Mod «Equestria at War» for Hearts of Iron 4 (v1.11.1 - 1.11.12)

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Equestria at War

Equestria at War is a mod that tries to recreate the fantasy world of Equestria from My Little Pony franchise in a slightly darker setting with industrialization, corruption and political disagreements. The scenario focuses on global confrontation between Changelings and Equestria.

Features:

  • Pleasant My Little Pony fantasy setting;
  • New custom map based on the My Little Pony Universe;
  • Over 75 immersive focus trees, allowing for many possibilities;
  • Expanded technology trees. Extended tech branches, magical equipment;
  • New technology trees with racial and magical abilities of the fantasy races;
  • Hundreds of events and event chains;
  • All new artwork created for the mod and art from across the My Little Pony fandom;
  • Ponyfied UI;
  • Custom 3D models for pony units;
  • Equestria at War Music Mod!

Supported Languages:

  • English
  • Russian
  • Reworked content for Angriver's social democratic path.
  • Added democratic monarchism subideology for Harmony.
  • Added an event for Starlight Glimmer to join Equestria as field marshal if Stalliongrad attacks it.
  • Added unique focus icons for anarchist Yale.
  • Added party names for Celestial State and Ahuizotl.
  • Added decisions to use helicopters in either logistics or field hospital companies.
  • Added some new GFX for espionage.
  • Added super heavy flame tanks and modern fixed superstructure.
  • Added description for Picket Fence in New Mareland.
  • Added a new cosmetic tag for Baltimare after coring the South Confederate States.
  • Added a new general in Feathisia.
  • Added La Resistance versions of various traits and national spirits.
  • Added a decision for Griffonian Empire to release Kingdom of Asterion as puppet.
  • Added a new racial technology for Changelings.
  • Added generic portraits for Polar Bears.
  • Replaced Equestrian election candidates with canon characters.
  • Reworked portraits for Bluhm in Angriver and Arstotzka in Crystal Empire.
  • Improved performance.
  • Arantiga now makes peace with enemies of Karthinian Pact after the coup.
  • Fixed various issues in Stalliongrad.
  • Reworked Brodfeld's communist crusade into decisions rather than instant wars on everyone.
  • Falcor focus about upgrading science base bypasses if it already has proper science base.
  • Forming the River Federation now gives compliance cores on all original members of the River Coalition.
  • Lushi can no longer swear fealty to republics.
  • Fixed Archon Proteus and Ferdinand Dawnclaw not having a description while being country leader.
  • Disabled revolutions for AI countries with generic focus trees.
  • Tweaked Polar Bear railways.
  • Redone icon for passionate trait.
  • Updated communist flags for Lunar Empire, Moon Crystal Governorate and Disciples of Nightmare Moon.
  • Asterion now starts with bicycles.
  • Fixed Talouse trying to join a non-existent faction.
  • Redone icons for dragon race and trait.
  • Suntail no longer ignores Tarrin.
  • Adjusted colors of Baltimare cosmetic tags.
  • Tweaked River Federation AI.
  • Rewrote the code of AI ignoring countries on other continents to be more efficient.
  • Increased priority for formable nation decision categories.
  • Adjusted starting technologies of Polar Bears and Penguins.
  • Crystal Empire now starts with armoured car technology.
  • Various changes to Stalliongrad AI.
  • Changed subideologies of various leaders.
  • Fixed numerous issues with characters and concerns.
  • "Race for the Bomb" decision now ignores Barrad.
  • Fixed Tarrin not removing "Memories of the Republic" national spirit after switching to Aquileia.
  • Attempted to fix Silver Star sometimes not having a general role when joining Wittenland.
  • Fixed anti-communist infiltration removal decisions not being available if the country is not part of the River Coalition.
  • Fixed issues with some focus icons.
  • Moved Stablein from Equestria to Our Town.
  • Adjusted various general and admiral stats.
  • Fixed Fezera not getting a warning event from Skyfall preparing to attack them.
  • Decreased Fezeran focus durations from 70 days to 56 days.
  • Fixed Fezera being unable to remove poverty.
  • Renamed various harmonic subideologies.
  • Made sure Griffonian Empire gets a wargoal on National Griffonian Republic.
  • Lategame armour no longer uses crystals.
  • Increased attack helicopter and late mechanized piercing.
  • Increased medium tank chassis build cost from 2 to 2.5.
  • Rewrote late capital ship descriptions.
  • Improved command group color preset.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

Version 05.05.22 for Hearts of Iron 4 (v1.11.1 - 1.11.10)

  • Added new releasable puppets for Opinicus Order in Gryphus.
  • Added new concern icons and concerns.
  • Added a unique trait for Spitfire advisor in Equestria.
  • Added two new events for Longsword.
  • Added some new victory points and supply hubs in Equestria.
  • Added a new loading screen.
  • Added a warning event for Pax Chrysalia if there is a deficit of Love.
  • Added a capitulation event response for Nimbusian Helot rebellion.
  • Added state lore for Hoofington in Equestria.
  • Added unique support equipment icons for different countries and some new tank module icons.
  • Reworked portraits for Shining Armour in Crystal Empire, Loudbark in Bronzehill and Corina in Tarrin.
  • Nations in the Southeast Equestrian Civil War now get large supply bonuses from national spirits unlocked in their focus trees.
  • Skynavia can no longer integrate puppets while receiving expeditionary forces from them.
  • Thorax's Changelings now use same tank icons as Changeling Lands.
  • Attempted to prevent border gore when Equestria and Celestial State annex the Disciples.
  • Increased research cost of pre-industrial artillery technology.
  • Fixed Field Surgeon advisor trait not being updated for Barbarossa.
  • Rosa Heidenreich is now removed as general in Hellquill when Demetrius' coup takes place.
  • Fixed Guildedwing not becoming country leader in Griffonian Republic.
  • Fixed Wingbardian Social Republic not being able to finish the Altar.
  • Fixed Falcor not always being able to finish the Shrine.
  • Tweaked Equestrian population distribution, infrastructure and state categories.
  • Adjusted some Equestrian state borders.
  • Fixed various issues with Longsword focuses.
  • Adjusted which states are required for South Confederate States border conflicts.
  • Reduced some infrastructure bonuses so they don't go over the limit.
  • Fixed dependencies for motorized rocket artillery 2 technology.
  • Fixed some Solar Empire flags not appearing.
  • Lowered technology requirements for some prospecting decisions.
  • Fixed Sour Sweet's leader portrait.
  • Replaced Pumpkin Swirl Aquileian puppet leader with a generic one.
  • Equestria now has a claim on Starlight Town.
  • Fixed a Griffonian Republic advisor being available when he shouldn't be.
  • Fixed a Romau focus not properly upgrading conscription law.
  • Fixed Tarrin war white peace ending other Aquileian wars as well.
  • Replaced a broken modifier in an air doctrine with a more useful one.
  • Made sure Sickleclaw is on the correct side of the Skynavian civil war.
  • Adjusted Everfree spread to take changed state shapes into account.
  • Fixed issues with Celestia and Luna diarchy country leader.
  • Nimbusian event informing other countries of atrocities no longer triggers for Nimbusia.
  • Fixed Watertowns navy chief having an air chief trait.
  • Fixed Griffonian Empire's army and air tree starting focuses being blocked after Grover VI becomes Emperor.
  • Fixed various issues with concerns.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 03.04.22 for Hearts of Iron 4 (v1.11.1 - 1.11.9)

  • Disabled April fools content by default, can be re-enabled via game rule at start.
  • Added 5 generic pony admiral portraits.
  • Added a new general for Crystal Empire.
  • Added short names for Equestrian equipment.
  • Added a decision for Nova Griffonia to sell owned Severyanian states to Equestria.
  • Added an event for the final focus in Emperor Grover VI's focus tree.
  • Added a unique operative for Nova Griffonia.
  • Added new concerns and concern icons for many nations.
  • Various concerns are now shared between nations and are available if the other nation's capital is owned.
  • Reworked portraits of Kemerskai by Kaiser Sauce and Yrmthu in Kása Free State.
  • Slightly adjusted state borders between Everfree Forest and Summerdale.
  • Changed blue text colour to be more pleasing to the eye.
  • Fixed an advisor in Aquileia being able to fill both army chief and high command roles simultaneously.
  • Fixed Hermane Gering and Applethorn in Farbrook not being transfered to other countries properly.
  • Fixed country leaders of Griffonian Empire's Reichsprotectorates.
  • Fixed King Meyer's Vedina not being considered a monarchy, which means he can form the Griffonian Empire now.
  • ELF now gets a research slot after the war.
  • Changed the subideology of Grand Duke Karel in Feathisia to stratocracy.
  • Fixed some generic zebra portraits being unused.
  • Fixed Lunar Empire not getting advisors from annexing Disciples.
  • Kratocratic Ygritte in Austurland now has the kratocracy subideology.
  • Fixed Sicameon communist focus checking for wrong completed focus.
  • Made it easier for Nova Whirl in River Republic to cause a helot uprising in Nimbusia.
  • Puppeted communist Flowena can no longer form a faction.
  • Fixed puppeted Republic of Wittenland still being called Kingdom.
  • Fixed issues with the capital not staying in Karthin after forming Karthinia.
  • Fixed Flowenan loans to Skyfall giving money even if the trade mechanic was disabled.
  • Fixed various advisor icons.
  • Fixed Our Town starting with outdated equipment in production.
  • Possibly fix strange issue with Flowena mercenary payments reappearing after dismissing them.
  • Fixed some theorist advisors giving too much doctrine cost reduction.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.22 for Hearts of Iron 4 (v1.11.1 - 1.11.9)

  • “Twilight Theory“ 1.9.6.2 (April Fools)
  • Reworked focus trees and content for:
    • Equestria
    • Stalliongrad (outsourced)
  • Added a small natural tunnel between Rumarean lake and ocean. Coming out somewhere underneath Aquileia. That submarines are able to pass through. Now idk about you, but I think this will create some cool gameplay dynamics. Like, Rumarean corsairs going to raid Aquileian convoys, before daringly escaping through the tunnel back into Rumare basin
  • Renamed the capital of Nimbusia.
  • Made Starlight Glimmer romanceable.
  • Reversed decision to romance Starlight.
  • There are 6 impostors among us
  • Humanized some GFX.
  • Removed Herobrine.

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Version 07.03.22 for Hearts of Iron 4 (v1.11.1 - 1.11.8)

  • Added new alternate cosmetic tag for Falcor when uniting Karthinia.
  • Added new decisions for supremacy Falcor after uniting Karthinia.
  • Added new portraits and descriptions for Sugarcoat, Indigo Zap and Lemon Zest in New Mareland.
  • Added a new general for republican Aquileia.
  • Added 1014 super heavy howitzer tank module.
  • Added post-revolution AI plans for republican Aquileia.
  • Added a couple new focus icons for Lushi.
  • Added concern icons for Sicameon.
  • Fixed numerous instances of characters not becoming country leaders when they should.
  • Reduced super heavy tank chassis production cost.
  • Adjusted icon for Canterlot Defeat national spirit.
  • Reichskommissariat and reichsprotectorate subject types no longer get a conscription penalty.
  • Satellite state subject type no longer gets a research sharing penalty.
  • Francistria will no longer annex itself into Wingbardy if it doesn't exist.
  • AI Tarrin should now always annex Aquileia rather than puppet it.
  • Fixed National Republican Army and Vedina being able to both ally each other and get war goals on one another.
  • ELF check for all core states being liberated no longer checks for Everfree Forest.
  • Tarrin referendum can no longer be held after it has been cored, or during war.
  • Nerfed ATGMs and SAMs.
  • Fixed Greifwald's Hellfire Engines not having modules with NSB.
  • Fixed another instance of wrong doctrine bonus for Feathisia.
  • Fixed Romau not getting a fifth research slot.
  • Adjusted stats and traits of some generals.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 23.02.22 for Hearts of Iron 4 (v1.11.1 - 1.11.7)

  • Corrections and improvements

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Version 11.02.22 for Hearts of Iron 4 (v1.11.1 - 1.11.5)

