Mod «Equestria at War» for Hearts of Iron 4 (v1.10.1 - 1.10.8)

Date
02.10.21
Views
14582
Version
15.09.21

Equestria at War is a mod that tries to recreate the fantasy world of Equestria from My Little Pony franchise in a slightly darker setting with industrialization, corruption and political disagreements. The scenario focuses on global confrontation between Changelings and Equestria.

Features:

  • Pleasant My Little Pony fantasy setting;
  • New custom map based on the My Little Pony Universe;
  • Over 75 immersive focus trees, allowing for many possibilities;
  • Expanded technology trees. Extended tech branches, magical equipment;
  • New technology trees with racial and magical abilities of the fantasy races;
  • Hundreds of events and event chains;
  • All new artwork created for the mod and art from across the My Little Pony fandom;
  • Ponyfied UI;
  • Custom 3D models for pony units;
  • Equestria at War Music Mod!

Supported Languages:

  • English
  • Russian

Mod checked on game version: 1.10.1 , 1.10.2 , 1.10.3 , 1.10.4 , 1.10.5 , 1.10.6 , 1.10.7 , 1.10.8

  • Ported HappyNTH's 'Project Exodus' refugee mechanics from Old World Blues to Equestria at War, changing it to fit the scenario and existing mechanics.
  • Added effects to Our Town's focuses so they are properly playable.
  • Greater Feathisia and Rozenkampist paths now get flags, wargoals and cores.
  • Added an event for harmonic Wittenland about Silver Star's redemption.
  • Added and reworked numerous concern and advisor icons.
  • Added cosmetic tags for Leopold's Barrad, Francistrian Aquileia and Virgil in the Griffon Frontier.
  • Added decision for Our Town to form Stalliongrad.
  • Added capitulation event responses for Marelandia and Our Town.
  • Added NATO counters for dragon units.
  • Added a new tank designer for Stalliongrad.
  • Redone portrait for Double Diamond in Our Town.
  • Fixed New Mareland not having modern society development level.
  • Fixed Herzland formable cores being given to the Griffonian Empire formables instead.
  • Fixed Evi formable decision not applying the cosmetic tag when it should.
  • When attacking the owner of Prywhen states, Hellquill will now get wargoals instead of instantly declaring war.
  • Increased dragon HP.
  • Increased soul-bound clockwork organization.
  • Fixed issue with Viira spreading Barrad climate.
  • Fixed Fezera not getting all the cores it should.
  • Removed extra Pride of the Fleet from Olenia.
  • The Lord Protector path in Griffonian Empire now gradually reduces maluses from "Die Anarchie" national spirit.
  • After annexing Dread League, there is now an event option to release the Arcturian Order as a puppet.
  • Pentarch cooperation national spirits are now removed properly.
  • Puppet AI [REDACTED] in Brodfeld can no longer annex majors.
  • Made political party naming styles more consistent.
  • Fixed Tarrin missing the griffon operative codename list.
  • Adjusted various VP values.
  • Katerin now gets an event informing about secession of Herzland nations even if Diellza was deposed.
  • Adelart is now called "Free Territory of Adelart".
  • Katerin event about religious socialism now gives political power instead of removing it.
  • Katerin can no longer core Northern Tribes.
  • Nerfed Duskfeather field marshal in Katerin.
  • Asterion can no longer release autonomous Cyanolisia if they don't control the capital state.
  • Reworked Dietrich Mach's Grover VI event.
  • Removed outdated tooltip from Brodfeld's "Project Horizons" focus.
  • Aquileia's White Phosphorus Barrage tactic is no longer available for everyone.
  • Fixed starting compliance modifiers being too small.
  • Fixed Lushi-Brodfeld not getting a core on Sydia.
  • Changelings can no longer form the Severyana Protectorate without owning Our Town.
  • Fixed Aquileia's coring focuses being blocked by guaranteeing or allying Periphery nations.
  • Removed Griffonian Republic's claim on a Skynavian state.
  • Reduced the amount of dragon equipment Wittenland gets from the "Tame Dragons" spell decision.
  • Stalliongrad being renamed now renames the state as well. The town of Caramel Marks is also renamed.
  • Replaced "Colitsyn" renaming option with "Princessyn".
  • When Changelings form the Severyana Protectorate, Stalliongrad is renamed.
  • Fixed the Titan appearing again if you continued to dig deeper as Barrad.
  • Nimbusia now starts with basic rifle technology.
  • Supremacy Lushi now gets wargoals alongside claims.
  • Adjusted Wingbardy's starting tank template so the AI can use it properly.
  • Slightly adjusted color for Herzland formable.
  • Increased IC cost of Ursas and Trollhounds.
  • Fixes for Griffonian Republic's Skynavia and Northern Tribes puppets.
  • Barrad now starts with the Unicorn Mage Company technology.
  • Buffed Magical Supremacy technologies.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

Version 30.08.21 for Hearts of Iron 4 (v1.10.1 - 1.10.8)

