Mod «Equestria at War» for Hearts of Iron 4 (v1.10.1 - 1.10.3)

Date
02.01.21
Views
6767
Version
31.12.20

Equestria at War is a mod that tries to recreate the fantasy world of Equestria from My Little Pony franchise in a slightly darker setting with industrialization, corruption and political disagreements. The scenario focuses on global confrontation between Changelings and Equestria.

Features:

  • Pleasant My Little Pony fantasy setting;
  • New custom map based on the My Little Pony Universe;
  • Over 75 immersive focus trees, allowing for many possibilities;
  • Expanded technology trees. Extended tech branches, magical equipment;
  • New technology trees with racial and magical abilities of the fantasy races;
  • Hundreds of events and event chains;
  • All new artwork created for the mod and art from across the My Little Pony fandom;
  • Ponyfied UI;
  • Custom 3D models for pony units;
  • Equestria at War Music Mod!

Supported Languages:

  • English
  • Russian

Mod checked on game version: 1.10.1 , 1.10.2 , 1.10.3

  • Added new generals for Lunar Empire and Hellquill.
  • Added new descriptions for difficulty levels in the country selection screen.
  • Added a new loading screen, made by /u/Goered_Out_Of_My_
  • Reworked portrait for Voliare in Wittenland.
  • Dehumanized various icons and GUI elements.
  • Added new ship names for Stalliongrad.
  • Added a unique icon for the new admiral recruitment decision in Changeling Lands.
  • Fixed a gamebreaking bug with Barrad that unintentionally made the Angry Mob take over the country.
  • Lowered AI priority for producing scout planes.
  • Fixed both of Griffonian Republic's warlord paths being available simultaneously.
  • Gave Pinkamena the "Artillery Specialist" trait.
  • Expanded Equestria's Hearth's Warming event at game start.
  • Expanded and reworked generic namelists for all pony nations.
  • Tweaked province terrain.
  • One of Griffonian Republic's infrastructure focuses now gives 1 level on all states.
  • Nimbusia can no longer get 6 research slots.
  • Fixed issues related to Gryphia allying with communist Wittenland.
  • Flowena's patrician investment national spirit no longer cancels with supremacy or harmony ideologies.
  • Evi Commonwealth can no longer move its capital to Kivessin if it's already the capital.
  • Fixed the random parasprite event causing famine for certain countries.
  • Removed "Benevolent Empress" trait from [REDACTED].
  • Shortened harmonic Greifenmarschen's responses to Equestrian news events, so they fit the option box.
  • Konrada Wavewing now leads Grover II's Ordenstaat Flussland instead of Urlach, who could be dead by then. Also made the subject non-aligned instead of supremacy.
  • Fixed Longsword's Hellquill war focus not bypassing properly.
  • Fixed incorrect state checks for a Lushi decision.
  • Fixed Gryphus' "Fortify Corporate Holdings" focus building forts in the wrong province.
  • Fixed issues with Altu's war focuses against Gryphus and Austurland.
  • Fixed Vanhoover border wars not triggering.
  • Fixed issues with Changeling Yakyakistan/Jakistan protectorate decisions.
  • Fixed River Republic not being able to invite countries after taking Golden Curtain.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

Version 15.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Improved portraits for Celestia, Luna, Cadance, Chrysalis, Altidya, Sinister, River Swirl, Kogchel and Boreal.
  • Replaced Baltimare general portrait.
  • Integrated the "Recall Volunteers" mod.
  • Added new icon for Supremacy ideology.
  • Added news event for the Commonwealth of Evi.
  • Added new generals for Marelandia, Wittenland and Asterion.
  • Added portrait for Winter Turnip in Vanhoover.
  • Added collar patches showing rank for Equestrian general portraits.
  • Added random generic flavour events featuring fantasy elements.
  • Added some generic griffon flavour events.
  • Added a new advisor for Kasa Free State.
  • Added a decision for Changelings to get a high-level admiral.
  • Added some new focuses for Suntail and Rosewing in Griffonian Republic.
  • Added a new loading screen.
  • Made Griffonstone the Imperial coronation city; you now need to own Griffonstone to crown Grover VI.
  • Various performance improvements.
  • Removed the strait to Salt Island as it made Sydia too easy to defend.
  • Shortened focus times for Flowena, Brodfeld and Gryphia.
  • Tweaked Gryphus VP values.
  • Changelings can now release Nova Griffonia and Our Town as protectorates.
  • Added missing AI focus factors for Penguins.
  • Added new icons for Prywhen/Brodfeld concerns.
  • All generic race tech branches should be available now.
  • Fixed the changelog tab in the welcomescreen not working.
  • Changelings now instantly declare war on ponies instead of getting wargoals.
  • Fixed River Republic leaving the River Coalition.
  • Fixed Gryphia not getting the correct focus tree when puppeted.
  • Fixed Fezeran Mafia's Skyfall focus checking for Skyfall existing instead of the state being owned.
  • Swapped Hoofington and Hoof City again.
  • Whinnyapolis' state is now called Whinnysota.
  • Removed "Saint" from Petershoof's name.
  • Renamed Concordat of Southern Nations to Concordat of Free Nations.
  • Fixed some issues with the research workaround.
  • Fixed an edge case scenario where Spirit Fire in Wittenland could recruit Spirit Fire as a general.
  • Undead operatives can no longer be recruited.
  • [REDACTED] units in Arcturian Order start with less experience.
  • Some branches in the Longsword communist tree are disabled when puppeted.
  • Lunar Empire can no longer puppet Crystal Empire while at war.
  • Added missing zeros to several Kasa research modifiers.
  • Fixed Iron Marshal path for Griffonian Republic not being able to core things.
  • Lavender Berry in Baltimare can now unlock Suicide Strike.
  • Fixes for Altu's war foci.
  • Fixed a wrong event ID in Kasa.
  • Fixed Barrad raids not actually costing command power.
  • Fixed broken wargoals in Silver Star's focuses.
  • Fixed society development checks for Barrad's development upgrade decision & focus.
  • Fixed a focus prerequisite in Viira's tree.
  • Added new puppet cosmetic tags for Ambrosius.
  • Tweaked AI factors for Griffonian Republic.
  • Fixed some issues with generals for Silver Star in Barrad.
  • Adjusted loc of vanilla capitulation events.
  • Pre-Dreadnaughts no longer require anti-air.
  • Adjusted numerous state categories.
  • [REDACTED] in Brodfeld can now only move their capital once.
  • Wittenland: King Wulfric's serfdom focus is no longer blocked by war, also made insurgency decisions work during war.
  • Fixed Barrad getting cores on Rumare instead of Lake City.
  • Wittenland should no longer justify wargoals on Barrad and Kasa.
  • Povner instantly declares war on Herzland countries now.
  • Added marsh to Froggy Bottom Bogg state.
  • If the Southern Confederate States make Coltlumbia their capital, its VP value is now increased.