  • Rewrote character related script, which should fix most of the common crashes.
  • Added portrait for Sunny Flare in New Mareland.
  • Added leader descriptions for Lunar New Mareland.
  • Added a flavour event for Equestrian Republic.
  • Added a gamerule for Chiazbeacle Pact forming.
  • Various improvements to AI templates due to combat width changes in 1.11.
  • AI of major countries now focuses more on building fighters and CAS.
  • Reworked portraits for Duke Haygle in New Mareland and Ironclaw in Nova Griffonia.
  • Nerfed Aquileian HEAT shell technology.
  • If Gryphus defeats the communists in the civil war, it now gets an event to choose a path.
  • Fixed Celestia national spirit remaining in New Mareland when it shouldn't.
  • Fixed issue with Evening Dew not becoming leader in New Mareland.
  • When Changelings cancel the Griffonian attache, they now get Synovial's panzer division.
  • Fixed antiair production cost being slightly too low.
  • Reduced production cost of supply hubs from 20000 to 14500
  • Fixed broken news event image for Fall of Griffenheim.
  • Fixed Daybreaker not being removed as field marshal.
  • Fixed Aquileian division namelists not checking for government form correctly.
  • Aquileian vassals now use Aquileia's division namelists.
  • The RIV tag now defaults to RCT (River Republic).
  • Fixed Grover VI national spirit not being removed for Angriver when he is crowned as King.
  • Hopefully fixed Starry Night not getting the correct portrait in Hellquill.
  • Increased production cost of transport planes to vanilla values.
  • Made National Republican Army stronger to help the AI end the Griffonian Republic civil war faster.
  • Fixed Oskar and Otto in Griffonian Republic not being separate characters.
  • Fixed Brodfeld/Prywhen shared advisors not being available with harmony ideology.
  • Fixed Brodfeld/Prywhen shared navy chiefs having separate admiral characters by merging them. This means Brodfeld now gets admirals after winning.
  • Fixed state category check for a Manehattan decision.
  • Added a number indicator to Aquileia's revolutionary support bar.
  • Fixed bandit Longsword not getting generals from focus.
  • Adjusted AI factors for Griffonian Republic military focuses so that the AI shouldn't avoid taking them.
  • Fixed New Mareland's griffon bandit decision category using a vanilla image with humans.
  • Fixed Francistria not getting its cores back after capitulating Tarrin.
  • Fixed issues with Vittorio advisor in Francistria.
  • Replaced armored engineers with flame MBTs.
  • Player Lunar New Mareland can now choose their own path.
  • Fixed Changeling supply hub spawning in Crystal Empire.
  • Added demolition gun tank module as a lategame upgrade to flamethrower.
  • Sicameon focuses related to reducing militia reliance now bypass if you have gotten rid of it through army reforms.
  • Added a new event image for Aquileia.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 24.01.22 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Added lategame land doctrines.
  • Added more railways and hubs in New Mareland and Equestria.
  • Added missing localisation for Lunar New Mareland events.
  • Added some new focus icons for Feathisia and Angriver.
  • Added portrait for Miner Council in Talouse.
  • Added unique flags for monarchist Aquileia's puppets.
  • Added event for Lunar Empire about Evening Dew in New Mareland.
  • Added new GUI for Aquileian revolution decisions.
  • Added khakistocracy subideology, which is not used anywhere yet.
  • Added chief of army role for Emperor Grover II.
  • Added unique flag and cosmetic tag for Groverist Hellquill.
  • Added new event pictures for Griffenheim-related events.
  • Added Penal Battalions for MARESOC, Baltimare, communist Wingbardy, Cyanolisia, and GEU.
  • Added unique concerns for Griffonian Republic, and some concern icons for Falcor.
  • Fixed CTD in Baltimare mayor's fate event.
  • Science base levels now affect doctrine cost.
  • Fixed Falcor national spirit's naval doctrine bonus.
  • Made Golden Morning have Esotericism subideology.
  • Made River Coalition countries less eager to send volunteers to communist Longsword.
  • Hopefully fixed monarchist Vinovia ending up at war with other monarchists during the Second Aquileian Revolution.
  • National Republican Army now uses Griffonian Republic's welcomescreen.
  • Fixed Lunar Crystal Empire and MARESOC generals not being recruited.
  • Hopefully fixed issues with Sunrise Sparkle.
  • Fixed various character issues with Hector's and Caramel's revolts in River Republic and made them slightly weaker.
  • Fixed some issues with Griffonian Republic, Aquileia and ELF characters.
  • Made sure Glitterhoof is removed alongside Diellza in Katerin.
  • Fixed issues with Tempest Wind in Lunar Empire.
  • Fixed various advisor icons and leader portraits.
  • Lunar Empire and ELF now start with some trains.
  • Slightly nerfed lategame motorized.
  • Equestria can no longer instigate a coup in puppet Olenia.
  • Fixed Aquileia being able to get Erion without owning Romau.
  • Fixed Francistrian focus "Ennoble Vittorio" not working properly.
  • Changed color of Evi cosmetic tag.
  • Crushing the FLNT as Francistria now appeases fascists.
  • Fixed issues Thorax's Olenian advisors.
  • City-state Cyanolisia now retakes its land when puppeting Asterion.
  • Fixed issues with Farbrook leaders fleeing the country.
  • Tarrin can no longer ask countries to recognize their independence if they're a puppet.
  • Fixed Red Archons advisors not being available when they should be.
  • Equestria becoming a Republic now drops the royal title from the names of Luna and Blueblood.
  • Improved stats of Wingbardy generals.
  • Fixed Longsword and Wingbardy tanks not accounting for NSB.
  • No infrastructure game rule now removes hubs and railways as well.
  • Fixed missing building slots in some Haukland dockyard focuses.
  •  Brodfeld no longer asks communist countries for aid during the civil war.
  • Trimmel now gains "War Hero" trait after the defeat of Equestria.
  • Fixed various reinforce rate penalties being high enough to disable reinforcement entirely.
  • Different Reformisten paths in Hellquill now get different party names.
  • Harmonic Francistria stops being a puppet of Wingbardy if they become communist.
  • Equestrian South-East Civil War victory events should now trigger much faster.
  • Made capital movement permanent when forming Griffonian Empire or Herzland.
  • Fixed some focuses in Griffonian Republic being available without owning necessary states.
  • Removed game rules for unified Griffonian Empire and Republic.
  • Fixed Dark Wing not becoming leader when Stalliongrad is puppeted by Equestria.
  • Diamond Mountain no longer has to leave the River Coalition when stopping the coup by River Republic.
  • Reduced starting war support for various countries.
  • Removed unnecessary focus bypasses in Falcor.
  • Falcorian supremacy path no longer uses german.
  • Changed war types of various civil wars into civil wars.
  • Fixed issues with Sunset not being renamed properly. Also, the name is now reset if New Mareland is annexed.
  • Fixed being able to rename Stalliongrad without actually owning it.
  • Fixed non-aligned Tarrin still having the negative Burgundy Order national spirit.
  • Fixed communist Francistria being able to please fascists by completing Tarrin focuses.
  • Various small tweaks to Olenian and Falcorian states.
  • Crystal Empire can no longer spawn divisions in a state it doesn't control.
  • Military training decision now gives air and navy XP as well.
  • Adjusted stats of jet planes.
  • Cranberry Marsh state now has provinces with marsh terrain.
  • Fixed Hellquill having two navy theorists.
  • Fixed generic leaders and operatives not getting correct portraits.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 09.01.22 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Bug fix

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Version 30.12.21 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Added icons for Beakolini's focuses and national spirits.
  • Added alternate Beakolini portraits.
  • Added flavour events for Shadowbolts in Lunar New Mareland.
  • Added a placeholder namelist for Dread League.
  • Added a general for Thorax's Changeling Lands.
  • Added culture mapmode.
  • Fixed numerous instances of characters not becoming country leaders when they should.
  • Rewrote script related to generals/field marshals/admiral characters so it works properly.
  • Implemented a workaround to prevent numerous CTDs from moving characters between countries.
  • Removed snowfall.
  • Changed Wingbardy's civil war caused by failed passing of the Gacerbo law to be against non-aligned monarchists rather than communists.
  • Rohmer in Greifenmarschen now gets the "Heart of Steel" trait in his authoritarian path.
  • Fixed Romau's Red Archons advisors.
  • Slightly reduced infrastructure in Polar Bear Communities.
  • Fixed the Griffonian Republic not offering annexation to Herzland republicans.
  • Fixed some basegame dates in AI technology code.
  • Fixed "Other Race" not showing text in race map mode.
  • Fixed Bales missing a state lore map icon.
  • Properly remove Luna Bay naval strait.
  • Improved lategame armoured car balancing.
  • Fixed Hellquill's "Strike at Brodfeld" focus not bypassing if Brodfeld/Prywhen did not exist.
  • Fixed Hellquill's university focus not bypassing even if it did nothing.
  • Reduced the strength of Tarrin's starting army.
  • Fixed requirements for magical motorized.
  • Fixed Nimbusia's Helot focus tree not appearing.
  • Fixed some remaining outdated doctrine bonuses.
  • Fixed Hellquill's focus that gave pre-NSB tank equipment.
  • Equestria's "Pre-emptive Strike" focus will now bypass if Changeling Lands are a puppet.
  • Made Bronzehill Grover VI coronation event fire only once.
  • Fixed Asterion not being able to ally Wingbardy if the latter is not in a faction.
  • Fixed Tarrin militia focus spawning four instead of five divisions.
  • Fixed various advisor icons.
  • Reduced Wingbardy's navy size, and increased Changeling navy size.
  • Changelings now start with a beneficial navy spirit (NSB only) and Trade Interdiction.
  • Removed two dockyards from Equestria.
  • Fixed missing race trait for a South Confederate States general.
  • Fixed war threat warnings not appearing for countries that succeed the Griffonian Empire.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 25.12.21 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Fixed several CTDs in early game.
  • Added new 3D models for Griffon Knights and Wingbardian infantry.
  • Fixed localisation and icons for multiple leaders and characters.
  • Luna now gets removed as a leader when NMM happens.
  • Fixed CAS trait not requiring CP/giving XP.
  • Removed unnecessary extra doctrine cost/research speed modifiers.
  • Daybreaker now gets removed as a field marshal correctly.
  • Fixed transparency issues for Griffon Republic advisors.
  • Fixed some interface code not being carried over from vanilla.
  • Fixed Solar Empire leaders not being removed correctly.
  • Fixed New Mareland leaders not being promoted correctly.
  • Fixed Sunrise Sparkle not working in Crystal Empire.
  • Fixed ELF leaders not being transferred correctly.
  • Uncovered the Jungle Rat trait in interface.
  • Fixed Dread League infrastructure decisions.
  • Fixed late-game jet technologies.
  • Fixed Silver Star and Astini becoming leaders again when Leopold is in charge.
  • Changed the generic deer advisor icon.
  • Fixed theorist costs in several countries.
  • Fixed Kessler becoming communist leader when Growder should.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 24.12.21 for Hearts of Iron 4 (v1.11.1 - 1.11.4)

  • Compatibility for 1.11 Barbarossa update and No Step Back DLC:
    • All appropriate vanilla changes carried over.
    • Added railways and supply nodes across the map.
    • Halved infrastructure values and changed many infrastructure effects to give railways instead.
    • Adjusted tank templates and technologies, added numerous new tank modules.
    • Ported all country leaders, military leaders and advisors to use the new character system.
    • Adjusted doctrine tech bonuses to be cost reductions instead.
    • Train technology requires basic rifles to research and unlocks railway construction.
    • Added armored train 2 technology.
    • Slightly increased supply from population and supply node range.
    • Repurposed "Proper Heritage" army spirit to give bonuses to special forces instead of cavalry.
    • Society development level now affects supply consumption, with less developed nations consuming less supply.
    • Added numerous new map modes to display society development, science base, illiteracy etc.
  • Major adjustments to Great War balance:
    • Changeling Lands start with Early Mobilization law.
    • Equestria starts with military penalties, represented as army spirits with NSB and a national spirit without the DLC.
    • Plan "Alicorn Sunset" gives slightly better bonuses.
    • Changeling Lands start with one 300% research bonus to CAS 1 technology.
    • Olenia's surrender turns them into a puppet if Changelings chose peaceful integration.
    • Stalliongrad completing the Palace of the Soviets gives them 4 civilian factories.
    • Equestria will give Stalliongrad their claimed states when calling them into war with the Changelings.
    • Stalliongrad will join Equestria by itself if they have 35% surrender progress.
    • Equestria can now call Stalliongrad to arms with 20% surrender progress.
    • Changelings unlock Suicide Strike air mission from Death or Dishonour focus. The focus now requires 1 million casualties to unlock.
    • Replaced Changeling "Refinery Subsidies" with "Pre-emptive War Bonds", giving a construction bonus.
    • Equestrian Timberwolf research now gives anti-tank research bonus.
    • Equestrian militia decisions no longer cost political power, but give a larger political power penalty and take slightly longer.
    • AI Changelings will release Olenia as a protectorate as soon as possible.
    • AI Equestria will not protect Crystal Empire's borders if it has less than 40% surrender progress.
  • Added button to view all state lore entries on the map.
  • Added unique icons for Baltimare's ministry advisors.
  • Added decision for Aquileia to reclaim Rila's navy after annexation.
  • Added generic Aquileian military leader portraits.
  • Added sound effects for clicking various menu buttons.
  • Added generic penguin and buffalo portraits.
  • Added a description for Grover VI when he is coronated.
  • Added railway concern for Equestria.
  • Sunset Shimmer now joins harmonic Equestria rather than Solar Empire.
  • When Gerlach and Gabriela marry and form Strawberry-Feathisia, they now share leadership of the country.
  • Changelings now claim one more state from the Olenians.
  • Increased Polar Bear factory count.
  • Moved and added numerous victory points across the map to match supply node locations.
  • Increased tungsten and chromium resource deposits on the map and in focuses/decisions.
  • Subideology name is now displayed in country view rather than ideology name.
  • Implemented DLC Lithuanian voicelines for communist Longsword.
  • Made Wingbardy's tree collapsible when a path has been chosen.
  • Fixed all instances of duplicate localization.
  • Blocked some Francistrian interactions with Wingbardy when the latter has a civil war.
  • Various adjustments to AI.
  • Penguins no longer seek an Equestrian guarantee on historical.
  • Baltimare now loads a generic focus tree when puppeted by a non-communist country.
  • Aquileia can now be formed more often than once.
  • Fixed broken medium flag for Empire of Aquileia.
  • Fixed incorrect state ID in a Hellquill focus.
  • Removed Luna Bay naval strait.
  • Disabled agent recruitment decisions for now.
  • Fixed "Demand Tarrin" decision for Aquileia not appearing if one of the three Tarrin states was already owned.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.10.21 for Hearts of Iron 4 (v1.10.1 - 1.10.8)

  • Added unique icons for subideologies.
  • Added state lore for Sakara, Griffton and Wrobert.
  • Added new portraits for Polar Bear country leaders and a Yale general.
  • Added a new loading screen.
  • Added a focus for communist Asterion to attack Brodfeld.
  • Added ship namelists for non-aligned countries.
  • Added generic decision available for non-communist countries to rename Stalliongrad.
  • Added new icons for armoured cars and Riverlander artillery, mechanized and motorized.
  • Unit experience is now more granular, being split into smaller levels.
  • Nimbusian supremacy leaders can now get Autokrator/Autokratessa trait.
  • Updated mechanics section in the welcomescreen.
  • Renamed supremacy Commonwealth of Evi into Evian Dominion.
  • Renamed Grifftonia into Griffton.
  • Renamed Stalliongrad's intel agency.
  • Fixed 'Project Exodus' refugee system. It should now work properly.
  • Fixed issues with Greater Feathisia and Rozenkampist paths.
  • Moved the news event about Griffonian People's State to a more appropriate focus.
  • Removed communist Katerin focus removing cores of National Griffonian Republic which could break coring entirely.
  • Fixed starting compliance modifiers being too large.
  • Tweaked various victory point and population values.
  • Fixed Our Town not inheriting Stalliongrad's technology properly.
  • Improved tooltip for communist Francistria focus that switches doctrine technologies.
  • Stalliongrad now starts with a naval and land doctrine technology.
  • Improved Stalliongrad AI.
  • Adjusted Stalliongrad's starting ships.
  • Hunter-Killer submarines now have submarine attack.
  • Gave the leader of Appleloosan Protectorate a proper name.
  • AI Falcor is now much less likely to take the focus where they go alone.
  • Fixed some focus bypasses.
  • Fixed Baltimare not being able to core Buffalo tribe.
  • Aquileian wargoal focus on Herzland now checks for Strawberry too.
  • Opinicus Order can no longer form Evi.
  • Grover II focus to attack the Empire now declares war instantly.
  • Increased HP bonuses in Barrad technology tree.
  • Increased HP bonus for knights in Griffon technology tree.
  • Increased suppression for infiltrator companies.
  • Increased HP for Armoured Cars.
  • Increased manpower cost of motorized and mechanized to be the same as in vanilla.
  • Hopefully fixed Fezera's starting ships.
  • Standardized support technology bonus categories.
  • Fixed Skyfall money mission not actually removing trade partners when it should.
  • Katerin no longer removes its military national spirit in the post-unification focus tree.
  • Removed some unused tags from the mod files.
  • Fixed missing checks for being a puppet in Tarrin's decisions.
  • Fixed Lunargrad lacking a localization key.
  • Fixed Austral protectorate lacking several cores.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 15.09.21 for Hearts of Iron 4 (v1.10.1 - 1.10.8)