  • Added coring decisions and custom puppets for Viira's true path in Barrad.
  • Added new trait for true path Viira.
  • Added new names and descriptions for infantry equipment technologies.
  • Added new flag for communist Karthinia.
  • Added unique intel agency icon for Barrad.
  • Added new icon for Angriver's Free Army national spirit.
  • Added new events for Barrad.
  • Added Ember as a field marshal for United Dragon Isles.
  • Added unique equipment icons for Barrad.
  • Added an admiral and an advisor for Stalliongrad.
  • Added a decision for Stalliongrad to transfer the Frontier to Nova Griffonia if both are puppets.
  • Redone portraits for Starry Night in Longsword/Hellquill and a general in Nimbusia.
  • Viira can now reach an accord with the Pentarchy.
  • National Griffonian Republic now has the same equipment localization as the main Griffonian Republic.
  • Properly fixed supply issues in the Griffonian Republic's civil war.
  • Election event for Suntail's successor now has dynamic text, changing if Kemerskai was rehabilitated or not.
  • "Cult of the Two Marshals" focus now gives Kemerskai Jr. as a general.
  • Francistria can now only reform Aquileia if it is non-aligned.
  • Fixed Lunar Empire event response in the Disciples tag-switch event.
  • Fixed air attack for dragons.
  • Fixed AI Stalliongrad not taking war focuses.
  • AI Stalliongrad now properly builds the Palace of the Soviets.
  • On historical, Stalliongrad will now join the Great War at 25% Equestrian surrender progress instead of 15%.
  • Equestria AI will now transfer land to Stalliongrad more often after the Great War.
  • Fixed various state ownership checks for Crystal Empire.
  • Sombra now becomes a field marshal upon his return.
  • Longsword now starts with division editing locked before the civil war.
  • Improved tooltips for science base national spirits.
  • Fixed puppeted Wittenland becoming communist when it shouldn't.
  • Reduced focus duration times for [REDACTED] in Brodfeld.
  • Adjusted colour of Sirdis cosmetic tag in Longsword.
  • Renamed some Herzland formables.
  • Having closed economy now blocks trading with Skyfall.
  • Fixed motorized officer trait having a cavalry icon.
  • Fixed Aquileian Republic stealing all generals from Griffonian Republic if it went down the Iron Marshal path.
  • Replaced "Topple Government" wargoals with regular puppeting wargoals.
  • Las Pegasus can now always form Equestria.
  • Adjusted AI strategies for River Coalition to be less eager about supporting Longsword.
  • Improved amtrac icons.
  • Removed world tension blockers in economy laws.
  • Increased AI likelihood of guaranteeing Yale in the archives event.
  • Cleaned up tooltip for annexing new River Federation members.
  • Rebalanced skill levels and adjusted traits of numerous generals.
  • Prywhen can now only ally Aquileia or Wingbardy if it neighbours them.
  • Chiazbeacle Pact can no longer be formalized while at war.
  • Forming Herzland now unlocks compliance coring of various neighbouring countries.
  • Griffonian Republic's wargoal focus on Vedina now bypasses properly.
  • Fixed Synovial's hat not always changing when he returns to Changeling Lands.
  • Added missing event for Talouse elections and fixed wrong ideology drift.
  • Barrad can now only send volunteers in the sane Ambrosius path.
  • Reduced surrender limit bonus from an Avian national spirit.
  • Adjusted outdated amphibious tank statistics.
  • Beakolini in Wingbardy now gets a recruitable population bonus from Blackwings national spirit.
  • Verany no longer gets a Grover VI event upon forming the Griffonian Republic if he is dead.
  • Coltstream referendum ending in River Republic victory now removes Wittenland's claim on the state.
  • Modified some flags to replace valknuts with proper griffon religious symbols.
  • Supremacy Falcor now isn't renamed when it unites Karthinia.
  • Forming Lushi-Brodfeld now gives cores and a new cosmetic tag.
  • Redglad in Griffonian Liberation Army now starts as a field marshal.
  • Fixed Grover VI being dead resulting in supremacy Romau being unable to core Herzland.
  • Fixed frontier conquest focuses in Angriver and Greifenmarschen giving wargoals on owned states.
  • Fixed wrong prerequisites for a couple of Aquileia focuses.
  • "Memories of Greater Feathisia" focus now gives wargoals and compliance cores.
  • Fixed Wittenland unlocking tier 2 and tier 3 spells at the same time.
  • Nova Griffonia now always goes to war with the Frontier on historical.
  • Vasily in Stalliongrad will no longer attack Nova Griffonia while at war.
  • Changed Stalliongrad's tank concern to a heavy tank manufacturer.
  • Adjusted support equipment production cost to be same as in vanilla.
  • Decreased special forces infantry equipment cost.
  • Updated GFX for magical equipment.
  • Removed some unused GFX.
  • Dehumanized some icons.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 05.08.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Added late-game content for Suntail in the Griffonian Republic.
  • Added a new flavour event for Wingbardy.
  • Added a unique spy operative for Changeling Lands.
    Added missing technology and equipment icons.
  • Fixes and tweaks for the new technology and equipment icons.
  • Removed extra Panzerschiff decision from Changeling Lands.
  • Adjusted decryption technology values.
  • AI Wingbardy is now less likely to choose the Chiazbeacle pact focus.
  • Adjusted stats for jet airplanes.
  • National Griffonian Republic now starts with more war support.
  • Adjusted statistics for Griffonian Republic's generals.
  • Tweaked some state resources.
  • Various tweaks and fixes to country flags.
  • Bakara now starts with fuel silo technology.
  • All ideologies now prefer trade with faction members.
  • Navy is now properly transferred to the victor of the civil war in the Griffonian Republic.
  • Fixed Suntail's outdated advisor icon.
  • Added AI factors for decisions to drain inundated Tarrin states so the AI actually does them.
  • Reset capital for National Griffonian Republic to hopefully avoid supply issues during the civil war.
  • The Griffonian Republic no longer flees to Haukland if they were annexed by a republican country.
  • Francistria can now restore Aquileia.
  • When Rumare makes white peace with Griffonstone, it now makes peace with their allies too.
  • Adjusted which countries/paths are considered oppressive by Kasa's refugee modifier calculation.
  • Skynavia may no longer invite Lavender Berry to their faction.
  • Fixed wrong general being promoted to field marshal in harmonic Francistria's focus.
  • Made Disciples no longer hate Nightmare Moon for giving them autonomy.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.07.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Extensively reworked AI to hopefully be smarter.
  • Increased max level of radar to 9.
  • Heavy aircraft designers now boost transport plane range.
  • Tank designers now boost armored cars correspondingly.
  • Changeling Lands now has a decision to create a carrier.
  • Changeling Lands now has a decision to gain docking rights to Wingbardy and vice versa.
  • Changeling Lands now has a decision to research panzerschiffes.
  • Added Cruiser Submarine 2.
  • Adjusted resources worldwide.
  • Added numerous resource prospecting decisions.
  • Replaced illogical rubber prospecting decisions with synthetic refineries.
  • Increased shore bombardment hard cap from 25% to 30%.
  • Reduced max plane joining naval combat per HP from 0.05 to 0.04.
  • Reworked Changeling naval tree and some navy-related national spirits.
  • Made jet planes the same archetype as their non-jet counterparts. This means you can mix them in air wings and transfer aces.
  • Increased harmonist world tension gain factor from 5% to 25%.
  • Increased harmonist army and air force intel to others from 5% to 10%.
  • Harmonists and non-aligned can now send volunteers and lend lease at 0% world tension.
  • Supremacy and communism can't justify wargoals until 30% world tension.
  • Decreased divisions required for volunteers factor from -10% to -25% for non-aligned countries.
  • Military police use magical weapons once you research the latter, granting +10% suppression boost.
  • Extended most naval techs to 1026 (with Man the Guns) or 1023 (without).
  • Extended air doctrines into the jet age.
  • Added Jet CAS and Jet Heavy Fighters, as well as Transport Plane 2 and 3.
  • Added Light Tank 6 and Amphibious Tank 6.
  • Renamed modern tanks to main battle tanks.
  • Rescaled lategame tanks, buffed lategame super-heavies.
  • Added a final generation of artillery equipment.
  • Adjusted start dates for lategame artillery technologies and rebalanced them accordingly.
  • Every racial special force later tech now has a secondary bonus on top of +5 org.
  • Buffed deer racial tech tree to give more benefits to recon companies.
  • Added torpedo data computers, equivalent to fire control systems.
  • Added helicopter support (transport, recon, anti-sub, and attack).
  • Lategame nuclear techs cause reactors to cost fewer crystals.
  • Added a final 1026 nuclear tech.
  • Added crystal-powered rocket interceptor 4 and 5.
  • Added ballistic missile 5.
  • Lategame missile techs improve static anti-air as well as naval anti-air.
  • Buffed generic racial tree slightly.
  • Buffed griffon naval and air racial techs.
  • Added lategame fuel refining and synthetic resource techs.
  • Adjusted start dates of several infantry techs.
  • Re-added magical motorized and mechanized infantry.
  • Replaced infantry antitank 4 with infantry anti-air 1.
  • Replaced elite forces 2 and 3 with more options.
  • Moved the night vision line out of the support weapons line.
  • Replaced night vision 3 with a boost to recon and initiative.
  • Fixed support weapons to boost all infantry correctly.
  • Disabled antitank armored car as a separate unit type.
  • Added motorized 2 and 3 and katyusha 2.
  • Rebalanced lategame infantry and mechanized equipment.
  • Lategame mechanized and infantry now require some tungsten (representing anti-tank being widely distributed).
  • Added final mechanized tech to improve tank and mechanized performance in wet terrain.
  • Buffed lategame armored cars and final armored car techs improve suppression.
  • Added lategame air and navy doctrines.
  • Lategame engineers now get different terrain boosts instead of urban over and over again.
  • Removed large cruiser type (now handled properly as subtypes of other ships).
  • Rebalanced motorized expert trait and nerfed combined arms expert trait.
  • Added numerous new naval traits.
  • Increased armored car baseline org from 10 to 20, and made battalions give some recon.
  • Added armored engineers (require Main Battle Tanks).
  • Removed all instances of converting equipment across two generations.
  • Buffed lategame guided missiles.
  • Medium batteries now include some light attack and are ideal for killing light cruisers.
  • Fire control systems no longer reduce reliability.
  • Rebalanced jets.
  • Added many ship names.
  • Increased amphibious tank fuel consumption.
  • Adjusted numerous ship designs.
  • Increased fleet size and dockyard count of majors and a few minors.
  • Improved some naval starting tech levels.
  • Added admirals worldwide.
  • Added a 3D zebra model, currently only used by Kasa Free State.
  • Added a new 3D changeling model.
  • Added new plane models for Equestria and Changeling Lands.
  • Added a new general for Aztlan.
  • Added unique focus icons for Viira in Barrad.
  • Added a few political party descriptions for Baltimare Republic.
  • Added some new national spirit and concern icons.
  • Added some new generic griffon operative and generic zebra general portraits.
  • Added unique Aquileian voicelines.
  • Added new flags for Herzland, various Yale paths and Kratocratic Austurland.
  • Redone portraits for Alaric in Rumare and Redglad in Prywhen.
  • Fixes for Flawless Justice in Longsword.
  • Non-aligned Greifenmarschen can no longer ally harmonic republics.
  • Tarrin uprising can no longer occur while at war.
  • Greneclyf protectorate should now form properly.
  • Minor fixes for Everfree and ELF.
  • If Dark Wing is couped, Stalliongrad's relations with Equestria are reset.
  • Improvements for Russian dynamic localization.
  • Ponaidhean is now less likely to accept puppeting demand from Wittenland.
  • Fixed some Skyfall advisors not being available when they should be.
  • Hopefully fixed Stalliongrad annexing Lunar Empire.
  • The AI should no longer be able to diplomatically justify wargoals.
  • Vanhoover border conflicts are now blocked if the target country doesn't actually control the state.
  • Sigeweard Spellshield now dies when he is executed.
  • Communist Hellquill can no longer get Starry Night as a leader if she died.
  • Fixed rare scenario where Bakara unlocked River Federation focuses for Honoria or Wulfric in Wittenland.
  • Katerin is now actually renamed when it unites Herzland.
  • Improved Asterion's localization.
  • Fixed exploit with puppeting Leopold's Barrad where you could use him as a unit.
  • Adjusted some AI values for Stalliongrad and Nova Griffonia.
  • Made Sinister Line for Stalliongrad dynamic depending on what states they own.
  • Improved Spitfire advisor for Equestria.
  • Various flag fixes and tweaks.
  • Asterion's fascio-communist coalition leader is replaced after a fascist or communist coup.
  • Asterion's synthetic oil focus gives the refinery technology.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 23.06.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Expanded Flawless Justice's path in Longsword.
  • Added events and news events for Povner in Longsword.
  • Added more new focus icons.
  • Added epilogue events for Count Francis' paths in Francistria.
  • Added icons for Watertowns equipment designers and fixed them having two light aircraft designers.
  • Added and changed various voice lines for various countries (DLC-only).
  • Added a capitulation event response for Dragon Tribe.
  • Added more farmland textures around Crystal City.
  • Added a general in partisan Longsword.
  • Added some new griffon operative portraits.
  • Added AI game rules for Falcoria.
  • Nova Griffonia can no longer ally Jaki-Clan as they're meant to be isolationist.
  • News event about successful Aquileian revolution should no longer fire twice.
  • Renamed Bakara's Riverlands union decisions to be more ideologically neutral.
  • Fixed Sombra's capitulation event response appearing for Changeling Crystal protectorate.
  • Updated Stalliongrad's flag.
  • Updated portraits for Sour Sweet in New Mareland, an admiral in Olenia and generals in Las Pegasus and Equestria.
  • Urgent War Committee focus for Equestria no longer has a world tension blocker.
  • Equestria's decision to remove Stalliongradian influence no longer reduces war support.
  • Fixed inconsistencies and issues with cores when Herzland nations formed the Griffonian Empire.
  • Fixed various issues with bypasses and availability checks with Griffonian Republic's focuses.
  • Republican Romau being annexed by Griffonian Republic now tag switches for the player.
  • Griffonian Republic's Iron Marshal path now gets cores on Herzland.
  • If Tarrin forms the Aquileian Republic, Meinard gets added as an advisor.
  • Polished descriptions for Equestria's focuses.
  • Fixed Stalliongrad's wargoal on the Griffon Frontier.
  • Fixed Lycklig's portrait not appearing for a communist Vedina.
  • Fixed Stalliongrad instantly annexing whoever owned Equestria if it didn't exist.
  • Gryphia's focuses about joining factions now check if they're a puppet.
  • Fixed Stalliongrad focus placing infrastructure and a factory in Equestrian states.