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Version 13.11.20 for Hearts of Iron 4 (v1.10.1 - 1.10.2)

  • Full compatibility with 1.10.2 HoI IV update.
  • Lunar Empire's war decisions no longer available on faction members.
  • Lunar Empire focus for coring Crystal Empire no longer bypasses if Crystal Empire is a subject.
  • Added division namelists for Bakara.
  • Added equipment localisation for Bakara.
  • Generic racial technologies now appear properly.
  • Fixed Wingbardy's navy being loaded twice.
  • Fixed Lunar Empire's war decision not working properly against Thorax.
  • Fixed Lunar Empire's war decisions not clearing a flag properly.
  • Greifwald's starting national spirit now actually appears.
  • Response options for news event about Las Pegasus' secession now work correctly.
  • Re-added some old Lunar Empire events, one of which is triggered by a new decision.
  • Pre-industrial artillery no longer costs tungsten to build.
  • Renamed strategic regions in Gryphia and Gryphus.
  • AI Equestria should now actually take the "End of Civil War" focus.
  • "End of Civil War" focus can now be taken even if the Disciples still exist, as long as Equestria is not at war.
  • Fixed some terrain issues.
  • Hopefully fixed Changelings not getting a wargoal on Crystal Empire.
  • Fascio-Communist Asterion can no longer ally Kasa.
  • Added naval invader trait for a Bakaran general.
  • Tweaked Griffonian Republic focus AI factors, so they don't rush the air force foci.
  • Republics vassalizing monarchies should no longer kill their leaders.
  • Morgenclaw plan should work now.
  • Lunar Empire admirals now get placeholder portraits insted of blanks.
  • Fixed some combat abilities not being available when they should be.
  • Added a new general to New Mareland.
  • Adjusted borders of Grover II's Riverlands puppets, added vassal for hillpony nations.
  • Fixed supremacist Flowena's unique poverty law appearing when it shouldn't.
  • New mechanized equipment GFX.
  • Re-added missing focus check for Rarity path.
  • Fixed various issues with Barrad.
  • Changelings now always get a generic focus tree when puppeted.
  • Fixed Sunstriker division templates being locked.
  • Generic Griffonian focus tree now properly upgrades Communal Society development level.
  • Fixed Stalliongrad becoming harmonic after Nestor's coup.
  • Fixed borders for Povner's Herzland puppets.
  • Fixed unintended state transfers in border conflicts for Las Pegasus, South Confederate States, Buffalo Tribe and New California Republic.
  • Reduced chance of Vanhoover becoming Stalliongrad's puppet.
  • Colorized portrait for Koldvin in GLA.
  • New general for communist Gryphus.
  • National Griffonian Republic's templates are now properly locked.
  • Ahuizotl no longer ignores Stalliongrad.
  • Added state highlights for Equestria's railroad decisions.
  • Lushi-Prywhen trade national spirits now go away if they are at war with each other.
  • Fixed Aquileian Raise Militias decisions being unpickable after getting cancelled.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 31.10.20 for Hearts of Iron 4 (v1.10.1)

