wingbardy.
  • Added events for Crack Lightning in Hippogriffia.
  • Added clues events for the Star Father's potion brewing.
  • Added a decision for Crack Lightning about dealing with a liberated Abyssinia.
  • Added an icon for Moonspeaker Union.
  • Added new portraits for Warlord Anarchy in Tobuck, Tribal Council in Zarantia and Caramelka in Stalliongrad.
  • Added generals in Trotkat and Ice Dragon Tribe.
  • Added description for Hard Line in Hippogriffia.
  • Added border conflict decision for Posada in Hippogriffia to take Kar-Alpaka.
  • Added a placeholder communist leader for Macawia.
  • Added an industrial concern for Gargiloya.

Changes and fixes:

  • Improved performance.
  • Fixed various missing icons.
  • Fixed various missing localization.
  • The new Equestrian operative is now available to ELF as well.
  • Fixed issues with decision costs for Hippogriffia.
  • Crack Lightning can no longer ban Wingbardian books.
  • Fixed missing loc for Tobuck decision about invading Chiropterra.
  • Fixed display for seapony conscription values.
  • Fixed Coltva focus tooltip saying you get divisions when it actually gives a unique technology.
  • Fixed Zarantia not having a random path game rule.
  • Changed last name of Zaadeh in Warzena into Shimzel.
  • Fixed some Zarantia focuses not triggering events.
  • Fixed Colthage not having Coltdarian or Coltvan states when released by Hippogriffia.
  • Fixed Tobuck warlord advisors.
  • Fixed sanity checks for Tobuck's decisions about Zarantia and Warzena.
  • Fixed Hazrumenian ally national spirits not going away after leaving faction.
  • Fixed Chital influence code breaking if historical is turned on.
  • Fixed Hippogriffia's militia decisions for the North Zebrican War.
  • Fixed missing leader for Tobuck's Chiropterra puppet.
  • Fixed issues with Zarantia coring some states.
  • Changelings should no longer take Puerto Caballo in Operation Telegraph.
  • Fixed missing checks for Chital ending event triggers.
  • Fixed having 40% compliance after Operation Telegraph.
  • Fixed North Zebrican War peace decision being available more than once.
  • Tobuck now also gets access to North Zebrican War peace decisions.
  • Fixed Maregypt's supremacy flag.
  • Fixed missing unit types to has_excessive_army_size check.
  • Fixed missing autonomy types in effects.
  • Fixed wrong focus check for Lunar Hail in Tobuck.
  • Fixed some issues with North Zebrican War peace decisions for Hippogriffia.
  • Fixed Orzagid returning to Zarcid Colthage as a general after the civil war.
  • Fixed an issue where Chital was getting incorrect news events.
  • Decreased industrial penalties of tribal society development to -60%.
  • Decreased industrial penalties of primitive economy law to -40%.
  • The generic Zebrica focus tree can now remove Primitive Economy law.
  • Fixed issue with Vasile capture event.
  • Made Badlands state in Equestria impassable.
  • Posada's thermonuclear decision now requires 50 nukes.
  • Fixed descriptions of Raft Wood in Hippogriffia and Umalez in Zarantia not being visible.
  • Fixed Maregypt not starting with support equipment technology.
  • Fixed odds of a Guide expedition succeeding not showing up.
  • Removed duplicate national spirit in Tobuck.
  • Various fixes to Tobuck's arms deal decisions.
  • Novaya Severyana no longer gets resistance triggered by New Mareland's government in exile.
  • Fixed an issue with seapony conscription.
  • Bronzehill and Communist Longsword are now considered crypto-avian nations by the Star Father.
  • Fixed broken civil war decisions for Monzano in Colthage.
  • Fixed multiple peace offers firing in the North Zebrican War.
  • Added a bypass for a Hippogriffia focus.
  • Fixed missing puppet checks for Great Lakes war declaration decisions.
  • Fixed some Hippogriffia portraits being more pixelated than they should be.
  • Fixed missing icon and localization for Magical Cryptography technology.
  • Fixed Moonfeather getting Crack Lightning's focus tree in Hippogriffia.
  • Renamed Hirvimaa Protectorate to Protectorate of Uusi Hirvimaa.
  • Zarantia can no longer puppet Chiropterra if the former was allied with Tobuck.
  • Fixed tooltip for Great White Fleet focus in Colthage.
  • Fixed issues with Winggarden's underwater construction decisions.
  • Fixed Baragzen's heirs not becoming leader.
  • Hippogriffia's "Strike First" focus no longer exclusively targets Chiropterra.
  • Fixed Sunset Atoll for Posada in Hippogriffia not working properly.
  • Added AI weights to negotiations between Tobuck and Hippogriffia.
  • Fixed Zarantia remaining supremacist and leaving the North Zebrican Coalition after being liberated by Hippogriffia.
  • Fixed Tobuck not being able to negotiate peace with Warzena if Hippogriffia had guaranteed them.
  • Fixed a news event saying Hippogriffia was attacked when Posada declared war on Chiropterra.
  • Fixed Raft Wood demanding payment from Tobuck while dead; Harmonist Wallnut will now simply demand Zumidia from communist or fascist Hippogriffia without negotiations.
  • Improved some national spirit and focus icons for Posada.
  • Salina Blue and the anarchists in Hippogriffia no longer claim north Zebrica.
  • Kása Free State now has a positive opinion modifier with Macawia.
  • Hippogriffia now goes into postwar crisis if Tobuck takes Zumidia by force or ultimatum.
  • Removed popups for Posada's unique technologies.
  • Another attempt at fixing disappearing Leopold in Barrad by disabling AI killing characters.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.08.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

New continent of Zebrica, including:

  • 84 new countries.
  • Unique flags and portraits for all new countries.
  • 526 new states.
  • 13 new races.

New focus trees and content for:

  • Hippogriffia
  • Chiropterra
  • Colthaginian Republic
  • Yarildom of Chital
  • Republic of Tobuck
  • Zarantia
  • Kingdom of Warzena (Harmony path only)
  • Coltvan Republic (Not playable at game start)
  • Hippone (Not playable at game start)
  • Trotkat (Not playable at game start)
  • Winggarden (Not playable at game start)

New Zebrica-related content for:

  • Kingdom of Wingbardy
  • Republic of Asterion
  • South Confederate States
  • Commonwealth of New Mareland
  • Solar Empire

Additions:

  • New loading screen.
  • New main theme and 3 other songs.
  • New country select screen.
  • New loading tips.
  • New loading process text.
  • New event pictures.
  • New 3D map edge model.
  • North Zebrican cityfall and nuke events.
  • Added generic Zebrica focus tree.
  • Added impassable states and impassable province borders around the map.
  • Added airship technologies.
  • Added a new spy operative in Equestria.
  • Decision to form the Great Lakes.
  • Decision to form the Storm Kingdom.
  • Decisions for Hindian wars.
  • Decision for Saddle Arabian civil war factions to attack the League of Four Emirs.
  • Flavour decision for Doelhi Confederacy.
  • Skeleton content for unification of the Great Lakes.
  • Hippogriff racial technology.
  • Zebra racial technology.
  • Placeholder Horse racial technology.
  • Added slave economy law.
  • Added starting national spirits to various Zebrican nations without content.
  • Added pirate raids modifier for some naval regions.
  • Added various new subideologies.
  • Added some lategame tank armour and engine techs.

Changes and fixes:

  • Readded pie icons for Buffalo equipment.
  • Skyfall can now only trade with coastal nations with more than 10 factories.
  • Corsair Sicameon's naval raid decisions can now target some Zebrican countries.
  • Diamond Mountain and Nimbusia now start with slave economy law.
  • Reworked naval provinces.
  • Redistributed some resources.
  • Polished the heightmap.
  • Added more supply hubs around the map.
  • Slightly adjusted deer racial technologies to take Zebrica into account.
  • Adjusted numerous strategic regions.
  • Equestrian civil war national spirit now reduces surrender limit.
  • Celestia now loses "Stout Defender" trait when the civil war begins.
  • Reworked portraits for Alexander Kemerskai in Griffonian Republic, Steeltalon in Hellquill as well as Rover and Molly in Diamond Mountain.
  • Fixed incorrect IC for jet strategic and tactical bombers.
  • Fixed issues with some spy agency names.
  • Fixed some level 1 railways in focuses still not being level 2.
  • Fixed AI communist New Mareland never actually switching government.
  • Fixed Wingbardy being unable to form Karthinia if their allies puppeted nations.
  • FLNT pacification decision is now visible even at the highest level of FLNT resistance.
  • Fixed some issues with characters' non-LaR/LaR versions.
  • Fixed republican Wittenland not switching ideology properly when puppeted.
  • Fixed civil war Feathisia not being able to form the Griffonian Empire.
  • Fixed characters not being transfered properly when MARESOC's uprising happened.
  • Swapped some general and advisor traits.
  • Removed Katherine Fertz from Wittenland.
  • Fixed Luna not being a general in New Mareland government in exile path.
  • Fixed Fancy Pants leading ELF when he shouldn't.
  • Attempted to fix Leopold disappearing as country leader in Barrad.
  • Fixed issues with race traits of Barrad generals.
  • Late game doctrines now require 1019 infantry and mechanized equipment technologies.
  • Standardized game rule names.
  • Removed Buffalo Tribe and Yakyakistan from "Major nation buffs" list.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.07.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

  • Added new concerns for Stalliongrad and Griffon Frontier.
  • Added new concern icons.
  • Added new equipment icons for numerous countries.
  • Added a new portrait for River Republic general who had a generic portrait before.
  • Added new puppet flags for Celestial State and Dragon Islands.
  • Added unique advisors for Arantiga.
  • Added new generic portraits for zebras and deer.
  • Reworked portrait for Vittorio Felice in Francistria.
  • Completely removed the Exodus refugee mechanic as it didn't function properly when enabled.
  • Limited what countries and characters Angriver's assassination decision can target.
  • Generals are no longer transfered when Angriver steals divisions from other countries.
  • Fixed prelate advisor and Aquila's state modifier not being removed in Angriver.
  • Angriver, Greifenmarschen and Romau now get an additional wargoal if they attack Griffonian Empire without neighbouring it.
  • Increased reliability and soft attack of pre-industrial artillery.
  • Increased reliability and defence of muzzleloaded weapons.
  • Fixed various issues with concerns and advisors.
  • Fixed triggers for Flurry Heart's coronation event.
  • Fix Cadence/Twilight not becoming leaders of Crystal Empire after it becomes harmonic again.
  • Fixed Angriver not coring National Griffonian Republic.
  • Wingbardy now transfers Tarrin states to Francistria upon annexation.
  • Gryphia can no longer join the Karthinian Pact via focus. Instead, the focus now asks Wingbardy for equipment and army experience.
  • Wingbardy can now invite Gryphia into the Karthinian Pact.
  • Thorax now starts with the same tank designs as Chrysalis.
  • Fixed some unconverted doctrine bonuses in Firtree and Farbrook.
  • Wingbardy can now form the Chiazbeacle Pact even if Francistria annexed itself into Wingbardy.
  • Increased lategame armoured car armor.
  • Fixed Aquileia's wargoal focuses not having checks for being a puppet.
  • Assigned generic advisor icons to various advisors.
  • Fixed Dietrich Mach not becoming leader in National Griffonian Republic.
  • Oskar I now starts as non-aligned party leader in National Griffonian Republic.
  • Fixed Neighsay and Fancy Pants not becoming party leaders in ELF.
  • Vasily in Stalliongrad will no longer attack Equestria if they're in a war together.
  • Tarrin can now only annex neighbours with the federalization decision. AI is also less likely to accept the annexation offer.
  • Focuses that gave level 1 railways now give level 2 railways.
  • Fixed issues with Baltimare ministry advisors' traits.
  • AI Wulfric in Wittenland will now never accept annexation into the River Federation.
  • Fixed King Garibald in Wingbardy not fleeing to another country after the civil war.
  • Fixed King Garibald fleeing to the country that annexed Wingbardy.
  • Equestria now transfers the Village Up North to Dark Wing.
  • Fixed fascist Francistria's anti-Wingbardy national spirit remaining after ideology change.
  • Swapped locations of Bergelun and Eagleton VPs in Adelart.
  • Anarchist Baltimare gets slightly more ponypower now.
  • Fixed Hellquill event about August's death not actually killing August.
  • Harmonic republican Wingbardy can now peacefully integrate harmonic Falcor.
  • Fixed placeholder text in event for Wingbardy's intervention in New Mareland's civil war.
  • Increased IC and decreased reliability of gun computer tank module.
  • Added new technology for lategame strategic bombers.
  • Rescaled radar AA bonuses to be closer to vanilla values.
  • Aquileia's wargoal on Herzland is now blocked until 1013 rather than 1012.
  • Fixed Konrada Wavewing not becoming leader of Reichsmandat Flussland.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.06.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

  • Reworked content for Angriver's social democratic path.
  • Added democratic monarchism subideology for Harmony.
  • Added an event for Starlight Glimmer to join Equestria as field marshal if Stalliongrad attacks it.
  • Added unique focus icons for anarchist Yale.
  • Added party names for Celestial State and Ahuizotl.
  • Added decisions to use helicopters in either logistics or field hospital companies.
  • Added some new GFX for espionage.
  • Added super heavy flame tanks and modern fixed superstructure.
  • Added description for Picket Fence in New Mareland.
  • Added a new cosmetic tag for Baltimare after coring the South Confederate States.
  • Added a new general in Feathisia.
  • Added La Resistance versions of various traits and national spirits.
  • Added a decision for Griffonian Empire to release Kingdom of Asterion as puppet.
  • Added a new racial technology for Changelings.
  • Added generic portraits for Polar Bears.
  • Replaced Equestrian election candidates with canon characters.
  • Reworked portraits for Bluhm in Angriver and Arstotzka in Crystal Empire.
  • Improved performance.
  • Arantiga now makes peace with enemies of Karthinian Pact after the coup.
  • Fixed various issues in Stalliongrad.
  • Reworked Brodfeld's communist crusade into decisions rather than instant wars on everyone.
  • Falcor focus about upgrading science base bypasses if it already has proper science base.
  • Forming the River Federation now gives compliance cores on all original members of the River Coalition.
  • Lushi can no longer swear fealty to republics.
  • Fixed Archon Proteus and Ferdinand Dawnclaw not having a description while being country leader.
  • Disabled revolutions for AI countries with generic focus trees.
  • Tweaked Polar Bear railways.
  • Redone icon for passionate trait.
  • Updated communist flags for Lunar Empire, Moon Crystal Governorate and Disciples of Nightmare Moon.
  • Asterion now starts with bicycles.
  • Fixed Talouse trying to join a non-existent faction.
  • Redone icons for dragon race and trait.
  • Suntail no longer ignores Tarrin.
  • Adjusted colors of Baltimare cosmetic tags.
  • Tweaked River Federation AI.
  • Rewrote the code of AI ignoring countries on other continents to be more efficient.
  • Increased priority for formable nation decision categories.
  • Adjusted starting technologies of Polar Bears and Penguins.
  • Crystal Empire now starts with armoured car technology.
  • Various changes to Stalliongrad AI.
  • Changed subideologies of various leaders.
  • Fixed numerous issues with characters and concerns.
  • "Race for the Bomb" decision now ignores Barrad.
  • Fixed Tarrin not removing "Memories of the Republic" national spirit after switching to Aquileia.
  • Attempted to fix Silver Star sometimes not having a general role when joining Wittenland.
  • Fixed anti-communist infiltration removal decisions not being available if the country is not part of the River Coalition.
  • Fixed issues with some focus icons.
  • Moved Stablein from Equestria to Our Town.
  • Adjusted various general and admiral stats.
  • Fixed Fezera not getting a warning event from Skyfall preparing to attack them.
  • Decreased Fezeran focus durations from 70 days to 56 days.
  • Fixed Fezera being unable to remove poverty.
  • Renamed various harmonic subideologies.
  • Made sure Griffonian Empire gets a wargoal on National Griffonian Republic.
  • Lategame armour no longer uses crystals.
  • Increased attack helicopter and late mechanized piercing.
  • Increased medium tank chassis build cost from 2 to 2.5.
  • Rewrote late capital ship descriptions.
  • Improved command group color preset.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 05.05.22 for Hearts of Iron 4 (v1.11.1 - 1.11.10)