  • Fixed an issue with Lake City's cosmetic tag.
  • Replaced many national spirit icons in Falcoria.
  • Fixed issues with Lunar New Mareland becoming independent.
  • Fixed Tarrin's industrial council concern being available when it shouldn't be.
  • Increased conscription bonus for Baltimare anarchists.
  • Aquileia's focuses to unlock compliance coring on the periphery now requires that all those nations no longer exist.
  • Fixed Greneclyf's AI factors for the trade crisis event chain.
  • Wingbardy's decision to make peace with Equestria no longer requires them to control Southern Cross.
  • If Lunar Empire moves its capital to the Castle of Two Sisters, it gets an increased VP value and more population.
  • Adjusted VP values, names and population in several Equestrian states.
  • Various nerfs to Aquileia: Reduced starting army, reduced amount of equipment gained from annexing loyal vassals and removed one military factory from Rila.
  • Renamed Friendship Games to Equestria Games because this is not an Equestria Girls mod.
  • Operatives can now have traits which contain their description.
  • Re-added strait between Salt Island and Sydia.
  • Halved political power gained from defending against Tarrin's border conflicts.
  • Fixed Feathisia's carrier.
  • Fixed some Celestial State focuses not checking if Aztlan and Baltimare had been annexed.
  • Fixed a possible division template exploit with Tarrin and Wittenland.
  • Fixed Viira's strong attack not subtracting resources.
  • Equestria should now be able to core Stalliongrad with compliance.
  • Renamed some victory points in Verenia region.
  • Fixed issues with Wittenland's focus tree if puppeted by a non-aligned republic.
  • Adjusted starting production for some Griffonian countries.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 17.05.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Added an admiral for Olenia.
  • Added anti-air buildings in some Griffonian capitals.
  • Fixed Stalliongrad not having a core on Petershoof.
  • Fixed Thestralia cosmetic tag disappearing.
  • Fixed missing concern icons for Falcoria.
  • Fixed Aquileian news events not appearing for other countries.
  • Prevented Tarrin uprising from reappearing after being crushed.
  • Fascist Wingbardy now has a decision to return owned Cyanolisian land to Asterion if they are fascist as well.
  • Improved portraits for Marco Paltori and Fetivola in Talouse.
  • Watertowns can no longer purge officers.
  • Reduced political power cost for Francistria's decisions to join factions.
  • Haukland no longer gets invited to Duchess Gabriela's banquet.
  • Some adjustments to weather values.
  • Fixed extension of Flowena loan not being blocked by bank secrecy being repealed.
  • Reduced political power cost for Haukland and corsair Sicameon naval raids.
  • Added a sanity check for Hellquill calling the Empire for aid.
  • Stalliongrad will now only join the Great War if Equestria is at 30% surrender progress.
  • Improved Stalliongrad's AI.
  • Stalliongrad's "Union with Equestria" focus now gives cores on Equestria.
  • Stalliongrad's "Civil war in Equestria" focus now gives a wargoal on Equestria.
  • Yaks and Equestria can now remove Stalliongradian influence for 200 political power.
  • Stalliongradian influence makes yaks more likely to go communist.
  • Improved Stalliongrad's armour research bonus and made AI research tank technologies more.
  • If communist Nova Griffonia makes a faction, Stalliongrad can join it.
  • Made Nestor Lunin in Stalliongrad a field marshal with increased skills.
  • Stalliongrad's focuses about intervening in a Nova Griffonian civil war which no longer exists have been replaced with wargoals on Frontier and Penguins.
  • Reduced infrastructure in western Griffonia.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.05.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Added some more flavour events for Wingbardy.
  • Added a general for Skyfall.
  • Added a news event picture for Longsword civil war.
  • Added unique responses to the capitulation event depending on what country was capitulated.
  • Added several new victory points in Stalliongrad.
  • Added an event for lunarist New Mareland where the country can be renamed to Thestralia.
  • Equestria now has claims on all Stalliongrad states, and can core them through integration occupation law.
  • Reworked values for weather in land regions.
  • "Finish the fight" focus for Wingbardy will now bypass if Falcoria doesn't exist.
  • Fixed Wingbardy's National Health Bureau national spirit.
  • A Wingbardy event should no longer be incorrectly triggered by a focus.
  • Various improvements to Griffonian Empire's AI especially on historical. Most importantly, they will delay wars until they have cored all of Herzland.
  • Changed some national spirits in communist Wingbardy into leader traits.
  • "Rebuilt Aquila" state modifier's icon should now appear properly.
  • Fascist Francistria's power struggle should end if Wingbardy no longer exist or isn't fascist.
  • Griffonian Republic and Aquileia now instantly declare war on all Herzland nations instead of just getting wargoals.
  • AI Wingbardy should be less suicidal.
  • Changed the text for Barrad event where the country becomes harmonic, to clarify it's a dead end.
  • Wingbardy's New Mareland protectorate has slightly adjusted borders and same color as Wingbardy.
  • Supremacy Tarrin can no longer join factions.
  • Fixed Flowena's Aquileian puppet color not appearing sometimes.
  • Tarrin now goes harmonic on historical.
  • Greatly reduced chance of countries accepting annexation ultimatums from Talouse.
  • Fixed Wingbardy's communist uprising decisions not being available when they should be.
  • Francistria no longer has a decision to ally a non-existent Griffonian Empire.
  • More GFX dehumanization.
  • Player Tarrin now gets fewer divisions.
  • AI Aquileia is less likely to attack Tarrin if they are in a faction.
  • Fixed April Fools' Dread League getting too high discounts for armor and artillery.
  • Supremacy and communist Talouse can no longer form Karthinia, and supremacy Talouse cannot form Griffonian Empire.
  • Fixed broken trait for a Talouse air chief.
  • Fixed event for annexation of New Mareland speaking about Wingbardy even if Talouse is annexing it.
  • Francis IX now gets an updated description in the "Allies, Not Subjects" path.
  • Both operations and non-LaR decisions for Wingbardy's investigation should no longer be available at the same time.
  • Sanity checks for Daybreaker spawning.
  • Added race-specific unknown leader portraits and icons.
  • Adjusted traits for various starting generals, so they don't have Adaptable or Improvisation Expert without their prerequisite traits.
  • Fixed Othmar not having a description when he became country leader.
  • Events where Grover VI dies now kill him properly.
  • Talouse gets less infra damage from sabotage decisions.
  • Fixed various issues with event triggers for Aquileia.
  • Fixed harmonic Wingbardy's united against disharmony decision being spammable.
  • Fixed Wingbardy's head of intelligence advisor.
  • Various tweaks to Riverland country AIs, mostly to make them less suicidal.
  • Fixed integration decisions not appearing for monarchist Wingbardy.
  • Added a sanity check for Falcor's focus about allying Wingbardy.
  • Tweaked triggers for Barrad's assassination missions.
  • Made fascist Francistria more sensible about when it can attack Wingbardy.
  • Added a new Olenian admiral.
  • Fixed an edge case of Twilight being in Crystal Empire & ELF at the same time.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 28.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Various improvements to Griffonian Empire's AI.
  • Added a new general for Angriver.
  • Aquileian puppet Asterion now has the correct race.
  • Fixed various cases of missing localization.
  • Tarrin is now more likely to go harmony if Republican Aquileia helped them.
  • Francistria can no longer do the army exercise focus while at war.
  • Wingbardy can no longer core all of Cyanolisia, only their griffon-majority capital.
  • Tarrin can now only ally Aquileia or Wingbardy if they have recognized their independence.
  • Rebalanced Francistria's Count's Conspiracy decisions.
  • Instead of getting cores on New Mareland, Wingbardy now establishes a protectorate.
  • Talouse can now make white peace with Equestria like Wingbardy can.
  • Fixed Francistria's communist path game rule not working properly.
  • Fixed Wingbardy's investigation operation/decision.
  • Fixed Griffaroo spotted event triggering when it shouldn't.
  • Made Pridea's decisions to increase monarchist support weaker.
  • If Tarrin forms the Aquileian Republic, they should no longer be able to get 6 research slots.
  • Fixed AI Aquileia being too eager to accept communist Tarrin's proposal for annexation.
  • Fixed communist Vinovia's leader having Cecile's portrait.
  • Fixed crash from Pinkie Pie not being saved as an event target.
  • Chiazbeacle pact can now be formalized if Francistria lost Tarrin.
  • Francistria can no longer loop marriage proposals endlessly.
  • Fixed King Garibald not dying fast enough.
  • Reduced fuel stockpile reductions from society development levels as it caused crashes.
  • Great war tanks can no longer be converted into heavy tanks.
  • Updated flags of Changeling protectorates so they have the new symbol.
  • Added new events for communist Wingbardy.
  • Fixed communist Francistria's coring foci bypassing.
  • Fixed focus prerequisites for "Reclaim the Peripherie" in Aquileia.
  • Fixed Equestria's event response to Lake City forming the River Federation.
  • Fixed advisor icons for Aquileia.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 25.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • ✢ New focus trees and content for:
    • County of Francistria
    • Duchy of Talouse
    • Republic of Tarrin (not playable at start)
  • ✢ Reworked focus trees and content for:
    • Kingdom of Aquileia
    • Kingdom of Wingbardy
  • ✢ Various fixes for April Fools' Dread League.
  • ✢ Added a description for Othmar in Angriver.
  • ✢ Redone portraits for Prince Elias in Lushi, communist Grover VI in Bronzehill, Synovial in Griffonian Empire, Asinti in Barrad, Gering in Farbrook and admirals in Changeling Lands.
  • ✢ Added new generals for South Confederate States, River Republic, Manehattan Protectorate, Changeling Lands and Solar Empire, and new admirals for New Mareland.
  • ✢ Reworked flag and added new advisor for Changeling Lands.
  • ✢ Fixed government in exile generals.
  • ✢ River Coalition countries can now join offensive wars started by the faction leader (should prevent River Republic from getting stuck).
  • ✢ Decreased duration of some River Federation Race foci.
  • ✢ Communist Longsword's Fateful Leap no longer gives negative penalties if cancelled due to being attacked.
  • ✢ Reduced amount of free infantry equipment Barrad gets from foci.
  • ✢ National Griffonian Republic now starts with partial mobilisation and limited conscription. They also get Griffonian Republic's navy and some of their generals if they win.
  • ✢ Fixed icons for various national spirits.
  • ✢ Dehumanized a large amount of GFX.
  • ✢ Northern tribes generic generals should no longer have griffon racial trait.
  • ✢ Fixed NATO icon for pegasi.
  • ✢ National Griffonian Republic/Griffonian Republic cores are now removed if they are defeated by the opposing side in the civil war.
  • ✢ Subjects can join River Coalition offensive wars freely.
  • ✢ Changelings get an extra operative slots and can do special spy operations on Lunar Empire was well.
  • ✢ Disabled an AI buff for Equestria that hadn't been disabled before.
  • ✢ Magocratic countries get a special option in the random artifact event.
  • ✢ Fixed issues with Yale's tank designer.
  • ✢ Yale can no longer ally non-aligned monarchies.
  • ✢ Socialist River Republic's maluses on other countries go away if they don't exist/aren't communist anymore.
  • ✢ Harmonic Flowena's foci about Nicolas are now bypassed if he's dead.
  • ✢ Society development level now affects fuel stockpile size.
  • ✢ Nova Griffonian foci about allying/attacking other nations now gives a war warning, as a false alarm is better than no alarm at all.
  • ✢ Fixed states not being transfered properly in Buffalo State's border conflicts.
  • ✢ Renamed IU party in Baltimare into IES.
  • ✢ Reduced AI chance of Avian going the Intergigantes path.
  • ✢ Fixed issues with Barrad's Random AI game rules.
  • ✢ Added a flag for Worldwide Socialist Republic.
  • ✢ Added dynamic russian localization for victory point and state names.
  • ✢ Fixed Skynavia's lategame national spirits.
  • ✢ Reduced severity of penalty from running out of love as Changelings.
  • ✢ Asterion can no longer demand Creeper Mountains/Salmarkt while at war.
  • ✢ Fixed XP gain modifier on some general traits.
  • ✢ Flowena now has a cosmetic tag when puppeted by Aquileia, and a dominion autonomy level.
  • ✢ Buffed Povner and fixed Longsword leaders not dying properly.
  • ✢ Increased Dragon Islands population by tenfold.
  • ✢ Added new spy traits.
  • ✢ Redone GFX for Equestrian tanks.
  • ✢ Greatly decreased the chance of random fantasy events.
  • ✢ Baltimare Republic now gets cores on Buffalos if they annex Southern Confederate States.
  • ✢ Increased Ayacachtli's VP value and population, nerfed Mareidian. It should now be the new capital of the Disciples by default.
  • ✢ Fixed Yale not getting a wargoal on Griffonstone.
  • ✢ Skynavia no longer supports Povner.
  • ✢ Troll Hounds and Ursas now require support equipment.
  • ✢ Changeling Lands now load a generic tree if released by ELF.
  • ✢ Artillery expert trait now requires a larger proportion of artillery to be gained.
  • ✢ Fixed advisors for Dark Wing.
  • ✢ Hellquill now has an airbase at start.
  • ✢ Greifenmarschen now goes non-aligned on historical.
  • ✢ Adjusted borders for Sombra's Imperium Crystale.
  • ✢ Added a sanity check for Yale's focus about Asterion.
  • ✢ Tweaked skill levels of numerous Admirals.
  • ✢ Added unique background for Barrad technology screen.
  • ✢ Katerintreue now remains loyal to the Archon.
  • ✢ Herzland countries that remained loyal can no longer ally others in the brief moment between being released and being attacked by the Griffonian Empire.
  • ✢ New Mareland can no longer ask the River Coalition for a guarantee. Instead, they can join a harmonic Karthinian Pact.
  • ✢ Adjusted requirements so that the focus to request Falcor back from Wingbardy does not instantly bypass before being able to join the Karthinian Pact.
  • ✢ Added an advisor icon for Nesty Mango in Baltimare.
  • ✢ Made many of MARESOC's stability boosts into war stability boosts.
  • ✢ Added compliance gain to Minitrue advisor to make it more worthwhile.
  • ✢ MARESOC no longer needs to be at peace to declare a surprise war.
  • ✢ Added a unique spy agency icon for MARESOC.
  • ✢ Added numerous new focus icons for various countries.
  • ✢ Fixed Brodfeld Tank Polygon not being available for Brodfeld.
  • ✢ Forming Evi or Karthinia now only requires owning all capitals instead of all cores.
  • ✢ Fixed the position of continuous focus box in Sicameon.
  • ✢ Worked around a vanilla bug with AI templates.
  • ✢ Fixed Lunar Empire getting decision to demand New Mareland back too early.
  • ✢ Fixed borders for Grover II's protectorates.
  • ✢ Motorized expert trait now gives defence instead of attack.
  • ✢ Made synthetic refineries cheaper and more efficient.
  • ✢ Some prospecting decisions now give synthetic refineries instead of increasing rubber production.
  • ✢ Buffed Changeling Jagers.
  • ✢ Miscellaneous bugfixes and improvements.
  • ✢ Miscellaneous localisation fixes.