  • Reworked focus tree for Lunar Empire.
  • Expanded focus tree for Povner in Longsword.
  • Partially reworked [DATA EXPUNGED] in Arcturian Order.
  • Full compatibility with 1.10.1 HoI IV update.
  • New loading screen art.
  • Moved poverty and illiteracy to society development tab.
  • Added racial ideas for all races so they no longer appear as "generic". No tech trees yet though.
  • Added a naval strait between Nova Griffonia and Vedina, fixed Luna Bay strait.
  • Tweaked resources on Griffonia; Added a lot more aluminium.
  • Reworked portraits for Archon Eros, Wingfried, Kornilo, Yeven and Altu Kexa, and for some generals in Prywhen, Lunar Empire, New Mareland, Wingbardy, Wittenland, Longsword and Northern Tribes.
  • New general and admiral portraits for Sicameon.
  • New advisor icons for Strawberry, Blackrock, Falcor, Nova Griffonia, Gryphia and Wingbardy.
  • Added new tank GFX for Equestria and Lunar Empire.
  • Added new textures for planes.
  • Added new ship GFX for various countries.
  • More Lunar Empire focus icons.
  • Reworked news event image for Beakolini.
  • Buffed griffon Knights.
  • Fixed faction formation for bandit Longsword.
  • Properly fixed Wittenland AI always going harmonic.
  • Longsword should accept annexation by Hellquill less often.
  • Every country now starts with a garrison template and the AI should now use them for occupation.
  • Nerfed Maud Pie.
  • Barrad now gets a generic focus tree when puppeted, and its national spirits are changed.
  • Properly implemented the new advisor icons for Hellquill.
  • Generic fighter description's outdated lore fixed.
  • Fixed Wittenland's decisions for demanding Barrad states not appearing when they should.
  • Rewrote descriptions for Cadance, Luna, Celestia, Nightmare Moon, Sombra and Daybreaker.
  • Added a flavour event for MARESOC, adjusted national spirits.
  • Fixed Aquileia not getting a wargoal on Strawberry if it formed the Empire.
  • Rewrote all region descriptions.
  • Fixed prerequisites for Romau foci and AI chances for Empire re-puppeting.
  • Removed forced white peace event between Wittenland and Barrad.
  • Adjusted map terrain.
  • Austurland and Kasa now dislike Barrad.
  • Herzland countries don't ignore Haukland in their conquest trees anymore.
  • Implemented vanilla voicelines, including ones from the new DLC, for various nations
  • Fixed Hellquill communist foci about Lushi not bypassing if Lushi no longer existed.
  • Added a starting national spirit for Greifwald.
  • Fixed Wittenland not being able to form the High Kingdom if Austurland killed Kasa and was a puppet.
  • Fixed Austurland's airplane import foci.
  • Made Griffonian Republic less suicidal.
  • Hellquill can no longer negotiate with a puppet Longsword.
  • Fixed newspaper headers for Barrad, Kasa and Austurland.
  • Popular figurehead trait no longer gives compliance gain.
  • Made AI Hellquill more eager to attack Longsword.
  • Added a decision about coring Coltstream for Wittenland in case they simply annexed River Republic.
  • Added equipment localization for Barrad.
  • Changelings now load a generic focus tree if puppeted by Equestria.
  • Reworked poverty descriptions.
  • River Republic communist infiltration is no longer permanent.
  • Replaced valknut focus icons with Archonism focus icons.
  • Fixed a broken sea province next to Weter.
  • Gryphia can no longer release Prywhen if they formed the Evi Commonwealth.
  • Fixed Flowena's mercenaries for Skyfall spawning in Flowena instead of Skyfall.
  • Tweaked strategic regions in Nova Griffonia and added some air bases there.
  • Completely rewrote Nova Griffonia's welcomescreen and tweaked New Mareland's welcomescreen.
  • Fixed Barrad's removal of generals.
  • Renamed states in Gryphia.
  • Nerfed resource gain from various foci.
  • Made "purification" occupation law only visible if at war with Dread League.
  • Fixed overlapping foci in Bronzehill.
  • Replaced "bearer of artillery" trait with new "artillery leader" and "artillery expert" traits for most generals.
  • Jojo islands now start as a demilitarized zone.
  • Added "heat specialist" and "heat expert" traits to mirror winter.
  • Fixed Guichard sending a grover coin to the Empire after apologizing for his antics.
  • Fixed Crystal Empire losing Cadance when siding with the Lunar Empire.
  • Fixed nuked state modifiers not going away.
  • Added some new prospecting decisions.
  • Added anti-communist trait to Pine Chest.
  • Various changes to sub-ideologies.
  • Numerous nerfs to Crystal Empire.
  • Improved tooltip for increasing science base.
  • Tweaked state categories, population distribution and factory locations in Equestria and Crystal Empire.
  • Fixed decision for Brodfeld requesting core states not being available when it should be.
  • Equestria's conscription decision unlocks less easily for the AI.
  • Hellquill should now go supremacy less often on non-historical.
  • AI Wittenland more likely to prioritize River Federation foci.
  • Made non-MtG and MtG versions of navies more consistent with one another.
  • Harmonic countries can no longer use Forced Labour and Harsh Quotas occupation laws.
  • Added a unique Spy Agency icon for Lunar Empire.
  • You can now choose to surrender when Vanhoover initiates a border conflict instead of being forced to fight.
  • Increased air attack for infantry and pegasi a little.
  • Viira stops being a general after dying.
  • Fixed kill counter for Asinti in Barrad.
  • Dark Wing now gets the correct flag.
  • Barrad starts with better equipment, should make it easier for them to successfully raid neighbours.
  • Sombra now gets a decision to highlight all states required for restoring old borders.
  • MARESOC now gets berserker charge and kamikaze attacks.
  • Kamikaze attacks renamed to Suicide Strike as Japanese doesn't exist in EaW.
  • Cleaned up availability checks for laws, they should also work correctly for MARESOC now.
  • Implemented voicelines from Battle for the Bosphorus.
  • MARESOC keeps one admiral in the Purge.
  • Fixed some random cores in the South-East civil war.
  • Fixed South Confederate States not getting cores on a couple of states.
  • Nerfed Leopold in Barrad a little.
  • Made Disciples less likely to betray the Lunar Empire.
  • Fixed griffon ace portraits not working.
  • Added an event picture for Guichard.
  • Arantiga's cores on Francistria changed into claims for now.
  • Made Griffonian Empire less suicidal, again.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.09.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Fixed Povner decisions not firing.
  • Rosewood knights now get knight bonuses instead of special forces bonuses.
  • Fixed Lemiamas Šuolis being broken.
  • Added a new portrait for Feathisia.
  • Added a new general for Skyfall for the subreddit banner contest winner, DefiantPosition.
  • More new focus icons for Lunar Empire.
  • AI pony nations should prioritize light tank templates a bit less.
  • Default intelligence agencies for communist and military Longsword.
  • Fixed missing loc for a Longsword event.
  • Added advisor icons for Hellquill.
  • Puppeted non-aligned Wittenland no longer gets stuck on a focus.
  • Wittenland now only gets flat modifiers for political power gain from national spirits instead of a percentage modifier as well.
  • Griffonian Empire should no longer get stuck at war with a vassal they can't reach.
  • Fixed Kasa diplomacy decision visibility.
  • Made AI Longsword choose to always become a River Federation subject instead of full integration.
  • Northern Tribes no longer gets griffon spies.
  • Reworked and polished loading screen quotes.
  • Fixed an exploit in Flowena that allowed you to keep your mercenaries for free.
  • Enabled ideology war decisions for Honoria after she completes a certain focus.
  • Changelings will no longer puppet Polar Bears if they are already a puppet.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 26.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Reworked Lunar and Communist trees for New Mareland
  • Thorax revolt event is no longer MTTH.
  • Changeling divisions are now locked on game start to prevent cheesing before the Thoraxian civil war.
  • Added more concerns, better generic advisor icons and admirals for Austurland, and buffed their starting military.
  • More unique advisor icons for Barrad and Kasa.
  • A Kasa event no longer fires for Hellquill.
  • Nerfed Drug Dealer advisor trait.
  • Undead pentarchy members now have the undead race trait.
  • Leopold has an additional focus tree branch about clockworks.
  • Leopold can be rebuilt if he is destroyed and it's possible to build spare parts for him.
  • Titan should be even easier to defeat now.
  • Instead of clockwork decisions, there are new types of units to use for Leopold that are very manpower friendly in exchange of using much more infantry equipment.
  • Asinti has a new special mechanic if he successfully appeases the daemon.
  • 2000 resources are no longer needed after the Titan fight to have success.
  • Fixed various event images and icons.
  • If all three spell tiers are unlocked as Wittenland, then the library study decision no longer appears.
  • Added names for various tech bonuses that were missing them.
  • Bakara now has three high command available at start instead of just two.
  • Kingdom of Hellquill can no longer be formed if Longsword still exists.
  • Reworked Austurland localization for many events and focuses, added descriptions for national spirits.
  • Austurland-Kasa interactions when Austurland is a republic have been fixed.
  • Silver Star nightmares should be more bearable.
  • Bakaran decision to remove guarantee on Firtree no longer targets Ponaidhean.
  • Fixed broken portraits for Kasa and added sanity checks for Altu's focuses about owning Barrad.
  • Fixed Lua advisor events.
  • Disrupted communications for Diamond Mountain should now work properly.
  • Various Hellquill events should now only fire once.
  • Wittenland's land doctrine theorist buffed.
  • Fixed River Republic's starting operatives.
  • Wittenland can no longer build border bunkers in states that aren't on the border.
  • Fixed Wittenland's dragon taming and panzer mercenary decisions.
  • Improved Lunar Empire-Crystal Empire interactions.
  • Fixed Skyfall's syndicalist advisors.
  • Bonuses that give resources to factories work.
  • Various fixes to technologies and equipment.
  • Gryphia can no longer ally other nations' subjects (sorry Pravus).
  • Fixed Changelings annexing Equestria in a peace deal when they shouldn't.
  • AI countries can no longer change ideology through generic decisions while a puppet.
  • Added missing models to anti-tank units.
  • Purple plague tweaked yet again.
  • Fixed Barrad focus positions.
  • Added tooltips for new generals received via focuses/events, so you can see what their stats are beforehand.
  • Fixed Austurland invasion decisions.
  • Dehumanized localisation.
  • AI Sicameon should be even less likely to put all its divisions on Jojo islands.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 14.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added missing localization in numerous places.
  • Tweaked Barrad army templates.
  • Fixed various missing portraits.
  • Fixed an Austurland event not having any possible options (negative days bug).
  • Disrupted communications caused by Bakara now actually prevent calling in allies.
  • Made Barrad Titan fight easier and fixed issues with it.
  • Leopold's knights now use equipment properly.
  • Leopold's metal techs now have some naval bonuses.
  • Added an addtional cosmetic tag for Kasa.
  • Wittenland no longer loses River Federation cosmetic tag after elections.
  • Foci in Wittenland that add points for forming the River Federation now bypass if the Federation was already formed.
  • Leopold artillery and tank bonuses now apply to all artillery and tank variants.
  • Fixed issues with Pentarchy member relations in Barrad.
  • Asterionese Concordat foci now properly check for faction membership.
  • Eisen's portrait in Hellquill now has proper resolution.
  • Fixed broken adjacency in Dragon Isles.
  • New focus icon for Continuous Suppression.
  • Added new flag for Kasa-Austurland confederation.
  • Dehumanized icon for Collaborations button.
  • Reduced division template spam in Kasa.
  • Tweaks to House Erie's victory points.
  • Removed forts on Erie-Eyrie border.
  • Fixed some special Changeling operations not appearing.
  • "Exploit the Plains" and "Crystal Rush" focuses for Lake City now unlock decisions instead, so the tree is not blocked.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • New focus trees and content for:
    • Bakaran Republic.
    • Austurland (formerly Nytt Rådjur Land).
    • Barrad Magocracy.
  • Reworked focus trees and content for:
    • Kása Free State (formerly Nyumba ya Kaskazini).
    • Kingdom of Wittenland.
    • Ordensstaat Hellquill.
  • New diplomatic popups, can be controlled via decisions menu.
  • New main menu art (by Shamanguli) and music ("Uncertainty" by Radiarc).
  • Added Coltstream Summit event chain for all River Coalition members.
  • Added AI game rule paths for Lushi.
  • Tweaks to Ponaidhean's focus tree.
  • Increased penalties from communist River Republic uniting the federation (same penalties can also be received by Bakara).
  • Added unique idea icon to Treaty of Coltstream national spirit.
  • All of Sicameon's national spirits no longer cancel when puppeted.
  • Added Barrad Climate state modifier in Barrad.
  • Conditions for Gryphia's focus for joining the River Coalition now checks for coalition leader instead of River Republic.
  • Princely Lake City can now invite Wittenland into the Co-Prosperity Sphere if Wulfric is in charge.
  • Reworked all focuses about Kasa in other countries to take account that they're no longer a haven of slaver pirates but a haven of refugees and escaped slaves instead.
  • Assigned more unique focus icons for River Republic.
  • Added a description for Caramel Haze.
  • Added a new event chain for Gryphus.
  • Added state lore for Bakara, Seguro and Hornavik.
  • Added new flag for Buffalo Changeling puppet.
  • River Republic now starts with two spy operatives.
  • Fix coring of Tarrin states.
  • Various GFX fixes and additions.
  • Fixes for armoured cars.
  • Added a description for Dieter in Changeling Lands.
  • Make sure Changeling attache returns from the Griffonian Empire.
  • Nerfed Stalliongrad's tank research bonuses.
  • Fixed Prywhen civil war news firing twice.
  • Tweaked Changeling Protectorate borders and requirements.
  • New spy operative portraits.
  • AI Changelings can now handle love tax mechanics better.
  • Daybreaker no longer appears when puppeted.
  • Fixed some edge cases with the resistance coring system (eg. Vedina).
  • Tweaked requirements for Lake City's griffon state coring focus.
  • Added decision for Changelings to form Severyana (Stalliongrad) protectorate.
  • Reworked ELF/Equestria reintegration decision post-Great War.
  • New OC generals for Aztlan, River Republic, Griffonian Empire, Changelings and Flowena.
  • Renamed Franmistria to Francistria, to match the capital name.
  • Reworked Yeven Krawvelets' portrait in Gryphia.
  • Fixes for forming the Griffonian Empire.
  • Nerfed "Financial Expert" trait.
  • Removed Sabaton music files as they were causing issues.
  • Fixes for Hellquill-River Coalition interactions.
  • Fixed River Republic operation checking for wrong focus.
  • Fixed Asterion cores when forming autonomous Cyanolisia.
  • Sicameon partitioning Cyanolisia with Asterion now works properly.
  • Equestria now has the improved Braeburn portrait as well.
  • Grover VI in Skyfall now has a portrait.
  • Buffed Midoria Plan for Sicameon.
  • Rebalanced Crystal Empire generals.
  • Fixed the leader of River Coalition guaranteeing random nations.
  • Rebalanced Crystal Empire generals.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 19.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added a gamerule to disable AI buffs for Equestria.
  • Fixed various broken portraits such as that of Luna and Daybreaker.
  • Trimmed Trimmel's description.
  • Numerous Changeling localization fixes, made one event less edgy.
  • Added descriptions for Anti-Changeling Insurgency national spirits.
  • Pax Chrysalia should no longer trigger if Equestrian breakaways are still alive.
  • Pax Chrysalia will now trigger properly after conquering Lunar Empire.
  • Fixed issues with releasing Changeling protectorates.
  • Crystal Protectorate now has a proper leader, Trimmel.
  • Fixed a buggy sea zone around Dragon Islands.
  • New protectorates, Haukland and Jakistan, for Changelings.
  • Added a tag for Tarrin which does not exist at game start. Removed Francistria's cores on Tarrin, so Karthinia can be formed even if Francistria lost the region.
  • Made AI Cyanolisia and communist Gryphus less suicidal.
  • Added dynamic localization for Equestria cityfall events.
  • Fixed various event pictures.
  • If MARESOC is puppeted by a communist country, they are now replaced properly.
  • Candy Garden won't fight herself any longer.
  • Changelings focuses no longer blocked if certain states are owned by subjects.
  • Sombra should no longer appear in Crystal Protectorate.
  • Fixed wrong focus check for Reichswaffen Concern for Griffonian Empire.
  • New general portrait and general name tweaks for Gryphian Host.
  • Fixed Purple Plague decisions cancelling.
  • Fixed issues with Local Recruitment (LaR) decisions.
  • Added new equipment GFX for Stalliongrad and Greneclyf.
  • Fixed issues with Skynavia Hail Forest decisions disappearing.
  • Tweaked triggers for Asterion wargoal focuses.
  • Added puppet sanity checks to several Griffonian Republic focuses.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Post-Great War content for the Changeling Lands.
    • Love Extraction and Consumption mechanic.
    • Custom LaR Resistance and Compliance mechanics.
    • Reworked Zecora's Uprising.
    • Late-game narrative-focused content.
    • "The Hunt for Thorax" event chain.
    • Rework and polish of Changeling event localisation.
    • Standardized Changeling puppet cosmetic tag colours and names.
    • Formable Changeling mega-puppets in Griffonia.
  • Sicameon can now build monitors.
  • A new operative slot will now be gained every 4 agency upgrades, instead of 5.
  • Fixed Sicameon's naval raiding decisions.
  • Miscellaneous naval tech and doctrine fixes.
  • Synchronised armoured, mechanized, and plane equipment stats with RT56 mod.
  • Synchronized ship stats with vanilla.
  • Nerfed lategame field hospitals.
  • Nerfed lategame rocket artillery.
  • Lategame mechanized techs increase motorized speed.
  • Miscellaneous Griffonian Republic bugfixes.
  • Fixed Manehattan Protectorate spy portraits.
  • Tweaks to Hellquill's Purple Plague.
  • Added Anonfilly.
  • Added generic gfx for planes and tanks, replacing the black silhouettes.
  • Reforming Aquileia now only requires the capitals of Aquileia and the starting vassals, and also gives cores on Tarrin, House Avian and House Erie.
  • New zebra, minotaur operatives.
  • Implemented wargoal generation on state owners.
  • Updated Applejack general portrait.
  • More subideology tweaks.
  • Tweaks to River Coalition leadership and leaving mechanics.
  • The decision to rename Sunset can be taken only once now.
  • "Empowered Resistance" will be properly removed once New Mareland capitulates.
  • Falcor will no longer surrender to Wingbardy if they're in a faction.
  • Fixed resistance/coring in Falcor state behaving oddly.
  • Tweaks to Yale's military tree, increased AI priority for their political focuses.
  • Added Ten Principles flavor event for communist Bronzehill.
  • MARESOC can suppress other parties after taking power.
  • Forming Commonwealth of Evi now requires Prywhen's original cores instead of all their cores.
  • Griffonian Empire can no longer demand frontier states from puppets.
  • Added some Nimbusia-Grover II flavor.
  • Fixed Griffonian Empire sometimes not coring Longsword.
  • Fixed Dread League's technology decisions.
  • Fixed New Mareland sometimes staying as puppet after the Solar Coup.
  • Demanding frontier states decisions now available to all Herzland countries who succeed the Empire.
  • Herzland nations that take Griffenheim now do focuses to unite Herzland faster.
  • Empire can no longer get Reichswaffen concern without doing the focus for them first.
  • Added names for Nova Griffonian tanks.
  • Brodfeld should not puppet GLA anymore and vice versa.
  • Performance improvements.
  • Added various new GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 13.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Fixed scripted army leaders getting renamed.
  • Fixed operatives generated through decisions sometimes not having nationalities.
  • Fixed certain edge cases with generated operatives.
  • Fixed Emerich and Sunglider being spawned multiple times.
  • Fixed Romau not getting all the cores it should.
  • Added new tier of scout planes - jet scout planes (LaR only).
  • Added more landing craft techs to MtG naval techs.
  • Various fixes for the compliance coring mechanic.
  • Rumare funding resistance now actually creates resistance.
  • Added missing medium and small flags for Cloudbury.
  • Reworked the way New Mareland supports Equestrian resistance.
  • Fixed Fezera's continuous focuses position.
  • Fixed certain Equestrian focuses not bypassing for Solar Empire.
  • Fixed Griffonian Republic Warlords' overlapping and unavailable military focus branches.
  • Fixed buggy Sicameon-Cyanolisia border province.
  • Fixed Poverty icons not having the correct amount of chevrons.
  • Skynavia can no longer start civil wars in puppets and allies.
  • Radicals in Baltimare now require at least 75 influence to take over.
  • Baltimare militia will now be properly disbanded after war.
  • Added starting production to many minors.
  • Katerin's generic formables replaced with custom ones.
  • Hermane Gering will actually stop being a leader after he lefts/dies.
  • Reassigned some subideologies.
  • Performance improvements.
  • Changed racial traits for some leaders.
  • Added various new GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 04.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Carried over balance changes from Hearts of Iron IV 1.9.3.
  • Added a post-unification tree for Romau republicans.
  • Reworked Katerin's starting tree, added Diellza event chain for harmonic Katerin.
  • Added an airforce focus branch for the Griffonian Republic.
  • Renamed fascism ideology group to Supremacy.
  • Fixed terrain for many provinces.
  • The player now gets instant free cores on half of Herzland as the Griffonian Empire, like the AI does.
  • Buffalo have received various quality of life tweaks and additional content and are now actually playable, but this is not a full rework.
  • Baltimare gets more divisions from militia decisions.
  • Added Sergeant Reckless as general for Equestria.
  • Fixed Nicolas in Flowena not being promoted to Field Marshal properly in focus.
  • Fixed icon for Mass Illiteracy.
  • Farbrook can now get Modern Society development.
  • Romau can no longer initiate border wars if the target is at war.
  • Fixed continuous focus positions for Angriver and Haukland, so they are actually visible.
  • Griffonian Republic's claims on Herzland moved to the focus that gives them wargoals, to prevent the AI from justifying.
  • Tweaks to AI factors of Sicameon and Brodfeld.
  • Equestria no longer instantly attacks Disciples after defeating Lunar Empire, if Celestial State doesn't exist.
  • Griffonian Republic gets a wargoal on both sides of the Vedinan civil war.
  • AI is now aware if a neighbour is using decision to get a wargoal and prepares accordingly.
  • Fix modifiers for late Concentrated Industry tech.
  • Flowena alliance decisions should no longer appear when they shouldn't.
  • Motorized Rocket Artillery stats now match vanilla.
  • Reworked Olenian operative codenames, they're not Norse vikings.
  • Added a cosmetic decision for Griffonian Republic to make puppeted Northern Tribes into a republic.
  • Yale should now properly leave the Reichspakt.
  • Luna event chain in Equestria has even less RNG.
  • Improved GUI for River Federation decision categories.
  • Researching motorized now gives a template even when you have tanks researched.
  • Both Wingbardy and Sicameon now start with marine and mountaineer templates.
  • New portrait for Applejack.
  • Cosmetic tweaks to the Karthinia formable.
  • Fixed National Republic not getting Lostgate in Griffonian Republic civil war.
  • After civil war, navies will always be transferred to the victor.
  • Various new subideologies.
  • Made coring the Heartlands as Dawnclaw faster.
  • Fixed Griffonian Empire operatives not always getting all nationalities.
  • AI should now always annex land that they can core.
  • Improvements to operative and operations AI.
  • New Bronzehill advisor icons.
  • Various new focus icons.
  • Various performance improvements.
  • More operative portraits.
  • Added new general in New Mareland.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 02.05.20 for Hearts of Iron 4 (v1.9.0 - 1.9.2)