  • Ported HappyNTH's 'Project Exodus' refugee mechanics from Old World Blues to Equestria at War, changing it to fit the scenario and existing mechanics.
  • Added effects to Our Town's focuses so they are properly playable.
  • Greater Feathisia and Rozenkampist paths now get flags, wargoals and cores.
  • Added an event for harmonic Wittenland about Silver Star's redemption.
  • Added and reworked numerous concern and advisor icons.
  • Added cosmetic tags for Leopold's Barrad, Francistrian Aquileia and Virgil in the Griffon Frontier.
  • Added decision for Our Town to form Stalliongrad.
  • Added capitulation event responses for Marelandia and Our Town.
  • Added NATO counters for dragon units.
  • Added a new tank designer for Stalliongrad.
  • Redone portrait for Double Diamond in Our Town.
  • Fixed New Mareland not having modern society development level.
  • Fixed Herzland formable cores being given to the Griffonian Empire formables instead.
  • Fixed Evi formable decision not applying the cosmetic tag when it should.
  • When attacking the owner of Prywhen states, Hellquill will now get wargoals instead of instantly declaring war.
  • Increased dragon HP.
  • Increased soul-bound clockwork organization.
  • Fixed issue with Viira spreading Barrad climate.
  • Fixed Fezera not getting all the cores it should.
  • Removed extra Pride of the Fleet from Olenia.
  • The Lord Protector path in Griffonian Empire now gradually reduces maluses from "Die Anarchie" national spirit.
  • After annexing Dread League, there is now an event option to release the Arcturian Order as a puppet.
  • Pentarch cooperation national spirits are now removed properly.
  • Puppet AI [REDACTED] in Brodfeld can no longer annex majors.
  • Made political party naming styles more consistent.
  • Fixed Tarrin missing the griffon operative codename list.
  • Adjusted various VP values.
  • Katerin now gets an event informing about secession of Herzland nations even if Diellza was deposed.
  • Adelart is now called "Free Territory of Adelart".
  • Katerin event about religious socialism now gives political power instead of removing it.
  • Katerin can no longer core Northern Tribes.
  • Nerfed Duskfeather field marshal in Katerin.
  • Asterion can no longer release autonomous Cyanolisia if they don't control the capital state.
  • Reworked Dietrich Mach's Grover VI event.
  • Removed outdated tooltip from Brodfeld's "Project Horizons" focus.
  • Aquileia's White Phosphorus Barrage tactic is no longer available for everyone.
  • Fixed starting compliance modifiers being too small.
  • Fixed Lushi-Brodfeld not getting a core on Sydia.
  • Changelings can no longer form the Severyana Protectorate without owning Our Town.
  • Fixed Aquileia's coring focuses being blocked by guaranteeing or allying Periphery nations.
  • Removed Griffonian Republic's claim on a Skynavian state.
  • Reduced the amount of dragon equipment Wittenland gets from the "Tame Dragons" spell decision.
  • Stalliongrad being renamed now renames the state as well. The town of Caramel Marks is also renamed.
  • Replaced "Colitsyn" renaming option with "Princessyn".
  • When Changelings form the Severyana Protectorate, Stalliongrad is renamed.
  • Fixed the Titan appearing again if you continued to dig deeper as Barrad.
  • Nimbusia now starts with basic rifle technology.
  • Supremacy Lushi now gets wargoals alongside claims.
  • Adjusted Wingbardy's starting tank template so the AI can use it properly.
  • Slightly adjusted color for Herzland formable.
  • Increased IC cost of Ursas and Trollhounds.
  • Fixes for Griffonian Republic's Skynavia and Northern Tribes puppets.
  • Barrad now starts with the Unicorn Mage Company technology.
  • Buffed Magical Supremacy technologies.
  • Dehumanized some GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 30.08.21 for Hearts of Iron 4 (v1.10.1 - 1.10.8)