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Version 04.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Disabled Dread Flood by default, can be re-enabled via game rule at start.
  • Reverted minor map changes.
  • Buffed bone armor (Necromancer Path).
  • Various buffs to the Vampire path.
  • Fixed event dedaprilfool.299 broken loc (Ending event of the Vampire Path).
  • Fixed event dedaprilfool.190 not firing (Necromancer Path Fluff event).
  • The First's portrait properly displays now.
  • Hospital Tech is now disabled only for the Dread League.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Large scale speed increases.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.02.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Added a new loading screen.
  • Reworked portraits for Lavender Berry, Daybreaker and Grover VI.
  • Added links to EaW Twitter and Youtube accounts.
  • Added a new general for Solar Empire.
  • Added descriptions for Sicameon country leaders.
  • Added a portrait for a Yale field marshal.
  • Added Grover VI coronation event for Black Claw in Angriver.
  • AI buffs for Equestria are now disabled by default.
  • River Coalition countries are now blocked from joining allies' offensive wars, but can join defensive wars freely. The blocker is removed once River Union is founded.
  • Fixed broken music tracks.
  • Adjusted naval defines.
  • New icon for Flowena loan national spirit.
  • Nerfed Feathisian admirals.
  • Adjusted NATO icon for pegasi.
  • Fixed broken tooltip for Changeling "Lead The Armies" focus.
  • Changelings should now declare war on Crystal Empire.
  • Added a new general for Crystal Empire.
  • Improved event for Republican Angriver joining the Griffonian Republic (no longer a game over, switches to Republic, generals are transfered, Republic gets cores).
  • Fixed Ost-Griffonia being able to core all Lake City cores instead of just their original cores.
  • Feathisia can now get a wargoal on Skyfall even if it isn't non-aligned.
  • Fixed randomness in random fantasy flavour events not working properly.
  • Fixed Kasa's wargoal on Wittenland, adjusted AI factors for foci.
  • Strategic jet bomber 2 is now more expensive than jet bomber 1.
  • Dehumanized some gfx and loc.
  • Fixed Herzland countries not getting wargoals/cores on Tarrin.
  • Flowena-Skyfall railroad national spirit now only available if both countries are independent.
  • Fixed broken portrait for a communist Greifenmarschen general.
  • Adjusted bypasses for supremacy Wittenland's wargoal foci.
  • "End of Civil War" event should now trigger more reliably for Lunar Empire.
  • Adjusted some boni for Barrad technologies.
  • Fixed broken bypass in Longsword focus.
  • Princely Lake City wars on the Riverlands are now declared instantly, instead of the focus just giving wargoals.
  • Fixed broken portrait for Moldernik in Feathisia.
  • Fixed inappropriate focus tree being loaded for Wittenland when puppeted.
  • Wittenland now gets dragon equipment added to stockpile when it uses "Tame Dragons" decision.
  • Added descriptions for various Longsword, Hellquill and Greifenmarschen national spirits.
  • Made Soryth an urban province.
  • River Federation inherits the claims of annexed countries.
  • Fixed issues with peace conference triggers.
  • Military Police technologies no longer give flat boni to suppression.
  • Fixed Stalliongrad not staying in Equestrian technology sharing group.
  • Actually make demilitarization work as intended.
  • Fix Polar Bears getting bad event after breaking free.
  • Increased tech boni from Paperclip.
  • Increased AI priority for support techs.
  • Tweaked AI strategies.
  • Fixed trait for [REDACTED] in Brodfeld.
  • Fixed Dread League occupation law not appearing properly.
  • Fixed Harsh Quotas and Forced Labour occupation laws still being available for harmonic countries.
  • Changelings are now blocked from releasing Equestria.
  • Made faction joining popup more descriptive.
  • Fixed Socialist River Federation not coring puppets properly.
  • Fixed incorrect name for a Griffonian Republic template.
  • Fixed Cloudbury's cores on Herzland.
  • Angriver now starts Supremacy.
  • Fixes for Bon Bon as spymaster of ELF.
  • 1017 infantry weapons technology now needs 1013 technology.
  • Monarchies puppeted by republics no longer get their leaders killed.
  • Removed duplicate focus in National Griffonian Republic.
  • AI will no longer research "Dispersed Support" technology.
  • Improved focus availability checks for Lunar Empire.
  • Fixed Wingbardy-Equestria white peace decision not being available when it should be.
  • Dread League now steals the navies of annexed countries.
  • Fixed a doctrine that does nothing.
  • New concern icons for Wingbardy, Lake City, Prywhen, Wittenland and Diamond Mountain.
  • Fixed a Griffonian Republic national spirit going away if it was communist.
  • Rearranged AI country game rules list again.
  • Socialist Longsword can now join Skynavia's Socialist International.
  • Female griffon aces no longer look like ponies.
  • Fixed AI Austurland puppeting Barrad.
  • If [REDACTED] in Brodfeld are puppeted by a non-harmonic country, a generic focus tree is loaded.
  • Fixed Ferdinand's kommissariats not getting cores.
  • Hopefully fixed Golden Morning being annexed by Wingfried.
  • Fixed reactor crystals being affected by modifiers.
  • Fixed Greater Lake City not being green despite still being in the Coalition.
  • Added missing bypasses and cores to Skyfall's Imperial conquest tree.
  • Dark Wing now leaves the faction if he stops being a puppet.
  • Queen Velvet no longer dies when Equestria puppets Changeling Olenia.
  • Added a missing war warning for Gryphia's wargoal focus on Prywhen.
  • Sickleclaw in Skynavia now has the generalissimo trait.
  • Fixed requirements for a Skynavia decision.
  • Fixed Griffonian Empire being suicidal on historical.
  • Rebalanced Gerhard line in Yale.
  • Supremacy Yale now forms the Griffonian Empire instead of Herzland.
  • Yale now releases Asterion as a puppet.
  • Nimbusian victory points are removed if Grover II decides to burn the country.
  • Rarity in Moon Crystal Governorate now has Harmonic Sympathies-trait.
  • Changed the initial leader of Gryphussian communists.
  • Musket soft attack increased from 2 to 2.5.
  • Changeling Crystal Protectorate formed after Sombra is defeated should now have a proper name and flag.
  • Equestria no longer gives Griffish Isles to Stalliongrad, however Stalliongrad still takes it during civil war and now gets a core on it. Also fixed Dark Wing not getting Tannenbaumwald state.
  • Erie-Eyrie white peace can no longer trigger if they're puppets.
  • Small performance improvements.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.01.21 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Improved performance by about 10%.
  • Added new events about Grover VI for Herzland country paths that didn't have any.
  • Added new flavour events for partisan Longsword.
  • Added a small starting fleet for Greneclyf.
  • Added generic namelists for Our Town and Haukland.
  • Added descriptions for generals in Aztlan and Lake City.
  • Partially rewrote Moonshine events and national spirits.
  • Bronzehill no longer has the exact same colour as Gryphia.
  • Updated Gryphian division names to match renamed state names.
  • Some changes to states and VPs.
  • Atomic research technology now gives 4% research speed.
  • Updated communist Longsword's namelist.
  • Made Evi Commonwealth formation decision more visible.
  • Fixed wrong weighting for Kasa's AI paths when the game rule was set to Random.
  • Changed Ember's title from Queen to Dragon Lord.
  • Renamed Primitive Communism sub-ideology to Agrarian Socialism, and renamed Juche to Unz-Kravakgash.
  • [REDACTED] in Brodfeld no longer loses political power from their offer being refused.
  • New Mareland's national spirit that adds communist popularity drift is now removed if a civil war is triggered, hopefully preventing an endless cycle of civil wars.
  • When forming River Federation, any locked templates received from annexed nations are now unlocked.
  • Dehumanized more GFX.
  • Renamed a couple of Equestrian strategic regions.
  • Fixed wrong prerequisites in Feathisia's post-Griffenheim tree and halved the duration of the foci.
  • Grover II no longer ignores Barrad.
  • Royal laboratory national spirit is no longer removed for Brodfeld when at peace.
  • Gryphus now starts with better artillery technology.
  • Lushi no longer betrays Blackhollow if it befriended Prywhen.
  • Wittenland now leaves the Co-Prosperity Sphere if Wulfric is overthrown.
  • Fixed wrong state targeted in Beakolini's wargoal on New Mareland.
  • If puppeted, the Republican focus tree of Wittenland now functions properly.
  • Ambrosius in Barrad now mobilizes slower.
  • Fixed missing portrait for [REDACTED] in Brodfeld.
  • Fixed issues with Griffonian Republic's foci about illiteracy and poverty.
  • Fixed an issue where Flowena could still receive the ultimatum after going communist.
  • Hopefully fixed issues with Bandit Longsword's faction formation properly this time.
  • AI now prioritizes partial mobilisation over early mobilisation.
  • AI is more likely to take mobile warfare doctrine if they have a research bonus for it.
  • Made transport planes cheaper to build.
  • The Griffonian Empire's AI should no longer declare suicidal wars on neighbours via an AI-only decision.
  • Greatly reduced the effects of New Mareland supporting resistance in Changeling-occupied Equestria.
  • Fixed various issues with Longsword foci.
  • Prevented generic focus trees giving more than 5 research slots.
  • Nerfed the amount of population gained from Nova Griffonia's urbanisation focus.
  • Scout planes are now convertable.
  • Added "Illusive Gentledeer" trait for the generic spy advisor.
  • Reorganized the list of AI focus path game rules a little, so Equus countries are grouped together.
  • Dragon equipment can no longer be licensed.
  • Haukland now gets a light cruiser from the pirate fleet.
  • Haukland can now get extra naval range from a national spirit.
  • Added an icon for a tank designer in Kasa Free State.
  • Fixed a hardness bug with dragons.
  • Skynavia now starts with a small navy.
  • Fixed two Equestrian tank icons not working on Linux.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 31.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Added new generals for Lunar Empire and Hellquill.
  • Added new descriptions for difficulty levels in the country selection screen.
  • Added a new loading screen, made by /u/Goered_Out_Of_My_
  • Reworked portrait for Voliare in Wittenland.
  • Dehumanized various icons and GUI elements.
  • Added new ship names for Stalliongrad.
  • Added a unique icon for the new admiral recruitment decision in Changeling Lands.
  • Fixed a gamebreaking bug with Barrad that unintentionally made the Angry Mob take over the country.
  • Lowered AI priority for producing scout planes.
  • Fixed both of Griffonian Republic's warlord paths being available simultaneously.
  • Gave Pinkamena the "Artillery Specialist" trait.
  • Expanded Equestria's Hearth's Warming event at game start.
  • Expanded and reworked generic namelists for all pony nations.
  • Tweaked province terrain.
  • One of Griffonian Republic's infrastructure focuses now gives 1 level on all states.
  • Nimbusia can no longer get 6 research slots.
  • Fixed issues related to Gryphia allying with communist Wittenland.
  • Flowena's patrician investment national spirit no longer cancels with supremacy or harmony ideologies.
  • Evi Commonwealth can no longer move its capital to Kivessin if it's already the capital.
  • Fixed the random parasprite event causing famine for certain countries.
  • Removed "Benevolent Empress" trait from [REDACTED].
  • Shortened harmonic Greifenmarschen's responses to Equestrian news events, so they fit the option box.
  • Konrada Wavewing now leads Grover II's Ordenstaat Flussland instead of Urlach, who could be dead by then. Also made the subject non-aligned instead of supremacy.
  • Fixed Longsword's Hellquill war focus not bypassing properly.
  • Fixed incorrect state checks for a Lushi decision.
  • Fixed Gryphus' "Fortify Corporate Holdings" focus building forts in the wrong province.
  • Fixed issues with Altu's war focuses against Gryphus and Austurland.
  • Fixed Vanhoover border wars not triggering.
  • Fixed issues with Changeling Yakyakistan/Jakistan protectorate decisions.
  • Fixed River Republic not being able to invite countries after taking Golden Curtain.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 15.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Improved portraits for Celestia, Luna, Cadance, Chrysalis, Altidya, Sinister, River Swirl, Kogchel and Boreal.
  • Replaced Baltimare general portrait.
  • Integrated the "Recall Volunteers" mod.
  • Added new icon for Supremacy ideology.
  • Added news event for the Commonwealth of Evi.
  • Added new generals for Marelandia, Wittenland and Asterion.
  • Added portrait for Winter Turnip in Vanhoover.
  • Added collar patches showing rank for Equestrian general portraits.
  • Added random generic flavour events featuring fantasy elements.
  • Added some generic griffon flavour events.
  • Added a new advisor for Kasa Free State.
  • Added a decision for Changelings to get a high-level admiral.
  • Added some new focuses for Suntail and Rosewing in Griffonian Republic.
  • Added a new loading screen.
  • Made Griffonstone the Imperial coronation city; you now need to own Griffonstone to crown Grover VI.
  • Various performance improvements.
  • Removed the strait to Salt Island as it made Sydia too easy to defend.
  • Shortened focus times for Flowena, Brodfeld and Gryphia.
  • Tweaked Gryphus VP values.
  • Changelings can now release Nova Griffonia and Our Town as protectorates.
  • Added missing AI focus factors for Penguins.
  • Added new icons for Prywhen/Brodfeld concerns.
  • All generic race tech branches should be available now.
  • Fixed the changelog tab in the welcomescreen not working.
  • Changelings now instantly declare war on ponies instead of getting wargoals.
  • Fixed River Republic leaving the River Coalition.
  • Fixed Gryphia not getting the correct focus tree when puppeted.
  • Fixed Fezeran Mafia's Skyfall focus checking for Skyfall existing instead of the state being owned.
  • Swapped Hoofington and Hoof City again.
  • Whinnyapolis' state is now called Whinnysota.
  • Removed "Saint" from Petershoof's name.
  • Renamed Concordat of Southern Nations to Concordat of Free Nations.
  • Fixed some issues with the research workaround.
  • Fixed an edge case scenario where Spirit Fire in Wittenland could recruit Spirit Fire as a general.
  • Undead operatives can no longer be recruited.
  • [REDACTED] units in Arcturian Order start with less experience.
  • Some branches in the Longsword communist tree are disabled when puppeted.
  • Lunar Empire can no longer puppet Crystal Empire while at war.
  • Added missing zeros to several Kasa research modifiers.
  • Fixed Iron Marshal path for Griffonian Republic not being able to core things.
  • Lavender Berry in Baltimare can now unlock Suicide Strike.
  • Fixes for Altu's war foci.
  • Fixed a wrong event ID in Kasa.
  • Fixed Barrad raids not actually costing command power.
  • Fixed broken wargoals in Silver Star's focuses.
  • Fixed society development checks for Barrad's development upgrade decision & focus.
  • Fixed a focus prerequisite in Viira's tree.
  • Added new puppet cosmetic tags for Ambrosius.
  • Tweaked AI factors for Griffonian Republic.
  • Fixed some issues with generals for Silver Star in Barrad.
  • Adjusted loc of vanilla capitulation events.
  • Pre-Dreadnaughts no longer require anti-air.
  • Adjusted numerous state categories.
  • [REDACTED] in Brodfeld can now only move their capital once.
  • Wittenland: King Wulfric's serfdom focus is no longer blocked by war, also made insurgency decisions work during war.
  • Fixed Barrad getting cores on Rumare instead of Lake City.
  • Wittenland should no longer justify wargoals on Barrad and Kasa.
  • Povner instantly declares war on Herzland countries now.
  • Added marsh to Froggy Bottom Bogg state.
  • If the Southern Confederate States make Coltlumbia their capital, its VP value is now increased.