  • Added new releasable puppets for Opinicus Order in Gryphus.
  • Added new concern icons and concerns.
  • Added a unique trait for Spitfire advisor in Equestria.
  • Added two new events for Longsword.
  • Added some new victory points and supply hubs in Equestria.
  • Added a new loading screen.
  • Added a warning event for Pax Chrysalia if there is a deficit of Love.
  • Added a capitulation event response for Nimbusian Helot rebellion.
  • Added state lore for Hoofington in Equestria.
  • Added unique support equipment icons for different countries and some new tank module icons.
  • Reworked portraits for Shining Armour in Crystal Empire, Loudbark in Bronzehill and Corina in Tarrin.
  • Nations in the Southeast Equestrian Civil War now get large supply bonuses from national spirits unlocked in their focus trees.
  • Skynavia can no longer integrate puppets while receiving expeditionary forces from them.
  • Thorax's Changelings now use same tank icons as Changeling Lands.
  • Attempted to prevent border gore when Equestria and Celestial State annex the Disciples.
  • Increased research cost of pre-industrial artillery technology.
  • Fixed Field Surgeon advisor trait not being updated for Barbarossa.
  • Rosa Heidenreich is now removed as general in Hellquill when Demetrius' coup takes place.
  • Fixed Guildedwing not becoming country leader in Griffonian Republic.
  • Fixed Wingbardian Social Republic not being able to finish the Altar.
  • Fixed Falcor not always being able to finish the Shrine.
  • Tweaked Equestrian population distribution, infrastructure and state categories.
  • Adjusted some Equestrian state borders.
  • Fixed various issues with Longsword focuses.
  • Adjusted which states are required for South Confederate States border conflicts.
  • Reduced some infrastructure bonuses so they don't go over the limit.
  • Fixed dependencies for motorized rocket artillery 2 technology.
  • Fixed some Solar Empire flags not appearing.
  • Lowered technology requirements for some prospecting decisions.
  • Fixed Sour Sweet's leader portrait.
  • Replaced Pumpkin Swirl Aquileian puppet leader with a generic one.
  • Equestria now has a claim on Starlight Town.
  • Fixed a Griffonian Republic advisor being available when he shouldn't be.
  • Fixed a Romau focus not properly upgrading conscription law.
  • Fixed Tarrin war white peace ending other Aquileian wars as well.
  • Replaced a broken modifier in an air doctrine with a more useful one.
  • Made sure Sickleclaw is on the correct side of the Skynavian civil war.
  • Adjusted Everfree spread to take changed state shapes into account.
  • Fixed issues with Celestia and Luna diarchy country leader.
  • Nimbusian event informing other countries of atrocities no longer triggers for Nimbusia.
  • Fixed Watertowns navy chief having an air chief trait.
  • Fixed Griffonian Empire's army and air tree starting focuses being blocked after Grover VI becomes Emperor.
  • Fixed various issues with concerns.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 03.04.22 for Hearts of Iron 4 (v1.11.1 - 1.11.9)

  • Disabled April fools content by default, can be re-enabled via game rule at start.
  • Added 5 generic pony admiral portraits.
  • Added a new general for Crystal Empire.
  • Added short names for Equestrian equipment.
  • Added a decision for Nova Griffonia to sell owned Severyanian states to Equestria.
  • Added an event for the final focus in Emperor Grover VI's focus tree.
  • Added a unique operative for Nova Griffonia.
  • Added new concerns and concern icons for many nations.
  • Various concerns are now shared between nations and are available if the other nation's capital is owned.
  • Reworked portraits of Kemerskai by Kaiser Sauce and Yrmthu in Kása Free State.
  • Slightly adjusted state borders between Everfree Forest and Summerdale.
  • Changed blue text colour to be more pleasing to the eye.
  • Fixed an advisor in Aquileia being able to fill both army chief and high command roles simultaneously.
  • Fixed Hermane Gering and Applethorn in Farbrook not being transfered to other countries properly.
  • Fixed country leaders of Griffonian Empire's Reichsprotectorates.
  • Fixed King Meyer's Vedina not being considered a monarchy, which means he can form the Griffonian Empire now.
  • ELF now gets a research slot after the war.
  • Changed the subideology of Grand Duke Karel in Feathisia to stratocracy.
  • Fixed some generic zebra portraits being unused.
  • Fixed Lunar Empire not getting advisors from annexing Disciples.
  • Kratocratic Ygritte in Austurland now has the kratocracy subideology.
  • Fixed Sicameon communist focus checking for wrong completed focus.
  • Made it easier for Nova Whirl in River Republic to cause a helot uprising in Nimbusia.
  • Puppeted communist Flowena can no longer form a faction.
  • Fixed puppeted Republic of Wittenland still being called Kingdom.
  • Fixed issues with the capital not staying in Karthin after forming Karthinia.
  • Fixed Flowenan loans to Skyfall giving money even if the trade mechanic was disabled.
  • Fixed various advisor icons.
  • Fixed Our Town starting with outdated equipment in production.
  • Possibly fix strange issue with Flowena mercenary payments reappearing after dismissing them.
  • Fixed some theorist advisors giving too much doctrine cost reduction.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.22 for Hearts of Iron 4 (v1.11.1 - 1.11.9)

  • “Twilight Theory“ 1.9.6.2 (April Fools)
  • Reworked focus trees and content for:
    • Equestria
    • Stalliongrad (outsourced)
  • Added a small natural tunnel between Rumarean lake and ocean. Coming out somewhere underneath Aquileia. That submarines are able to pass through. Now idk about you, but I think this will create some cool gameplay dynamics. Like, Rumarean corsairs going to raid Aquileian convoys, before daringly escaping through the tunnel back into Rumare basin
  • Renamed the capital of Nimbusia.
  • Made Starlight Glimmer romanceable.
  • Reversed decision to romance Starlight.
  • There are 6 impostors among us
  • Humanized some GFX.
  • Removed Herobrine.

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Version 07.03.22 for Hearts of Iron 4 (v1.11.1 - 1.11.8)

  • Added new alternate cosmetic tag for Falcor when uniting Karthinia.
  • Added new decisions for supremacy Falcor after uniting Karthinia.
  • Added new portraits and descriptions for Sugarcoat, Indigo Zap and Lemon Zest in New Mareland.
  • Added a new general for republican Aquileia.
  • Added 1014 super heavy howitzer tank module.
  • Added post-revolution AI plans for republican Aquileia.
  • Added a couple new focus icons for Lushi.
  • Added concern icons for Sicameon.
  • Fixed numerous instances of characters not becoming country leaders when they should.
  • Reduced super heavy tank chassis production cost.
  • Adjusted icon for Canterlot Defeat national spirit.
  • Reichskommissariat and reichsprotectorate subject types no longer get a conscription penalty.
  • Satellite state subject type no longer gets a research sharing penalty.
  • Francistria will no longer annex itself into Wingbardy if it doesn't exist.
  • AI Tarrin should now always annex Aquileia rather than puppet it.
  • Fixed National Republican Army and Vedina being able to both ally each other and get war goals on one another.
  • ELF check for all core states being liberated no longer checks for Everfree Forest.
  • Tarrin referendum can no longer be held after it has been cored, or during war.
  • Nerfed ATGMs and SAMs.
  • Fixed Greifwald's Hellfire Engines not having modules with NSB.
  • Fixed another instance of wrong doctrine bonus for Feathisia.
  • Fixed Romau not getting a fifth research slot.
  • Adjusted stats and traits of some generals.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 23.02.22 for Hearts of Iron 4 (v1.11.1 - 1.11.7)

  • Corrections and improvements

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Version 11.02.22 for Hearts of Iron 4 (v1.11.1 - 1.11.5)

  • Rewrote character related script, which should fix most of the common crashes.
  • Added portrait for Sunny Flare in New Mareland.
  • Added leader descriptions for Lunar New Mareland.
  • Added a flavour event for Equestrian Republic.
  • Added a gamerule for Chiazbeacle Pact forming.
  • Various improvements to AI templates due to combat width changes in 1.11.
  • AI of major countries now focuses more on building fighters and CAS.
  • Reworked portraits for Duke Haygle in New Mareland and Ironclaw in Nova Griffonia.
  • Nerfed Aquileian HEAT shell technology.
  • If Gryphus defeats the communists in the civil war, it now gets an event to choose a path.
  • Fixed Celestia national spirit remaining in New Mareland when it shouldn't.
  • Fixed issue with Evening Dew not becoming leader in New Mareland.
  • When Changelings cancel the Griffonian attache, they now get Synovial's panzer division.
  • Fixed antiair production cost being slightly too low.
  • Reduced production cost of supply hubs from 20000 to 14500
  • Fixed broken news event image for Fall of Griffenheim.
  • Fixed Daybreaker not being removed as field marshal.
  • Fixed Aquileian division namelists not checking for government form correctly.
  • Aquileian vassals now use Aquileia's division namelists.
  • The RIV tag now defaults to RCT (River Republic).
  • Fixed Grover VI national spirit not being removed for Angriver when he is crowned as King.
  • Hopefully fixed Starry Night not getting the correct portrait in Hellquill.
  • Increased production cost of transport planes to vanilla values.
  • Made National Republican Army stronger to help the AI end the Griffonian Republic civil war faster.
  • Fixed Oskar and Otto in Griffonian Republic not being separate characters.
  • Fixed Brodfeld/Prywhen shared advisors not being available with harmony ideology.
  • Fixed Brodfeld/Prywhen shared navy chiefs having separate admiral characters by merging them. This means Brodfeld now gets admirals after winning.
  • Fixed state category check for a Manehattan decision.
  • Added a number indicator to Aquileia's revolutionary support bar.
  • Fixed bandit Longsword not getting generals from focus.
  • Adjusted AI factors for Griffonian Republic military focuses so that the AI shouldn't avoid taking them.
  • Fixed New Mareland's griffon bandit decision category using a vanilla image with humans.
  • Fixed Francistria not getting its cores back after capitulating Tarrin.
  • Fixed issues with Vittorio advisor in Francistria.
  • Replaced armored engineers with flame MBTs.
  • Player Lunar New Mareland can now choose their own path.
  • Fixed Changeling supply hub spawning in Crystal Empire.
  • Added demolition gun tank module as a lategame upgrade to flamethrower.
  • Sicameon focuses related to reducing militia reliance now bypass if you have gotten rid of it through army reforms.
  • Added a new event image for Aquileia.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 24.01.22 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Added lategame land doctrines.
  • Added more railways and hubs in New Mareland and Equestria.
  • Added missing localisation for Lunar New Mareland events.
  • Added some new focus icons for Feathisia and Angriver.
  • Added portrait for Miner Council in Talouse.
  • Added unique flags for monarchist Aquileia's puppets.
  • Added event for Lunar Empire about Evening Dew in New Mareland.
  • Added new GUI for Aquileian revolution decisions.
  • Added khakistocracy subideology, which is not used anywhere yet.
  • Added chief of army role for Emperor Grover II.
  • Added unique flag and cosmetic tag for Groverist Hellquill.
  • Added new event pictures for Griffenheim-related events.
  • Added Penal Battalions for MARESOC, Baltimare, communist Wingbardy, Cyanolisia, and GEU.
  • Added unique concerns for Griffonian Republic, and some concern icons for Falcor.
  • Fixed CTD in Baltimare mayor's fate event.
  • Science base levels now affect doctrine cost.
  • Fixed Falcor national spirit's naval doctrine bonus.
  • Made Golden Morning have Esotericism subideology.
  • Made River Coalition countries less eager to send volunteers to communist Longsword.
  • Hopefully fixed monarchist Vinovia ending up at war with other monarchists during the Second Aquileian Revolution.
  • National Republican Army now uses Griffonian Republic's welcomescreen.
  • Fixed Lunar Crystal Empire and MARESOC generals not being recruited.
  • Hopefully fixed issues with Sunrise Sparkle.
  • Fixed various character issues with Hector's and Caramel's revolts in River Republic and made them slightly weaker.
  • Fixed some issues with Griffonian Republic, Aquileia and ELF characters.
  • Made sure Glitterhoof is removed alongside Diellza in Katerin.
  • Fixed issues with Tempest Wind in Lunar Empire.
  • Fixed various advisor icons and leader portraits.
  • Lunar Empire and ELF now start with some trains.
  • Slightly nerfed lategame motorized.
  • Equestria can no longer instigate a coup in puppet Olenia.
  • Fixed Aquileia being able to get Erion without owning Romau.
  • Fixed Francistrian focus "Ennoble Vittorio" not working properly.
  • Changed color of Evi cosmetic tag.
  • Crushing the FLNT as Francistria now appeases fascists.
  • Fixed issues Thorax's Olenian advisors.
  • City-state Cyanolisia now retakes its land when puppeting Asterion.
  • Fixed issues with Farbrook leaders fleeing the country.
  • Tarrin can no longer ask countries to recognize their independence if they're a puppet.
  • Fixed Red Archons advisors not being available when they should be.
  • Equestria becoming a Republic now drops the royal title from the names of Luna and Blueblood.
  • Improved stats of Wingbardy generals.
  • Fixed Longsword and Wingbardy tanks not accounting for NSB.
  • No infrastructure game rule now removes hubs and railways as well.
  • Fixed missing building slots in some Haukland dockyard focuses.
  •  Brodfeld no longer asks communist countries for aid during the civil war.
  • Trimmel now gains "War Hero" trait after the defeat of Equestria.
  • Fixed various reinforce rate penalties being high enough to disable reinforcement entirely.
  • Different Reformisten paths in Hellquill now get different party names.
  • Harmonic Francistria stops being a puppet of Wingbardy if they become communist.
  • Equestrian South-East Civil War victory events should now trigger much faster.
  • Made capital movement permanent when forming Griffonian Empire or Herzland.
  • Fixed some focuses in Griffonian Republic being available without owning necessary states.
  • Removed game rules for unified Griffonian Empire and Republic.
  • Fixed Dark Wing not becoming leader when Stalliongrad is puppeted by Equestria.
  • Diamond Mountain no longer has to leave the River Coalition when stopping the coup by River Republic.
  • Reduced starting war support for various countries.
  • Removed unnecessary focus bypasses in Falcor.
  • Falcorian supremacy path no longer uses german.
  • Changed war types of various civil wars into civil wars.
  • Fixed issues with Sunset not being renamed properly. Also, the name is now reset if New Mareland is annexed.
  • Fixed being able to rename Stalliongrad without actually owning it.
  • Fixed non-aligned Tarrin still having the negative Burgundy Order national spirit.
  • Fixed communist Francistria being able to please fascists by completing Tarrin focuses.
  • Various small tweaks to Olenian and Falcorian states.
  • Crystal Empire can no longer spawn divisions in a state it doesn't control.
  • Military training decision now gives air and navy XP as well.
  • Adjusted stats of jet planes.
  • Cranberry Marsh state now has provinces with marsh terrain.
  • Fixed Hellquill having two navy theorists.
  • Fixed generic leaders and operatives not getting correct portraits.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 09.01.22 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Bug fix