  • Carried over balance changes from Hearts of Iron IV 1.9.2 beta.
  • Reworked focus tree for Vanhoover.
  • Added a new fascist path for New Mareland.
  • Added a system to demobilize AI divisions after a war.
  • Brought cost of scout planes in line with the rest of aircraft.
  • Reworked Operation Horizons decisions in Brodfeld's fascist path into focuses.
  • Changed Wingbardian Empire into Karthinia, made it available for all South Griffonian nations to form if they own the entire region.
  • Increased autonomy reduction for Wingbardian Integration national spirit.
  • Disabled the generic communist Equestria formable decision for Baltimare, as they have a unique one.
  • The Empire no longer gets instant cores from Herzland coring focuses.
  • Reworked how REDACTED in Yale cores Griffonian nations.
  • Reduced cost of an intelligence agency to 3 civilian factories.
  • Added new unique icons for all army doctrines.
  • Added new icons for different levels of illiteracy.
  • Added a new event picture for "The Roaring Tiger" event in Griffonian Empire.
  • Added new portraits for Moriset and Dennis.
  • Reduced compliance gain from Popular Figurehead trait.
  • Added King Sombra as an army chief for fascist Crystal Empire (they had no army chiefs available before).
  • Fixed harmonic Flowena's national ideas disappearing after elections.
  • REDACTED in Baltimare now gets Partial Mobilization and Extensive Conscription when they break free, and their starting national spirit is fixed.
  • Added a new operative portrait for Penguins, as well as a namelist.
  • Bronzehill now gets alliances unlocked when they side with the Duchess.
  • Fixed position of Flowena's continuous focuses for the twelfth time.
  • "A Deal With Adelart" focus for Flowena is bypassed properly.
  • Various nerfs to Griffonian Empire's national spirits.
  • Collaboration Government operation can now only be done once per 2 years.
  • Added a tooltip in Romau for Alex the Rambler.
  • Harmonic Asterion now less likely to commit ethnic cleansing.
  • Added a new general for South Confederate States.
  • Lunar Empire can no longer get Griffon Knights.
  • Sicameon should no longer put most of their army on Jojo islands.
  • Hearthswarming Miracle event now fires correctly again.
  • Fixed Hector's River Republic not rejoining the Coalition properly.
  • Sydian saboteurs actually spawn in Sydia now.
  • Re-enabled encryption/decryption technologies which replaced cryptology upgrades for Agencies.
  • Added many new operative portraits.
  • Added more intelligence agency logos.
  • Added a new general for New Mareland.
  • Fixed array issues with Skyfall which caused the influence mechanics to not work properly.
  • Fixed some edge cases with operative race system.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1)