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Version 13.11.20 for Hearts of Iron 4 (v1.10.1 - 1.10.2)

  • Full compatibility with 1.10.2 HoI IV update.
  • Lunar Empire's war decisions no longer available on faction members.
  • Lunar Empire focus for coring Crystal Empire no longer bypasses if Crystal Empire is a subject.
  • Added division namelists for Bakara.
  • Added equipment localisation for Bakara.
  • Generic racial technologies now appear properly.
  • Fixed Wingbardy's navy being loaded twice.
  • Fixed Lunar Empire's war decision not working properly against Thorax.
  • Fixed Lunar Empire's war decisions not clearing a flag properly.
  • Greifwald's starting national spirit now actually appears.
  • Response options for news event about Las Pegasus' secession now work correctly.
  • Re-added some old Lunar Empire events, one of which is triggered by a new decision.
  • Pre-industrial artillery no longer costs tungsten to build.
  • Renamed strategic regions in Gryphia and Gryphus.
  • AI Equestria should now actually take the "End of Civil War" focus.
  • "End of Civil War" focus can now be taken even if the Disciples still exist, as long as Equestria is not at war.
  • Fixed some terrain issues.
  • Hopefully fixed Changelings not getting a wargoal on Crystal Empire.
  • Fascio-Communist Asterion can no longer ally Kasa.
  • Added naval invader trait for a Bakaran general.
  • Tweaked Griffonian Republic focus AI factors, so they don't rush the air force foci.
  • Republics vassalizing monarchies should no longer kill their leaders.
  • Morgenclaw plan should work now.
  • Lunar Empire admirals now get placeholder portraits insted of blanks.
  • Fixed some combat abilities not being available when they should be.
  • Added a new general to New Mareland.
  • Adjusted borders of Grover II's Riverlands puppets, added vassal for hillpony nations.
  • Fixed supremacist Flowena's unique poverty law appearing when it shouldn't.
  • New mechanized equipment GFX.
  • Re-added missing focus check for Rarity path.
  • Fixed various issues with Barrad.
  • Changelings now always get a generic focus tree when puppeted.
  • Fixed Sunstriker division templates being locked.
  • Generic Griffonian focus tree now properly upgrades Communal Society development level.
  • Fixed Stalliongrad becoming harmonic after Nestor's coup.
  • Fixed borders for Povner's Herzland puppets.
  • Fixed unintended state transfers in border conflicts for Las Pegasus, South Confederate States, Buffalo Tribe and New California Republic.
  • Reduced chance of Vanhoover becoming Stalliongrad's puppet.
  • Colorized portrait for Koldvin in GLA.
  • New general for communist Gryphus.
  • National Griffonian Republic's templates are now properly locked.
  • Ahuizotl no longer ignores Stalliongrad.
  • Added state highlights for Equestria's railroad decisions.
  • Lushi-Prywhen trade national spirits now go away if they are at war with each other.
  • Fixed Aquileian Raise Militias decisions being unpickable after getting cancelled.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 31.10.20 for Hearts of Iron 4 (v1.10.1)