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Version 30.12.21 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Added icons for Beakolini's focuses and national spirits.
  • Added alternate Beakolini portraits.
  • Added flavour events for Shadowbolts in Lunar New Mareland.
  • Added a placeholder namelist for Dread League.
  • Added a general for Thorax's Changeling Lands.
  • Added culture mapmode.
  • Fixed numerous instances of characters not becoming country leaders when they should.
  • Rewrote script related to generals/field marshals/admiral characters so it works properly.
  • Implemented a workaround to prevent numerous CTDs from moving characters between countries.
  • Removed snowfall.
  • Changed Wingbardy's civil war caused by failed passing of the Gacerbo law to be against non-aligned monarchists rather than communists.
  • Rohmer in Greifenmarschen now gets the "Heart of Steel" trait in his authoritarian path.
  • Fixed Romau's Red Archons advisors.
  • Slightly reduced infrastructure in Polar Bear Communities.
  • Fixed the Griffonian Republic not offering annexation to Herzland republicans.
  • Fixed some basegame dates in AI technology code.
  • Fixed "Other Race" not showing text in race map mode.
  • Fixed Bales missing a state lore map icon.
  • Properly remove Luna Bay naval strait.
  • Improved lategame armoured car balancing.
  • Fixed Hellquill's "Strike at Brodfeld" focus not bypassing if Brodfeld/Prywhen did not exist.
  • Fixed Hellquill's university focus not bypassing even if it did nothing.
  • Reduced the strength of Tarrin's starting army.
  • Fixed requirements for magical motorized.
  • Fixed Nimbusia's Helot focus tree not appearing.
  • Fixed some remaining outdated doctrine bonuses.
  • Fixed Hellquill's focus that gave pre-NSB tank equipment.
  • Equestria's "Pre-emptive Strike" focus will now bypass if Changeling Lands are a puppet.
  • Made Bronzehill Grover VI coronation event fire only once.
  • Fixed Asterion not being able to ally Wingbardy if the latter is not in a faction.
  • Fixed Tarrin militia focus spawning four instead of five divisions.
  • Fixed various advisor icons.
  • Reduced Wingbardy's navy size, and increased Changeling navy size.
  • Changelings now start with a beneficial navy spirit (NSB only) and Trade Interdiction.
  • Removed two dockyards from Equestria.
  • Fixed missing race trait for a South Confederate States general.
  • Fixed war threat warnings not appearing for countries that succeed the Griffonian Empire.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 25.12.21 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Fixed several CTDs in early game.
  • Added new 3D models for Griffon Knights and Wingbardian infantry.
  • Fixed localisation and icons for multiple leaders and characters.
  • Luna now gets removed as a leader when NMM happens.
  • Fixed CAS trait not requiring CP/giving XP.
  • Removed unnecessary extra doctrine cost/research speed modifiers.
  • Daybreaker now gets removed as a field marshal correctly.
  • Fixed transparency issues for Griffon Republic advisors.
  • Fixed some interface code not being carried over from vanilla.
  • Fixed Solar Empire leaders not being removed correctly.
  • Fixed New Mareland leaders not being promoted correctly.
  • Fixed Sunrise Sparkle not working in Crystal Empire.
  • Fixed ELF leaders not being transferred correctly.
  • Uncovered the Jungle Rat trait in interface.
  • Fixed Dread League infrastructure decisions.
  • Fixed late-game jet technologies.
  • Fixed Silver Star and Astini becoming leaders again when Leopold is in charge.
  • Changed the generic deer advisor icon.
  • Fixed theorist costs in several countries.
  • Fixed Kessler becoming communist leader when Growder should.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 24.12.21 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Compatibility for 1.11 Barbarossa update and No Step Back DLC:
    • All appropriate vanilla changes carried over.
    • Added railways and supply nodes across the map.
    • Halved infrastructure values and changed many infrastructure effects to give railways instead.
    • Adjusted tank templates and technologies, added numerous new tank modules.
    • Ported all country leaders, military leaders and advisors to use the new character system.
    • Adjusted doctrine tech bonuses to be cost reductions instead.
    • Train technology requires basic rifles to research and unlocks railway construction.
    • Added armored train 2 technology.
    • Slightly increased supply from population and supply node range.
    • Repurposed "Proper Heritage" army spirit to give bonuses to special forces instead of cavalry.
    • Society development level now affects supply consumption, with less developed nations consuming less supply.
    • Added numerous new map modes to display society development, science base, illiteracy etc.
  • Major adjustments to Great War balance:
    • Changeling Lands start with Early Mobilization law.
    • Equestria starts with military penalties, represented as army spirits with NSB and a national spirit without the DLC.
    • Plan "Alicorn Sunset" gives slightly better bonuses.
    • Changeling Lands start with one 300% research bonus to CAS 1 technology.
    • Olenia's surrender turns them into a puppet if Changelings chose peaceful integration.
    • Stalliongrad completing the Palace of the Soviets gives them 4 civilian factories.
    • Equestria will give Stalliongrad their claimed states when calling them into war with the Changelings.
    • Stalliongrad will join Equestria by itself if they have 35% surrender progress.
    • Equestria can now call Stalliongrad to arms with 20% surrender progress.
    • Changelings unlock Suicide Strike air mission from Death or Dishonour focus. The focus now requires 1 million casualties to unlock.
    • Replaced Changeling "Refinery Subsidies" with "Pre-emptive War Bonds", giving a construction bonus.
    • Equestrian Timberwolf research now gives anti-tank research bonus.
    • Equestrian militia decisions no longer cost political power, but give a larger political power penalty and take slightly longer.
    • AI Changelings will release Olenia as a protectorate as soon as possible.
    • AI Equestria will not protect Crystal Empire's borders if it has less than 40% surrender progress.
  • Added button to view all state lore entries on the map.
  • Added unique icons for Baltimare's ministry advisors.
  • Added decision for Aquileia to reclaim Rila's navy after annexation.
  • Added generic Aquileian military leader portraits.
  • Added sound effects for clicking various menu buttons.
  • Added generic penguin and buffalo portraits.
  • Added a description for Grover VI when he is coronated.
  • Added railway concern for Equestria.
  • Sunset Shimmer now joins harmonic Equestria rather than Solar Empire.
  • When Gerlach and Gabriela marry and form Strawberry-Feathisia, they now share leadership of the country.
  • Changelings now claim one more state from the Olenians.
  • Increased Polar Bear factory count.
  • Moved and added numerous victory points across the map to match supply node locations.
  • Increased tungsten and chromium resource deposits on the map and in focuses/decisions.
  • Subideology name is now displayed in country view rather than ideology name.
  • Implemented DLC Lithuanian voicelines for communist Longsword.
  • Made Wingbardy's tree collapsible when a path has been chosen.
  • Fixed all instances of duplicate localization.
  • Blocked some Francistrian interactions with Wingbardy when the latter has a civil war.
  • Various adjustments to AI.
  • Penguins no longer seek an Equestrian guarantee on historical.
  • Baltimare now loads a generic focus tree when puppeted by a non-communist country.
  • Aquileia can now be formed more often than once.
  • Fixed broken medium flag for Empire of Aquileia.
  • Fixed incorrect state ID in a Hellquill focus.
  • Removed Luna Bay naval strait.
  • Disabled agent recruitment decisions for now.
  • Fixed "Demand Tarrin" decision for Aquileia not appearing if one of the three Tarrin states was already owned.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.10.21 for Hearts of Iron 4 (v1.10.1 - 1.10.8)

  • Added unique icons for subideologies.
  • Added state lore for Sakara, Griffton and Wrobert.
  • Added new portraits for Polar Bear country leaders and a Yale general.
  • Added a new loading screen.
  • Added a focus for communist Asterion to attack Brodfeld.
  • Added ship namelists for non-aligned countries.
  • Added generic decision available for non-communist countries to rename Stalliongrad.
  • Added new icons for armoured cars and Riverlander artillery, mechanized and motorized.
  • Unit experience is now more granular, being split into smaller levels.
  • Nimbusian supremacy leaders can now get Autokrator/Autokratessa trait.
  • Updated mechanics section in the welcomescreen.
  • Renamed supremacy Commonwealth of Evi into Evian Dominion.
  • Renamed Grifftonia into Griffton.
  • Renamed Stalliongrad's intel agency.
  • Fixed 'Project Exodus' refugee system. It should now work properly.
  • Fixed issues with Greater Feathisia and Rozenkampist paths.
  • Moved the news event about Griffonian People's State to a more appropriate focus.
  • Removed communist Katerin focus removing cores of National Griffonian Republic which could break coring entirely.
  • Fixed starting compliance modifiers being too large.
  • Tweaked various victory point and population values.
  • Fixed Our Town not inheriting Stalliongrad's technology properly.
  • Improved tooltip for communist Francistria focus that switches doctrine technologies.
  • Stalliongrad now starts with a naval and land doctrine technology.
  • Improved Stalliongrad AI.
  • Adjusted Stalliongrad's starting ships.
  • Hunter-Killer submarines now have submarine attack.
  • Gave the leader of Appleloosan Protectorate a proper name.
  • AI Falcor is now much less likely to take the focus where they go alone.
  • Fixed some focus bypasses.
  • Fixed Baltimare not being able to core Buffalo tribe.
  • Aquileian wargoal focus on Herzland now checks for Strawberry too.
  • Opinicus Order can no longer form Evi.
  • Grover II focus to attack the Empire now declares war instantly.
  • Increased HP bonuses in Barrad technology tree.
  • Increased HP bonus for knights in Griffon technology tree.
  • Increased suppression for infiltrator companies.
  • Increased HP for Armoured Cars.
  • Increased manpower cost of motorized and mechanized to be the same as in vanilla.
  • Hopefully fixed Fezera's starting ships.
  • Standardized support technology bonus categories.
  • Fixed Skyfall money mission not actually removing trade partners when it should.
  • Katerin no longer removes its military national spirit in the post-unification focus tree.
  • Removed some unused tags from the mod files.
  • Fixed missing checks for being a puppet in Tarrin's decisions.
  • Fixed Lunargrad lacking a localization key.
  • Fixed Austral protectorate lacking several cores.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 15.09.21 for Hearts of Iron 4 (v1.10.1 - 1.10.8)

  • Ported HappyNTH's 'Project Exodus' refugee mechanics from Old World Blues to Equestria at War, changing it to fit the scenario and existing mechanics.
  • Added effects to Our Town's focuses so they are properly playable.
  • Greater Feathisia and Rozenkampist paths now get flags, wargoals and cores.
  • Added an event for harmonic Wittenland about Silver Star's redemption.
  • Added and reworked numerous concern and advisor icons.
  • Added cosmetic tags for Leopold's Barrad, Francistrian Aquileia and Virgil in the Griffon Frontier.
  • Added decision for Our Town to form Stalliongrad.
  • Added capitulation event responses for Marelandia and Our Town.
  • Added NATO counters for dragon units.
  • Added a new tank designer for Stalliongrad.
  • Redone portrait for Double Diamond in Our Town.
  • Fixed New Mareland not having modern society development level.
  • Fixed Herzland formable cores being given to the Griffonian Empire formables instead.
  • Fixed Evi formable decision not applying the cosmetic tag when it should.
  • When attacking the owner of Prywhen states, Hellquill will now get wargoals instead of instantly declaring war.
  • Increased dragon HP.
  • Increased soul-bound clockwork organization.
  • Fixed issue with Viira spreading Barrad climate.
  • Fixed Fezera not getting all the cores it should.
  • Removed extra Pride of the Fleet from Olenia.
  • The Lord Protector path in Griffonian Empire now gradually reduces maluses from "Die Anarchie" national spirit.
  • After annexing Dread League, there is now an event option to release the Arcturian Order as a puppet.
  • Pentarch cooperation national spirits are now removed properly.
  • Puppet AI [REDACTED] in Brodfeld can no longer annex majors.
  • Made political party naming styles more consistent.
  • Fixed Tarrin missing the griffon operative codename list.
  • Adjusted various VP values.
  • Katerin now gets an event informing about secession of Herzland nations even if Diellza was deposed.
  • Adelart is now called "Free Territory of Adelart".
  • Katerin event about religious socialism now gives political power instead of removing it.
  • Katerin can no longer core Northern Tribes.
  • Nerfed Duskfeather field marshal in Katerin.
  • Asterion can no longer release autonomous Cyanolisia if they don't control the capital state.
  • Reworked Dietrich Mach's Grover VI event.
  • Removed outdated tooltip from Brodfeld's "Project Horizons" focus.
  • Aquileia's White Phosphorus Barrage tactic is no longer available for everyone.
  • Fixed starting compliance modifiers being too small.
  • Fixed Lushi-Brodfeld not getting a core on Sydia.
  • Changelings can no longer form the Severyana Protectorate without owning Our Town.
  • Fixed Aquileia's coring focuses being blocked by guaranteeing or allying Periphery nations.
  • Removed Griffonian Republic's claim on a Skynavian state.
  • Reduced the amount of dragon equipment Wittenland gets from the "Tame Dragons" spell decision.
  • Stalliongrad being renamed now renames the state as well. The town of Caramel Marks is also renamed.
  • Replaced "Colitsyn" renaming option with "Princessyn".
  • When Changelings form the Severyana Protectorate, Stalliongrad is renamed.
  • Fixed the Titan appearing again if you continued to dig deeper as Barrad.
  • Nimbusia now starts with basic rifle technology.
  • Supremacy Lushi now gets wargoals alongside claims.
  • Adjusted Wingbardy's starting tank template so the AI can use it properly.
  • Slightly adjusted color for Herzland formable.
  • Increased IC cost of Ursas and Trollhounds.
  • Fixes for Griffonian Republic's Skynavia and Northern Tribes puppets.
  • Barrad now starts with the Unicorn Mage Company technology.
  • Buffed Magical Supremacy technologies.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 30.08.21 for Hearts of Iron 4 (v1.10.1 - 1.10.8)