  • Compatibility update for Hearts of Iron IV 1.9.1 (NOT 1.9, WILL NOT WORK WITH 1.9).
  • Reworked effects of racial technologies for La Resistance (especially Changeling techs).
  • Added unique default intelligence agencies for every single tag.
  • Added unique intelligence agency icons.
  • Added unique GFX for UI.
  • Added portraits for operatives.
  • Various performance improvements.
  • ELF now starts with an additional army in Hollow Shades.
  • ELF starting division templates have been upgraded.
  • ELF can now gain a technology to increase equipment capture.
  • ELF Partisan Uprising Actions have been Rebalanced.
  • New Occupation Law for Coring States.
  • New Loading Screen courtesy of Moonatik.
  • Unique Spy Agency Icons for many countries.
  • New unique operations for Changeling Lands and River Republic.
  • Reworked coring system again, using new compliance and occupation mechanics.
  • Reworked numerous leader traits and national spirits to provide bonuses related to espionage and resistance.
  • Added racial traits for all generals, admirals and operatives.
  • Operatives have multiple nationalities depending on culture.
  • Reworked Manehattan to use the new resistance mechanics.
  • Hidden the constant pop-ups for special forces magical equipment workaround.
  • Removed workaround for special forces' starting equipment as it is no longer needed.
  • Adjusted the borders of Changeling Protectorates.
  • Reworked Brodfeld's military trees and their civil war tree.
  • Crystal Empire now has a decision to move its capital back to Crystal City.
  • Added a decision for Vedina to form a puppet Duchy of Cloudbury if they annex the Griffonian Republic.
  • Reduced focus times for Bronzehill.
  • When Herzland countries ally each other they give military access to each other.
  • AI Empire should no longer get stuck if it is at war with Angriver and cannot reach them.
  • Changed Katerin's historical path to fascist and Greifenmarschen's historical path to communist.
  • Adjusted border between Tarrin and the rest of Francistria.
  • Added new OC generals for South Confederates and Buffalo Tribe.
  • Dehumanized localization.
  • Re-added the unique icon for Non-Aligned ideology.
  • [REDACTED] in Prywhen can no longer assimilate countries that are at war.
  • Adjusted and fixed various flags.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 08.02.20 for Hearts of Iron 4 (v1.8.0 - 1.8.2)