  • Reworked focus tree for Lunar Empire.
  • Expanded focus tree for Povner in Longsword.
  • Partially reworked [DATA EXPUNGED] in Arcturian Order.
  • Full compatibility with 1.10.1 HoI IV update.
  • New loading screen art.
  • Moved poverty and illiteracy to society development tab.
  • Added racial ideas for all races so they no longer appear as "generic". No tech trees yet though.
  • Added a naval strait between Nova Griffonia and Vedina, fixed Luna Bay strait.
  • Tweaked resources on Griffonia; Added a lot more aluminium.
  • Reworked portraits for Archon Eros, Wingfried, Kornilo, Yeven and Altu Kexa, and for some generals in Prywhen, Lunar Empire, New Mareland, Wingbardy, Wittenland, Longsword and Northern Tribes.
  • New general and admiral portraits for Sicameon.
  • New advisor icons for Strawberry, Blackrock, Falcor, Nova Griffonia, Gryphia and Wingbardy.
  • Added new tank GFX for Equestria and Lunar Empire.
  • Added new textures for planes.
  • Added new ship GFX for various countries.
  • More Lunar Empire focus icons.
  • Reworked news event image for Beakolini.
  • Buffed griffon Knights.
  • Fixed faction formation for bandit Longsword.
  • Properly fixed Wittenland AI always going harmonic.
  • Longsword should accept annexation by Hellquill less often.
  • Every country now starts with a garrison template and the AI should now use them for occupation.
  • Nerfed Maud Pie.
  • Barrad now gets a generic focus tree when puppeted, and its national spirits are changed.
  • Properly implemented the new advisor icons for Hellquill.
  • Generic fighter description's outdated lore fixed.
  • Fixed Wittenland's decisions for demanding Barrad states not appearing when they should.
  • Rewrote descriptions for Cadance, Luna, Celestia, Nightmare Moon, Sombra and Daybreaker.
  • Added a flavour event for MARESOC, adjusted national spirits.
  • Fixed Aquileia not getting a wargoal on Strawberry if it formed the Empire.
  • Rewrote all region descriptions.
  • Fixed prerequisites for Romau foci and AI chances for Empire re-puppeting.
  • Removed forced white peace event between Wittenland and Barrad.
  • Adjusted map terrain.
  • Austurland and Kasa now dislike Barrad.
  • Herzland countries don't ignore Haukland in their conquest trees anymore.
  • Implemented vanilla voicelines, including ones from the new DLC, for various nations
  • Fixed Hellquill communist foci about Lushi not bypassing if Lushi no longer existed.
  • Added a starting national spirit for Greifwald.
  • Fixed Wittenland not being able to form the High Kingdom if Austurland killed Kasa and was a puppet.
  • Fixed Austurland's airplane import foci.
  • Made Griffonian Republic less suicidal.
  • Hellquill can no longer negotiate with a puppet Longsword.
  • Fixed newspaper headers for Barrad, Kasa and Austurland.
  • Popular figurehead trait no longer gives compliance gain.
  • Made AI Hellquill more eager to attack Longsword.
  • Added a decision about coring Coltstream for Wittenland in case they simply annexed River Republic.
  • Added equipment localization for Barrad.
  • Changelings now load a generic focus tree if puppeted by Equestria.
  • Reworked poverty descriptions.
  • River Republic communist infiltration is no longer permanent.
  • Replaced valknut focus icons with Archonism focus icons.
  • Fixed a broken sea province next to Weter.
  • Gryphia can no longer release Prywhen if they formed the Evi Commonwealth.
  • Fixed Flowena's mercenaries for Skyfall spawning in Flowena instead of Skyfall.
  • Tweaked strategic regions in Nova Griffonia and added some air bases there.
  • Completely rewrote Nova Griffonia's welcomescreen and tweaked New Mareland's welcomescreen.
  • Fixed Barrad's removal of generals.
  • Renamed states in Gryphia.
  • Nerfed resource gain from various foci.
  • Made "purification" occupation law only visible if at war with Dread League.
  • Fixed overlapping foci in Bronzehill.
  • Replaced "bearer of artillery" trait with new "artillery leader" and "artillery expert" traits for most generals.
  • Jojo islands now start as a demilitarized zone.
  • Added "heat specialist" and "heat expert" traits to mirror winter.
  • Fixed Guichard sending a grover coin to the Empire after apologizing for his antics.
  • Fixed Crystal Empire losing Cadance when siding with the Lunar Empire.
  • Fixed nuked state modifiers not going away.
  • Added some new prospecting decisions.
  • Added anti-communist trait to Pine Chest.
  • Various changes to sub-ideologies.
  • Numerous nerfs to Crystal Empire.
  • Improved tooltip for increasing science base.
  • Tweaked state categories, population distribution and factory locations in Equestria and Crystal Empire.
  • Fixed decision for Brodfeld requesting core states not being available when it should be.
  • Equestria's conscription decision unlocks less easily for the AI.
  • Hellquill should now go supremacy less often on non-historical.
  • AI Wittenland more likely to prioritize River Federation foci.
  • Made non-MtG and MtG versions of navies more consistent with one another.
  • Harmonic countries can no longer use Forced Labour and Harsh Quotas occupation laws.
  • Added a unique Spy Agency icon for Lunar Empire.
  • You can now choose to surrender when Vanhoover initiates a border conflict instead of being forced to fight.
  • Increased air attack for infantry and pegasi a little.
  • Viira stops being a general after dying.
  • Fixed kill counter for Asinti in Barrad.
  • Dark Wing now gets the correct flag.
  • Barrad starts with better equipment, should make it easier for them to successfully raid neighbours.
  • Sombra now gets a decision to highlight all states required for restoring old borders.
  • MARESOC now gets berserker charge and kamikaze attacks.
  • Kamikaze attacks renamed to Suicide Strike as Japanese doesn't exist in EaW.
  • Cleaned up availability checks for laws, they should also work correctly for MARESOC now.
  • Implemented voicelines from Battle for the Bosphorus.
  • MARESOC keeps one admiral in the Purge.
  • Fixed some random cores in the South-East civil war.
  • Fixed South Confederate States not getting cores on a couple of states.
  • Nerfed Leopold in Barrad a little.
  • Made Disciples less likely to betray the Lunar Empire.
  • Fixed griffon ace portraits not working.
  • Added an event picture for Guichard.
  • Arantiga's cores on Francistria changed into claims for now.
  • Made Griffonian Empire less suicidal, again.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.09.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Fixed Povner decisions not firing.
  • Rosewood knights now get knight bonuses instead of special forces bonuses.
  • Fixed Lemiamas Šuolis being broken.
  • Added a new portrait for Feathisia.
  • Added a new general for Skyfall for the subreddit banner contest winner, DefiantPosition.
  • More new focus icons for Lunar Empire.
  • AI pony nations should prioritize light tank templates a bit less.
  • Default intelligence agencies for communist and military Longsword.
  • Fixed missing loc for a Longsword event.
  • Added advisor icons for Hellquill.
  • Puppeted non-aligned Wittenland no longer gets stuck on a focus.
  • Wittenland now only gets flat modifiers for political power gain from national spirits instead of a percentage modifier as well.
  • Griffonian Empire should no longer get stuck at war with a vassal they can't reach.
  • Fixed Kasa diplomacy decision visibility.
  • Made AI Longsword choose to always become a River Federation subject instead of full integration.
  • Northern Tribes no longer gets griffon spies.
  • Reworked and polished loading screen quotes.
  • Fixed an exploit in Flowena that allowed you to keep your mercenaries for free.
  • Enabled ideology war decisions for Honoria after she completes a certain focus.
  • Changelings will no longer puppet Polar Bears if they are already a puppet.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 26.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Reworked Lunar and Communist trees for New Mareland
  • Thorax revolt event is no longer MTTH.
  • Changeling divisions are now locked on game start to prevent cheesing before the Thoraxian civil war.
  • Added more concerns, better generic advisor icons and admirals for Austurland, and buffed their starting military.
  • More unique advisor icons for Barrad and Kasa.
  • A Kasa event no longer fires for Hellquill.
  • Nerfed Drug Dealer advisor trait.
  • Undead pentarchy members now have the undead race trait.
  • Leopold has an additional focus tree branch about clockworks.
  • Leopold can be rebuilt if he is destroyed and it's possible to build spare parts for him.
  • Titan should be even easier to defeat now.
  • Instead of clockwork decisions, there are new types of units to use for Leopold that are very manpower friendly in exchange of using much more infantry equipment.
  • Asinti has a new special mechanic if he successfully appeases the daemon.
  • 2000 resources are no longer needed after the Titan fight to have success.
  • Fixed various event images and icons.
  • If all three spell tiers are unlocked as Wittenland, then the library study decision no longer appears.
  • Added names for various tech bonuses that were missing them.
  • Bakara now has three high command available at start instead of just two.
  • Kingdom of Hellquill can no longer be formed if Longsword still exists.
  • Reworked Austurland localization for many events and focuses, added descriptions for national spirits.
  • Austurland-Kasa interactions when Austurland is a republic have been fixed.
  • Silver Star nightmares should be more bearable.
  • Bakaran decision to remove guarantee on Firtree no longer targets Ponaidhean.
  • Fixed broken portraits for Kasa and added sanity checks for Altu's focuses about owning Barrad.
  • Fixed Lua advisor events.
  • Disrupted communications for Diamond Mountain should now work properly.
  • Various Hellquill events should now only fire once.
  • Wittenland's land doctrine theorist buffed.
  • Fixed River Republic's starting operatives.
  • Wittenland can no longer build border bunkers in states that aren't on the border.
  • Fixed Wittenland's dragon taming and panzer mercenary decisions.
  • Improved Lunar Empire-Crystal Empire interactions.
  • Fixed Skyfall's syndicalist advisors.
  • Bonuses that give resources to factories work.
  • Various fixes to technologies and equipment.
  • Gryphia can no longer ally other nations' subjects (sorry Pravus).
  • Fixed Changelings annexing Equestria in a peace deal when they shouldn't.
  • AI countries can no longer change ideology through generic decisions while a puppet.
  • Added missing models to anti-tank units.
  • Purple plague tweaked yet again.
  • Fixed Barrad focus positions.
  • Added tooltips for new generals received via focuses/events, so you can see what their stats are beforehand.
  • Fixed Austurland invasion decisions.
  • Dehumanized localisation.
  • AI Sicameon should be even less likely to put all its divisions on Jojo islands.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 14.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added missing localization in numerous places.
  • Tweaked Barrad army templates.
  • Fixed various missing portraits.
  • Fixed an Austurland event not having any possible options (negative days bug).
  • Disrupted communications caused by Bakara now actually prevent calling in allies.
  • Made Barrad Titan fight easier and fixed issues with it.
  • Leopold's knights now use equipment properly.
  • Leopold's metal techs now have some naval bonuses.
  • Added an addtional cosmetic tag for Kasa.
  • Wittenland no longer loses River Federation cosmetic tag after elections.
  • Foci in Wittenland that add points for forming the River Federation now bypass if the Federation was already formed.
  • Leopold artillery and tank bonuses now apply to all artillery and tank variants.
  • Fixed issues with Pentarchy member relations in Barrad.
  • Asterionese Concordat foci now properly check for faction membership.
  • Eisen's portrait in Hellquill now has proper resolution.
  • Fixed broken adjacency in Dragon Isles.
  • New focus icon for Continuous Suppression.
  • Added new flag for Kasa-Austurland confederation.
  • Dehumanized icon for Collaborations button.
  • Reduced division template spam in Kasa.
  • Tweaks to House Erie's victory points.
  • Removed forts on Erie-Eyrie border.
  • Fixed some special Changeling operations not appearing.
  • "Exploit the Plains" and "Crystal Rush" focuses for Lake City now unlock decisions instead, so the tree is not blocked.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • New focus trees and content for:
    • Bakaran Republic.
    • Austurland (formerly Nytt Rådjur Land).
    • Barrad Magocracy.
  • Reworked focus trees and content for:
    • Kása Free State (formerly Nyumba ya Kaskazini).
    • Kingdom of Wittenland.
    • Ordensstaat Hellquill.
  • New diplomatic popups, can be controlled via decisions menu.
  • New main menu art (by Shamanguli) and music ("Uncertainty" by Radiarc).
  • Added Coltstream Summit event chain for all River Coalition members.
  • Added AI game rule paths for Lushi.
  • Tweaks to Ponaidhean's focus tree.
  • Increased penalties from communist River Republic uniting the federation (same penalties can also be received by Bakara).
  • Added unique idea icon to Treaty of Coltstream national spirit.
  • All of Sicameon's national spirits no longer cancel when puppeted.
  • Added Barrad Climate state modifier in Barrad.
  • Conditions for Gryphia's focus for joining the River Coalition now checks for coalition leader instead of River Republic.
  • Princely Lake City can now invite Wittenland into the Co-Prosperity Sphere if Wulfric is in charge.
  • Reworked all focuses about Kasa in other countries to take account that they're no longer a haven of slaver pirates but a haven of refugees and escaped slaves instead.
  • Assigned more unique focus icons for River Republic.
  • Added a description for Caramel Haze.
  • Added a new event chain for Gryphus.
  • Added state lore for Bakara, Seguro and Hornavik.
  • Added new flag for Buffalo Changeling puppet.
  • River Republic now starts with two spy operatives.
  • Fix coring of Tarrin states.
  • Various GFX fixes and additions.
  • Fixes for armoured cars.
  • Added a description for Dieter in Changeling Lands.
  • Make sure Changeling attache returns from the Griffonian Empire.
  • Nerfed Stalliongrad's tank research bonuses.
  • Fixed Prywhen civil war news firing twice.
  • Tweaked Changeling Protectorate borders and requirements.
  • New spy operative portraits.
  • AI Changelings can now handle love tax mechanics better.
  • Daybreaker no longer appears when puppeted.
  • Fixed some edge cases with the resistance coring system (eg. Vedina).
  • Tweaked requirements for Lake City's griffon state coring focus.
  • Added decision for Changelings to form Severyana (Stalliongrad) protectorate.
  • Reworked ELF/Equestria reintegration decision post-Great War.
  • New OC generals for Aztlan, River Republic, Griffonian Empire, Changelings and Flowena.
  • Renamed Franmistria to Francistria, to match the capital name.
  • Reworked Yeven Krawvelets' portrait in Gryphia.
  • Fixes for forming the Griffonian Empire.
  • Nerfed "Financial Expert" trait.
  • Removed Sabaton music files as they were causing issues.
  • Fixes for Hellquill-River Coalition interactions.
  • Fixed River Republic operation checking for wrong focus.
  • Fixed Asterion cores when forming autonomous Cyanolisia.
  • Sicameon partitioning Cyanolisia with Asterion now works properly.
  • Equestria now has the improved Braeburn portrait as well.
  • Grover VI in Skyfall now has a portrait.
  • Buffed Midoria Plan for Sicameon.
  • Rebalanced Crystal Empire generals.
  • Fixed the leader of River Coalition guaranteeing random nations.
  • Rebalanced Crystal Empire generals.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 19.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added a gamerule to disable AI buffs for Equestria.
  • Fixed various broken portraits such as that of Luna and Daybreaker.
  • Trimmed Trimmel's description.
  • Numerous Changeling localization fixes, made one event less edgy.
  • Added descriptions for Anti-Changeling Insurgency national spirits.
  • Pax Chrysalia should no longer trigger if Equestrian breakaways are still alive.
  • Pax Chrysalia will now trigger properly after conquering Lunar Empire.
  • Fixed issues with releasing Changeling protectorates.
  • Crystal Protectorate now has a proper leader, Trimmel.
  • Fixed a buggy sea zone around Dragon Islands.
  • New protectorates, Haukland and Jakistan, for Changelings.
  • Added a tag for Tarrin which does not exist at game start. Removed Francistria's cores on Tarrin, so Karthinia can be formed even if Francistria lost the region.
  • Made AI Cyanolisia and communist Gryphus less suicidal.
  • Added dynamic localization for Equestria cityfall events.
  • Fixed various event pictures.
  • If MARESOC is puppeted by a communist country, they are now replaced properly.
  • Candy Garden won't fight herself any longer.
  • Changelings focuses no longer blocked if certain states are owned by subjects.
  • Sombra should no longer appear in Crystal Protectorate.
  • Fixed wrong focus check for Reichswaffen Concern for Griffonian Empire.
  • New general portrait and general name tweaks for Gryphian Host.
  • Fixed Purple Plague decisions cancelling.
  • Fixed issues with Local Recruitment (LaR) decisions.
  • Added new equipment GFX for Stalliongrad and Greneclyf.
  • Fixed issues with Skynavia Hail Forest decisions disappearing.
  • Tweaked triggers for Asterion wargoal focuses.
  • Added puppet sanity checks to several Griffonian Republic focuses.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Post-Great War content for the Changeling Lands.
    • Love Extraction and Consumption mechanic.
    • Custom LaR Resistance and Compliance mechanics.
    • Reworked Zecora's Uprising.
    • Late-game narrative-focused content.
    • "The Hunt for Thorax" event chain.
    • Rework and polish of Changeling event localisation.
    • Standardized Changeling puppet cosmetic tag colours and names.
    • Formable Changeling mega-puppets in Griffonia.
  • Sicameon can now build monitors.
  • A new operative slot will now be gained every 4 agency upgrades, instead of 5.
  • Fixed Sicameon's naval raiding decisions.
  • Miscellaneous naval tech and doctrine fixes.
  • Synchronised armoured, mechanized, and plane equipment stats with RT56 mod.
  • Synchronized ship stats with vanilla.
  • Nerfed lategame field hospitals.
  • Nerfed lategame rocket artillery.
  • Lategame mechanized techs increase motorized speed.
  • Miscellaneous Griffonian Republic bugfixes.
  • Fixed Manehattan Protectorate spy portraits.
  • Tweaks to Hellquill's Purple Plague.
  • Added Anonfilly.
  • Added generic gfx for planes and tanks, replacing the black silhouettes.
  • Reforming Aquileia now only requires the capitals of Aquileia and the starting vassals, and also gives cores on Tarrin, House Avian and House Erie.
  • New zebra, minotaur operatives.
  • Implemented wargoal generation on state owners.
  • Updated Applejack general portrait.
  • More subideology tweaks.
  • Tweaks to River Coalition leadership and leaving mechanics.
  • The decision to rename Sunset can be taken only once now.
  • "Empowered Resistance" will be properly removed once New Mareland capitulates.
  • Falcor will no longer surrender to Wingbardy if they're in a faction.
  • Fixed resistance/coring in Falcor state behaving oddly.
  • Tweaks to Yale's military tree, increased AI priority for their political focuses.
  • Added Ten Principles flavor event for communist Bronzehill.
  • MARESOC can suppress other parties after taking power.
  • Forming Commonwealth of Evi now requires Prywhen's original cores instead of all their cores.
  • Griffonian Empire can no longer demand frontier states from puppets.
  • Added some Nimbusia-Grover II flavor.
  • Fixed Griffonian Empire sometimes not coring Longsword.
  • Fixed Dread League's technology decisions.
  • Fixed New Mareland sometimes staying as puppet after the Solar Coup.
  • Demanding frontier states decisions now available to all Herzland countries who succeed the Empire.
  • Herzland nations that take Griffenheim now do focuses to unite Herzland faster.
  • Empire can no longer get Reichswaffen concern without doing the focus for them first.
  • Added names for Nova Griffonian tanks.
  • Brodfeld should not puppet GLA anymore and vice versa.
  • Performance improvements.
  • Added various new GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 13.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Fixed scripted army leaders getting renamed.
  • Fixed operatives generated through decisions sometimes not having nationalities.
  • Fixed certain edge cases with generated operatives.
  • Fixed Emerich and Sunglider being spawned multiple times.
  • Fixed Romau not getting all the cores it should.
  • Added new tier of scout planes - jet scout planes (LaR only).
  • Added more landing craft techs to MtG naval techs.
  • Various fixes for the compliance coring mechanic.
  • Rumare funding resistance now actually creates resistance.
  • Added missing medium and small flags for Cloudbury.
  • Reworked the way New Mareland supports Equestrian resistance.
  • Fixed Fezera's continuous focuses position.
  • Fixed certain Equestrian focuses not bypassing for Solar Empire.
  • Fixed Griffonian Republic Warlords' overlapping and unavailable military focus branches.
  • Fixed buggy Sicameon-Cyanolisia border province.
  • Fixed Poverty icons not having the correct amount of chevrons.
  • Skynavia can no longer start civil wars in puppets and allies.
  • Radicals in Baltimare now require at least 75 influence to take over.
  • Baltimare militia will now be properly disbanded after war.
  • Added starting production to many minors.
  • Katerin's generic formables replaced with custom ones.
  • Hermane Gering will actually stop being a leader after he lefts/dies.
  • Reassigned some subideologies.
  • Performance improvements.
  • Changed racial traits for some leaders.
  • Added various new GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 04.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Carried over balance changes from Hearts of Iron IV 1.9.3.
  • Added a post-unification tree for Romau republicans.
  • Reworked Katerin's starting tree, added Diellza event chain for harmonic Katerin.
  • Added an airforce focus branch for the Griffonian Republic.
  • Renamed fascism ideology group to Supremacy.
  • Fixed terrain for many provinces.
  • The player now gets instant free cores on half of Herzland as the Griffonian Empire, like the AI does.
  • Buffalo have received various quality of life tweaks and additional content and are now actually playable, but this is not a full rework.
  • Baltimare gets more divisions from militia decisions.
  • Added Sergeant Reckless as general for Equestria.
  • Fixed Nicolas in Flowena not being promoted to Field Marshal properly in focus.
  • Fixed icon for Mass Illiteracy.
  • Farbrook can now get Modern Society development.
  • Romau can no longer initiate border wars if the target is at war.
  • Fixed continuous focus positions for Angriver and Haukland, so they are actually visible.
  • Griffonian Republic's claims on Herzland moved to the focus that gives them wargoals, to prevent the AI from justifying.
  • Tweaks to AI factors of Sicameon and Brodfeld.
  • Equestria no longer instantly attacks Disciples after defeating Lunar Empire, if Celestial State doesn't exist.
  • Griffonian Republic gets a wargoal on both sides of the Vedinan civil war.
  • AI is now aware if a neighbour is using decision to get a wargoal and prepares accordingly.
  • Fix modifiers for late Concentrated Industry tech.
  • Flowena alliance decisions should no longer appear when they shouldn't.
  • Motorized Rocket Artillery stats now match vanilla.
  • Reworked Olenian operative codenames, they're not Norse vikings.
  • Added a cosmetic decision for Griffonian Republic to make puppeted Northern Tribes into a republic.
  • Yale should now properly leave the Reichspakt.
  • Luna event chain in Equestria has even less RNG.
  • Improved GUI for River Federation decision categories.
  • Researching motorized now gives a template even when you have tanks researched.
  • Both Wingbardy and Sicameon now start with marine and mountaineer templates.
  • New portrait for Applejack.
  • Cosmetic tweaks to the Karthinia formable.
  • Fixed National Republic not getting Lostgate in Griffonian Republic civil war.
  • After civil war, navies will always be transferred to the victor.
  • Various new subideologies.
  • Made coring the Heartlands as Dawnclaw faster.
  • Fixed Griffonian Empire operatives not always getting all nationalities.
  • AI should now always annex land that they can core.
  • Improvements to operative and operations AI.
  • New Bronzehill advisor icons.
  • Various new focus icons.
  • Various performance improvements.
  • More operative portraits.
  • Added new general in New Mareland.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 02.05.20 for Hearts of Iron 4 (v1.9.0 - 1.9.2)