  • Added coring decisions and custom puppets for Viira's true path in Barrad.
  • Added new trait for true path Viira.
  • Added new names and descriptions for infantry equipment technologies.
  • Added new flag for communist Karthinia.
  • Added unique intel agency icon for Barrad.
  • Added new icon for Angriver's Free Army national spirit.
  • Added new events for Barrad.
  • Added Ember as a field marshal for United Dragon Isles.
  • Added unique equipment icons for Barrad.
  • Added an admiral and an advisor for Stalliongrad.
  • Added a decision for Stalliongrad to transfer the Frontier to Nova Griffonia if both are puppets.
  • Redone portraits for Starry Night in Longsword/Hellquill and a general in Nimbusia.
  • Viira can now reach an accord with the Pentarchy.
  • National Griffonian Republic now has the same equipment localization as the main Griffonian Republic.
  • Properly fixed supply issues in the Griffonian Republic's civil war.
  • Election event for Suntail's successor now has dynamic text, changing if Kemerskai was rehabilitated or not.
  • "Cult of the Two Marshals" focus now gives Kemerskai Jr. as a general.
  • Francistria can now only reform Aquileia if it is non-aligned.
  • Fixed Lunar Empire event response in the Disciples tag-switch event.
  • Fixed air attack for dragons.
  • Fixed AI Stalliongrad not taking war focuses.
  • AI Stalliongrad now properly builds the Palace of the Soviets.
  • On historical, Stalliongrad will now join the Great War at 25% Equestrian surrender progress instead of 15%.
  • Equestria AI will now transfer land to Stalliongrad more often after the Great War.
  • Fixed various state ownership checks for Crystal Empire.
  • Sombra now becomes a field marshal upon his return.
  • Longsword now starts with division editing locked before the civil war.
  • Improved tooltips for science base national spirits.
  • Fixed puppeted Wittenland becoming communist when it shouldn't.
  • Reduced focus duration times for [REDACTED] in Brodfeld.
  • Adjusted colour of Sirdis cosmetic tag in Longsword.
  • Renamed some Herzland formables.
  • Having closed economy now blocks trading with Skyfall.
  • Fixed motorized officer trait having a cavalry icon.
  • Fixed Aquileian Republic stealing all generals from Griffonian Republic if it went down the Iron Marshal path.
  • Replaced "Topple Government" wargoals with regular puppeting wargoals.
  • Las Pegasus can now always form Equestria.
  • Adjusted AI strategies for River Coalition to be less eager about supporting Longsword.
  • Improved amtrac icons.
  • Removed world tension blockers in economy laws.
  • Increased AI likelihood of guaranteeing Yale in the archives event.
  • Cleaned up tooltip for annexing new River Federation members.
  • Rebalanced skill levels and adjusted traits of numerous generals.
  • Prywhen can now only ally Aquileia or Wingbardy if it neighbours them.
  • Chiazbeacle Pact can no longer be formalized while at war.
  • Forming Herzland now unlocks compliance coring of various neighbouring countries.
  • Griffonian Republic's wargoal focus on Vedina now bypasses properly.
  • Fixed Synovial's hat not always changing when he returns to Changeling Lands.
  • Added missing event for Talouse elections and fixed wrong ideology drift.
  • Barrad can now only send volunteers in the sane Ambrosius path.
  • Reduced surrender limit bonus from an Avian national spirit.
  • Adjusted outdated amphibious tank statistics.
  • Beakolini in Wingbardy now gets a recruitable population bonus from Blackwings national spirit.
  • Verany no longer gets a Grover VI event upon forming the Griffonian Republic if he is dead.
  • Coltstream referendum ending in River Republic victory now removes Wittenland's claim on the state.
  • Modified some flags to replace valknuts with proper griffon religious symbols.
  • Supremacy Falcor now isn't renamed when it unites Karthinia.
  • Forming Lushi-Brodfeld now gives cores and a new cosmetic tag.
  • Redglad in Griffonian Liberation Army now starts as a field marshal.
  • Fixed Grover VI being dead resulting in supremacy Romau being unable to core Herzland.
  • Fixed frontier conquest focuses in Angriver and Greifenmarschen giving wargoals on owned states.
  • Fixed wrong prerequisites for a couple of Aquileia focuses.
  • "Memories of Greater Feathisia" focus now gives wargoals and compliance cores.
  • Fixed Wittenland unlocking tier 2 and tier 3 spells at the same time.
  • Nova Griffonia now always goes to war with the Frontier on historical.
  • Vasily in Stalliongrad will no longer attack Nova Griffonia while at war.
  • Changed Stalliongrad's tank concern to a heavy tank manufacturer.
  • Adjusted support equipment production cost to be same as in vanilla.
  • Decreased special forces infantry equipment cost.
  • Updated GFX for magical equipment.
  • Removed some unused GFX.
  • Dehumanized some icons.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 05.08.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Added late-game content for Suntail in the Griffonian Republic.
  • Added a new flavour event for Wingbardy.
  • Added a unique spy operative for Changeling Lands.
    Added missing technology and equipment icons.
  • Fixes and tweaks for the new technology and equipment icons.
  • Removed extra Panzerschiff decision from Changeling Lands.
  • Adjusted decryption technology values.
  • AI Wingbardy is now less likely to choose the Chiazbeacle pact focus.
  • Adjusted stats for jet airplanes.
  • National Griffonian Republic now starts with more war support.
  • Adjusted statistics for Griffonian Republic's generals.
  • Tweaked some state resources.
  • Various tweaks and fixes to country flags.
  • Bakara now starts with fuel silo technology.
  • All ideologies now prefer trade with faction members.
  • Navy is now properly transferred to the victor of the civil war in the Griffonian Republic.
  • Fixed Suntail's outdated advisor icon.
  • Added AI factors for decisions to drain inundated Tarrin states so the AI actually does them.
  • Reset capital for National Griffonian Republic to hopefully avoid supply issues during the civil war.
  • The Griffonian Republic no longer flees to Haukland if they were annexed by a republican country.
  • Francistria can now restore Aquileia.
  • When Rumare makes white peace with Griffonstone, it now makes peace with their allies too.
  • Adjusted which countries/paths are considered oppressive by Kasa's refugee modifier calculation.
  • Skynavia may no longer invite Lavender Berry to their faction.
  • Fixed wrong general being promoted to field marshal in harmonic Francistria's focus.
  • Made Disciples no longer hate Nightmare Moon for giving them autonomy.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.07.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Extensively reworked AI to hopefully be smarter.
  • Increased max level of radar to 9.
  • Heavy aircraft designers now boost transport plane range.
  • Tank designers now boost armored cars correspondingly.
  • Changeling Lands now has a decision to create a carrier.
  • Changeling Lands now has a decision to gain docking rights to Wingbardy and vice versa.
  • Changeling Lands now has a decision to research panzerschiffes.
  • Added Cruiser Submarine 2.
  • Adjusted resources worldwide.
  • Added numerous resource prospecting decisions.
  • Replaced illogical rubber prospecting decisions with synthetic refineries.
  • Increased shore bombardment hard cap from 25% to 30%.
  • Reduced max plane joining naval combat per HP from 0.05 to 0.04.
  • Reworked Changeling naval tree and some navy-related national spirits.
  • Made jet planes the same archetype as their non-jet counterparts. This means you can mix them in air wings and transfer aces.
  • Increased harmonist world tension gain factor from 5% to 25%.
  • Increased harmonist army and air force intel to others from 5% to 10%.
  • Harmonists and non-aligned can now send volunteers and lend lease at 0% world tension.
  • Supremacy and communism can't justify wargoals until 30% world tension.
  • Decreased divisions required for volunteers factor from -10% to -25% for non-aligned countries.
  • Military police use magical weapons once you research the latter, granting +10% suppression boost.
  • Extended most naval techs to 1026 (with Man the Guns) or 1023 (without).
  • Extended air doctrines into the jet age.
  • Added Jet CAS and Jet Heavy Fighters, as well as Transport Plane 2 and 3.
  • Added Light Tank 6 and Amphibious Tank 6.
  • Renamed modern tanks to main battle tanks.
  • Rescaled lategame tanks, buffed lategame super-heavies.
  • Added a final generation of artillery equipment.
  • Adjusted start dates for lategame artillery technologies and rebalanced them accordingly.
  • Every racial special force later tech now has a secondary bonus on top of +5 org.
  • Buffed deer racial tech tree to give more benefits to recon companies.
  • Added torpedo data computers, equivalent to fire control systems.
  • Added helicopter support (transport, recon, anti-sub, and attack).
  • Lategame nuclear techs cause reactors to cost fewer crystals.
  • Added a final 1026 nuclear tech.
  • Added crystal-powered rocket interceptor 4 and 5.
  • Added ballistic missile 5.
  • Lategame missile techs improve static anti-air as well as naval anti-air.
  • Buffed generic racial tree slightly.
  • Buffed griffon naval and air racial techs.
  • Added lategame fuel refining and synthetic resource techs.
  • Adjusted start dates of several infantry techs.
  • Re-added magical motorized and mechanized infantry.
  • Replaced infantry antitank 4 with infantry anti-air 1.
  • Replaced elite forces 2 and 3 with more options.
  • Moved the night vision line out of the support weapons line.
  • Replaced night vision 3 with a boost to recon and initiative.
  • Fixed support weapons to boost all infantry correctly.
  • Disabled antitank armored car as a separate unit type.
  • Added motorized 2 and 3 and katyusha 2.
  • Rebalanced lategame infantry and mechanized equipment.
  • Lategame mechanized and infantry now require some tungsten (representing anti-tank being widely distributed).
  • Added final mechanized tech to improve tank and mechanized performance in wet terrain.
  • Buffed lategame armored cars and final armored car techs improve suppression.
  • Added lategame air and navy doctrines.
  • Lategame engineers now get different terrain boosts instead of urban over and over again.
  • Removed large cruiser type (now handled properly as subtypes of other ships).
  • Rebalanced motorized expert trait and nerfed combined arms expert trait.
  • Added numerous new naval traits.
  • Increased armored car baseline org from 10 to 20, and made battalions give some recon.
  • Added armored engineers (require Main Battle Tanks).
  • Removed all instances of converting equipment across two generations.
  • Buffed lategame guided missiles.
  • Medium batteries now include some light attack and are ideal for killing light cruisers.
  • Fire control systems no longer reduce reliability.
  • Rebalanced jets.
  • Added many ship names.
  • Increased amphibious tank fuel consumption.
  • Adjusted numerous ship designs.
  • Increased fleet size and dockyard count of majors and a few minors.
  • Improved some naval starting tech levels.
  • Added admirals worldwide.
  • Added a 3D zebra model, currently only used by Kasa Free State.
  • Added a new 3D changeling model.
  • Added new plane models for Equestria and Changeling Lands.
  • Added a new general for Aztlan.
  • Added unique focus icons for Viira in Barrad.
  • Added a few political party descriptions for Baltimare Republic.
  • Added some new national spirit and concern icons.
  • Added some new generic griffon operative and generic zebra general portraits.
  • Added unique Aquileian voicelines.
  • Added new flags for Herzland, various Yale paths and Kratocratic Austurland.
  • Redone portraits for Alaric in Rumare and Redglad in Prywhen.
  • Fixes for Flawless Justice in Longsword.
  • Non-aligned Greifenmarschen can no longer ally harmonic republics.
  • Tarrin uprising can no longer occur while at war.
  • Greneclyf protectorate should now form properly.
  • Minor fixes for Everfree and ELF.
  • If Dark Wing is couped, Stalliongrad's relations with Equestria are reset.
  • Improvements for Russian dynamic localization.
  • Ponaidhean is now less likely to accept puppeting demand from Wittenland.
  • Fixed some Skyfall advisors not being available when they should be.
  • Hopefully fixed Stalliongrad annexing Lunar Empire.
  • The AI should no longer be able to diplomatically justify wargoals.
  • Vanhoover border conflicts are now blocked if the target country doesn't actually control the state.
  • Sigeweard Spellshield now dies when he is executed.
  • Communist Hellquill can no longer get Starry Night as a leader if she died.
  • Fixed rare scenario where Bakara unlocked River Federation focuses for Honoria or Wulfric in Wittenland.
  • Katerin is now actually renamed when it unites Herzland.
  • Improved Asterion's localization.
  • Fixed exploit with puppeting Leopold's Barrad where you could use him as a unit.
  • Adjusted some AI values for Stalliongrad and Nova Griffonia.
  • Made Sinister Line for Stalliongrad dynamic depending on what states they own.
  • Improved Spitfire advisor for Equestria.
  • Various flag fixes and tweaks.
  • Asterion's fascio-communist coalition leader is replaced after a fascist or communist coup.
  • Asterion's synthetic oil focus gives the refinery technology.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 23.06.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Expanded Flawless Justice's path in Longsword.
  • Added events and news events for Povner in Longsword.
  • Added more new focus icons.
  • Added epilogue events for Count Francis' paths in Francistria.
  • Added icons for Watertowns equipment designers and fixed them having two light aircraft designers.
  • Added and changed various voice lines for various countries (DLC-only).
  • Added a capitulation event response for Dragon Tribe.
  • Added more farmland textures around Crystal City.
  • Added a general in partisan Longsword.
  • Added some new griffon operative portraits.
  • Added AI game rules for Falcoria.
  • Nova Griffonia can no longer ally Jaki-Clan as they're meant to be isolationist.
  • News event about successful Aquileian revolution should no longer fire twice.
  • Renamed Bakara's Riverlands union decisions to be more ideologically neutral.
  • Fixed Sombra's capitulation event response appearing for Changeling Crystal protectorate.
  • Updated Stalliongrad's flag.
  • Updated portraits for Sour Sweet in New Mareland, an admiral in Olenia and generals in Las Pegasus and Equestria.
  • Urgent War Committee focus for Equestria no longer has a world tension blocker.
  • Equestria's decision to remove Stalliongradian influence no longer reduces war support.
  • Fixed inconsistencies and issues with cores when Herzland nations formed the Griffonian Empire.
  • Fixed various issues with bypasses and availability checks with Griffonian Republic's focuses.
  • Republican Romau being annexed by Griffonian Republic now tag switches for the player.
  • Griffonian Republic's Iron Marshal path now gets cores on Herzland.
  • If Tarrin forms the Aquileian Republic, Meinard gets added as an advisor.
  • Polished descriptions for Equestria's focuses.
  • Fixed Stalliongrad's wargoal on the Griffon Frontier.
  • Fixed Lycklig's portrait not appearing for a communist Vedina.
  • Fixed Stalliongrad instantly annexing whoever owned Equestria if it didn't exist.
  • Gryphia's focuses about joining factions now check if they're a puppet.
  • Fixed Stalliongrad focus placing infrastructure and a factory in Equestrian states.
  • Fixed an issue with Lake City's cosmetic tag.
  • Replaced many national spirit icons in Falcoria.
  • Fixed issues with Lunar New Mareland becoming independent.
  • Fixed Tarrin's industrial council concern being available when it shouldn't be.
  • Increased conscription bonus for Baltimare anarchists.
  • Aquileia's focuses to unlock compliance coring on the periphery now requires that all those nations no longer exist.
  • Fixed Greneclyf's AI factors for the trade crisis event chain.
  • Wingbardy's decision to make peace with Equestria no longer requires them to control Southern Cross.
  • If Lunar Empire moves its capital to the Castle of Two Sisters, it gets an increased VP value and more population.
  • Adjusted VP values, names and population in several Equestrian states.
  • Various nerfs to Aquileia: Reduced starting army, reduced amount of equipment gained from annexing loyal vassals and removed one military factory from Rila.
  • Renamed Friendship Games to Equestria Games because this is not an Equestria Girls mod.
  • Operatives can now have traits which contain their description.
  • Re-added strait between Salt Island and Sydia.
  • Halved political power gained from defending against Tarrin's border conflicts.
  • Fixed Feathisia's carrier.
  • Fixed some Celestial State focuses not checking if Aztlan and Baltimare had been annexed.
  • Fixed a possible division template exploit with Tarrin and Wittenland.
  • Fixed Viira's strong attack not subtracting resources.
  • Equestria should now be able to core Stalliongrad with compliance.
  • Renamed some victory points in Verenia region.
  • Fixed issues with Wittenland's focus tree if puppeted by a non-aligned republic.
  • Adjusted starting production for some Griffonian countries.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 17.05.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Added an admiral for Olenia.
  • Added anti-air buildings in some Griffonian capitals.
  • Fixed Stalliongrad not having a core on Petershoof.
  • Fixed Thestralia cosmetic tag disappearing.
  • Fixed missing concern icons for Falcoria.
  • Fixed Aquileian news events not appearing for other countries.
  • Prevented Tarrin uprising from reappearing after being crushed.
  • Fascist Wingbardy now has a decision to return owned Cyanolisian land to Asterion if they are fascist as well.
  • Improved portraits for Marco Paltori and Fetivola in Talouse.
  • Watertowns can no longer purge officers.
  • Reduced political power cost for Francistria's decisions to join factions.
  • Haukland no longer gets invited to Duchess Gabriela's banquet.
  • Some adjustments to weather values.
  • Fixed extension of Flowena loan not being blocked by bank secrecy being repealed.
  • Reduced political power cost for Haukland and corsair Sicameon naval raids.
  • Added a sanity check for Hellquill calling the Empire for aid.
  • Stalliongrad will now only join the Great War if Equestria is at 30% surrender progress.
  • Improved Stalliongrad's AI.
  • Stalliongrad's "Union with Equestria" focus now gives cores on Equestria.
  • Stalliongrad's "Civil war in Equestria" focus now gives a wargoal on Equestria.
  • Yaks and Equestria can now remove Stalliongradian influence for 200 political power.
  • Stalliongradian influence makes yaks more likely to go communist.
  • Improved Stalliongrad's armour research bonus and made AI research tank technologies more.
  • If communist Nova Griffonia makes a faction, Stalliongrad can join it.
  • Made Nestor Lunin in Stalliongrad a field marshal with increased skills.
  • Stalliongrad's focuses about intervening in a Nova Griffonian civil war which no longer exists have been replaced with wargoals on Frontier and Penguins.
  • Reduced infrastructure in western Griffonia.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.05.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Added some more flavour events for Wingbardy.
  • Added a general for Skyfall.
  • Added a news event picture for Longsword civil war.
  • Added unique responses to the capitulation event depending on what country was capitulated.
  • Added several new victory points in Stalliongrad.
  • Added an event for lunarist New Mareland where the country can be renamed to Thestralia.
  • Equestria now has claims on all Stalliongrad states, and can core them through integration occupation law.
  • Reworked values for weather in land regions.
  • "Finish the fight" focus for Wingbardy will now bypass if Falcoria doesn't exist.
  • Fixed Wingbardy's National Health Bureau national spirit.
  • A Wingbardy event should no longer be incorrectly triggered by a focus.
  • Various improvements to Griffonian Empire's AI especially on historical. Most importantly, they will delay wars until they have cored all of Herzland.
  • Changed some national spirits in communist Wingbardy into leader traits.
  • "Rebuilt Aquila" state modifier's icon should now appear properly.
  • Fascist Francistria's power struggle should end if Wingbardy no longer exist or isn't fascist.
  • Griffonian Republic and Aquileia now instantly declare war on all Herzland nations instead of just getting wargoals.
  • AI Wingbardy should be less suicidal.
  • Changed the text for Barrad event where the country becomes harmonic, to clarify it's a dead end.
  • Wingbardy's New Mareland protectorate has slightly adjusted borders and same color as Wingbardy.
  • Supremacy Tarrin can no longer join factions.
  • Fixed Flowena's Aquileian puppet color not appearing sometimes.
  • Tarrin now goes harmonic on historical.
  • Greatly reduced chance of countries accepting annexation ultimatums from Talouse.
  • Fixed Wingbardy's communist uprising decisions not being available when they should be.
  • Francistria no longer has a decision to ally a non-existent Griffonian Empire.
  • More GFX dehumanization.
  • Player Tarrin now gets fewer divisions.
  • AI Aquileia is less likely to attack Tarrin if they are in a faction.
  • Fixed April Fools' Dread League getting too high discounts for armor and artillery.
  • Supremacy and communist Talouse can no longer form Karthinia, and supremacy Talouse cannot form Griffonian Empire.
  • Fixed broken trait for a Talouse air chief.
  • Fixed event for annexation of New Mareland speaking about Wingbardy even if Talouse is annexing it.
  • Francis IX now gets an updated description in the "Allies, Not Subjects" path.
  • Both operations and non-LaR decisions for Wingbardy's investigation should no longer be available at the same time.
  • Sanity checks for Daybreaker spawning.
  • Added race-specific unknown leader portraits and icons.
  • Adjusted traits for various starting generals, so they don't have Adaptable or Improvisation Expert without their prerequisite traits.
  • Fixed Othmar not having a description when he became country leader.
  • Events where Grover VI dies now kill him properly.
  • Talouse gets less infra damage from sabotage decisions.
  • Fixed various issues with event triggers for Aquileia.
  • Fixed harmonic Wingbardy's united against disharmony decision being spammable.
  • Fixed Wingbardy's head of intelligence advisor.
  • Various tweaks to Riverland country AIs, mostly to make them less suicidal.
  • Fixed integration decisions not appearing for monarchist Wingbardy.
  • Added a sanity check for Falcor's focus about allying Wingbardy.
  • Tweaked triggers for Barrad's assassination missions.
  • Made fascist Francistria more sensible about when it can attack Wingbardy.
  • Added a new Olenian admiral.
  • Fixed an edge case of Twilight being in Crystal Empire & ELF at the same time.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 28.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Various improvements to Griffonian Empire's AI.
  • Added a new general for Angriver.
  • Aquileian puppet Asterion now has the correct race.
  • Fixed various cases of missing localization.
  • Tarrin is now more likely to go harmony if Republican Aquileia helped them.
  • Francistria can no longer do the army exercise focus while at war.
  • Wingbardy can no longer core all of Cyanolisia, only their griffon-majority capital.
  • Tarrin can now only ally Aquileia or Wingbardy if they have recognized their independence.
  • Rebalanced Francistria's Count's Conspiracy decisions.
  • Instead of getting cores on New Mareland, Wingbardy now establishes a protectorate.
  • Talouse can now make white peace with Equestria like Wingbardy can.
  • Fixed Francistria's communist path game rule not working properly.
  • Fixed Wingbardy's investigation operation/decision.
  • Fixed Griffaroo spotted event triggering when it shouldn't.
  • Made Pridea's decisions to increase monarchist support weaker.
  • If Tarrin forms the Aquileian Republic, they should no longer be able to get 6 research slots.
  • Fixed AI Aquileia being too eager to accept communist Tarrin's proposal for annexation.
  • Fixed communist Vinovia's leader having Cecile's portrait.
  • Fixed crash from Pinkie Pie not being saved as an event target.
  • Chiazbeacle pact can now be formalized if Francistria lost Tarrin.
  • Francistria can no longer loop marriage proposals endlessly.
  • Fixed King Garibald not dying fast enough.
  • Reduced fuel stockpile reductions from society development levels as it caused crashes.
  • Great war tanks can no longer be converted into heavy tanks.
  • Updated flags of Changeling protectorates so they have the new symbol.
  • Added new events for communist Wingbardy.
  • Fixed communist Francistria's coring foci bypassing.
  • Fixed focus prerequisites for "Reclaim the Peripherie" in Aquileia.
  • Fixed Equestria's event response to Lake City forming the River Federation.
  • Fixed advisor icons for Aquileia.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 25.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • ✢ New focus trees and content for:
    • County of Francistria
    • Duchy of Talouse
    • Republic of Tarrin (not playable at start)
  • ✢ Reworked focus trees and content for:
    • Kingdom of Aquileia
    • Kingdom of Wingbardy
  • ✢ Various fixes for April Fools' Dread League.
  • ✢ Added a description for Othmar in Angriver.
  • ✢ Redone portraits for Prince Elias in Lushi, communist Grover VI in Bronzehill, Synovial in Griffonian Empire, Asinti in Barrad, Gering in Farbrook and admirals in Changeling Lands.
  • ✢ Added new generals for South Confederate States, River Republic, Manehattan Protectorate, Changeling Lands and Solar Empire, and new admirals for New Mareland.
  • ✢ Reworked flag and added new advisor for Changeling Lands.
  • ✢ Fixed government in exile generals.
  • ✢ River Coalition countries can now join offensive wars started by the faction leader (should prevent River Republic from getting stuck).
  • ✢ Decreased duration of some River Federation Race foci.
  • ✢ Communist Longsword's Fateful Leap no longer gives negative penalties if cancelled due to being attacked.
  • ✢ Reduced amount of free infantry equipment Barrad gets from foci.
  • ✢ National Griffonian Republic now starts with partial mobilisation and limited conscription. They also get Griffonian Republic's navy and some of their generals if they win.
  • ✢ Fixed icons for various national spirits.
  • ✢ Dehumanized a large amount of GFX.
  • ✢ Northern tribes generic generals should no longer have griffon racial trait.
  • ✢ Fixed NATO icon for pegasi.
  • ✢ National Griffonian Republic/Griffonian Republic cores are now removed if they are defeated by the opposing side in the civil war.
  • ✢ Subjects can join River Coalition offensive wars freely.
  • ✢ Changelings get an extra operative slots and can do special spy operations on Lunar Empire was well.
  • ✢ Disabled an AI buff for Equestria that hadn't been disabled before.
  • ✢ Magocratic countries get a special option in the random artifact event.
  • ✢ Fixed issues with Yale's tank designer.
  • ✢ Yale can no longer ally non-aligned monarchies.
  • ✢ Socialist River Republic's maluses on other countries go away if they don't exist/aren't communist anymore.
  • ✢ Harmonic Flowena's foci about Nicolas are now bypassed if he's dead.
  • ✢ Society development level now affects fuel stockpile size.
  • ✢ Nova Griffonian foci about allying/attacking other nations now gives a war warning, as a false alarm is better than no alarm at all.
  • ✢ Fixed states not being transfered properly in Buffalo State's border conflicts.
  • ✢ Renamed IU party in Baltimare into IES.
  • ✢ Reduced AI chance of Avian going the Intergigantes path.
  • ✢ Fixed issues with Barrad's Random AI game rules.
  • ✢ Added a flag for Worldwide Socialist Republic.
  • ✢ Added dynamic russian localization for victory point and state names.
  • ✢ Fixed Skynavia's lategame national spirits.
  • ✢ Reduced severity of penalty from running out of love as Changelings.
  • ✢ Asterion can no longer demand Creeper Mountains/Salmarkt while at war.
  • ✢ Fixed XP gain modifier on some general traits.
  • ✢ Flowena now has a cosmetic tag when puppeted by Aquileia, and a dominion autonomy level.
  • ✢ Buffed Povner and fixed Longsword leaders not dying properly.
  • ✢ Increased Dragon Islands population by tenfold.
  • ✢ Added new spy traits.
  • ✢ Redone GFX for Equestrian tanks.
  • ✢ Greatly decreased the chance of random fantasy events.
  • ✢ Baltimare Republic now gets cores on Buffalos if they annex Southern Confederate States.
  • ✢ Increased Ayacachtli's VP value and population, nerfed Mareidian. It should now be the new capital of the Disciples by default.
  • ✢ Fixed Yale not getting a wargoal on Griffonstone.
  • ✢ Skynavia no longer supports Povner.
  • ✢ Troll Hounds and Ursas now require support equipment.
  • ✢ Changeling Lands now load a generic tree if released by ELF.
  • ✢ Artillery expert trait now requires a larger proportion of artillery to be gained.
  • ✢ Fixed advisors for Dark Wing.
  • ✢ Hellquill now has an airbase at start.
  • ✢ Greifenmarschen now goes non-aligned on historical.
  • ✢ Adjusted borders for Sombra's Imperium Crystale.
  • ✢ Added a sanity check for Yale's focus about Asterion.
  • ✢ Tweaked skill levels of numerous Admirals.
  • ✢ Added unique background for Barrad technology screen.
  • ✢ Katerintreue now remains loyal to the Archon.
  • ✢ Herzland countries that remained loyal can no longer ally others in the brief moment between being released and being attacked by the Griffonian Empire.
  • ✢ New Mareland can no longer ask the River Coalition for a guarantee. Instead, they can join a harmonic Karthinian Pact.
  • ✢ Adjusted requirements so that the focus to request Falcor back from Wingbardy does not instantly bypass before being able to join the Karthinian Pact.
  • ✢ Added an advisor icon for Nesty Mango in Baltimare.
  • ✢ Made many of MARESOC's stability boosts into war stability boosts.
  • ✢ Added compliance gain to Minitrue advisor to make it more worthwhile.
  • ✢ MARESOC no longer needs to be at peace to declare a surprise war.
  • ✢ Added a unique spy agency icon for MARESOC.
  • ✢ Added numerous new focus icons for various countries.
  • ✢ Fixed Brodfeld Tank Polygon not being available for Brodfeld.
  • ✢ Forming Evi or Karthinia now only requires owning all capitals instead of all cores.
  • ✢ Fixed the position of continuous focus box in Sicameon.
  • ✢ Worked around a vanilla bug with AI templates.
  • ✢ Fixed Lunar Empire getting decision to demand New Mareland back too early.
  • ✢ Fixed borders for Grover II's protectorates.
  • ✢ Motorized expert trait now gives defence instead of attack.
  • ✢ Made synthetic refineries cheaper and more efficient.
  • ✢ Some prospecting decisions now give synthetic refineries instead of increasing rubber production.
  • ✢ Buffed Changeling Jagers.
  • ✢ Miscellaneous bugfixes and improvements.
  • ✢ Miscellaneous localisation fixes.