  • Added coring decisions and custom puppets for Viira's true path in Barrad.
  • Added new trait for true path Viira.
  • Added new names and descriptions for infantry equipment technologies.
  • Added new flag for communist Karthinia.
  • Added unique intel agency icon for Barrad.
  • Added new icon for Angriver's Free Army national spirit.
  • Added new events for Barrad.
  • Added Ember as a field marshal for United Dragon Isles.
  • Added unique equipment icons for Barrad.
  • Added an admiral and an advisor for Stalliongrad.
  • Added a decision for Stalliongrad to transfer the Frontier to Nova Griffonia if both are puppets.
  • Redone portraits for Starry Night in Longsword/Hellquill and a general in Nimbusia.
  • Viira can now reach an accord with the Pentarchy.
  • National Griffonian Republic now has the same equipment localization as the main Griffonian Republic.
  • Properly fixed supply issues in the Griffonian Republic's civil war.
  • Election event for Suntail's successor now has dynamic text, changing if Kemerskai was rehabilitated or not.
  • "Cult of the Two Marshals" focus now gives Kemerskai Jr. as a general.
  • Francistria can now only reform Aquileia if it is non-aligned.
  • Fixed Lunar Empire event response in the Disciples tag-switch event.
  • Fixed air attack for dragons.
  • Fixed AI Stalliongrad not taking war focuses.
  • AI Stalliongrad now properly builds the Palace of the Soviets.
  • On historical, Stalliongrad will now join the Great War at 25% Equestrian surrender progress instead of 15%.
  • Equestria AI will now transfer land to Stalliongrad more often after the Great War.
  • Fixed various state ownership checks for Crystal Empire.
  • Sombra now becomes a field marshal upon his return.
  • Longsword now starts with division editing locked before the civil war.
  • Improved tooltips for science base national spirits.
  • Fixed puppeted Wittenland becoming communist when it shouldn't.
  • Reduced focus duration times for [REDACTED] in Brodfeld.
  • Adjusted colour of Sirdis cosmetic tag in Longsword.
  • Renamed some Herzland formables.
  • Having closed economy now blocks trading with Skyfall.
  • Fixed motorized officer trait having a cavalry icon.
  • Fixed Aquileian Republic stealing all generals from Griffonian Republic if it went down the Iron Marshal path.
  • Replaced "Topple Government" wargoals with regular puppeting wargoals.
  • Las Pegasus can now always form Equestria.
  • Adjusted AI strategies for River Coalition to be less eager about supporting Longsword.
  • Improved amtrac icons.
  • Removed world tension blockers in economy laws.
  • Increased AI likelihood of guaranteeing Yale in the archives event.
  • Cleaned up tooltip for annexing new River Federation members.
  • Rebalanced skill levels and adjusted traits of numerous generals.
  • Prywhen can now only ally Aquileia or Wingbardy if it neighbours them.
  • Chiazbeacle Pact can no longer be formalized while at war.
  • Forming Herzland now unlocks compliance coring of various neighbouring countries.
  • Griffonian Republic's wargoal focus on Vedina now bypasses properly.
  • Fixed Synovial's hat not always changing when he returns to Changeling Lands.
  • Added missing event for Talouse elections and fixed wrong ideology drift.
  • Barrad can now only send volunteers in the sane Ambrosius path.
  • Reduced surrender limit bonus from an Avian national spirit.
  • Adjusted outdated amphibious tank statistics.
  • Beakolini in Wingbardy now gets a recruitable population bonus from Blackwings national spirit.
  • Verany no longer gets a Grover VI event upon forming the Griffonian Republic if he is dead.
  • Coltstream referendum ending in River Republic victory now removes Wittenland's claim on the state.
  • Modified some flags to replace valknuts with proper griffon religious symbols.
  • Supremacy Falcor now isn't renamed when it unites Karthinia.
  • Forming Lushi-Brodfeld now gives cores and a new cosmetic tag.
  • Redglad in Griffonian Liberation Army now starts as a field marshal.
  • Fixed Grover VI being dead resulting in supremacy Romau being unable to core Herzland.
  • Fixed frontier conquest focuses in Angriver and Greifenmarschen giving wargoals on owned states.
  • Fixed wrong prerequisites for a couple of Aquileia focuses.
  • "Memories of Greater Feathisia" focus now gives wargoals and compliance cores.
  • Fixed Wittenland unlocking tier 2 and tier 3 spells at the same time.
  • Nova Griffonia now always goes to war with the Frontier on historical.
  • Vasily in Stalliongrad will no longer attack Nova Griffonia while at war.
  • Changed Stalliongrad's tank concern to a heavy tank manufacturer.
  • Adjusted support equipment production cost to be same as in vanilla.
  • Decreased special forces infantry equipment cost.
  • Updated GFX for magical equipment.
  • Removed some unused GFX.
  • Dehumanized some icons.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 05.08.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Added late-game content for Suntail in the Griffonian Republic.
  • Added a new flavour event for Wingbardy.
  • Added a unique spy operative for Changeling Lands.
    Added missing technology and equipment icons.
  • Fixes and tweaks for the new technology and equipment icons.
  • Removed extra Panzerschiff decision from Changeling Lands.
  • Adjusted decryption technology values.
  • AI Wingbardy is now less likely to choose the Chiazbeacle pact focus.
  • Adjusted stats for jet airplanes.
  • National Griffonian Republic now starts with more war support.
  • Adjusted statistics for Griffonian Republic's generals.
  • Tweaked some state resources.
  • Various tweaks and fixes to country flags.
  • Bakara now starts with fuel silo technology.
  • All ideologies now prefer trade with faction members.
  • Navy is now properly transferred to the victor of the civil war in the Griffonian Republic.
  • Fixed Suntail's outdated advisor icon.
  • Added AI factors for decisions to drain inundated Tarrin states so the AI actually does them.
  • Reset capital for National Griffonian Republic to hopefully avoid supply issues during the civil war.
  • The Griffonian Republic no longer flees to Haukland if they were annexed by a republican country.
  • Francistria can now restore Aquileia.
  • When Rumare makes white peace with Griffonstone, it now makes peace with their allies too.
  • Adjusted which countries/paths are considered oppressive by Kasa's refugee modifier calculation.
  • Skynavia may no longer invite Lavender Berry to their faction.
  • Fixed wrong general being promoted to field marshal in harmonic Francistria's focus.
  • Made Disciples no longer hate Nightmare Moon for giving them autonomy.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.07.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Extensively reworked AI to hopefully be smarter.
  • Increased max level of radar to 9.
  • Heavy aircraft designers now boost transport plane range.
  • Tank designers now boost armored cars correspondingly.
  • Changeling Lands now has a decision to create a carrier.
  • Changeling Lands now has a decision to gain docking rights to Wingbardy and vice versa.
  • Changeling Lands now has a decision to research panzerschiffes.
  • Added Cruiser Submarine 2.
  • Adjusted resources worldwide.
  • Added numerous resource prospecting decisions.
  • Replaced illogical rubber prospecting decisions with synthetic refineries.
  • Increased shore bombardment hard cap from 25% to 30%.
  • Reduced max plane joining naval combat per HP from 0.05 to 0.04.
  • Reworked Changeling naval tree and some navy-related national spirits.
  • Made jet planes the same archetype as their non-jet counterparts. This means you can mix them in air wings and transfer aces.
  • Increased harmonist world tension gain factor from 5% to 25%.
  • Increased harmonist army and air force intel to others from 5% to 10%.
  • Harmonists and non-aligned can now send volunteers and lend lease at 0% world tension.
  • Supremacy and communism can't justify wargoals until 30% world tension.
  • Decreased divisions required for volunteers factor from -10% to -25% for non-aligned countries.
  • Military police use magical weapons once you research the latter, granting +10% suppression boost.
  • Extended most naval techs to 1026 (with Man the Guns) or 1023 (without).
  • Extended air doctrines into the jet age.
  • Added Jet CAS and Jet Heavy Fighters, as well as Transport Plane 2 and 3.
  • Added Light Tank 6 and Amphibious Tank 6.
  • Renamed modern tanks to main battle tanks.
  • Rescaled lategame tanks, buffed lategame super-heavies.
  • Added a final generation of artillery equipment.
  • Adjusted start dates for lategame artillery technologies and rebalanced them accordingly.
  • Every racial special force later tech now has a secondary bonus on top of +5 org.
  • Buffed deer racial tech tree to give more benefits to recon companies.
  • Added torpedo data computers, equivalent to fire control systems.
  • Added helicopter support (transport, recon, anti-sub, and attack).
  • Lategame nuclear techs cause reactors to cost fewer crystals.
  • Added a final 1026 nuclear tech.
  • Added crystal-powered rocket interceptor 4 and 5.
  • Added ballistic missile 5.
  • Lategame missile techs improve static anti-air as well as naval anti-air.
  • Buffed generic racial tree slightly.
  • Buffed griffon naval and air racial techs.
  • Added lategame fuel refining and synthetic resource techs.
  • Adjusted start dates of several infantry techs.
  • Re-added magical motorized and mechanized infantry.
  • Replaced infantry antitank 4 with infantry anti-air 1.
  • Replaced elite forces 2 and 3 with more options.
  • Moved the night vision line out of the support weapons line.
  • Replaced night vision 3 with a boost to recon and initiative.
  • Fixed support weapons to boost all infantry correctly.
  • Disabled antitank armored car as a separate unit type.
  • Added motorized 2 and 3 and katyusha 2.
  • Rebalanced lategame infantry and mechanized equipment.
  • Lategame mechanized and infantry now require some tungsten (representing anti-tank being widely distributed).
  • Added final mechanized tech to improve tank and mechanized performance in wet terrain.
  • Buffed lategame armored cars and final armored car techs improve suppression.
  • Added lategame air and navy doctrines.
  • Lategame engineers now get different terrain boosts instead of urban over and over again.
  • Removed large cruiser type (now handled properly as subtypes of other ships).
  • Rebalanced motorized expert trait and nerfed combined arms expert trait.
  • Added numerous new naval traits.
  • Increased armored car baseline org from 10 to 20, and made battalions give some recon.
  • Added armored engineers (require Main Battle Tanks).
  • Removed all instances of converting equipment across two generations.
  • Buffed lategame guided missiles.
  • Medium batteries now include some light attack and are ideal for killing light cruisers.
  • Fire control systems no longer reduce reliability.
  • Rebalanced jets.
  • Added many ship names.
  • Increased amphibious tank fuel consumption.
  • Adjusted numerous ship designs.
  • Increased fleet size and dockyard count of majors and a few minors.
  • Improved some naval starting tech levels.
  • Added admirals worldwide.
  • Added a 3D zebra model, currently only used by Kasa Free State.
  • Added a new 3D changeling model.
  • Added new plane models for Equestria and Changeling Lands.
  • Added a new general for Aztlan.
  • Added unique focus icons for Viira in Barrad.
  • Added a few political party descriptions for Baltimare Republic.
  • Added some new national spirit and concern icons.
  • Added some new generic griffon operative and generic zebra general portraits.
  • Added unique Aquileian voicelines.
  • Added new flags for Herzland, various Yale paths and Kratocratic Austurland.
  • Redone portraits for Alaric in Rumare and Redglad in Prywhen.
  • Fixes for Flawless Justice in Longsword.
  • Non-aligned Greifenmarschen can no longer ally harmonic republics.
  • Tarrin uprising can no longer occur while at war.
  • Greneclyf protectorate should now form properly.
  • Minor fixes for Everfree and ELF.
  • If Dark Wing is couped, Stalliongrad's relations with Equestria are reset.
  • Improvements for Russian dynamic localization.
  • Ponaidhean is now less likely to accept puppeting demand from Wittenland.
  • Fixed some Skyfall advisors not being available when they should be.
  • Hopefully fixed Stalliongrad annexing Lunar Empire.
  • The AI should no longer be able to diplomatically justify wargoals.
  • Vanhoover border conflicts are now blocked if the target country doesn't actually control the state.
  • Sigeweard Spellshield now dies when he is executed.
  • Communist Hellquill can no longer get Starry Night as a leader if she died.
  • Fixed rare scenario where Bakara unlocked River Federation focuses for Honoria or Wulfric in Wittenland.
  • Katerin is now actually renamed when it unites Herzland.
  • Improved Asterion's localization.
  • Fixed exploit with puppeting Leopold's Barrad where you could use him as a unit.
  • Adjusted some AI values for Stalliongrad and Nova Griffonia.
  • Made Sinister Line for Stalliongrad dynamic depending on what states they own.
  • Improved Spitfire advisor for Equestria.
  • Various flag fixes and tweaks.
  • Asterion's fascio-communist coalition leader is replaced after a fascist or communist coup.
  • Asterion's synthetic oil focus gives the refinery technology.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 23.06.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Expanded Flawless Justice's path in Longsword.
  • Added events and news events for Povner in Longsword.
  • Added more new focus icons.
  • Added epilogue events for Count Francis' paths in Francistria.
  • Added icons for Watertowns equipment designers and fixed them having two light aircraft designers.
  • Added and changed various voice lines for various countries (DLC-only).
  • Added a capitulation event response for Dragon Tribe.
  • Added more farmland textures around Crystal City.
  • Added a general in partisan Longsword.
  • Added some new griffon operative portraits.
  • Added AI game rules for Falcoria.
  • Nova Griffonia can no longer ally Jaki-Clan as they're meant to be isolationist.
  • News event about successful Aquileian revolution should no longer fire twice.
  • Renamed Bakara's Riverlands union decisions to be more ideologically neutral.
  • Fixed Sombra's capitulation event response appearing for Changeling Crystal protectorate.
  • Updated Stalliongrad's flag.
  • Updated portraits for Sour Sweet in New Mareland, an admiral in Olenia and generals in Las Pegasus and Equestria.
  • Urgent War Committee focus for Equestria no longer has a world tension blocker.
  • Equestria's decision to remove Stalliongradian influence no longer reduces war support.
  • Fixed inconsistencies and issues with cores when Herzland nations formed the Griffonian Empire.
  • Fixed various issues with bypasses and availability checks with Griffonian Republic's focuses.
  • Republican Romau being annexed by Griffonian Republic now tag switches for the player.
  • Griffonian Republic's Iron Marshal path now gets cores on Herzland.
  • If Tarrin forms the Aquileian Republic, Meinard gets added as an advisor.
  • Polished descriptions for Equestria's focuses.
  • Fixed Stalliongrad's wargoal on the Griffon Frontier.
  • Fixed Lycklig's portrait not appearing for a communist Vedina.
  • Fixed Stalliongrad instantly annexing whoever owned Equestria if it didn't exist.
  • Gryphia's focuses about joining factions now check if they're a puppet.
  • Fixed Stalliongrad focus placing infrastructure and a factory in Equestrian states.
  • Fixed an issue with Lake City's cosmetic tag.
  • Replaced many national spirit icons in Falcoria.
  • Fixed issues with Lunar New Mareland becoming independent.
  • Fixed Tarrin's industrial council concern being available when it shouldn't be.
  • Increased conscription bonus for Baltimare anarchists.
  • Aquileia's focuses to unlock compliance coring on the periphery now requires that all those nations no longer exist.
  • Fixed Greneclyf's AI factors for the trade crisis event chain.
  • Wingbardy's decision to make peace with Equestria no longer requires them to control Southern Cross.
  • If Lunar Empire moves its capital to the Castle of Two Sisters, it gets an increased VP value and more population.
  • Adjusted VP values, names and population in several Equestrian states.
  • Various nerfs to Aquileia: Reduced starting army, reduced amount of equipment gained from annexing loyal vassals and removed one military factory from Rila.
  • Renamed Friendship Games to Equestria Games because this is not an Equestria Girls mod.
  • Operatives can now have traits which contain their description.
  • Re-added strait between Salt Island and Sydia.
  • Halved political power gained from defending against Tarrin's border conflicts.
  • Fixed Feathisia's carrier.
  • Fixed some Celestial State focuses not checking if Aztlan and Baltimare had been annexed.
  • Fixed a possible division template exploit with Tarrin and Wittenland.
  • Fixed Viira's strong attack not subtracting resources.
  • Equestria should now be able to core Stalliongrad with compliance.
  • Renamed some victory points in Verenia region.
  • Fixed issues with Wittenland's focus tree if puppeted by a non-aligned republic.
  • Adjusted starting production for some Griffonian countries.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 17.05.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Added an admiral for Olenia.
  • Added anti-air buildings in some Griffonian capitals.
  • Fixed Stalliongrad not having a core on Petershoof.
  • Fixed Thestralia cosmetic tag disappearing.
  • Fixed missing concern icons for Falcoria.
  • Fixed Aquileian news events not appearing for other countries.
  • Prevented Tarrin uprising from reappearing after being crushed.
  • Fascist Wingbardy now has a decision to return owned Cyanolisian land to Asterion if they are fascist as well.
  • Improved portraits for Marco Paltori and Fetivola in Talouse.
  • Watertowns can no longer purge officers.
  • Reduced political power cost for Francistria's decisions to join factions.
  • Haukland no longer gets invited to Duchess Gabriela's banquet.
  • Some adjustments to weather values.
  • Fixed extension of Flowena loan not being blocked by bank secrecy being repealed.
  • Reduced political power cost for Haukland and corsair Sicameon naval raids.
  • Added a sanity check for Hellquill calling the Empire for aid.
  • Stalliongrad will now only join the Great War if Equestria is at 30% surrender progress.
  • Improved Stalliongrad's AI.
  • Stalliongrad's "Union with Equestria" focus now gives cores on Equestria.
  • Stalliongrad's "Civil war in Equestria" focus now gives a wargoal on Equestria.
  • Yaks and Equestria can now remove Stalliongradian influence for 200 political power.
  • Stalliongradian influence makes yaks more likely to go communist.
  • Improved Stalliongrad's armour research bonus and made AI research tank technologies more.
  • If communist Nova Griffonia makes a faction, Stalliongrad can join it.
  • Made Nestor Lunin in Stalliongrad a field marshal with increased skills.
  • Stalliongrad's focuses about intervening in a Nova Griffonian civil war which no longer exists have been replaced with wargoals on Frontier and Penguins.
  • Reduced infrastructure in western Griffonia.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.05.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Added some more flavour events for Wingbardy.
  • Added a general for Skyfall.
  • Added a news event picture for Longsword civil war.
  • Added unique responses to the capitulation event depending on what country was capitulated.
  • Added several new victory points in Stalliongrad.
  • Added an event for lunarist New Mareland where the country can be renamed to Thestralia.
  • Equestria now has claims on all Stalliongrad states, and can core them through integration occupation law.
  • Reworked values for weather in land regions.
  • "Finish the fight" focus for Wingbardy will now bypass if Falcoria doesn't exist.
  • Fixed Wingbardy's National Health Bureau national spirit.
  • A Wingbardy event should no longer be incorrectly triggered by a focus.
  • Various improvements to Griffonian Empire's AI especially on historical. Most importantly, they will delay wars until they have cored all of Herzland.
  • Changed some national spirits in communist Wingbardy into leader traits.
  • "Rebuilt Aquila" state modifier's icon should now appear properly.
  • Fascist Francistria's power struggle should end if Wingbardy no longer exist or isn't fascist.
  • Griffonian Republic and Aquileia now instantly declare war on all Herzland nations instead of just getting wargoals.
  • AI Wingbardy should be less suicidal.
  • Changed the text for Barrad event where the country becomes harmonic, to clarify it's a dead end.
  • Wingbardy's New Mareland protectorate has slightly adjusted borders and same color as Wingbardy.
  • Supremacy Tarrin can no longer join factions.
  • Fixed Flowena's Aquileian puppet color not appearing sometimes.
  • Tarrin now goes harmonic on historical.
  • Greatly reduced chance of countries accepting annexation ultimatums from Talouse.
  • Fixed Wingbardy's communist uprising decisions not being available when they should be.
  • Francistria no longer has a decision to ally a non-existent Griffonian Empire.
  • More GFX dehumanization.
  • Player Tarrin now gets fewer divisions.
  • AI Aquileia is less likely to attack Tarrin if they are in a faction.
  • Fixed April Fools' Dread League getting too high discounts for armor and artillery.
  • Supremacy and communist Talouse can no longer form Karthinia, and supremacy Talouse cannot form Griffonian Empire.
  • Fixed broken trait for a Talouse air chief.
  • Fixed event for annexation of New Mareland speaking about Wingbardy even if Talouse is annexing it.
  • Francis IX now gets an updated description in the "Allies, Not Subjects" path.
  • Both operations and non-LaR decisions for Wingbardy's investigation should no longer be available at the same time.
  • Sanity checks for Daybreaker spawning.
  • Added race-specific unknown leader portraits and icons.
  • Adjusted traits for various starting generals, so they don't have Adaptable or Improvisation Expert without their prerequisite traits.
  • Fixed Othmar not having a description when he became country leader.
  • Events where Grover VI dies now kill him properly.
  • Talouse gets less infra damage from sabotage decisions.
  • Fixed various issues with event triggers for Aquileia.
  • Fixed harmonic Wingbardy's united against disharmony decision being spammable.
  • Fixed Wingbardy's head of intelligence advisor.
  • Various tweaks to Riverland country AIs, mostly to make them less suicidal.
  • Fixed integration decisions not appearing for monarchist Wingbardy.
  • Added a sanity check for Falcor's focus about allying Wingbardy.
  • Tweaked triggers for Barrad's assassination missions.
  • Made fascist Francistria more sensible about when it can attack Wingbardy.
  • Added a new Olenian admiral.
  • Fixed an edge case of Twilight being in Crystal Empire & ELF at the same time.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 28.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Various improvements to Griffonian Empire's AI.
  • Added a new general for Angriver.
  • Aquileian puppet Asterion now has the correct race.
  • Fixed various cases of missing localization.
  • Tarrin is now more likely to go harmony if Republican Aquileia helped them.
  • Francistria can no longer do the army exercise focus while at war.
  • Wingbardy can no longer core all of Cyanolisia, only their griffon-majority capital.
  • Tarrin can now only ally Aquileia or Wingbardy if they have recognized their independence.
  • Rebalanced Francistria's Count's Conspiracy decisions.
  • Instead of getting cores on New Mareland, Wingbardy now establishes a protectorate.
  • Talouse can now make white peace with Equestria like Wingbardy can.
  • Fixed Francistria's communist path game rule not working properly.
  • Fixed Wingbardy's investigation operation/decision.
  • Fixed Griffaroo spotted event triggering when it shouldn't.
  • Made Pridea's decisions to increase monarchist support weaker.
  • If Tarrin forms the Aquileian Republic, they should no longer be able to get 6 research slots.
  • Fixed AI Aquileia being too eager to accept communist Tarrin's proposal for annexation.
  • Fixed communist Vinovia's leader having Cecile's portrait.
  • Fixed crash from Pinkie Pie not being saved as an event target.
  • Chiazbeacle pact can now be formalized if Francistria lost Tarrin.
  • Francistria can no longer loop marriage proposals endlessly.
  • Fixed King Garibald not dying fast enough.
  • Reduced fuel stockpile reductions from society development levels as it caused crashes.
  • Great war tanks can no longer be converted into heavy tanks.
  • Updated flags of Changeling protectorates so they have the new symbol.
  • Added new events for communist Wingbardy.
  • Fixed communist Francistria's coring foci bypassing.
  • Fixed focus prerequisites for "Reclaim the Peripherie" in Aquileia.
  • Fixed Equestria's event response to Lake City forming the River Federation.
  • Fixed advisor icons for Aquileia.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 25.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • ✢ New focus trees and content for:
    • County of Francistria
    • Duchy of Talouse
    • Republic of Tarrin (not playable at start)
  • ✢ Reworked focus trees and content for:
    • Kingdom of Aquileia
    • Kingdom of Wingbardy
  • ✢ Various fixes for April Fools' Dread League.
  • ✢ Added a description for Othmar in Angriver.
  • ✢ Redone portraits for Prince Elias in Lushi, communist Grover VI in Bronzehill, Synovial in Griffonian Empire, Asinti in Barrad, Gering in Farbrook and admirals in Changeling Lands.
  • ✢ Added new generals for South Confederate States, River Republic, Manehattan Protectorate, Changeling Lands and Solar Empire, and new admirals for New Mareland.
  • ✢ Reworked flag and added new advisor for Changeling Lands.
  • ✢ Fixed government in exile generals.
  • ✢ River Coalition countries can now join offensive wars started by the faction leader (should prevent River Republic from getting stuck).
  • ✢ Decreased duration of some River Federation Race foci.
  • ✢ Communist Longsword's Fateful Leap no longer gives negative penalties if cancelled due to being attacked.
  • ✢ Reduced amount of free infantry equipment Barrad gets from foci.
  • ✢ National Griffonian Republic now starts with partial mobilisation and limited conscription. They also get Griffonian Republic's navy and some of their generals if they win.
  • ✢ Fixed icons for various national spirits.
  • ✢ Dehumanized a large amount of GFX.
  • ✢ Northern tribes generic generals should no longer have griffon racial trait.
  • ✢ Fixed NATO icon for pegasi.
  • ✢ National Griffonian Republic/Griffonian Republic cores are now removed if they are defeated by the opposing side in the civil war.
  • ✢ Subjects can join River Coalition offensive wars freely.
  • ✢ Changelings get an extra operative slots and can do special spy operations on Lunar Empire was well.
  • ✢ Disabled an AI buff for Equestria that hadn't been disabled before.
  • ✢ Magocratic countries get a special option in the random artifact event.
  • ✢ Fixed issues with Yale's tank designer.
  • ✢ Yale can no longer ally non-aligned monarchies.
  • ✢ Socialist River Republic's maluses on other countries go away if they don't exist/aren't communist anymore.
  • ✢ Harmonic Flowena's foci about Nicolas are now bypassed if he's dead.
  • ✢ Society development level now affects fuel stockpile size.
  • ✢ Nova Griffonian foci about allying/attacking other nations now gives a war warning, as a false alarm is better than no alarm at all.
  • ✢ Fixed states not being transfered properly in Buffalo State's border conflicts.
  • ✢ Renamed IU party in Baltimare into IES.
  • ✢ Reduced AI chance of Avian going the Intergigantes path.
  • ✢ Fixed issues with Barrad's Random AI game rules.
  • ✢ Added a flag for Worldwide Socialist Republic.
  • ✢ Added dynamic russian localization for victory point and state names.
  • ✢ Fixed Skynavia's lategame national spirits.
  • ✢ Reduced severity of penalty from running out of love as Changelings.
  • ✢ Asterion can no longer demand Creeper Mountains/Salmarkt while at war.
  • ✢ Fixed XP gain modifier on some general traits.
  • ✢ Flowena now has a cosmetic tag when puppeted by Aquileia, and a dominion autonomy level.
  • ✢ Buffed Povner and fixed Longsword leaders not dying properly.
  • ✢ Increased Dragon Islands population by tenfold.
  • ✢ Added new spy traits.
  • ✢ Redone GFX for Equestrian tanks.
  • ✢ Greatly decreased the chance of random fantasy events.
  • ✢ Baltimare Republic now gets cores on Buffalos if they annex Southern Confederate States.
  • ✢ Increased Ayacachtli's VP value and population, nerfed Mareidian. It should now be the new capital of the Disciples by default.
  • ✢ Fixed Yale not getting a wargoal on Griffonstone.
  • ✢ Skynavia no longer supports Povner.
  • ✢ Troll Hounds and Ursas now require support equipment.
  • ✢ Changeling Lands now load a generic tree if released by ELF.
  • ✢ Artillery expert trait now requires a larger proportion of artillery to be gained.
  • ✢ Fixed advisors for Dark Wing.
  • ✢ Hellquill now has an airbase at start.
  • ✢ Greifenmarschen now goes non-aligned on historical.
  • ✢ Adjusted borders for Sombra's Imperium Crystale.
  • ✢ Added a sanity check for Yale's focus about Asterion.
  • ✢ Tweaked skill levels of numerous Admirals.
  • ✢ Added unique background for Barrad technology screen.
  • ✢ Katerintreue now remains loyal to the Archon.
  • ✢ Herzland countries that remained loyal can no longer ally others in the brief moment between being released and being attacked by the Griffonian Empire.
  • ✢ New Mareland can no longer ask the River Coalition for a guarantee. Instead, they can join a harmonic Karthinian Pact.
  • ✢ Adjusted requirements so that the focus to request Falcor back from Wingbardy does not instantly bypass before being able to join the Karthinian Pact.
  • ✢ Added an advisor icon for Nesty Mango in Baltimare.
  • ✢ Made many of MARESOC's stability boosts into war stability boosts.
  • ✢ Added compliance gain to Minitrue advisor to make it more worthwhile.
  • ✢ MARESOC no longer needs to be at peace to declare a surprise war.
  • ✢ Added a unique spy agency icon for MARESOC.
  • ✢ Added numerous new focus icons for various countries.
  • ✢ Fixed Brodfeld Tank Polygon not being available for Brodfeld.
  • ✢ Forming Evi or Karthinia now only requires owning all capitals instead of all cores.
  • ✢ Fixed the position of continuous focus box in Sicameon.
  • ✢ Worked around a vanilla bug with AI templates.
  • ✢ Fixed Lunar Empire getting decision to demand New Mareland back too early.
  • ✢ Fixed borders for Grover II's protectorates.
  • ✢ Motorized expert trait now gives defence instead of attack.
  • ✢ Made synthetic refineries cheaper and more efficient.
  • ✢ Some prospecting decisions now give synthetic refineries instead of increasing rubber production.
  • ✢ Buffed Changeling Jagers.
  • ✢ Miscellaneous bugfixes and improvements.
  • ✢ Miscellaneous localisation fixes.