  • Carried over balance changes from Hearts of Iron IV 1.9.2 beta.
  • Reworked focus tree for Vanhoover.
  • Added a new fascist path for New Mareland.
  • Added a system to demobilize AI divisions after a war.
  • Brought cost of scout planes in line with the rest of aircraft.
  • Reworked Operation Horizons decisions in Brodfeld's fascist path into focuses.
  • Changed Wingbardian Empire into Karthinia, made it available for all South Griffonian nations to form if they own the entire region.
  • Increased autonomy reduction for Wingbardian Integration national spirit.
  • Disabled the generic communist Equestria formable decision for Baltimare, as they have a unique one.
  • The Empire no longer gets instant cores from Herzland coring focuses.
  • Reworked how REDACTED in Yale cores Griffonian nations.
  • Reduced cost of an intelligence agency to 3 civilian factories.
  • Added new unique icons for all army doctrines.
  • Added new icons for different levels of illiteracy.
  • Added a new event picture for "The Roaring Tiger" event in Griffonian Empire.
  • Added new portraits for Moriset and Dennis.
  • Reduced compliance gain from Popular Figurehead trait.
  • Added King Sombra as an army chief for fascist Crystal Empire (they had no army chiefs available before).
  • Fixed harmonic Flowena's national ideas disappearing after elections.
  • REDACTED in Baltimare now gets Partial Mobilization and Extensive Conscription when they break free, and their starting national spirit is fixed.
  • Added a new operative portrait for Penguins, as well as a namelist.
  • Bronzehill now gets alliances unlocked when they side with the Duchess.
  • Fixed position of Flowena's continuous focuses for the twelfth time.
  • "A Deal With Adelart" focus for Flowena is bypassed properly.
  • Various nerfs to Griffonian Empire's national spirits.
  • Collaboration Government operation can now only be done once per 2 years.
  • Added a tooltip in Romau for Alex the Rambler.
  • Harmonic Asterion now less likely to commit ethnic cleansing.
  • Added a new general for South Confederate States.
  • Lunar Empire can no longer get Griffon Knights.
  • Sicameon should no longer put most of their army on Jojo islands.
  • Hearthswarming Miracle event now fires correctly again.
  • Fixed Hector's River Republic not rejoining the Coalition properly.
  • Sydian saboteurs actually spawn in Sydia now.
  • Re-enabled encryption/decryption technologies which replaced cryptology upgrades for Agencies.
  • Added many new operative portraits.
  • Added more intelligence agency logos.
  • Added a new general for New Mareland.
  • Fixed array issues with Skyfall which caused the influence mechanics to not work properly.
  • Fixed some edge cases with operative race system.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1)