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Version 04.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Disabled Dread Flood by default, can be re-enabled via game rule at start.
  • Reverted minor map changes.
  • Buffed bone armor (Necromancer Path).
  • Various buffs to the Vampire path.
  • Fixed event dedaprilfool.299 broken loc (Ending event of the Vampire Path).
  • Fixed event dedaprilfool.190 not firing (Necromancer Path Fluff event).
  • The First's portrait properly displays now.
  • Hospital Tech is now disabled only for the Dread League.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Large scale speed increases.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.02.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Added a new loading screen.
  • Reworked portraits for Lavender Berry, Daybreaker and Grover VI.
  • Added links to EaW Twitter and Youtube accounts.
  • Added a new general for Solar Empire.
  • Added descriptions for Sicameon country leaders.
  • Added a portrait for a Yale field marshal.
  • Added Grover VI coronation event for Black Claw in Angriver.
  • AI buffs for Equestria are now disabled by default.
  • River Coalition countries are now blocked from joining allies' offensive wars, but can join defensive wars freely. The blocker is removed once River Union is founded.
  • Fixed broken music tracks.
  • Adjusted naval defines.
  • New icon for Flowena loan national spirit.
  • Nerfed Feathisian admirals.
  • Adjusted NATO icon for pegasi.
  • Fixed broken tooltip for Changeling "Lead The Armies" focus.
  • Changelings should now declare war on Crystal Empire.
  • Added a new general for Crystal Empire.
  • Improved event for Republican Angriver joining the Griffonian Republic (no longer a game over, switches to Republic, generals are transfered, Republic gets cores).
  • Fixed Ost-Griffonia being able to core all Lake City cores instead of just their original cores.
  • Feathisia can now get a wargoal on Skyfall even if it isn't non-aligned.
  • Fixed randomness in random fantasy flavour events not working properly.
  • Fixed Kasa's wargoal on Wittenland, adjusted AI factors for foci.
  • Strategic jet bomber 2 is now more expensive than jet bomber 1.
  • Dehumanized some gfx and loc.
  • Fixed Herzland countries not getting wargoals/cores on Tarrin.
  • Flowena-Skyfall railroad national spirit now only available if both countries are independent.
  • Fixed broken portrait for a communist Greifenmarschen general.
  • Adjusted bypasses for supremacy Wittenland's wargoal foci.
  • "End of Civil War" event should now trigger more reliably for Lunar Empire.
  • Adjusted some boni for Barrad technologies.
  • Fixed broken bypass in Longsword focus.
  • Princely Lake City wars on the Riverlands are now declared instantly, instead of the focus just giving wargoals.
  • Fixed broken portrait for Moldernik in Feathisia.
  • Fixed inappropriate focus tree being loaded for Wittenland when puppeted.
  • Wittenland now gets dragon equipment added to stockpile when it uses "Tame Dragons" decision.
  • Added descriptions for various Longsword, Hellquill and Greifenmarschen national spirits.
  • Made Soryth an urban province.
  • River Federation inherits the claims of annexed countries.
  • Fixed issues with peace conference triggers.
  • Military Police technologies no longer give flat boni to suppression.
  • Fixed Stalliongrad not staying in Equestrian technology sharing group.
  • Actually make demilitarization work as intended.
  • Fix Polar Bears getting bad event after breaking free.
  • Increased tech boni from Paperclip.
  • Increased AI priority for support techs.
  • Tweaked AI strategies.
  • Fixed trait for [REDACTED] in Brodfeld.
  • Fixed Dread League occupation law not appearing properly.
  • Fixed Harsh Quotas and Forced Labour occupation laws still being available for harmonic countries.
  • Changelings are now blocked from releasing Equestria.
  • Made faction joining popup more descriptive.
  • Fixed Socialist River Federation not coring puppets properly.
  • Fixed incorrect name for a Griffonian Republic template.
  • Fixed Cloudbury's cores on Herzland.
  • Angriver now starts Supremacy.
  • Fixes for Bon Bon as spymaster of ELF.
  • 1017 infantry weapons technology now needs 1013 technology.
  • Monarchies puppeted by republics no longer get their leaders killed.
  • Removed duplicate focus in National Griffonian Republic.
  • AI will no longer research "Dispersed Support" technology.
  • Improved focus availability checks for Lunar Empire.
  • Fixed Wingbardy-Equestria white peace decision not being available when it should be.
  • Dread League now steals the navies of annexed countries.
  • Fixed a doctrine that does nothing.
  • New concern icons for Wingbardy, Lake City, Prywhen, Wittenland and Diamond Mountain.
  • Fixed a Griffonian Republic national spirit going away if it was communist.
  • Rearranged AI country game rules list again.
  • Socialist Longsword can now join Skynavia's Socialist International.
  • Female griffon aces no longer look like ponies.
  • Fixed AI Austurland puppeting Barrad.
  • If [REDACTED] in Brodfeld are puppeted by a non-harmonic country, a generic focus tree is loaded.
  • Fixed Ferdinand's kommissariats not getting cores.
  • Hopefully fixed Golden Morning being annexed by Wingfried.
  • Fixed reactor crystals being affected by modifiers.
  • Fixed Greater Lake City not being green despite still being in the Coalition.
  • Added missing bypasses and cores to Skyfall's Imperial conquest tree.
  • Dark Wing now leaves the faction if he stops being a puppet.
  • Queen Velvet no longer dies when Equestria puppets Changeling Olenia.
  • Added a missing war warning for Gryphia's wargoal focus on Prywhen.
  • Sickleclaw in Skynavia now has the generalissimo trait.
  • Fixed requirements for a Skynavia decision.
  • Fixed Griffonian Empire being suicidal on historical.
  • Rebalanced Gerhard line in Yale.
  • Supremacy Yale now forms the Griffonian Empire instead of Herzland.
  • Yale now releases Asterion as a puppet.
  • Nimbusian victory points are removed if Grover II decides to burn the country.
  • Rarity in Moon Crystal Governorate now has Harmonic Sympathies-trait.
  • Changed the initial leader of Gryphussian communists.
  • Musket soft attack increased from 2 to 2.5.
  • Changeling Crystal Protectorate formed after Sombra is defeated should now have a proper name and flag.
  • Equestria no longer gives Griffish Isles to Stalliongrad, however Stalliongrad still takes it during civil war and now gets a core on it. Also fixed Dark Wing not getting Tannenbaumwald state.
  • Erie-Eyrie white peace can no longer trigger if they're puppets.
  • Small performance improvements.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.01.21 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Improved performance by about 10%.
  • Added new events about Grover VI for Herzland country paths that didn't have any.
  • Added new flavour events for partisan Longsword.
  • Added a small starting fleet for Greneclyf.
  • Added generic namelists for Our Town and Haukland.
  • Added descriptions for generals in Aztlan and Lake City.
  • Partially rewrote Moonshine events and national spirits.
  • Bronzehill no longer has the exact same colour as Gryphia.
  • Updated Gryphian division names to match renamed state names.
  • Some changes to states and VPs.
  • Atomic research technology now gives 4% research speed.
  • Updated communist Longsword's namelist.
  • Made Evi Commonwealth formation decision more visible.
  • Fixed wrong weighting for Kasa's AI paths when the game rule was set to Random.
  • Changed Ember's title from Queen to Dragon Lord.
  • Renamed Primitive Communism sub-ideology to Agrarian Socialism, and renamed Juche to Unz-Kravakgash.
  • [REDACTED] in Brodfeld no longer loses political power from their offer being refused.
  • New Mareland's national spirit that adds communist popularity drift is now removed if a civil war is triggered, hopefully preventing an endless cycle of civil wars.
  • When forming River Federation, any locked templates received from annexed nations are now unlocked.
  • Dehumanized more GFX.
  • Renamed a couple of Equestrian strategic regions.
  • Fixed wrong prerequisites in Feathisia's post-Griffenheim tree and halved the duration of the foci.
  • Grover II no longer ignores Barrad.
  • Royal laboratory national spirit is no longer removed for Brodfeld when at peace.
  • Gryphus now starts with better artillery technology.
  • Lushi no longer betrays Blackhollow if it befriended Prywhen.
  • Wittenland now leaves the Co-Prosperity Sphere if Wulfric is overthrown.
  • Fixed wrong state targeted in Beakolini's wargoal on New Mareland.
  • If puppeted, the Republican focus tree of Wittenland now functions properly.
  • Ambrosius in Barrad now mobilizes slower.
  • Fixed missing portrait for [REDACTED] in Brodfeld.
  • Fixed issues with Griffonian Republic's foci about illiteracy and poverty.
  • Fixed an issue where Flowena could still receive the ultimatum after going communist.
  • Hopefully fixed issues with Bandit Longsword's faction formation properly this time.
  • AI now prioritizes partial mobilisation over early mobilisation.
  • AI is more likely to take mobile warfare doctrine if they have a research bonus for it.
  • Made transport planes cheaper to build.
  • The Griffonian Empire's AI should no longer declare suicidal wars on neighbours via an AI-only decision.
  • Greatly reduced the effects of New Mareland supporting resistance in Changeling-occupied Equestria.
  • Fixed various issues with Longsword foci.
  • Prevented generic focus trees giving more than 5 research slots.
  • Nerfed the amount of population gained from Nova Griffonia's urbanisation focus.
  • Scout planes are now convertable.
  • Added "Illusive Gentledeer" trait for the generic spy advisor.
  • Reorganized the list of AI focus path game rules a little, so Equus countries are grouped together.
  • Dragon equipment can no longer be licensed.
  • Haukland now gets a light cruiser from the pirate fleet.
  • Haukland can now get extra naval range from a national spirit.
  • Added an icon for a tank designer in Kasa Free State.
  • Fixed a hardness bug with dragons.
  • Skynavia now starts with a small navy.
  • Fixed two Equestrian tank icons not working on Linux.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 31.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Added new generals for Lunar Empire and Hellquill.
  • Added new descriptions for difficulty levels in the country selection screen.
  • Added a new loading screen, made by /u/Goered_Out_Of_My_
  • Reworked portrait for Voliare in Wittenland.
  • Dehumanized various icons and GUI elements.
  • Added new ship names for Stalliongrad.
  • Added a unique icon for the new admiral recruitment decision in Changeling Lands.
  • Fixed a gamebreaking bug with Barrad that unintentionally made the Angry Mob take over the country.
  • Lowered AI priority for producing scout planes.
  • Fixed both of Griffonian Republic's warlord paths being available simultaneously.
  • Gave Pinkamena the "Artillery Specialist" trait.
  • Expanded Equestria's Hearth's Warming event at game start.
  • Expanded and reworked generic namelists for all pony nations.
  • Tweaked province terrain.
  • One of Griffonian Republic's infrastructure focuses now gives 1 level on all states.
  • Nimbusia can no longer get 6 research slots.
  • Fixed issues related to Gryphia allying with communist Wittenland.
  • Flowena's patrician investment national spirit no longer cancels with supremacy or harmony ideologies.
  • Evi Commonwealth can no longer move its capital to Kivessin if it's already the capital.
  • Fixed the random parasprite event causing famine for certain countries.
  • Removed "Benevolent Empress" trait from [REDACTED].
  • Shortened harmonic Greifenmarschen's responses to Equestrian news events, so they fit the option box.
  • Konrada Wavewing now leads Grover II's Ordenstaat Flussland instead of Urlach, who could be dead by then. Also made the subject non-aligned instead of supremacy.
  • Fixed Longsword's Hellquill war focus not bypassing properly.
  • Fixed incorrect state checks for a Lushi decision.
  • Fixed Gryphus' "Fortify Corporate Holdings" focus building forts in the wrong province.
  • Fixed issues with Altu's war focuses against Gryphus and Austurland.
  • Fixed Vanhoover border wars not triggering.
  • Fixed issues with Changeling Yakyakistan/Jakistan protectorate decisions.
  • Fixed River Republic not being able to invite countries after taking Golden Curtain.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 15.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Improved portraits for Celestia, Luna, Cadance, Chrysalis, Altidya, Sinister, River Swirl, Kogchel and Boreal.
  • Replaced Baltimare general portrait.
  • Integrated the "Recall Volunteers" mod.
  • Added new icon for Supremacy ideology.
  • Added news event for the Commonwealth of Evi.
  • Added new generals for Marelandia, Wittenland and Asterion.
  • Added portrait for Winter Turnip in Vanhoover.
  • Added collar patches showing rank for Equestrian general portraits.
  • Added random generic flavour events featuring fantasy elements.
  • Added some generic griffon flavour events.
  • Added a new advisor for Kasa Free State.
  • Added a decision for Changelings to get a high-level admiral.
  • Added some new focuses for Suntail and Rosewing in Griffonian Republic.
  • Added a new loading screen.
  • Made Griffonstone the Imperial coronation city; you now need to own Griffonstone to crown Grover VI.
  • Various performance improvements.
  • Removed the strait to Salt Island as it made Sydia too easy to defend.
  • Shortened focus times for Flowena, Brodfeld and Gryphia.
  • Tweaked Gryphus VP values.
  • Changelings can now release Nova Griffonia and Our Town as protectorates.
  • Added missing AI focus factors for Penguins.
  • Added new icons for Prywhen/Brodfeld concerns.
  • All generic race tech branches should be available now.
  • Fixed the changelog tab in the welcomescreen not working.
  • Changelings now instantly declare war on ponies instead of getting wargoals.
  • Fixed River Republic leaving the River Coalition.
  • Fixed Gryphia not getting the correct focus tree when puppeted.
  • Fixed Fezeran Mafia's Skyfall focus checking for Skyfall existing instead of the state being owned.
  • Swapped Hoofington and Hoof City again.
  • Whinnyapolis' state is now called Whinnysota.
  • Removed "Saint" from Petershoof's name.
  • Renamed Concordat of Southern Nations to Concordat of Free Nations.
  • Fixed some issues with the research workaround.
  • Fixed an edge case scenario where Spirit Fire in Wittenland could recruit Spirit Fire as a general.
  • Undead operatives can no longer be recruited.
  • [REDACTED] units in Arcturian Order start with less experience.
  • Some branches in the Longsword communist tree are disabled when puppeted.
  • Lunar Empire can no longer puppet Crystal Empire while at war.
  • Added missing zeros to several Kasa research modifiers.
  • Fixed Iron Marshal path for Griffonian Republic not being able to core things.
  • Lavender Berry in Baltimare can now unlock Suicide Strike.
  • Fixes for Altu's war foci.
  • Fixed a wrong event ID in Kasa.
  • Fixed Barrad raids not actually costing command power.
  • Fixed broken wargoals in Silver Star's focuses.
  • Fixed society development checks for Barrad's development upgrade decision & focus.
  • Fixed a focus prerequisite in Viira's tree.
  • Added new puppet cosmetic tags for Ambrosius.
  • Tweaked AI factors for Griffonian Republic.
  • Fixed some issues with generals for Silver Star in Barrad.
  • Adjusted loc of vanilla capitulation events.
  • Pre-Dreadnaughts no longer require anti-air.
  • Adjusted numerous state categories.
  • [REDACTED] in Brodfeld can now only move their capital once.
  • Wittenland: King Wulfric's serfdom focus is no longer blocked by war, also made insurgency decisions work during war.
  • Fixed Barrad getting cores on Rumare instead of Lake City.
  • Wittenland should no longer justify wargoals on Barrad and Kasa.
  • Povner instantly declares war on Herzland countries now.
  • Added marsh to Froggy Bottom Bogg state.
  • If the Southern Confederate States make Coltlumbia their capital, its VP value is now increased.