  • New focus trees and late-game content for the Changeling Protectorate of Manehattan and the Equestria Liberation Front:
    • Love Tax mechanics for the Manehattan Protectorate.
    • Unique Custom GUI for the Equestrian Liberation Front.
    • Hundreds of new focus icons and event pictures.
  • Fixed land unit leader traits being assigned to naval commanders.
  • Offmap factories balancing for various Herzland nations.
  • Reduced Ironpaw support equipment requirement.
  • Checks for New Mareland and Farbrook.
  • Reduced focus times for Asterion.
  • Changes to strategic regions, weather, states, population, and provinces on the map.
  • Updated Russian localisation for Solarist New Mareland and Herzland diplomacy decisions.
  • Reworked Herzland alliance decisions to give guarentees.
  • Reduced focus times in Katerin's initial tree and reduced some of their political power penalties.
  • Added a small civil war tree for solarist coup in New Mareland.
  • Empire no longer gets free cores on half of Heartlands from Reward the Faithful and Unite the Nation focuses.
  • Communists can no longer extend (or repay) a loan that was earlier taken from Flowena.
  • Removed wargoal from Tarrin war that allowed Aquileia to attack again after making white peace.
  • Skyfall refusing to trade now gives back all the political power spent on the decision, instead of half of it.
  • Prevented Yale remaining an Imperial vassal after a communist revolution.
  • Reduced population in Heartlands, added manpower for vassals to compensate.
  • Griffonian Republic now starts with basic tanks and knights researched.
  • Fixed some localisation collisions (eg. Modern SP AA called Kingdom of Diamond Mountain).
  • Fixed Eros being available as an advisor after being replaced.
  • Fixed Changelings not recalling attache when at war with Griffonian Empire.
  • Added checks to prevent Nova Griffonia from having unremovable DMZs.
  • Fixed an edge case where communist Crystal Empire will have Sombra's tree.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 09.01.20 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Reworked focus trees for:
    • Griffonian Republic
    • Nova Griffonia republican path
  • New focus tree for:
    • Republican warlord faction
  • Reworked multiple flags.
  • Various adjustments to Vedina, such as reductions to focus times and decisions.
  • Added state descriptions for various important states around the world (click on the book icon to view).
  • New general for New Mareland.
  • New portrait for Westerly Leeward of Lake City.
  • Various new icons for Lunar Empire.
  • Lunar Empire now gets Disciples' generals if they annex them via event.
  • New Mareland's government in exile is now also available if Equestria was puppeted.
  • Focuses that decrease poverty now bypass if there is no poverty.
  • Various sanity checks for focuses and decisions in numerous countries.
  • Imperial subject cosmetic tags are now only applied when they fit.
  • Reduced Magehold research penalty.
  • Added unique events for important cities being nuked.
  • Added amtrac and amphibious tank variants III, IV and V.
  • Added new cosmetic tags for Fezera and Skyfall if they succeed the Empire.
  • Added pony racial tech to Northern Tribes.
  • Added Swedish voicelines to Vedina, Norwegian voicelines to Penguins and Polar Bears, Greek voicelines to Asterion and Dutch voicelines to Skyfall and Fezera (requires DLC).
  • Two new event pictures for communist Longsword and River Republic.
  • "Establish Embassy" focus for Equestria now properly unlocks decision to call Yakyakistan into war against Changelings.
  • Yet more checks to prevent puppet Hellquill from unleashing purple plague.
  • Added unique icons for different levels of poverty.
  • Monarchist Blackhollow now asks for aid from Lushi instead of the Empire.
  • Reduced recruitable population penalties for Sicameon's militia national spirit.
  • Fixed Sicameon-Minotaur concern investment system not working.
  • Nerfed the special forces capacity of Herald of Boreas.
  • Mining focus for Crystal Empire now actually gives resources that are mined, instead of oil and rubber.
  • Communist Gryphus can now get developed science base, can no longer get a wargoal on themselves and has a better shape for its focus tree.
  • Halved the chance of Prywhen going expansionist.
  • Added descriptions for Haukland generals.
  • Enabled harmonic Yakyakistan focus about allying Equestria for AI.
  • Made the river between Nytt Rådjur Land and Nyuma ya Kazkazini less wide.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.12.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Full list of updates - https://steamcommunity.com/sharedfiles/filedetails/changelog/1826643372