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Version 04.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Disabled Dread Flood by default, can be re-enabled via game rule at start.
  • Reverted minor map changes.
  • Buffed bone armor (Necromancer Path).
  • Various buffs to the Vampire path.
  • Fixed event dedaprilfool.299 broken loc (Ending event of the Vampire Path).
  • Fixed event dedaprilfool.190 not firing (Necromancer Path Fluff event).
  • The First's portrait properly displays now.
  • Hospital Tech is now disabled only for the Dread League.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Large scale speed increases.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.02.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Added a new loading screen.
  • Reworked portraits for Lavender Berry, Daybreaker and Grover VI.
  • Added links to EaW Twitter and Youtube accounts.
  • Added a new general for Solar Empire.
  • Added descriptions for Sicameon country leaders.
  • Added a portrait for a Yale field marshal.
  • Added Grover VI coronation event for Black Claw in Angriver.
  • AI buffs for Equestria are now disabled by default.
  • River Coalition countries are now blocked from joining allies' offensive wars, but can join defensive wars freely. The blocker is removed once River Union is founded.
  • Fixed broken music tracks.
  • Adjusted naval defines.
  • New icon for Flowena loan national spirit.
  • Nerfed Feathisian admirals.
  • Adjusted NATO icon for pegasi.
  • Fixed broken tooltip for Changeling "Lead The Armies" focus.
  • Changelings should now declare war on Crystal Empire.
  • Added a new general for Crystal Empire.
  • Improved event for Republican Angriver joining the Griffonian Republic (no longer a game over, switches to Republic, generals are transfered, Republic gets cores).
  • Fixed Ost-Griffonia being able to core all Lake City cores instead of just their original cores.
  • Feathisia can now get a wargoal on Skyfall even if it isn't non-aligned.
  • Fixed randomness in random fantasy flavour events not working properly.
  • Fixed Kasa's wargoal on Wittenland, adjusted AI factors for foci.
  • Strategic jet bomber 2 is now more expensive than jet bomber 1.
  • Dehumanized some gfx and loc.
  • Fixed Herzland countries not getting wargoals/cores on Tarrin.
  • Flowena-Skyfall railroad national spirit now only available if both countries are independent.
  • Fixed broken portrait for a communist Greifenmarschen general.
  • Adjusted bypasses for supremacy Wittenland's wargoal foci.
  • "End of Civil War" event should now trigger more reliably for Lunar Empire.
  • Adjusted some boni for Barrad technologies.
  • Fixed broken bypass in Longsword focus.
  • Princely Lake City wars on the Riverlands are now declared instantly, instead of the focus just giving wargoals.
  • Fixed broken portrait for Moldernik in Feathisia.
  • Fixed inappropriate focus tree being loaded for Wittenland when puppeted.
  • Wittenland now gets dragon equipment added to stockpile when it uses "Tame Dragons" decision.
  • Added descriptions for various Longsword, Hellquill and Greifenmarschen national spirits.
  • Made Soryth an urban province.
  • River Federation inherits the claims of annexed countries.
  • Fixed issues with peace conference triggers.
  • Military Police technologies no longer give flat boni to suppression.
  • Fixed Stalliongrad not staying in Equestrian technology sharing group.
  • Actually make demilitarization work as intended.
  • Fix Polar Bears getting bad event after breaking free.
  • Increased tech boni from Paperclip.
  • Increased AI priority for support techs.
  • Tweaked AI strategies.
  • Fixed trait for [REDACTED] in Brodfeld.
  • Fixed Dread League occupation law not appearing properly.
  • Fixed Harsh Quotas and Forced Labour occupation laws still being available for harmonic countries.
  • Changelings are now blocked from releasing Equestria.
  • Made faction joining popup more descriptive.
  • Fixed Socialist River Federation not coring puppets properly.
  • Fixed incorrect name for a Griffonian Republic template.
  • Fixed Cloudbury's cores on Herzland.
  • Angriver now starts Supremacy.
  • Fixes for Bon Bon as spymaster of ELF.
  • 1017 infantry weapons technology now needs 1013 technology.
  • Monarchies puppeted by republics no longer get their leaders killed.
  • Removed duplicate focus in National Griffonian Republic.
  • AI will no longer research "Dispersed Support" technology.
  • Improved focus availability checks for Lunar Empire.
  • Fixed Wingbardy-Equestria white peace decision not being available when it should be.
  • Dread League now steals the navies of annexed countries.
  • Fixed a doctrine that does nothing.
  • New concern icons for Wingbardy, Lake City, Prywhen, Wittenland and Diamond Mountain.
  • Fixed a Griffonian Republic national spirit going away if it was communist.
  • Rearranged AI country game rules list again.
  • Socialist Longsword can now join Skynavia's Socialist International.
  • Female griffon aces no longer look like ponies.
  • Fixed AI Austurland puppeting Barrad.
  • If [REDACTED] in Brodfeld are puppeted by a non-harmonic country, a generic focus tree is loaded.
  • Fixed Ferdinand's kommissariats not getting cores.
  • Hopefully fixed Golden Morning being annexed by Wingfried.
  • Fixed reactor crystals being affected by modifiers.
  • Fixed Greater Lake City not being green despite still being in the Coalition.
  • Added missing bypasses and cores to Skyfall's Imperial conquest tree.
  • Dark Wing now leaves the faction if he stops being a puppet.
  • Queen Velvet no longer dies when Equestria puppets Changeling Olenia.
  • Added a missing war warning for Gryphia's wargoal focus on Prywhen.
  • Sickleclaw in Skynavia now has the generalissimo trait.
  • Fixed requirements for a Skynavia decision.
  • Fixed Griffonian Empire being suicidal on historical.
  • Rebalanced Gerhard line in Yale.
  • Supremacy Yale now forms the Griffonian Empire instead of Herzland.
  • Yale now releases Asterion as a puppet.
  • Nimbusian victory points are removed if Grover II decides to burn the country.
  • Rarity in Moon Crystal Governorate now has Harmonic Sympathies-trait.
  • Changed the initial leader of Gryphussian communists.
  • Musket soft attack increased from 2 to 2.5.
  • Changeling Crystal Protectorate formed after Sombra is defeated should now have a proper name and flag.
  • Equestria no longer gives Griffish Isles to Stalliongrad, however Stalliongrad still takes it during civil war and now gets a core on it. Also fixed Dark Wing not getting Tannenbaumwald state.
  • Erie-Eyrie white peace can no longer trigger if they're puppets.
  • Small performance improvements.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.01.21 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Improved performance by about 10%.
  • Added new events about Grover VI for Herzland country paths that didn't have any.
  • Added new flavour events for partisan Longsword.
  • Added a small starting fleet for Greneclyf.
  • Added generic namelists for Our Town and Haukland.
  • Added descriptions for generals in Aztlan and Lake City.
  • Partially rewrote Moonshine events and national spirits.
  • Bronzehill no longer has the exact same colour as Gryphia.
  • Updated Gryphian division names to match renamed state names.
  • Some changes to states and VPs.
  • Atomic research technology now gives 4% research speed.
  • Updated communist Longsword's namelist.
  • Made Evi Commonwealth formation decision more visible.
  • Fixed wrong weighting for Kasa's AI paths when the game rule was set to Random.
  • Changed Ember's title from Queen to Dragon Lord.
  • Renamed Primitive Communism sub-ideology to Agrarian Socialism, and renamed Juche to Unz-Kravakgash.
  • [REDACTED] in Brodfeld no longer loses political power from their offer being refused.
  • New Mareland's national spirit that adds communist popularity drift is now removed if a civil war is triggered, hopefully preventing an endless cycle of civil wars.
  • When forming River Federation, any locked templates received from annexed nations are now unlocked.
  • Dehumanized more GFX.
  • Renamed a couple of Equestrian strategic regions.
  • Fixed wrong prerequisites in Feathisia's post-Griffenheim tree and halved the duration of the foci.
  • Grover II no longer ignores Barrad.
  • Royal laboratory national spirit is no longer removed for Brodfeld when at peace.
  • Gryphus now starts with better artillery technology.
  • Lushi no longer betrays Blackhollow if it befriended Prywhen.
  • Wittenland now leaves the Co-Prosperity Sphere if Wulfric is overthrown.
  • Fixed wrong state targeted in Beakolini's wargoal on New Mareland.
  • If puppeted, the Republican focus tree of Wittenland now functions properly.
  • Ambrosius in Barrad now mobilizes slower.
  • Fixed missing portrait for [REDACTED] in Brodfeld.
  • Fixed issues with Griffonian Republic's foci about illiteracy and poverty.
  • Fixed an issue where Flowena could still receive the ultimatum after going communist.
  • Hopefully fixed issues with Bandit Longsword's faction formation properly this time.
  • AI now prioritizes partial mobilisation over early mobilisation.
  • AI is more likely to take mobile warfare doctrine if they have a research bonus for it.
  • Made transport planes cheaper to build.
  • The Griffonian Empire's AI should no longer declare suicidal wars on neighbours via an AI-only decision.
  • Greatly reduced the effects of New Mareland supporting resistance in Changeling-occupied Equestria.
  • Fixed various issues with Longsword foci.
  • Prevented generic focus trees giving more than 5 research slots.
  • Nerfed the amount of population gained from Nova Griffonia's urbanisation focus.
  • Scout planes are now convertable.
  • Added "Illusive Gentledeer" trait for the generic spy advisor.
  • Reorganized the list of AI focus path game rules a little, so Equus countries are grouped together.
  • Dragon equipment can no longer be licensed.
  • Haukland now gets a light cruiser from the pirate fleet.
  • Haukland can now get extra naval range from a national spirit.
  • Added an icon for a tank designer in Kasa Free State.
  • Fixed a hardness bug with dragons.
  • Skynavia now starts with a small navy.
  • Fixed two Equestrian tank icons not working on Linux.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 31.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Added new generals for Lunar Empire and Hellquill.
  • Added new descriptions for difficulty levels in the country selection screen.
  • Added a new loading screen, made by /u/Goered_Out_Of_My_
  • Reworked portrait for Voliare in Wittenland.
  • Dehumanized various icons and GUI elements.
  • Added new ship names for Stalliongrad.
  • Added a unique icon for the new admiral recruitment decision in Changeling Lands.
  • Fixed a gamebreaking bug with Barrad that unintentionally made the Angry Mob take over the country.
  • Lowered AI priority for producing scout planes.
  • Fixed both of Griffonian Republic's warlord paths being available simultaneously.
  • Gave Pinkamena the "Artillery Specialist" trait.
  • Expanded Equestria's Hearth's Warming event at game start.
  • Expanded and reworked generic namelists for all pony nations.
  • Tweaked province terrain.
  • One of Griffonian Republic's infrastructure focuses now gives 1 level on all states.
  • Nimbusia can no longer get 6 research slots.
  • Fixed issues related to Gryphia allying with communist Wittenland.
  • Flowena's patrician investment national spirit no longer cancels with supremacy or harmony ideologies.
  • Evi Commonwealth can no longer move its capital to Kivessin if it's already the capital.
  • Fixed the random parasprite event causing famine for certain countries.
  • Removed "Benevolent Empress" trait from [REDACTED].
  • Shortened harmonic Greifenmarschen's responses to Equestrian news events, so they fit the option box.
  • Konrada Wavewing now leads Grover II's Ordenstaat Flussland instead of Urlach, who could be dead by then. Also made the subject non-aligned instead of supremacy.
  • Fixed Longsword's Hellquill war focus not bypassing properly.
  • Fixed incorrect state checks for a Lushi decision.
  • Fixed Gryphus' "Fortify Corporate Holdings" focus building forts in the wrong province.
  • Fixed issues with Altu's war focuses against Gryphus and Austurland.
  • Fixed Vanhoover border wars not triggering.
  • Fixed issues with Changeling Yakyakistan/Jakistan protectorate decisions.
  • Fixed River Republic not being able to invite countries after taking Golden Curtain.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 15.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Improved portraits for Celestia, Luna, Cadance, Chrysalis, Altidya, Sinister, River Swirl, Kogchel and Boreal.
  • Replaced Baltimare general portrait.
  • Integrated the "Recall Volunteers" mod.
  • Added new icon for Supremacy ideology.
  • Added news event for the Commonwealth of Evi.
  • Added new generals for Marelandia, Wittenland and Asterion.
  • Added portrait for Winter Turnip in Vanhoover.
  • Added collar patches showing rank for Equestrian general portraits.
  • Added random generic flavour events featuring fantasy elements.
  • Added some generic griffon flavour events.
  • Added a new advisor for Kasa Free State.
  • Added a decision for Changelings to get a high-level admiral.
  • Added some new focuses for Suntail and Rosewing in Griffonian Republic.
  • Added a new loading screen.
  • Made Griffonstone the Imperial coronation city; you now need to own Griffonstone to crown Grover VI.
  • Various performance improvements.
  • Removed the strait to Salt Island as it made Sydia too easy to defend.
  • Shortened focus times for Flowena, Brodfeld and Gryphia.
  • Tweaked Gryphus VP values.
  • Changelings can now release Nova Griffonia and Our Town as protectorates.
  • Added missing AI focus factors for Penguins.
  • Added new icons for Prywhen/Brodfeld concerns.
  • All generic race tech branches should be available now.
  • Fixed the changelog tab in the welcomescreen not working.
  • Changelings now instantly declare war on ponies instead of getting wargoals.
  • Fixed River Republic leaving the River Coalition.
  • Fixed Gryphia not getting the correct focus tree when puppeted.
  • Fixed Fezeran Mafia's Skyfall focus checking for Skyfall existing instead of the state being owned.
  • Swapped Hoofington and Hoof City again.
  • Whinnyapolis' state is now called Whinnysota.
  • Removed "Saint" from Petershoof's name.
  • Renamed Concordat of Southern Nations to Concordat of Free Nations.
  • Fixed some issues with the research workaround.
  • Fixed an edge case scenario where Spirit Fire in Wittenland could recruit Spirit Fire as a general.
  • Undead operatives can no longer be recruited.
  • [REDACTED] units in Arcturian Order start with less experience.
  • Some branches in the Longsword communist tree are disabled when puppeted.
  • Lunar Empire can no longer puppet Crystal Empire while at war.
  • Added missing zeros to several Kasa research modifiers.
  • Fixed Iron Marshal path for Griffonian Republic not being able to core things.
  • Lavender Berry in Baltimare can now unlock Suicide Strike.
  • Fixes for Altu's war foci.
  • Fixed a wrong event ID in Kasa.
  • Fixed Barrad raids not actually costing command power.
  • Fixed broken wargoals in Silver Star's focuses.
  • Fixed society development checks for Barrad's development upgrade decision & focus.
  • Fixed a focus prerequisite in Viira's tree.
  • Added new puppet cosmetic tags for Ambrosius.
  • Tweaked AI factors for Griffonian Republic.
  • Fixed some issues with generals for Silver Star in Barrad.
  • Adjusted loc of vanilla capitulation events.
  • Pre-Dreadnaughts no longer require anti-air.
  • Adjusted numerous state categories.
  • [REDACTED] in Brodfeld can now only move their capital once.
  • Wittenland: King Wulfric's serfdom focus is no longer blocked by war, also made insurgency decisions work during war.
  • Fixed Barrad getting cores on Rumare instead of Lake City.
  • Wittenland should no longer justify wargoals on Barrad and Kasa.
  • Povner instantly declares war on Herzland countries now.
  • Added marsh to Froggy Bottom Bogg state.
  • If the Southern Confederate States make Coltlumbia their capital, its VP value is now increased.