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Version 13.11.20 for Hearts of Iron 4 (v1.10.1 - 1.10.2)

  • Full compatibility with 1.10.2 HoI IV update.
  • Lunar Empire's war decisions no longer available on faction members.
  • Lunar Empire focus for coring Crystal Empire no longer bypasses if Crystal Empire is a subject.
  • Added division namelists for Bakara.
  • Added equipment localisation for Bakara.
  • Generic racial technologies now appear properly.
  • Fixed Wingbardy's navy being loaded twice.
  • Fixed Lunar Empire's war decision not working properly against Thorax.
  • Fixed Lunar Empire's war decisions not clearing a flag properly.
  • Greifwald's starting national spirit now actually appears.
  • Response options for news event about Las Pegasus' secession now work correctly.
  • Re-added some old Lunar Empire events, one of which is triggered by a new decision.
  • Pre-industrial artillery no longer costs tungsten to build.
  • Renamed strategic regions in Gryphia and Gryphus.
  • AI Equestria should now actually take the "End of Civil War" focus.
  • "End of Civil War" focus can now be taken even if the Disciples still exist, as long as Equestria is not at war.
  • Fixed some terrain issues.
  • Hopefully fixed Changelings not getting a wargoal on Crystal Empire.
  • Fascio-Communist Asterion can no longer ally Kasa.
  • Added naval invader trait for a Bakaran general.
  • Tweaked Griffonian Republic focus AI factors, so they don't rush the air force foci.
  • Republics vassalizing monarchies should no longer kill their leaders.
  • Morgenclaw plan should work now.
  • Lunar Empire admirals now get placeholder portraits insted of blanks.
  • Fixed some combat abilities not being available when they should be.
  • Added a new general to New Mareland.
  • Adjusted borders of Grover II's Riverlands puppets, added vassal for hillpony nations.
  • Fixed supremacist Flowena's unique poverty law appearing when it shouldn't.
  • New mechanized equipment GFX.
  • Re-added missing focus check for Rarity path.
  • Fixed various issues with Barrad.
  • Changelings now always get a generic focus tree when puppeted.
  • Fixed Sunstriker division templates being locked.
  • Generic Griffonian focus tree now properly upgrades Communal Society development level.
  • Fixed Stalliongrad becoming harmonic after Nestor's coup.
  • Fixed borders for Povner's Herzland puppets.
  • Fixed unintended state transfers in border conflicts for Las Pegasus, South Confederate States, Buffalo Tribe and New California Republic.
  • Reduced chance of Vanhoover becoming Stalliongrad's puppet.
  • Colorized portrait for Koldvin in GLA.
  • New general for communist Gryphus.
  • National Griffonian Republic's templates are now properly locked.
  • Ahuizotl no longer ignores Stalliongrad.
  • Added state highlights for Equestria's railroad decisions.
  • Lushi-Prywhen trade national spirits now go away if they are at war with each other.
  • Fixed Aquileian Raise Militias decisions being unpickable after getting cancelled.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 31.10.20 for Hearts of Iron 4 (v1.10.1)