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Version 21.11.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Added Neutral Path for Nightmare Moon Supporters
  • Added post unification tree for Neutral Romau.
  • Republican Romau now gets annexed into Republic on unification.
  • Neutral and Harmonic Romau can now correctly form the Empire and get cores.
  • Griffonian republic, Lake city, and River Republic can be strengthened
  • Guichard is no longer clairvoyant about Grover's death
  • Fixed Georgina Schuler's portrait not showing up in Yale.
  • Grover VI is not resurrectable by Fascist Yale.
  • Fixed portrait of Proteus and REDACTED.
  • Added icons for Archon advisors.
  • Bronzehill now has a decision to unlock post-Griffenheim conquest focuses.
  • Increased chance of Gerar's coup in AI Lushi.
  • Added advisor icons for Flowena and the Archons.
  • Cyanolisia will now leave the faction they're in to join the Empire's faction, when available.
  • Decreased focus times and improved focus icons for New Mareland.
  • Flowena AI no longer has its focuses blocked by money.
  • Fixed fascist Flowena's focus about attacking Aquileia always bypassing.
  • Removed unnecessary bypasses in communist Gryphus' tree.
  • The event chain about Wingfried and Diellza now actually triggers.
  • Added AI factors for Stalliongrad focuses so they should get civil war from famine less often.
  • Tarrin war now properly triggers news event.
  • Dorotheos no longer rises from the dead if non-fascist Arantiga is puppeted.
  • Fixed flag for Republican Angriver.
  • Changelings can no longer invade Griffonia.
  • Changelings can no longer colonize Olenia.
  • Changeling Military Focuses take less time.
  • Equestria and Changelings both start with Anti Aircraft Guns researched.
  • Changelings gain exactly one more tank division.
  • Griffonian Empire Attache Division Template Adjusted to Match Normal Changeling Panzergrenadier Template.
  • Trimmel cannot be in multiple places at once, even if he insists he can drive fast enough.
  • Changeling generals rebalance.
  • Attache Generals Synovial and Thranx automatically return to CHN if CHN capitulates.
  • Lead The Armies changed back to 100 days instead of 126.
  • Reduced focus times for New Mareland.
  • Fixed Skyfall trade mechanics for syndicalists.
  • Fixed a few Strawberry events not triggering correctly.
  • Fixed Strawberry leaders being replaced by generics.
  • Fixed the demobilization decision appearing when it shouldn't.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.11.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