  • Compatibility update for Hearts of Iron IV 1.9.1 (NOT 1.9, WILL NOT WORK WITH 1.9).
  • Reworked effects of racial technologies for La Resistance (especially Changeling techs).
  • Added unique default intelligence agencies for every single tag.
  • Added unique intelligence agency icons.
  • Added unique GFX for UI.
  • Added portraits for operatives.
  • Various performance improvements.
  • ELF now starts with an additional army in Hollow Shades.
  • ELF starting division templates have been upgraded.
  • ELF can now gain a technology to increase equipment capture.
  • ELF Partisan Uprising Actions have been Rebalanced.
  • New Occupation Law for Coring States.
  • New Loading Screen courtesy of Moonatik.
  • Unique Spy Agency Icons for many countries.
  • New unique operations for Changeling Lands and River Republic.
  • Reworked coring system again, using new compliance and occupation mechanics.
  • Reworked numerous leader traits and national spirits to provide bonuses related to espionage and resistance.
  • Added racial traits for all generals, admirals and operatives.
  • Operatives have multiple nationalities depending on culture.
  • Reworked Manehattan to use the new resistance mechanics.
  • Hidden the constant pop-ups for special forces magical equipment workaround.
  • Removed workaround for special forces' starting equipment as it is no longer needed.
  • Adjusted the borders of Changeling Protectorates.
  • Reworked Brodfeld's military trees and their civil war tree.
  • Crystal Empire now has a decision to move its capital back to Crystal City.
  • Added a decision for Vedina to form a puppet Duchy of Cloudbury if they annex the Griffonian Republic.
  • Reduced focus times for Bronzehill.
  • When Herzland countries ally each other they give military access to each other.
  • AI Empire should no longer get stuck if it is at war with Angriver and cannot reach them.
  • Changed Katerin's historical path to fascist and Greifenmarschen's historical path to communist.
  • Adjusted border between Tarrin and the rest of Francistria.
  • Added new OC generals for South Confederates and Buffalo Tribe.
  • Dehumanized localization.
  • Re-added the unique icon for Non-Aligned ideology.
  • [REDACTED] in Prywhen can no longer assimilate countries that are at war.
  • Adjusted and fixed various flags.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 08.02.20 for Hearts of Iron 4 (v1.8.0 - 1.8.2)

  • New focus trees and late-game content for the Changeling Protectorate of Manehattan and the Equestria Liberation Front:
    • Love Tax mechanics for the Manehattan Protectorate.
    • Unique Custom GUI for the Equestrian Liberation Front.
    • Hundreds of new focus icons and event pictures.
  • Fixed land unit leader traits being assigned to naval commanders.
  • Offmap factories balancing for various Herzland nations.
  • Reduced Ironpaw support equipment requirement.
  • Checks for New Mareland and Farbrook.
  • Reduced focus times for Asterion.
  • Changes to strategic regions, weather, states, population, and provinces on the map.
  • Updated Russian localisation for Solarist New Mareland and Herzland diplomacy decisions.
  • Reworked Herzland alliance decisions to give guarentees.
  • Reduced focus times in Katerin's initial tree and reduced some of their political power penalties.
  • Added a small civil war tree for solarist coup in New Mareland.
  • Empire no longer gets free cores on half of Heartlands from Reward the Faithful and Unite the Nation focuses.
  • Communists can no longer extend (or repay) a loan that was earlier taken from Flowena.
  • Removed wargoal from Tarrin war that allowed Aquileia to attack again after making white peace.
  • Skyfall refusing to trade now gives back all the political power spent on the decision, instead of half of it.
  • Prevented Yale remaining an Imperial vassal after a communist revolution.
  • Reduced population in Heartlands, added manpower for vassals to compensate.
  • Griffonian Republic now starts with basic tanks and knights researched.
  • Fixed some localisation collisions (eg. Modern SP AA called Kingdom of Diamond Mountain).
  • Fixed Eros being available as an advisor after being replaced.
  • Fixed Changelings not recalling attache when at war with Griffonian Empire.
  • Added checks to prevent Nova Griffonia from having unremovable DMZs.
  • Fixed an edge case where communist Crystal Empire will have Sombra's tree.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 09.01.20 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Reworked focus trees for:
    • Griffonian Republic
    • Nova Griffonia republican path
  • New focus tree for:
    • Republican warlord faction
  • Reworked multiple flags.
  • Various adjustments to Vedina, such as reductions to focus times and decisions.
  • Added state descriptions for various important states around the world (click on the book icon to view).
  • New general for New Mareland.
  • New portrait for Westerly Leeward of Lake City.
  • Various new icons for Lunar Empire.
  • Lunar Empire now gets Disciples' generals if they annex them via event.
  • New Mareland's government in exile is now also available if Equestria was puppeted.
  • Focuses that decrease poverty now bypass if there is no poverty.
  • Various sanity checks for focuses and decisions in numerous countries.
  • Imperial subject cosmetic tags are now only applied when they fit.
  • Reduced Magehold research penalty.
  • Added unique events for important cities being nuked.
  • Added amtrac and amphibious tank variants III, IV and V.
  • Added new cosmetic tags for Fezera and Skyfall if they succeed the Empire.
  • Added pony racial tech to Northern Tribes.
  • Added Swedish voicelines to Vedina, Norwegian voicelines to Penguins and Polar Bears, Greek voicelines to Asterion and Dutch voicelines to Skyfall and Fezera (requires DLC).
  • Two new event pictures for communist Longsword and River Republic.
  • "Establish Embassy" focus for Equestria now properly unlocks decision to call Yakyakistan into war against Changelings.
  • Yet more checks to prevent puppet Hellquill from unleashing purple plague.
  • Added unique icons for different levels of poverty.
  • Monarchist Blackhollow now asks for aid from Lushi instead of the Empire.
  • Reduced recruitable population penalties for Sicameon's militia national spirit.
  • Fixed Sicameon-Minotaur concern investment system not working.
  • Nerfed the special forces capacity of Herald of Boreas.
  • Mining focus for Crystal Empire now actually gives resources that are mined, instead of oil and rubber.
  • Communist Gryphus can now get developed science base, can no longer get a wargoal on themselves and has a better shape for its focus tree.
  • Halved the chance of Prywhen going expansionist.
  • Added descriptions for Haukland generals.
  • Enabled harmonic Yakyakistan focus about allying Equestria for AI.
  • Made the river between Nytt Rådjur Land and Nyuma ya Kazkazini less wide.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.12.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Full list of updates - https://steamcommunity.com/sharedfiles/filedetails/changelog/1826643372

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Version 21.11.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Added Neutral Path for Nightmare Moon Supporters
  • Added post unification tree for Neutral Romau.
  • Republican Romau now gets annexed into Republic on unification.
  • Neutral and Harmonic Romau can now correctly form the Empire and get cores.
  • Griffonian republic, Lake city, and River Republic can be strengthened
  • Guichard is no longer clairvoyant about Grover's death
  • Fixed Georgina Schuler's portrait not showing up in Yale.
  • Grover VI is not resurrectable by Fascist Yale.
  • Fixed portrait of Proteus and REDACTED.
  • Added icons for Archon advisors.
  • Bronzehill now has a decision to unlock post-Griffenheim conquest focuses.
  • Increased chance of Gerar's coup in AI Lushi.
  • Added advisor icons for Flowena and the Archons.
  • Cyanolisia will now leave the faction they're in to join the Empire's faction, when available.
  • Decreased focus times and improved focus icons for New Mareland.
  • Flowena AI no longer has its focuses blocked by money.
  • Fixed fascist Flowena's focus about attacking Aquileia always bypassing.
  • Removed unnecessary bypasses in communist Gryphus' tree.
  • The event chain about Wingfried and Diellza now actually triggers.
  • Added AI factors for Stalliongrad focuses so they should get civil war from famine less often.
  • Tarrin war now properly triggers news event.
  • Dorotheos no longer rises from the dead if non-fascist Arantiga is puppeted.
  • Fixed flag for Republican Angriver.
  • Changelings can no longer invade Griffonia.
  • Changelings can no longer colonize Olenia.
  • Changeling Military Focuses take less time.
  • Equestria and Changelings both start with Anti Aircraft Guns researched.
  • Changelings gain exactly one more tank division.
  • Griffonian Empire Attache Division Template Adjusted to Match Normal Changeling Panzergrenadier Template.
  • Trimmel cannot be in multiple places at once, even if he insists he can drive fast enough.
  • Changeling generals rebalance.
  • Attache Generals Synovial and Thranx automatically return to CHN if CHN capitulates.
  • Lead The Armies changed back to 100 days instead of 126.
  • Reduced focus times for New Mareland.
  • Fixed Skyfall trade mechanics for syndicalists.
  • Fixed a few Strawberry events not triggering correctly.
  • Fixed Strawberry leaders being replaced by generics.
  • Fixed the demobilization decision appearing when it shouldn't.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.11.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

  • New focus trees and content for:
    • Angriver
    • Katerin
    • Yale
    • Avian
    • Bronzehill
    • Strawberry
    • Greifenmarschen
    • Haukland
    • Fezera
  • Reworked trees and content for
    • Skyfall
    • Flowena
    • Rumare
    • The Griffonian Empire
    • Feathisia
    • Romau
  • Updated industrial tree for Hellquill and minor content for the Gryphian Host.
  • Removed Griffonian Protection Alliance and Holy League, replaced with dynamic factions formed via decisions.
  • 3d Models for Griffons.
  • Money Mechanics for Skyfall and Flowena, with many other nations being able to trade or loan from them.
  • Numerous focus icons reworked, many portraits added, reworked or colourised and new diplomatic griffon news event picture.
  • Descriptions and GFX for Equestrian and New Marelander equipment and tanks.
  • Descriptions and names for Imperial, Feathisian and River Republic Equipment.
  • Names and models for Changeling Artillery.
  • Leader Descriptions for many leaders and generals.
  • Human Aces shot down.
  • Hic sunt Dracones.
  • Equestria can now peacefully re-integrate Las Pegasus.
  • AI-controlled Monarchist Aquileia buffed so it usually wins the Revolution.
  • Tweaked Aquileian wargoals, added decision to Demand Tarrin which usually results in a war with Wingbardy, as well as a white peace decision for that war.
  • Heavy Fighter Pilots now refuse to shoot at the ground.
  • Improved fix for magical special forces & special forces now require a sliver of support equipment.
  • Improved division templates for Skynavia and Cyanolisia, reduced number of starting divisions.
  • Added decision to rename Redgladin back to Kivessin if owned by a non-communist country.
  • Hopefully fixed Buffalo Chiefdom capitulation event spam.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.09.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

  • Fix model and template issues with special forces.
  • Added new generals.
  • Added new GFX.
  • Miscellaneous balance adjustments.
  • Miscellaneous localization fixes.
  • Miscellaneous other fixes.

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How to install mod?

To install the mod for the game Hearts of Iron 4, unpack the contents of the archive to the folder Documents\Paradox Interactive\Hearts of Iron IV\mod and enable the modification in the launcher.

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