  • Reworked focus tree for Lunar Empire.
  • Expanded focus tree for Povner in Longsword.
  • Partially reworked [DATA EXPUNGED] in Arcturian Order.
  • Full compatibility with 1.10.1 HoI IV update.
  • New loading screen art.
  • Moved poverty and illiteracy to society development tab.
  • Added racial ideas for all races so they no longer appear as "generic". No tech trees yet though.
  • Added a naval strait between Nova Griffonia and Vedina, fixed Luna Bay strait.
  • Tweaked resources on Griffonia; Added a lot more aluminium.
  • Reworked portraits for Archon Eros, Wingfried, Kornilo, Yeven and Altu Kexa, and for some generals in Prywhen, Lunar Empire, New Mareland, Wingbardy, Wittenland, Longsword and Northern Tribes.
  • New general and admiral portraits for Sicameon.
  • New advisor icons for Strawberry, Blackrock, Falcor, Nova Griffonia, Gryphia and Wingbardy.
  • Added new tank GFX for Equestria and Lunar Empire.
  • Added new textures for planes.
  • Added new ship GFX for various countries.
  • More Lunar Empire focus icons.
  • Reworked news event image for Beakolini.
  • Buffed griffon Knights.
  • Fixed faction formation for bandit Longsword.
  • Properly fixed Wittenland AI always going harmonic.
  • Longsword should accept annexation by Hellquill less often.
  • Every country now starts with a garrison template and the AI should now use them for occupation.
  • Nerfed Maud Pie.
  • Barrad now gets a generic focus tree when puppeted, and its national spirits are changed.
  • Properly implemented the new advisor icons for Hellquill.
  • Generic fighter description's outdated lore fixed.
  • Fixed Wittenland's decisions for demanding Barrad states not appearing when they should.
  • Rewrote descriptions for Cadance, Luna, Celestia, Nightmare Moon, Sombra and Daybreaker.
  • Added a flavour event for MARESOC, adjusted national spirits.
  • Fixed Aquileia not getting a wargoal on Strawberry if it formed the Empire.
  • Rewrote all region descriptions.
  • Fixed prerequisites for Romau foci and AI chances for Empire re-puppeting.
  • Removed forced white peace event between Wittenland and Barrad.
  • Adjusted map terrain.
  • Austurland and Kasa now dislike Barrad.
  • Herzland countries don't ignore Haukland in their conquest trees anymore.
  • Implemented vanilla voicelines, including ones from the new DLC, for various nations
  • Fixed Hellquill communist foci about Lushi not bypassing if Lushi no longer existed.
  • Added a starting national spirit for Greifwald.
  • Fixed Wittenland not being able to form the High Kingdom if Austurland killed Kasa and was a puppet.
  • Fixed Austurland's airplane import foci.
  • Made Griffonian Republic less suicidal.
  • Hellquill can no longer negotiate with a puppet Longsword.
  • Fixed newspaper headers for Barrad, Kasa and Austurland.
  • Popular figurehead trait no longer gives compliance gain.
  • Made AI Hellquill more eager to attack Longsword.
  • Added a decision about coring Coltstream for Wittenland in case they simply annexed River Republic.
  • Added equipment localization for Barrad.
  • Changelings now load a generic focus tree if puppeted by Equestria.
  • Reworked poverty descriptions.
  • River Republic communist infiltration is no longer permanent.
  • Replaced valknut focus icons with Archonism focus icons.
  • Fixed a broken sea province next to Weter.
  • Gryphia can no longer release Prywhen if they formed the Evi Commonwealth.
  • Fixed Flowena's mercenaries for Skyfall spawning in Flowena instead of Skyfall.
  • Tweaked strategic regions in Nova Griffonia and added some air bases there.
  • Completely rewrote Nova Griffonia's welcomescreen and tweaked New Mareland's welcomescreen.
  • Fixed Barrad's removal of generals.
  • Renamed states in Gryphia.
  • Nerfed resource gain from various foci.
  • Made "purification" occupation law only visible if at war with Dread League.
  • Fixed overlapping foci in Bronzehill.
  • Replaced "bearer of artillery" trait with new "artillery leader" and "artillery expert" traits for most generals.
  • Jojo islands now start as a demilitarized zone.
  • Added "heat specialist" and "heat expert" traits to mirror winter.
  • Fixed Guichard sending a grover coin to the Empire after apologizing for his antics.
  • Fixed Crystal Empire losing Cadance when siding with the Lunar Empire.
  • Fixed nuked state modifiers not going away.
  • Added some new prospecting decisions.
  • Added anti-communist trait to Pine Chest.
  • Various changes to sub-ideologies.
  • Numerous nerfs to Crystal Empire.
  • Improved tooltip for increasing science base.
  • Tweaked state categories, population distribution and factory locations in Equestria and Crystal Empire.
  • Fixed decision for Brodfeld requesting core states not being available when it should be.
  • Equestria's conscription decision unlocks less easily for the AI.
  • Hellquill should now go supremacy less often on non-historical.
  • AI Wittenland more likely to prioritize River Federation foci.
  • Made non-MtG and MtG versions of navies more consistent with one another.
  • Harmonic countries can no longer use Forced Labour and Harsh Quotas occupation laws.
  • Added a unique Spy Agency icon for Lunar Empire.
  • You can now choose to surrender when Vanhoover initiates a border conflict instead of being forced to fight.
  • Increased air attack for infantry and pegasi a little.
  • Viira stops being a general after dying.
  • Fixed kill counter for Asinti in Barrad.
  • Dark Wing now gets the correct flag.
  • Barrad starts with better equipment, should make it easier for them to successfully raid neighbours.
  • Sombra now gets a decision to highlight all states required for restoring old borders.
  • MARESOC now gets berserker charge and kamikaze attacks.
  • Kamikaze attacks renamed to Suicide Strike as Japanese doesn't exist in EaW.
  • Cleaned up availability checks for laws, they should also work correctly for MARESOC now.
  • Implemented voicelines from Battle for the Bosphorus.
  • MARESOC keeps one admiral in the Purge.
  • Fixed some random cores in the South-East civil war.
  • Fixed South Confederate States not getting cores on a couple of states.
  • Nerfed Leopold in Barrad a little.
  • Made Disciples less likely to betray the Lunar Empire.
  • Fixed griffon ace portraits not working.
  • Added an event picture for Guichard.
  • Arantiga's cores on Francistria changed into claims for now.
  • Made Griffonian Empire less suicidal, again.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.09.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Fixed Povner decisions not firing.
  • Rosewood knights now get knight bonuses instead of special forces bonuses.
  • Fixed Lemiamas Šuolis being broken.
  • Added a new portrait for Feathisia.
  • Added a new general for Skyfall for the subreddit banner contest winner, DefiantPosition.
  • More new focus icons for Lunar Empire.
  • AI pony nations should prioritize light tank templates a bit less.
  • Default intelligence agencies for communist and military Longsword.
  • Fixed missing loc for a Longsword event.
  • Added advisor icons for Hellquill.
  • Puppeted non-aligned Wittenland no longer gets stuck on a focus.
  • Wittenland now only gets flat modifiers for political power gain from national spirits instead of a percentage modifier as well.
  • Griffonian Empire should no longer get stuck at war with a vassal they can't reach.
  • Fixed Kasa diplomacy decision visibility.
  • Made AI Longsword choose to always become a River Federation subject instead of full integration.
  • Northern Tribes no longer gets griffon spies.
  • Reworked and polished loading screen quotes.
  • Fixed an exploit in Flowena that allowed you to keep your mercenaries for free.
  • Enabled ideology war decisions for Honoria after she completes a certain focus.
  • Changelings will no longer puppet Polar Bears if they are already a puppet.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 26.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Reworked Lunar and Communist trees for New Mareland
  • Thorax revolt event is no longer MTTH.
  • Changeling divisions are now locked on game start to prevent cheesing before the Thoraxian civil war.
  • Added more concerns, better generic advisor icons and admirals for Austurland, and buffed their starting military.
  • More unique advisor icons for Barrad and Kasa.
  • A Kasa event no longer fires for Hellquill.
  • Nerfed Drug Dealer advisor trait.
  • Undead pentarchy members now have the undead race trait.
  • Leopold has an additional focus tree branch about clockworks.
  • Leopold can be rebuilt if he is destroyed and it's possible to build spare parts for him.
  • Titan should be even easier to defeat now.
  • Instead of clockwork decisions, there are new types of units to use for Leopold that are very manpower friendly in exchange of using much more infantry equipment.
  • Asinti has a new special mechanic if he successfully appeases the daemon.
  • 2000 resources are no longer needed after the Titan fight to have success.
  • Fixed various event images and icons.
  • If all three spell tiers are unlocked as Wittenland, then the library study decision no longer appears.
  • Added names for various tech bonuses that were missing them.
  • Bakara now has three high command available at start instead of just two.
  • Kingdom of Hellquill can no longer be formed if Longsword still exists.
  • Reworked Austurland localization for many events and focuses, added descriptions for national spirits.
  • Austurland-Kasa interactions when Austurland is a republic have been fixed.
  • Silver Star nightmares should be more bearable.
  • Bakaran decision to remove guarantee on Firtree no longer targets Ponaidhean.
  • Fixed broken portraits for Kasa and added sanity checks for Altu's focuses about owning Barrad.
  • Fixed Lua advisor events.
  • Disrupted communications for Diamond Mountain should now work properly.
  • Various Hellquill events should now only fire once.
  • Wittenland's land doctrine theorist buffed.
  • Fixed River Republic's starting operatives.
  • Wittenland can no longer build border bunkers in states that aren't on the border.
  • Fixed Wittenland's dragon taming and panzer mercenary decisions.
  • Improved Lunar Empire-Crystal Empire interactions.
  • Fixed Skyfall's syndicalist advisors.
  • Bonuses that give resources to factories work.
  • Various fixes to technologies and equipment.
  • Gryphia can no longer ally other nations' subjects (sorry Pravus).
  • Fixed Changelings annexing Equestria in a peace deal when they shouldn't.
  • AI countries can no longer change ideology through generic decisions while a puppet.
  • Added missing models to anti-tank units.
  • Purple plague tweaked yet again.
  • Fixed Barrad focus positions.
  • Added tooltips for new generals received via focuses/events, so you can see what their stats are beforehand.
  • Fixed Austurland invasion decisions.
  • Dehumanized localisation.
  • AI Sicameon should be even less likely to put all its divisions on Jojo islands.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 14.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added missing localization in numerous places.
  • Tweaked Barrad army templates.
  • Fixed various missing portraits.
  • Fixed an Austurland event not having any possible options (negative days bug).
  • Disrupted communications caused by Bakara now actually prevent calling in allies.
  • Made Barrad Titan fight easier and fixed issues with it.
  • Leopold's knights now use equipment properly.
  • Leopold's metal techs now have some naval bonuses.
  • Added an addtional cosmetic tag for Kasa.
  • Wittenland no longer loses River Federation cosmetic tag after elections.
  • Foci in Wittenland that add points for forming the River Federation now bypass if the Federation was already formed.
  • Leopold artillery and tank bonuses now apply to all artillery and tank variants.
  • Fixed issues with Pentarchy member relations in Barrad.
  • Asterionese Concordat foci now properly check for faction membership.
  • Eisen's portrait in Hellquill now has proper resolution.
  • Fixed broken adjacency in Dragon Isles.
  • New focus icon for Continuous Suppression.
  • Added new flag for Kasa-Austurland confederation.
  • Dehumanized icon for Collaborations button.
  • Reduced division template spam in Kasa.
  • Tweaks to House Erie's victory points.
  • Removed forts on Erie-Eyrie border.
  • Fixed some special Changeling operations not appearing.
  • "Exploit the Plains" and "Crystal Rush" focuses for Lake City now unlock decisions instead, so the tree is not blocked.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • New focus trees and content for:
    • Bakaran Republic.
    • Austurland (formerly Nytt Rådjur Land).
    • Barrad Magocracy.
  • Reworked focus trees and content for:
    • Kása Free State (formerly Nyumba ya Kaskazini).
    • Kingdom of Wittenland.
    • Ordensstaat Hellquill.
  • New diplomatic popups, can be controlled via decisions menu.
  • New main menu art (by Shamanguli) and music ("Uncertainty" by Radiarc).
  • Added Coltstream Summit event chain for all River Coalition members.
  • Added AI game rule paths for Lushi.
  • Tweaks to Ponaidhean's focus tree.
  • Increased penalties from communist River Republic uniting the federation (same penalties can also be received by Bakara).
  • Added unique idea icon to Treaty of Coltstream national spirit.
  • All of Sicameon's national spirits no longer cancel when puppeted.
  • Added Barrad Climate state modifier in Barrad.
  • Conditions for Gryphia's focus for joining the River Coalition now checks for coalition leader instead of River Republic.
  • Princely Lake City can now invite Wittenland into the Co-Prosperity Sphere if Wulfric is in charge.
  • Reworked all focuses about Kasa in other countries to take account that they're no longer a haven of slaver pirates but a haven of refugees and escaped slaves instead.
  • Assigned more unique focus icons for River Republic.
  • Added a description for Caramel Haze.
  • Added a new event chain for Gryphus.
  • Added state lore for Bakara, Seguro and Hornavik.
  • Added new flag for Buffalo Changeling puppet.
  • River Republic now starts with two spy operatives.
  • Fix coring of Tarrin states.
  • Various GFX fixes and additions.
  • Fixes for armoured cars.
  • Added a description for Dieter in Changeling Lands.
  • Make sure Changeling attache returns from the Griffonian Empire.
  • Nerfed Stalliongrad's tank research bonuses.
  • Fixed Prywhen civil war news firing twice.
  • Tweaked Changeling Protectorate borders and requirements.
  • New spy operative portraits.
  • AI Changelings can now handle love tax mechanics better.
  • Daybreaker no longer appears when puppeted.
  • Fixed some edge cases with the resistance coring system (eg. Vedina).
  • Tweaked requirements for Lake City's griffon state coring focus.
  • Added decision for Changelings to form Severyana (Stalliongrad) protectorate.
  • Reworked ELF/Equestria reintegration decision post-Great War.
  • New OC generals for Aztlan, River Republic, Griffonian Empire, Changelings and Flowena.
  • Renamed Franmistria to Francistria, to match the capital name.
  • Reworked Yeven Krawvelets' portrait in Gryphia.
  • Fixes for forming the Griffonian Empire.
  • Nerfed "Financial Expert" trait.
  • Removed Sabaton music files as they were causing issues.
  • Fixes for Hellquill-River Coalition interactions.
  • Fixed River Republic operation checking for wrong focus.
  • Fixed Asterion cores when forming autonomous Cyanolisia.
  • Sicameon partitioning Cyanolisia with Asterion now works properly.
  • Equestria now has the improved Braeburn portrait as well.
  • Grover VI in Skyfall now has a portrait.
  • Buffed Midoria Plan for Sicameon.
  • Rebalanced Crystal Empire generals.
  • Fixed the leader of River Coalition guaranteeing random nations.
  • Rebalanced Crystal Empire generals.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 19.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added a gamerule to disable AI buffs for Equestria.
  • Fixed various broken portraits such as that of Luna and Daybreaker.
  • Trimmed Trimmel's description.
  • Numerous Changeling localization fixes, made one event less edgy.
  • Added descriptions for Anti-Changeling Insurgency national spirits.
  • Pax Chrysalia should no longer trigger if Equestrian breakaways are still alive.
  • Pax Chrysalia will now trigger properly after conquering Lunar Empire.
  • Fixed issues with releasing Changeling protectorates.
  • Crystal Protectorate now has a proper leader, Trimmel.
  • Fixed a buggy sea zone around Dragon Islands.
  • New protectorates, Haukland and Jakistan, for Changelings.
  • Added a tag for Tarrin which does not exist at game start. Removed Francistria's cores on Tarrin, so Karthinia can be formed even if Francistria lost the region.
  • Made AI Cyanolisia and communist Gryphus less suicidal.
  • Added dynamic localization for Equestria cityfall events.
  • Fixed various event pictures.
  • If MARESOC is puppeted by a communist country, they are now replaced properly.
  • Candy Garden won't fight herself any longer.
  • Changelings focuses no longer blocked if certain states are owned by subjects.
  • Sombra should no longer appear in Crystal Protectorate.
  • Fixed wrong focus check for Reichswaffen Concern for Griffonian Empire.
  • New general portrait and general name tweaks for Gryphian Host.
  • Fixed Purple Plague decisions cancelling.
  • Fixed issues with Local Recruitment (LaR) decisions.
  • Added new equipment GFX for Stalliongrad and Greneclyf.
  • Fixed issues with Skynavia Hail Forest decisions disappearing.
  • Tweaked triggers for Asterion wargoal focuses.
  • Added puppet sanity checks to several Griffonian Republic focuses.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Post-Great War content for the Changeling Lands.
    • Love Extraction and Consumption mechanic.
    • Custom LaR Resistance and Compliance mechanics.
    • Reworked Zecora's Uprising.
    • Late-game narrative-focused content.
    • "The Hunt for Thorax" event chain.
    • Rework and polish of Changeling event localisation.
    • Standardized Changeling puppet cosmetic tag colours and names.
    • Formable Changeling mega-puppets in Griffonia.
  • Sicameon can now build monitors.
  • A new operative slot will now be gained every 4 agency upgrades, instead of 5.
  • Fixed Sicameon's naval raiding decisions.
  • Miscellaneous naval tech and doctrine fixes.
  • Synchronised armoured, mechanized, and plane equipment stats with RT56 mod.
  • Synchronized ship stats with vanilla.
  • Nerfed lategame field hospitals.
  • Nerfed lategame rocket artillery.
  • Lategame mechanized techs increase motorized speed.
  • Miscellaneous Griffonian Republic bugfixes.
  • Fixed Manehattan Protectorate spy portraits.
  • Tweaks to Hellquill's Purple Plague.
  • Added Anonfilly.
  • Added generic gfx for planes and tanks, replacing the black silhouettes.
  • Reforming Aquileia now only requires the capitals of Aquileia and the starting vassals, and also gives cores on Tarrin, House Avian and House Erie.
  • New zebra, minotaur operatives.
  • Implemented wargoal generation on state owners.
  • Updated Applejack general portrait.
  • More subideology tweaks.
  • Tweaks to River Coalition leadership and leaving mechanics.
  • The decision to rename Sunset can be taken only once now.
  • "Empowered Resistance" will be properly removed once New Mareland capitulates.
  • Falcor will no longer surrender to Wingbardy if they're in a faction.
  • Fixed resistance/coring in Falcor state behaving oddly.
  • Tweaks to Yale's military tree, increased AI priority for their political focuses.
  • Added Ten Principles flavor event for communist Bronzehill.
  • MARESOC can suppress other parties after taking power.
  • Forming Commonwealth of Evi now requires Prywhen's original cores instead of all their cores.
  • Griffonian Empire can no longer demand frontier states from puppets.
  • Added some Nimbusia-Grover II flavor.
  • Fixed Griffonian Empire sometimes not coring Longsword.
  • Fixed Dread League's technology decisions.
  • Fixed New Mareland sometimes staying as puppet after the Solar Coup.
  • Demanding frontier states decisions now available to all Herzland countries who succeed the Empire.
  • Herzland nations that take Griffenheim now do focuses to unite Herzland faster.
  • Empire can no longer get Reichswaffen concern without doing the focus for them first.
  • Added names for Nova Griffonian tanks.
  • Brodfeld should not puppet GLA anymore and vice versa.
  • Performance improvements.
  • Added various new GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 13.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Fixed scripted army leaders getting renamed.
  • Fixed operatives generated through decisions sometimes not having nationalities.
  • Fixed certain edge cases with generated operatives.
  • Fixed Emerich and Sunglider being spawned multiple times.
  • Fixed Romau not getting all the cores it should.
  • Added new tier of scout planes - jet scout planes (LaR only).
  • Added more landing craft techs to MtG naval techs.
  • Various fixes for the compliance coring mechanic.
  • Rumare funding resistance now actually creates resistance.
  • Added missing medium and small flags for Cloudbury.
  • Reworked the way New Mareland supports Equestrian resistance.
  • Fixed Fezera's continuous focuses position.
  • Fixed certain Equestrian focuses not bypassing for Solar Empire.
  • Fixed Griffonian Republic Warlords' overlapping and unavailable military focus branches.
  • Fixed buggy Sicameon-Cyanolisia border province.
  • Fixed Poverty icons not having the correct amount of chevrons.
  • Skynavia can no longer start civil wars in puppets and allies.
  • Radicals in Baltimare now require at least 75 influence to take over.
  • Baltimare militia will now be properly disbanded after war.
  • Added starting production to many minors.
  • Katerin's generic formables replaced with custom ones.
  • Hermane Gering will actually stop being a leader after he lefts/dies.
  • Reassigned some subideologies.
  • Performance improvements.
  • Changed racial traits for some leaders.
  • Added various new GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 04.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Carried over balance changes from Hearts of Iron IV 1.9.3.
  • Added a post-unification tree for Romau republicans.
  • Reworked Katerin's starting tree, added Diellza event chain for harmonic Katerin.
  • Added an airforce focus branch for the Griffonian Republic.
  • Renamed fascism ideology group to Supremacy.
  • Fixed terrain for many provinces.
  • The player now gets instant free cores on half of Herzland as the Griffonian Empire, like the AI does.
  • Buffalo have received various quality of life tweaks and additional content and are now actually playable, but this is not a full rework.
  • Baltimare gets more divisions from militia decisions.
  • Added Sergeant Reckless as general for Equestria.
  • Fixed Nicolas in Flowena not being promoted to Field Marshal properly in focus.
  • Fixed icon for Mass Illiteracy.
  • Farbrook can now get Modern Society development.
  • Romau can no longer initiate border wars if the target is at war.
  • Fixed continuous focus positions for Angriver and Haukland, so they are actually visible.
  • Griffonian Republic's claims on Herzland moved to the focus that gives them wargoals, to prevent the AI from justifying.
  • Tweaks to AI factors of Sicameon and Brodfeld.
  • Equestria no longer instantly attacks Disciples after defeating Lunar Empire, if Celestial State doesn't exist.
  • Griffonian Republic gets a wargoal on both sides of the Vedinan civil war.
  • AI is now aware if a neighbour is using decision to get a wargoal and prepares accordingly.
  • Fix modifiers for late Concentrated Industry tech.
  • Flowena alliance decisions should no longer appear when they shouldn't.
  • Motorized Rocket Artillery stats now match vanilla.
  • Reworked Olenian operative codenames, they're not Norse vikings.
  • Added a cosmetic decision for Griffonian Republic to make puppeted Northern Tribes into a republic.
  • Yale should now properly leave the Reichspakt.
  • Luna event chain in Equestria has even less RNG.
  • Improved GUI for River Federation decision categories.
  • Researching motorized now gives a template even when you have tanks researched.
  • Both Wingbardy and Sicameon now start with marine and mountaineer templates.
  • New portrait for Applejack.
  • Cosmetic tweaks to the Karthinia formable.
  • Fixed National Republic not getting Lostgate in Griffonian Republic civil war.
  • After civil war, navies will always be transferred to the victor.
  • Various new subideologies.
  • Made coring the Heartlands as Dawnclaw faster.
  • Fixed Griffonian Empire operatives not always getting all nationalities.
  • AI should now always annex land that they can core.
  • Improvements to operative and operations AI.
  • New Bronzehill advisor icons.
  • Various new focus icons.
  • Various performance improvements.
  • More operative portraits.
  • Added new general in New Mareland.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 02.05.20 for Hearts of Iron 4 (v1.9.0 - 1.9.2)