  • New focus trees and content for:
    • Angriver
    • Katerin
    • Yale
    • Avian
    • Bronzehill
    • Strawberry
    • Greifenmarschen
    • Haukland
    • Fezera
  • Reworked trees and content for
    • Skyfall
    • Flowena
    • Rumare
    • The Griffonian Empire
    • Feathisia
    • Romau
  • Updated industrial tree for Hellquill and minor content for the Gryphian Host.
  • Removed Griffonian Protection Alliance and Holy League, replaced with dynamic factions formed via decisions.
  • 3d Models for Griffons.
  • Money Mechanics for Skyfall and Flowena, with many other nations being able to trade or loan from them.
  • Numerous focus icons reworked, many portraits added, reworked or colourised and new diplomatic griffon news event picture.
  • Descriptions and GFX for Equestrian and New Marelander equipment and tanks.
  • Descriptions and names for Imperial, Feathisian and River Republic Equipment.
  • Names and models for Changeling Artillery.
  • Leader Descriptions for many leaders and generals.
  • Human Aces shot down.
  • Hic sunt Dracones.
  • Equestria can now peacefully re-integrate Las Pegasus.
  • AI-controlled Monarchist Aquileia buffed so it usually wins the Revolution.
  • Tweaked Aquileian wargoals, added decision to Demand Tarrin which usually results in a war with Wingbardy, as well as a white peace decision for that war.
  • Heavy Fighter Pilots now refuse to shoot at the ground.
  • Improved fix for magical special forces & special forces now require a sliver of support equipment.
  • Improved division templates for Skynavia and Cyanolisia, reduced number of starting divisions.
  • Added decision to rename Redgladin back to Kivessin if owned by a non-communist country.
  • Hopefully fixed Buffalo Chiefdom capitulation event spam.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.09.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

  • Fix model and template issues with special forces.
  • Added new generals.
  • Added new GFX.
  • Miscellaneous balance adjustments.
  • Miscellaneous localization fixes.
  • Miscellaneous other fixes.

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To install the mod for the game Hearts of Iron 4, unpack the contents of the archive to the folder Documents\Paradox Interactive\Hearts of Iron IV\mod and enable the modification in the launcher.

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