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Version 13.11.20 for Hearts of Iron 4 (v1.10.1 - 1.10.2)

  • Full compatibility with 1.10.2 HoI IV update.
  • Lunar Empire's war decisions no longer available on faction members.
  • Lunar Empire focus for coring Crystal Empire no longer bypasses if Crystal Empire is a subject.
  • Added division namelists for Bakara.
  • Added equipment localisation for Bakara.
  • Generic racial technologies now appear properly.
  • Fixed Wingbardy's navy being loaded twice.
  • Fixed Lunar Empire's war decision not working properly against Thorax.
  • Fixed Lunar Empire's war decisions not clearing a flag properly.
  • Greifwald's starting national spirit now actually appears.
  • Response options for news event about Las Pegasus' secession now work correctly.
  • Re-added some old Lunar Empire events, one of which is triggered by a new decision.
  • Pre-industrial artillery no longer costs tungsten to build.
  • Renamed strategic regions in Gryphia and Gryphus.
  • AI Equestria should now actually take the "End of Civil War" focus.
  • "End of Civil War" focus can now be taken even if the Disciples still exist, as long as Equestria is not at war.
  • Fixed some terrain issues.
  • Hopefully fixed Changelings not getting a wargoal on Crystal Empire.
  • Fascio-Communist Asterion can no longer ally Kasa.
  • Added naval invader trait for a Bakaran general.
  • Tweaked Griffonian Republic focus AI factors, so they don't rush the air force foci.
  • Republics vassalizing monarchies should no longer kill their leaders.
  • Morgenclaw plan should work now.
  • Lunar Empire admirals now get placeholder portraits insted of blanks.
  • Fixed some combat abilities not being available when they should be.
  • Added a new general to New Mareland.
  • Adjusted borders of Grover II's Riverlands puppets, added vassal for hillpony nations.
  • Fixed supremacist Flowena's unique poverty law appearing when it shouldn't.
  • New mechanized equipment GFX.
  • Re-added missing focus check for Rarity path.
  • Fixed various issues with Barrad.
  • Changelings now always get a generic focus tree when puppeted.
  • Fixed Sunstriker division templates being locked.
  • Generic Griffonian focus tree now properly upgrades Communal Society development level.
  • Fixed Stalliongrad becoming harmonic after Nestor's coup.
  • Fixed borders for Povner's Herzland puppets.
  • Fixed unintended state transfers in border conflicts for Las Pegasus, South Confederate States, Buffalo Tribe and New California Republic.
  • Reduced chance of Vanhoover becoming Stalliongrad's puppet.
  • Colorized portrait for Koldvin in GLA.
  • New general for communist Gryphus.
  • National Griffonian Republic's templates are now properly locked.
  • Ahuizotl no longer ignores Stalliongrad.
  • Added state highlights for Equestria's railroad decisions.
  • Lushi-Prywhen trade national spirits now go away if they are at war with each other.
  • Fixed Aquileian Raise Militias decisions being unpickable after getting cancelled.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 31.10.20 for Hearts of Iron 4 (v1.10.1)