  • Carried over balance changes from Hearts of Iron IV 1.9.2 beta.
  • Reworked focus tree for Vanhoover.
  • Added a new fascist path for New Mareland.
  • Added a system to demobilize AI divisions after a war.
  • Brought cost of scout planes in line with the rest of aircraft.
  • Reworked Operation Horizons decisions in Brodfeld's fascist path into focuses.
  • Changed Wingbardian Empire into Karthinia, made it available for all South Griffonian nations to form if they own the entire region.
  • Increased autonomy reduction for Wingbardian Integration national spirit.
  • Disabled the generic communist Equestria formable decision for Baltimare, as they have a unique one.
  • The Empire no longer gets instant cores from Herzland coring focuses.
  • Reworked how REDACTED in Yale cores Griffonian nations.
  • Reduced cost of an intelligence agency to 3 civilian factories.
  • Added new unique icons for all army doctrines.
  • Added new icons for different levels of illiteracy.
  • Added a new event picture for "The Roaring Tiger" event in Griffonian Empire.
  • Added new portraits for Moriset and Dennis.
  • Reduced compliance gain from Popular Figurehead trait.
  • Added King Sombra as an army chief for fascist Crystal Empire (they had no army chiefs available before).
  • Fixed harmonic Flowena's national ideas disappearing after elections.
  • REDACTED in Baltimare now gets Partial Mobilization and Extensive Conscription when they break free, and their starting national spirit is fixed.
  • Added a new operative portrait for Penguins, as well as a namelist.
  • Bronzehill now gets alliances unlocked when they side with the Duchess.
  • Fixed position of Flowena's continuous focuses for the twelfth time.
  • "A Deal With Adelart" focus for Flowena is bypassed properly.
  • Various nerfs to Griffonian Empire's national spirits.
  • Collaboration Government operation can now only be done once per 2 years.
  • Added a tooltip in Romau for Alex the Rambler.
  • Harmonic Asterion now less likely to commit ethnic cleansing.
  • Added a new general for South Confederate States.
  • Lunar Empire can no longer get Griffon Knights.
  • Sicameon should no longer put most of their army on Jojo islands.
  • Hearthswarming Miracle event now fires correctly again.
  • Fixed Hector's River Republic not rejoining the Coalition properly.
  • Sydian saboteurs actually spawn in Sydia now.
  • Re-enabled encryption/decryption technologies which replaced cryptology upgrades for Agencies.
  • Added many new operative portraits.
  • Added more intelligence agency logos.
  • Added a new general for New Mareland.
  • Fixed array issues with Skyfall which caused the influence mechanics to not work properly.
  • Fixed some edge cases with operative race system.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1)

  • Compatibility update for Hearts of Iron IV 1.9.1 (NOT 1.9, WILL NOT WORK WITH 1.9).
  • Reworked effects of racial technologies for La Resistance (especially Changeling techs).
  • Added unique default intelligence agencies for every single tag.
  • Added unique intelligence agency icons.
  • Added unique GFX for UI.
  • Added portraits for operatives.
  • Various performance improvements.
  • ELF now starts with an additional army in Hollow Shades.
  • ELF starting division templates have been upgraded.
  • ELF can now gain a technology to increase equipment capture.
  • ELF Partisan Uprising Actions have been Rebalanced.
  • New Occupation Law for Coring States.
  • New Loading Screen courtesy of Moonatik.
  • Unique Spy Agency Icons for many countries.
  • New unique operations for Changeling Lands and River Republic.
  • Reworked coring system again, using new compliance and occupation mechanics.
  • Reworked numerous leader traits and national spirits to provide bonuses related to espionage and resistance.
  • Added racial traits for all generals, admirals and operatives.
  • Operatives have multiple nationalities depending on culture.
  • Reworked Manehattan to use the new resistance mechanics.
  • Hidden the constant pop-ups for special forces magical equipment workaround.
  • Removed workaround for special forces' starting equipment as it is no longer needed.
  • Adjusted the borders of Changeling Protectorates.
  • Reworked Brodfeld's military trees and their civil war tree.
  • Crystal Empire now has a decision to move its capital back to Crystal City.
  • Added a decision for Vedina to form a puppet Duchy of Cloudbury if they annex the Griffonian Republic.
  • Reduced focus times for Bronzehill.
  • When Herzland countries ally each other they give military access to each other.
  • AI Empire should no longer get stuck if it is at war with Angriver and cannot reach them.
  • Changed Katerin's historical path to fascist and Greifenmarschen's historical path to communist.
  • Adjusted border between Tarrin and the rest of Francistria.
  • Added new OC generals for South Confederates and Buffalo Tribe.
  • Dehumanized localization.
  • Re-added the unique icon for Non-Aligned ideology.
  • [REDACTED] in Prywhen can no longer assimilate countries that are at war.
  • Adjusted and fixed various flags.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 08.02.20 for Hearts of Iron 4 (v1.8.0 - 1.8.2)

  • New focus trees and late-game content for the Changeling Protectorate of Manehattan and the Equestria Liberation Front:
    • Love Tax mechanics for the Manehattan Protectorate.
    • Unique Custom GUI for the Equestrian Liberation Front.
    • Hundreds of new focus icons and event pictures.
  • Fixed land unit leader traits being assigned to naval commanders.
  • Offmap factories balancing for various Herzland nations.
  • Reduced Ironpaw support equipment requirement.
  • Checks for New Mareland and Farbrook.
  • Reduced focus times for Asterion.
  • Changes to strategic regions, weather, states, population, and provinces on the map.
  • Updated Russian localisation for Solarist New Mareland and Herzland diplomacy decisions.
  • Reworked Herzland alliance decisions to give guarentees.
  • Reduced focus times in Katerin's initial tree and reduced some of their political power penalties.
  • Added a small civil war tree for solarist coup in New Mareland.
  • Empire no longer gets free cores on half of Heartlands from Reward the Faithful and Unite the Nation focuses.
  • Communists can no longer extend (or repay) a loan that was earlier taken from Flowena.
  • Removed wargoal from Tarrin war that allowed Aquileia to attack again after making white peace.
  • Skyfall refusing to trade now gives back all the political power spent on the decision, instead of half of it.
  • Prevented Yale remaining an Imperial vassal after a communist revolution.
  • Reduced population in Heartlands, added manpower for vassals to compensate.
  • Griffonian Republic now starts with basic tanks and knights researched.
  • Fixed some localisation collisions (eg. Modern SP AA called Kingdom of Diamond Mountain).
  • Fixed Eros being available as an advisor after being replaced.
  • Fixed Changelings not recalling attache when at war with Griffonian Empire.
  • Added checks to prevent Nova Griffonia from having unremovable DMZs.
  • Fixed an edge case where communist Crystal Empire will have Sombra's tree.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 09.01.20 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Reworked focus trees for:
    • Griffonian Republic
    • Nova Griffonia republican path
  • New focus tree for:
    • Republican warlord faction
  • Reworked multiple flags.
  • Various adjustments to Vedina, such as reductions to focus times and decisions.
  • Added state descriptions for various important states around the world (click on the book icon to view).
  • New general for New Mareland.
  • New portrait for Westerly Leeward of Lake City.
  • Various new icons for Lunar Empire.
  • Lunar Empire now gets Disciples' generals if they annex them via event.
  • New Mareland's government in exile is now also available if Equestria was puppeted.
  • Focuses that decrease poverty now bypass if there is no poverty.
  • Various sanity checks for focuses and decisions in numerous countries.
  • Imperial subject cosmetic tags are now only applied when they fit.
  • Reduced Magehold research penalty.
  • Added unique events for important cities being nuked.
  • Added amtrac and amphibious tank variants III, IV and V.
  • Added new cosmetic tags for Fezera and Skyfall if they succeed the Empire.
  • Added pony racial tech to Northern Tribes.
  • Added Swedish voicelines to Vedina, Norwegian voicelines to Penguins and Polar Bears, Greek voicelines to Asterion and Dutch voicelines to Skyfall and Fezera (requires DLC).
  • Two new event pictures for communist Longsword and River Republic.
  • "Establish Embassy" focus for Equestria now properly unlocks decision to call Yakyakistan into war against Changelings.
  • Yet more checks to prevent puppet Hellquill from unleashing purple plague.
  • Added unique icons for different levels of poverty.
  • Monarchist Blackhollow now asks for aid from Lushi instead of the Empire.
  • Reduced recruitable population penalties for Sicameon's militia national spirit.
  • Fixed Sicameon-Minotaur concern investment system not working.
  • Nerfed the special forces capacity of Herald of Boreas.
  • Mining focus for Crystal Empire now actually gives resources that are mined, instead of oil and rubber.
  • Communist Gryphus can now get developed science base, can no longer get a wargoal on themselves and has a better shape for its focus tree.
  • Halved the chance of Prywhen going expansionist.
  • Added descriptions for Haukland generals.
  • Enabled harmonic Yakyakistan focus about allying Equestria for AI.
  • Made the river between Nytt Rådjur Land and Nyuma ya Kazkazini less wide.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.12.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Full list of updates - https://steamcommunity.com/sharedfiles/filedetails/changelog/1826643372

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Version 21.11.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Added Neutral Path for Nightmare Moon Supporters
  • Added post unification tree for Neutral Romau.
  • Republican Romau now gets annexed into Republic on unification.
  • Neutral and Harmonic Romau can now correctly form the Empire and get cores.
  • Griffonian republic, Lake city, and River Republic can be strengthened
  • Guichard is no longer clairvoyant about Grover's death
  • Fixed Georgina Schuler's portrait not showing up in Yale.
  • Grover VI is not resurrectable by Fascist Yale.
  • Fixed portrait of Proteus and REDACTED.
  • Added icons for Archon advisors.
  • Bronzehill now has a decision to unlock post-Griffenheim conquest focuses.
  • Increased chance of Gerar's coup in AI Lushi.
  • Added advisor icons for Flowena and the Archons.
  • Cyanolisia will now leave the faction they're in to join the Empire's faction, when available.
  • Decreased focus times and improved focus icons for New Mareland.
  • Flowena AI no longer has its focuses blocked by money.
  • Fixed fascist Flowena's focus about attacking Aquileia always bypassing.
  • Removed unnecessary bypasses in communist Gryphus' tree.
  • The event chain about Wingfried and Diellza now actually triggers.
  • Added AI factors for Stalliongrad focuses so they should get civil war from famine less often.
  • Tarrin war now properly triggers news event.
  • Dorotheos no longer rises from the dead if non-fascist Arantiga is puppeted.
  • Fixed flag for Republican Angriver.
  • Changelings can no longer invade Griffonia.
  • Changelings can no longer colonize Olenia.
  • Changeling Military Focuses take less time.
  • Equestria and Changelings both start with Anti Aircraft Guns researched.
  • Changelings gain exactly one more tank division.
  • Griffonian Empire Attache Division Template Adjusted to Match Normal Changeling Panzergrenadier Template.
  • Trimmel cannot be in multiple places at once, even if he insists he can drive fast enough.
  • Changeling generals rebalance.
  • Attache Generals Synovial and Thranx automatically return to CHN if CHN capitulates.
  • Lead The Armies changed back to 100 days instead of 126.
  • Reduced focus times for New Mareland.
  • Fixed Skyfall trade mechanics for syndicalists.
  • Fixed a few Strawberry events not triggering correctly.
  • Fixed Strawberry leaders being replaced by generics.
  • Fixed the demobilization decision appearing when it shouldn't.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.11.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

  • New focus trees and content for:
    • Angriver
    • Katerin
    • Yale
    • Avian
    • Bronzehill
    • Strawberry
    • Greifenmarschen
    • Haukland
    • Fezera
  • Reworked trees and content for
    • Skyfall
    • Flowena
    • Rumare
    • The Griffonian Empire
    • Feathisia
    • Romau
  • Updated industrial tree for Hellquill and minor content for the Gryphian Host.
  • Removed Griffonian Protection Alliance and Holy League, replaced with dynamic factions formed via decisions.
  • 3d Models for Griffons.
  • Money Mechanics for Skyfall and Flowena, with many other nations being able to trade or loan from them.
  • Numerous focus icons reworked, many portraits added, reworked or colourised and new diplomatic griffon news event picture.
  • Descriptions and GFX for Equestrian and New Marelander equipment and tanks.
  • Descriptions and names for Imperial, Feathisian and River Republic Equipment.
  • Names and models for Changeling Artillery.
  • Leader Descriptions for many leaders and generals.
  • Human Aces shot down.
  • Hic sunt Dracones.
  • Equestria can now peacefully re-integrate Las Pegasus.
  • AI-controlled Monarchist Aquileia buffed so it usually wins the Revolution.
  • Tweaked Aquileian wargoals, added decision to Demand Tarrin which usually results in a war with Wingbardy, as well as a white peace decision for that war.
  • Heavy Fighter Pilots now refuse to shoot at the ground.
  • Improved fix for magical special forces & special forces now require a sliver of support equipment.
  • Improved division templates for Skynavia and Cyanolisia, reduced number of starting divisions.
  • Added decision to rename Redgladin back to Kivessin if owned by a non-communist country.
  • Hopefully fixed Buffalo Chiefdom capitulation event spam.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.09.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

  • Fix model and template issues with special forces.
  • Added new generals.
  • Added new GFX.
  • Miscellaneous balance adjustments.
  • Miscellaneous localization fixes.
  • Miscellaneous other fixes.

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vt57
12:19

v1.11.1 — 1.11.4 cant add jet bomber to airfield its just dissapear with man power

20:24

Please upload Shodows over Europe mod

ZEBRICAAA
23:52

ZEBRICA IS OUT. PLEASE UPDATE!

Castlexx
11:22

Update please

04:05

could a sub-mod for this mod named «Escalation '84 (EAW)» be uploaded, as well as the music sub-mod for it

Sub-mod Link: https://steamcommunity.com/sharedfiles/filedetails...

Music Mod Link: https://steamcommunity.com/sharedfiles/filedetails...

Thanks

huylmao
16:45

gay mod

Anon
14:53

Some mirrors would be nice, modsfire is slow AF!

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