  • Reworked focus tree for Lunar Empire.
  • Expanded focus tree for Povner in Longsword.
  • Partially reworked [DATA EXPUNGED] in Arcturian Order.
  • Full compatibility with 1.10.1 HoI IV update.
  • New loading screen art.
  • Moved poverty and illiteracy to society development tab.
  • Added racial ideas for all races so they no longer appear as "generic". No tech trees yet though.
  • Added a naval strait between Nova Griffonia and Vedina, fixed Luna Bay strait.
  • Tweaked resources on Griffonia; Added a lot more aluminium.
  • Reworked portraits for Archon Eros, Wingfried, Kornilo, Yeven and Altu Kexa, and for some generals in Prywhen, Lunar Empire, New Mareland, Wingbardy, Wittenland, Longsword and Northern Tribes.
  • New general and admiral portraits for Sicameon.
  • New advisor icons for Strawberry, Blackrock, Falcor, Nova Griffonia, Gryphia and Wingbardy.
  • Added new tank GFX for Equestria and Lunar Empire.
  • Added new textures for planes.
  • Added new ship GFX for various countries.
  • More Lunar Empire focus icons.
  • Reworked news event image for Beakolini.
  • Buffed griffon Knights.
  • Fixed faction formation for bandit Longsword.
  • Properly fixed Wittenland AI always going harmonic.
  • Longsword should accept annexation by Hellquill less often.
  • Every country now starts with a garrison template and the AI should now use them for occupation.
  • Nerfed Maud Pie.
  • Barrad now gets a generic focus tree when puppeted, and its national spirits are changed.
  • Properly implemented the new advisor icons for Hellquill.
  • Generic fighter description's outdated lore fixed.
  • Fixed Wittenland's decisions for demanding Barrad states not appearing when they should.
  • Rewrote descriptions for Cadance, Luna, Celestia, Nightmare Moon, Sombra and Daybreaker.
  • Added a flavour event for MARESOC, adjusted national spirits.
  • Fixed Aquileia not getting a wargoal on Strawberry if it formed the Empire.
  • Rewrote all region descriptions.
  • Fixed prerequisites for Romau foci and AI chances for Empire re-puppeting.
  • Removed forced white peace event between Wittenland and Barrad.
  • Adjusted map terrain.
  • Austurland and Kasa now dislike Barrad.
  • Herzland countries don't ignore Haukland in their conquest trees anymore.
  • Implemented vanilla voicelines, including ones from the new DLC, for various nations
  • Fixed Hellquill communist foci about Lushi not bypassing if Lushi no longer existed.
  • Added a starting national spirit for Greifwald.
  • Fixed Wittenland not being able to form the High Kingdom if Austurland killed Kasa and was a puppet.
  • Fixed Austurland's airplane import foci.
  • Made Griffonian Republic less suicidal.
  • Hellquill can no longer negotiate with a puppet Longsword.
  • Fixed newspaper headers for Barrad, Kasa and Austurland.
  • Popular figurehead trait no longer gives compliance gain.
  • Made AI Hellquill more eager to attack Longsword.
  • Added a decision about coring Coltstream for Wittenland in case they simply annexed River Republic.
  • Added equipment localization for Barrad.
  • Changelings now load a generic focus tree if puppeted by Equestria.
  • Reworked poverty descriptions.
  • River Republic communist infiltration is no longer permanent.
  • Replaced valknut focus icons with Archonism focus icons.
  • Fixed a broken sea province next to Weter.
  • Gryphia can no longer release Prywhen if they formed the Evi Commonwealth.
  • Fixed Flowena's mercenaries for Skyfall spawning in Flowena instead of Skyfall.
  • Tweaked strategic regions in Nova Griffonia and added some air bases there.
  • Completely rewrote Nova Griffonia's welcomescreen and tweaked New Mareland's welcomescreen.
  • Fixed Barrad's removal of generals.
  • Renamed states in Gryphia.
  • Nerfed resource gain from various foci.
  • Made "purification" occupation law only visible if at war with Dread League.
  • Fixed overlapping foci in Bronzehill.
  • Replaced "bearer of artillery" trait with new "artillery leader" and "artillery expert" traits for most generals.
  • Jojo islands now start as a demilitarized zone.
  • Added "heat specialist" and "heat expert" traits to mirror winter.
  • Fixed Guichard sending a grover coin to the Empire after apologizing for his antics.
  • Fixed Crystal Empire losing Cadance when siding with the Lunar Empire.
  • Fixed nuked state modifiers not going away.
  • Added some new prospecting decisions.
  • Added anti-communist trait to Pine Chest.
  • Various changes to sub-ideologies.
  • Numerous nerfs to Crystal Empire.
  • Improved tooltip for increasing science base.
  • Tweaked state categories, population distribution and factory locations in Equestria and Crystal Empire.
  • Fixed decision for Brodfeld requesting core states not being available when it should be.
  • Equestria's conscription decision unlocks less easily for the AI.
  • Hellquill should now go supremacy less often on non-historical.
  • AI Wittenland more likely to prioritize River Federation foci.
  • Made non-MtG and MtG versions of navies more consistent with one another.
  • Harmonic countries can no longer use Forced Labour and Harsh Quotas occupation laws.
  • Added a unique Spy Agency icon for Lunar Empire.
  • You can now choose to surrender when Vanhoover initiates a border conflict instead of being forced to fight.
  • Increased air attack for infantry and pegasi a little.
  • Viira stops being a general after dying.
  • Fixed kill counter for Asinti in Barrad.
  • Dark Wing now gets the correct flag.
  • Barrad starts with better equipment, should make it easier for them to successfully raid neighbours.
  • Sombra now gets a decision to highlight all states required for restoring old borders.
  • MARESOC now gets berserker charge and kamikaze attacks.
  • Kamikaze attacks renamed to Suicide Strike as Japanese doesn't exist in EaW.
  • Cleaned up availability checks for laws, they should also work correctly for MARESOC now.
  • Implemented voicelines from Battle for the Bosphorus.
  • MARESOC keeps one admiral in the Purge.
  • Fixed some random cores in the South-East civil war.
  • Fixed South Confederate States not getting cores on a couple of states.
  • Nerfed Leopold in Barrad a little.
  • Made Disciples less likely to betray the Lunar Empire.
  • Fixed griffon ace portraits not working.
  • Added an event picture for Guichard.
  • Arantiga's cores on Francistria changed into claims for now.
  • Made Griffonian Empire less suicidal, again.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 11.09.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Fixed Povner decisions not firing.
  • Rosewood knights now get knight bonuses instead of special forces bonuses.
  • Fixed Lemiamas Šuolis being broken.
  • Added a new portrait for Feathisia.
  • Added a new general for Skyfall for the subreddit banner contest winner, DefiantPosition.
  • More new focus icons for Lunar Empire.
  • AI pony nations should prioritize light tank templates a bit less.
  • Default intelligence agencies for communist and military Longsword.
  • Fixed missing loc for a Longsword event.
  • Added advisor icons for Hellquill.
  • Puppeted non-aligned Wittenland no longer gets stuck on a focus.
  • Wittenland now only gets flat modifiers for political power gain from national spirits instead of a percentage modifier as well.
  • Griffonian Empire should no longer get stuck at war with a vassal they can't reach.
  • Fixed Kasa diplomacy decision visibility.
  • Made AI Longsword choose to always become a River Federation subject instead of full integration.
  • Northern Tribes no longer gets griffon spies.
  • Reworked and polished loading screen quotes.
  • Fixed an exploit in Flowena that allowed you to keep your mercenaries for free.
  • Enabled ideology war decisions for Honoria after she completes a certain focus.
  • Changelings will no longer puppet Polar Bears if they are already a puppet.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 26.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Reworked Lunar and Communist trees for New Mareland
  • Thorax revolt event is no longer MTTH.
  • Changeling divisions are now locked on game start to prevent cheesing before the Thoraxian civil war.
  • Added more concerns, better generic advisor icons and admirals for Austurland, and buffed their starting military.
  • More unique advisor icons for Barrad and Kasa.
  • A Kasa event no longer fires for Hellquill.
  • Nerfed Drug Dealer advisor trait.
  • Undead pentarchy members now have the undead race trait.
  • Leopold has an additional focus tree branch about clockworks.
  • Leopold can be rebuilt if he is destroyed and it's possible to build spare parts for him.
  • Titan should be even easier to defeat now.
  • Instead of clockwork decisions, there are new types of units to use for Leopold that are very manpower friendly in exchange of using much more infantry equipment.
  • Asinti has a new special mechanic if he successfully appeases the daemon.
  • 2000 resources are no longer needed after the Titan fight to have success.
  • Fixed various event images and icons.
  • If all three spell tiers are unlocked as Wittenland, then the library study decision no longer appears.
  • Added names for various tech bonuses that were missing them.
  • Bakara now has three high command available at start instead of just two.
  • Kingdom of Hellquill can no longer be formed if Longsword still exists.
  • Reworked Austurland localization for many events and focuses, added descriptions for national spirits.
  • Austurland-Kasa interactions when Austurland is a republic have been fixed.
  • Silver Star nightmares should be more bearable.
  • Bakaran decision to remove guarantee on Firtree no longer targets Ponaidhean.
  • Fixed broken portraits for Kasa and added sanity checks for Altu's focuses about owning Barrad.
  • Fixed Lua advisor events.
  • Disrupted communications for Diamond Mountain should now work properly.
  • Various Hellquill events should now only fire once.
  • Wittenland's land doctrine theorist buffed.
  • Fixed River Republic's starting operatives.
  • Wittenland can no longer build border bunkers in states that aren't on the border.
  • Fixed Wittenland's dragon taming and panzer mercenary decisions.
  • Improved Lunar Empire-Crystal Empire interactions.
  • Fixed Skyfall's syndicalist advisors.
  • Bonuses that give resources to factories work.
  • Various fixes to technologies and equipment.
  • Gryphia can no longer ally other nations' subjects (sorry Pravus).
  • Fixed Changelings annexing Equestria in a peace deal when they shouldn't.
  • AI countries can no longer change ideology through generic decisions while a puppet.
  • Added missing models to anti-tank units.
  • Purple plague tweaked yet again.
  • Fixed Barrad focus positions.
  • Added tooltips for new generals received via focuses/events, so you can see what their stats are beforehand.
  • Fixed Austurland invasion decisions.
  • Dehumanized localisation.
  • AI Sicameon should be even less likely to put all its divisions on Jojo islands.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 14.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added missing localization in numerous places.
  • Tweaked Barrad army templates.
  • Fixed various missing portraits.
  • Fixed an Austurland event not having any possible options (negative days bug).
  • Disrupted communications caused by Bakara now actually prevent calling in allies.
  • Made Barrad Titan fight easier and fixed issues with it.
  • Leopold's knights now use equipment properly.
  • Leopold's metal techs now have some naval bonuses.
  • Added an addtional cosmetic tag for Kasa.
  • Wittenland no longer loses River Federation cosmetic tag after elections.
  • Foci in Wittenland that add points for forming the River Federation now bypass if the Federation was already formed.
  • Leopold artillery and tank bonuses now apply to all artillery and tank variants.
  • Fixed issues with Pentarchy member relations in Barrad.
  • Asterionese Concordat foci now properly check for faction membership.
  • Eisen's portrait in Hellquill now has proper resolution.
  • Fixed broken adjacency in Dragon Isles.
  • New focus icon for Continuous Suppression.
  • Added new flag for Kasa-Austurland confederation.
  • Dehumanized icon for Collaborations button.
  • Reduced division template spam in Kasa.
  • Tweaks to House Erie's victory points.
  • Removed forts on Erie-Eyrie border.
  • Fixed some special Changeling operations not appearing.
  • "Exploit the Plains" and "Crystal Rush" focuses for Lake City now unlock decisions instead, so the tree is not blocked.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • New focus trees and content for:
    • Bakaran Republic.
    • Austurland (formerly Nytt Rådjur Land).
    • Barrad Magocracy.
  • Reworked focus trees and content for:
    • Kása Free State (formerly Nyumba ya Kaskazini).
    • Kingdom of Wittenland.
    • Ordensstaat Hellquill.
  • New diplomatic popups, can be controlled via decisions menu.
  • New main menu art (by Shamanguli) and music ("Uncertainty" by Radiarc).
  • Added Coltstream Summit event chain for all River Coalition members.
  • Added AI game rule paths for Lushi.
  • Tweaks to Ponaidhean's focus tree.
  • Increased penalties from communist River Republic uniting the federation (same penalties can also be received by Bakara).
  • Added unique idea icon to Treaty of Coltstream national spirit.
  • All of Sicameon's national spirits no longer cancel when puppeted.
  • Added Barrad Climate state modifier in Barrad.
  • Conditions for Gryphia's focus for joining the River Coalition now checks for coalition leader instead of River Republic.
  • Princely Lake City can now invite Wittenland into the Co-Prosperity Sphere if Wulfric is in charge.
  • Reworked all focuses about Kasa in other countries to take account that they're no longer a haven of slaver pirates but a haven of refugees and escaped slaves instead.
  • Assigned more unique focus icons for River Republic.
  • Added a description for Caramel Haze.
  • Added a new event chain for Gryphus.
  • Added state lore for Bakara, Seguro and Hornavik.
  • Added new flag for Buffalo Changeling puppet.
  • River Republic now starts with two spy operatives.
  • Fix coring of Tarrin states.
  • Various GFX fixes and additions.
  • Fixes for armoured cars.
  • Added a description for Dieter in Changeling Lands.
  • Make sure Changeling attache returns from the Griffonian Empire.
  • Nerfed Stalliongrad's tank research bonuses.
  • Fixed Prywhen civil war news firing twice.
  • Tweaked Changeling Protectorate borders and requirements.
  • New spy operative portraits.
  • AI Changelings can now handle love tax mechanics better.
  • Daybreaker no longer appears when puppeted.
  • Fixed some edge cases with the resistance coring system (eg. Vedina).
  • Tweaked requirements for Lake City's griffon state coring focus.
  • Added decision for Changelings to form Severyana (Stalliongrad) protectorate.
  • Reworked ELF/Equestria reintegration decision post-Great War.
  • New OC generals for Aztlan, River Republic, Griffonian Empire, Changelings and Flowena.
  • Renamed Franmistria to Francistria, to match the capital name.
  • Reworked Yeven Krawvelets' portrait in Gryphia.
  • Fixes for forming the Griffonian Empire.
  • Nerfed "Financial Expert" trait.
  • Removed Sabaton music files as they were causing issues.
  • Fixes for Hellquill-River Coalition interactions.
  • Fixed River Republic operation checking for wrong focus.
  • Fixed Asterion cores when forming autonomous Cyanolisia.
  • Sicameon partitioning Cyanolisia with Asterion now works properly.
  • Equestria now has the improved Braeburn portrait as well.
  • Grover VI in Skyfall now has a portrait.
  • Buffed Midoria Plan for Sicameon.
  • Rebalanced Crystal Empire generals.
  • Fixed the leader of River Coalition guaranteeing random nations.
  • Rebalanced Crystal Empire generals.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 19.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added a gamerule to disable AI buffs for Equestria.
  • Fixed various broken portraits such as that of Luna and Daybreaker.
  • Trimmed Trimmel's description.
  • Numerous Changeling localization fixes, made one event less edgy.
  • Added descriptions for Anti-Changeling Insurgency national spirits.
  • Pax Chrysalia should no longer trigger if Equestrian breakaways are still alive.
  • Pax Chrysalia will now trigger properly after conquering Lunar Empire.
  • Fixed issues with releasing Changeling protectorates.
  • Crystal Protectorate now has a proper leader, Trimmel.
  • Fixed a buggy sea zone around Dragon Islands.
  • New protectorates, Haukland and Jakistan, for Changelings.
  • Added a tag for Tarrin which does not exist at game start. Removed Francistria's cores on Tarrin, so Karthinia can be formed even if Francistria lost the region.
  • Made AI Cyanolisia and communist Gryphus less suicidal.
  • Added dynamic localization for Equestria cityfall events.
  • Fixed various event pictures.
  • If MARESOC is puppeted by a communist country, they are now replaced properly.
  • Candy Garden won't fight herself any longer.
  • Changelings focuses no longer blocked if certain states are owned by subjects.
  • Sombra should no longer appear in Crystal Protectorate.
  • Fixed wrong focus check for Reichswaffen Concern for Griffonian Empire.
  • New general portrait and general name tweaks for Gryphian Host.
  • Fixed Purple Plague decisions cancelling.
  • Fixed issues with Local Recruitment (LaR) decisions.
  • Added new equipment GFX for Stalliongrad and Greneclyf.
  • Fixed issues with Skynavia Hail Forest decisions disappearing.
  • Tweaked triggers for Asterion wargoal focuses.
  • Added puppet sanity checks to several Griffonian Republic focuses.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Post-Great War content for the Changeling Lands.
    • Love Extraction and Consumption mechanic.
    • Custom LaR Resistance and Compliance mechanics.
    • Reworked Zecora's Uprising.
    • Late-game narrative-focused content.
    • "The Hunt for Thorax" event chain.
    • Rework and polish of Changeling event localisation.
    • Standardized Changeling puppet cosmetic tag colours and names.
    • Formable Changeling mega-puppets in Griffonia.
  • Sicameon can now build monitors.
  • A new operative slot will now be gained every 4 agency upgrades, instead of 5.
  • Fixed Sicameon's naval raiding decisions.
  • Miscellaneous naval tech and doctrine fixes.
  • Synchronised armoured, mechanized, and plane equipment stats with RT56 mod.
  • Synchronized ship stats with vanilla.
  • Nerfed lategame field hospitals.
  • Nerfed lategame rocket artillery.
  • Lategame mechanized techs increase motorized speed.
  • Miscellaneous Griffonian Republic bugfixes.
  • Fixed Manehattan Protectorate spy portraits.
  • Tweaks to Hellquill's Purple Plague.
  • Added Anonfilly.
  • Added generic gfx for planes and tanks, replacing the black silhouettes.
  • Reforming Aquileia now only requires the capitals of Aquileia and the starting vassals, and also gives cores on Tarrin, House Avian and House Erie.
  • New zebra, minotaur operatives.
  • Implemented wargoal generation on state owners.
  • Updated Applejack general portrait.
  • More subideology tweaks.
  • Tweaks to River Coalition leadership and leaving mechanics.
  • The decision to rename Sunset can be taken only once now.
  • "Empowered Resistance" will be properly removed once New Mareland capitulates.
  • Falcor will no longer surrender to Wingbardy if they're in a faction.
  • Fixed resistance/coring in Falcor state behaving oddly.
  • Tweaks to Yale's military tree, increased AI priority for their political focuses.
  • Added Ten Principles flavor event for communist Bronzehill.
  • MARESOC can suppress other parties after taking power.
  • Forming Commonwealth of Evi now requires Prywhen's original cores instead of all their cores.
  • Griffonian Empire can no longer demand frontier states from puppets.
  • Added some Nimbusia-Grover II flavor.
  • Fixed Griffonian Empire sometimes not coring Longsword.
  • Fixed Dread League's technology decisions.
  • Fixed New Mareland sometimes staying as puppet after the Solar Coup.
  • Demanding frontier states decisions now available to all Herzland countries who succeed the Empire.
  • Herzland nations that take Griffenheim now do focuses to unite Herzland faster.
  • Empire can no longer get Reichswaffen concern without doing the focus for them first.
  • Added names for Nova Griffonian tanks.
  • Brodfeld should not puppet GLA anymore and vice versa.
  • Performance improvements.
  • Added various new GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 13.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Fixed scripted army leaders getting renamed.
  • Fixed operatives generated through decisions sometimes not having nationalities.
  • Fixed certain edge cases with generated operatives.
  • Fixed Emerich and Sunglider being spawned multiple times.
  • Fixed Romau not getting all the cores it should.
  • Added new tier of scout planes - jet scout planes (LaR only).
  • Added more landing craft techs to MtG naval techs.
  • Various fixes for the compliance coring mechanic.
  • Rumare funding resistance now actually creates resistance.
  • Added missing medium and small flags for Cloudbury.
  • Reworked the way New Mareland supports Equestrian resistance.
  • Fixed Fezera's continuous focuses position.
  • Fixed certain Equestrian focuses not bypassing for Solar Empire.
  • Fixed Griffonian Republic Warlords' overlapping and unavailable military focus branches.
  • Fixed buggy Sicameon-Cyanolisia border province.
  • Fixed Poverty icons not having the correct amount of chevrons.
  • Skynavia can no longer start civil wars in puppets and allies.
  • Radicals in Baltimare now require at least 75 influence to take over.
  • Baltimare militia will now be properly disbanded after war.
  • Added starting production to many minors.
  • Katerin's generic formables replaced with custom ones.
  • Hermane Gering will actually stop being a leader after he lefts/dies.
  • Reassigned some subideologies.
  • Performance improvements.
  • Changed racial traits for some leaders.
  • Added various new GFX.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 04.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Carried over balance changes from Hearts of Iron IV 1.9.3.
  • Added a post-unification tree for Romau republicans.
  • Reworked Katerin's starting tree, added Diellza event chain for harmonic Katerin.
  • Added an airforce focus branch for the Griffonian Republic.
  • Renamed fascism ideology group to Supremacy.
  • Fixed terrain for many provinces.
  • The player now gets instant free cores on half of Herzland as the Griffonian Empire, like the AI does.
  • Buffalo have received various quality of life tweaks and additional content and are now actually playable, but this is not a full rework.
  • Baltimare gets more divisions from militia decisions.
  • Added Sergeant Reckless as general for Equestria.
  • Fixed Nicolas in Flowena not being promoted to Field Marshal properly in focus.
  • Fixed icon for Mass Illiteracy.
  • Farbrook can now get Modern Society development.
  • Romau can no longer initiate border wars if the target is at war.
  • Fixed continuous focus positions for Angriver and Haukland, so they are actually visible.
  • Griffonian Republic's claims on Herzland moved to the focus that gives them wargoals, to prevent the AI from justifying.
  • Tweaks to AI factors of Sicameon and Brodfeld.
  • Equestria no longer instantly attacks Disciples after defeating Lunar Empire, if Celestial State doesn't exist.
  • Griffonian Republic gets a wargoal on both sides of the Vedinan civil war.
  • AI is now aware if a neighbour is using decision to get a wargoal and prepares accordingly.
  • Fix modifiers for late Concentrated Industry tech.
  • Flowena alliance decisions should no longer appear when they shouldn't.
  • Motorized Rocket Artillery stats now match vanilla.
  • Reworked Olenian operative codenames, they're not Norse vikings.
  • Added a cosmetic decision for Griffonian Republic to make puppeted Northern Tribes into a republic.
  • Yale should now properly leave the Reichspakt.
  • Luna event chain in Equestria has even less RNG.
  • Improved GUI for River Federation decision categories.
  • Researching motorized now gives a template even when you have tanks researched.
  • Both Wingbardy and Sicameon now start with marine and mountaineer templates.
  • New portrait for Applejack.
  • Cosmetic tweaks to the Karthinia formable.
  • Fixed National Republic not getting Lostgate in Griffonian Republic civil war.
  • After civil war, navies will always be transferred to the victor.
  • Various new subideologies.
  • Made coring the Heartlands as Dawnclaw faster.
  • Fixed Griffonian Empire operatives not always getting all nationalities.
  • AI should now always annex land that they can core.
  • Improvements to operative and operations AI.
  • New Bronzehill advisor icons.
  • Various new focus icons.
  • Various performance improvements.
  • More operative portraits.
  • Added new general in New Mareland.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 02.05.20 for Hearts of Iron 4 (v1.9.0 - 1.9.2)

  • Carried over balance changes from Hearts of Iron IV 1.9.2 beta.
  • Reworked focus tree for Vanhoover.
  • Added a new fascist path for New Mareland.
  • Added a system to demobilize AI divisions after a war.
  • Brought cost of scout planes in line with the rest of aircraft.
  • Reworked Operation Horizons decisions in Brodfeld's fascist path into focuses.
  • Changed Wingbardian Empire into Karthinia, made it available for all South Griffonian nations to form if they own the entire region.
  • Increased autonomy reduction for Wingbardian Integration national spirit.
  • Disabled the generic communist Equestria formable decision for Baltimare, as they have a unique one.
  • The Empire no longer gets instant cores from Herzland coring focuses.
  • Reworked how REDACTED in Yale cores Griffonian nations.
  • Reduced cost of an intelligence agency to 3 civilian factories.
  • Added new unique icons for all army doctrines.
  • Added new icons for different levels of illiteracy.
  • Added a new event picture for "The Roaring Tiger" event in Griffonian Empire.
  • Added new portraits for Moriset and Dennis.
  • Reduced compliance gain from Popular Figurehead trait.
  • Added King Sombra as an army chief for fascist Crystal Empire (they had no army chiefs available before).
  • Fixed harmonic Flowena's national ideas disappearing after elections.
  • REDACTED in Baltimare now gets Partial Mobilization and Extensive Conscription when they break free, and their starting national spirit is fixed.
  • Added a new operative portrait for Penguins, as well as a namelist.
  • Bronzehill now gets alliances unlocked when they side with the Duchess.
  • Fixed position of Flowena's continuous focuses for the twelfth time.
  • "A Deal With Adelart" focus for Flowena is bypassed properly.
  • Various nerfs to Griffonian Empire's national spirits.
  • Collaboration Government operation can now only be done once per 2 years.
  • Added a tooltip in Romau for Alex the Rambler.
  • Harmonic Asterion now less likely to commit ethnic cleansing.
  • Added a new general for South Confederate States.
  • Lunar Empire can no longer get Griffon Knights.
  • Sicameon should no longer put most of their army on Jojo islands.
  • Hearthswarming Miracle event now fires correctly again.
  • Fixed Hector's River Republic not rejoining the Coalition properly.
  • Sydian saboteurs actually spawn in Sydia now.
  • Re-enabled encryption/decryption technologies which replaced cryptology upgrades for Agencies.
  • Added many new operative portraits.
  • Added more intelligence agency logos.
  • Added a new general for New Mareland.
  • Fixed array issues with Skyfall which caused the influence mechanics to not work properly.
  • Fixed some edge cases with operative race system.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 01.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1)

  • Compatibility update for Hearts of Iron IV 1.9.1 (NOT 1.9, WILL NOT WORK WITH 1.9).
  • Reworked effects of racial technologies for La Resistance (especially Changeling techs).
  • Added unique default intelligence agencies for every single tag.
  • Added unique intelligence agency icons.
  • Added unique GFX for UI.
  • Added portraits for operatives.
  • Various performance improvements.
  • ELF now starts with an additional army in Hollow Shades.
  • ELF starting division templates have been upgraded.
  • ELF can now gain a technology to increase equipment capture.
  • ELF Partisan Uprising Actions have been Rebalanced.
  • New Occupation Law for Coring States.
  • New Loading Screen courtesy of Moonatik.
  • Unique Spy Agency Icons for many countries.
  • New unique operations for Changeling Lands and River Republic.
  • Reworked coring system again, using new compliance and occupation mechanics.
  • Reworked numerous leader traits and national spirits to provide bonuses related to espionage and resistance.
  • Added racial traits for all generals, admirals and operatives.
  • Operatives have multiple nationalities depending on culture.
  • Reworked Manehattan to use the new resistance mechanics.
  • Hidden the constant pop-ups for special forces magical equipment workaround.
  • Removed workaround for special forces' starting equipment as it is no longer needed.
  • Adjusted the borders of Changeling Protectorates.
  • Reworked Brodfeld's military trees and their civil war tree.
  • Crystal Empire now has a decision to move its capital back to Crystal City.
  • Added a decision for Vedina to form a puppet Duchy of Cloudbury if they annex the Griffonian Republic.
  • Reduced focus times for Bronzehill.
  • When Herzland countries ally each other they give military access to each other.
  • AI Empire should no longer get stuck if it is at war with Angriver and cannot reach them.
  • Changed Katerin's historical path to fascist and Greifenmarschen's historical path to communist.
  • Adjusted border between Tarrin and the rest of Francistria.
  • Added new OC generals for South Confederates and Buffalo Tribe.
  • Dehumanized localization.
  • Re-added the unique icon for Non-Aligned ideology.
  • [REDACTED] in Prywhen can no longer assimilate countries that are at war.
  • Adjusted and fixed various flags.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 08.02.20 for Hearts of Iron 4 (v1.8.0 - 1.8.2)

  • New focus trees and late-game content for the Changeling Protectorate of Manehattan and the Equestria Liberation Front:
    • Love Tax mechanics for the Manehattan Protectorate.
    • Unique Custom GUI for the Equestrian Liberation Front.
    • Hundreds of new focus icons and event pictures.
  • Fixed land unit leader traits being assigned to naval commanders.
  • Offmap factories balancing for various Herzland nations.
  • Reduced Ironpaw support equipment requirement.
  • Checks for New Mareland and Farbrook.
  • Reduced focus times for Asterion.
  • Changes to strategic regions, weather, states, population, and provinces on the map.
  • Updated Russian localisation for Solarist New Mareland and Herzland diplomacy decisions.
  • Reworked Herzland alliance decisions to give guarentees.
  • Reduced focus times in Katerin's initial tree and reduced some of their political power penalties.
  • Added a small civil war tree for solarist coup in New Mareland.
  • Empire no longer gets free cores on half of Heartlands from Reward the Faithful and Unite the Nation focuses.
  • Communists can no longer extend (or repay) a loan that was earlier taken from Flowena.
  • Removed wargoal from Tarrin war that allowed Aquileia to attack again after making white peace.
  • Skyfall refusing to trade now gives back all the political power spent on the decision, instead of half of it.
  • Prevented Yale remaining an Imperial vassal after a communist revolution.
  • Reduced population in Heartlands, added manpower for vassals to compensate.
  • Griffonian Republic now starts with basic tanks and knights researched.
  • Fixed some localisation collisions (eg. Modern SP AA called Kingdom of Diamond Mountain).
  • Fixed Eros being available as an advisor after being replaced.
  • Fixed Changelings not recalling attache when at war with Griffonian Empire.
  • Added checks to prevent Nova Griffonia from having unremovable DMZs.
  • Fixed an edge case where communist Crystal Empire will have Sombra's tree.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 09.01.20 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Reworked focus trees for:
    • Griffonian Republic
    • Nova Griffonia republican path
  • New focus tree for:
    • Republican warlord faction
  • Reworked multiple flags.
  • Various adjustments to Vedina, such as reductions to focus times and decisions.
  • Added state descriptions for various important states around the world (click on the book icon to view).
  • New general for New Mareland.
  • New portrait for Westerly Leeward of Lake City.
  • Various new icons for Lunar Empire.
  • Lunar Empire now gets Disciples' generals if they annex them via event.
  • New Mareland's government in exile is now also available if Equestria was puppeted.
  • Focuses that decrease poverty now bypass if there is no poverty.
  • Various sanity checks for focuses and decisions in numerous countries.
  • Imperial subject cosmetic tags are now only applied when they fit.
  • Reduced Magehold research penalty.
  • Added unique events for important cities being nuked.
  • Added amtrac and amphibious tank variants III, IV and V.
  • Added new cosmetic tags for Fezera and Skyfall if they succeed the Empire.
  • Added pony racial tech to Northern Tribes.
  • Added Swedish voicelines to Vedina, Norwegian voicelines to Penguins and Polar Bears, Greek voicelines to Asterion and Dutch voicelines to Skyfall and Fezera (requires DLC).
  • Two new event pictures for communist Longsword and River Republic.
  • "Establish Embassy" focus for Equestria now properly unlocks decision to call Yakyakistan into war against Changelings.
  • Yet more checks to prevent puppet Hellquill from unleashing purple plague.
  • Added unique icons for different levels of poverty.
  • Monarchist Blackhollow now asks for aid from Lushi instead of the Empire.
  • Reduced recruitable population penalties for Sicameon's militia national spirit.
  • Fixed Sicameon-Minotaur concern investment system not working.
  • Nerfed the special forces capacity of Herald of Boreas.
  • Mining focus for Crystal Empire now actually gives resources that are mined, instead of oil and rubber.
  • Communist Gryphus can now get developed science base, can no longer get a wargoal on themselves and has a better shape for its focus tree.
  • Halved the chance of Prywhen going expansionist.
  • Added descriptions for Haukland generals.
  • Enabled harmonic Yakyakistan focus about allying Equestria for AI.
  • Made the river between Nytt Rådjur Land and Nyuma ya Kazkazini less wide.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 21.12.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Full list of updates - https://steamcommunity.com/sharedfiles/filedetails/changelog/1826643372

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Version 21.11.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • Added Neutral Path for Nightmare Moon Supporters
  • Added post unification tree for Neutral Romau.
  • Republican Romau now gets annexed into Republic on unification.
  • Neutral and Harmonic Romau can now correctly form the Empire and get cores.
  • Griffonian republic, Lake city, and River Republic can be strengthened
  • Guichard is no longer clairvoyant about Grover's death
  • Fixed Georgina Schuler's portrait not showing up in Yale.
  • Grover VI is not resurrectable by Fascist Yale.
  • Fixed portrait of Proteus and REDACTED.
  • Added icons for Archon advisors.
  • Bronzehill now has a decision to unlock post-Griffenheim conquest focuses.
  • Increased chance of Gerar's coup in AI Lushi.
  • Added advisor icons for Flowena and the Archons.
  • Cyanolisia will now leave the faction they're in to join the Empire's faction, when available.
  • Decreased focus times and improved focus icons for New Mareland.
  • Flowena AI no longer has its focuses blocked by money.
  • Fixed fascist Flowena's focus about attacking Aquileia always bypassing.
  • Removed unnecessary bypasses in communist Gryphus' tree.
  • The event chain about Wingfried and Diellza now actually triggers.
  • Added AI factors for Stalliongrad focuses so they should get civil war from famine less often.
  • Tarrin war now properly triggers news event.
  • Dorotheos no longer rises from the dead if non-fascist Arantiga is puppeted.
  • Fixed flag for Republican Angriver.
  • Changelings can no longer invade Griffonia.
  • Changelings can no longer colonize Olenia.
  • Changeling Military Focuses take less time.
  • Equestria and Changelings both start with Anti Aircraft Guns researched.
  • Changelings gain exactly one more tank division.
  • Griffonian Empire Attache Division Template Adjusted to Match Normal Changeling Panzergrenadier Template.
  • Trimmel cannot be in multiple places at once, even if he insists he can drive fast enough.
  • Changeling generals rebalance.
  • Attache Generals Synovial and Thranx automatically return to CHN if CHN capitulates.
  • Lead The Armies changed back to 100 days instead of 126.
  • Reduced focus times for New Mareland.
  • Fixed Skyfall trade mechanics for syndicalists.
  • Fixed a few Strawberry events not triggering correctly.
  • Fixed Strawberry leaders being replaced by generics.
  • Fixed the demobilization decision appearing when it shouldn't.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 12.11.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

  • New focus trees and content for:
    • Angriver
    • Katerin
    • Yale
    • Avian
    • Bronzehill
    • Strawberry
    • Greifenmarschen
    • Haukland
    • Fezera
  • Reworked trees and content for
    • Skyfall
    • Flowena
    • Rumare
    • The Griffonian Empire
    • Feathisia
    • Romau
  • Updated industrial tree for Hellquill and minor content for the Gryphian Host.
  • Removed Griffonian Protection Alliance and Holy League, replaced with dynamic factions formed via decisions.
  • 3d Models for Griffons.
  • Money Mechanics for Skyfall and Flowena, with many other nations being able to trade or loan from them.
  • Numerous focus icons reworked, many portraits added, reworked or colourised and new diplomatic griffon news event picture.
  • Descriptions and GFX for Equestrian and New Marelander equipment and tanks.
  • Descriptions and names for Imperial, Feathisian and River Republic Equipment.
  • Names and models for Changeling Artillery.
  • Leader Descriptions for many leaders and generals.
  • Human Aces shot down.
  • Hic sunt Dracones.
  • Equestria can now peacefully re-integrate Las Pegasus.
  • AI-controlled Monarchist Aquileia buffed so it usually wins the Revolution.
  • Tweaked Aquileian wargoals, added decision to Demand Tarrin which usually results in a war with Wingbardy, as well as a white peace decision for that war.
  • Heavy Fighter Pilots now refuse to shoot at the ground.
  • Improved fix for magical special forces & special forces now require a sliver of support equipment.
  • Improved division templates for Skynavia and Cyanolisia, reduced number of starting divisions.
  • Added decision to rename Redgladin back to Kivessin if owned by a non-communist country.
  • Hopefully fixed Buffalo Chiefdom capitulation event spam.
  • Miscellaneous bugfixes and improvements.
  • Miscellaneous localisation fixes.

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Version 27.09.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

  • Fix model and template issues with special forces.
  • Added new generals.
  • Added new GFX.
  • Miscellaneous balance adjustments.
  • Miscellaneous localization fixes.
  • Miscellaneous other fixes.

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vt57
12:19

v1.11.1 — 1.11.4 cant add jet bomber to airfield its just dissapear with man power

20:24

Please upload Shodows over Europe mod

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