Mod «Red Flood» for Hearts of Iron 4 (v1.10.1 - 1.10.7)

Date
12.07.21
Views
15879
Version
11.07.21

The Great War rent an entire generation, boys as young as seven faced the wrack and lead in the fields of No Man’s Land and for what? For a peace that was never even realised. Those who were left turned away from the hopeless present towards something far greater: in the British isles, they turned to what they had; in the German heartland, they turned to what they could have; and in the French cities, they turned to what they could only dream of having.

Red Flood is an alternative history that looks at a world where the post-war peace was never a reality, leading to a scenario in which the centuries old balance of power has been destroyed and those left in its rubble must decide to rebuild what they once held or race on to a brighter future.

The vast and insane world of Red Flood will allow you to explore the Futurist State in France, The Marxist Revolution in Germany, The Struggling Empire of Britain and much much more.

Features

  • Unique Focus Trees For: Altay, Armenia, Belarus, Ukraine, Nikkei-Burajiru, Poland, Tuareg Free Territory, UK, France, Germany, Italy, Fiume, Austria, Madagascar, Japan, Anhui, Imperial Authority, Russia, USA, Brazil, Montanegro, Transbaikal and The Prussian Congo
  • A new and interesting world with deep lore and tons of new and bizzare contents and ideas to explore!
  • A completely new world map with remade shading and many new nations all across the globe.
  • 12 new and unique ideologies, with 34 new subideologies, including Libertarian Marxism, Futurism, Technocracy and more!
  • Completely custom Focus Tree Icons, as well as many custom portraits, and 400+ generic portraits.

Mod checked on game version: 1.10.1 , 1.10.2 , 1.10.3 , 1.10.4 , 1.10.5 , 1.10.6 , 1.10.7

  • Various improvements.

Version 03.06.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Various improvements.

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Version 01.06.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Various improvements.

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Version 07.05.21 for Hearts of Iron 4 (v1.10.1 - 1.10.5)

  • Various improvements.

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Version 04.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Various improvements.

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Version 07.02.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Various improvements.

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Version 31.01.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Various improvements.

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Version 25.01.21 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Various bug fixes and balance changes:
    • Loads of spelling and grammar errors corrected in multiple countries
    • Taiwan Vanguardist faction events fixed
    • Russian ministers and military staff fixed - Images to be re-added later
    • Minor fixes to Mongolia region content
    • Minor additions to Germany’s foreign policy tree - new decisions
    • Added missing cores and claims to French and German europe unifiers
    • Fixed weird AI behaviour such as not changing conscription laws/building navies etc.
    • Focus Bypass/Availability added to several existing focus trees that needed them
    • Fixed issues with naval technologies and modules
    • Quality of Life updates including:
      • Re-Work to Imperial Japan - Updated focus tree, icons, events, ideas, companies, ministers and a new set of Imperial exile paths, oh my!
      • Completed Italy tree(s), Italy’s Tree is back, Conservative and Liberal paths are now completed, decisions added and more
  • New paths for Zheltorossiya - Spiridonova (Rev-An), Kamenev (Lib-Marx), Dan and Avksentiev (Rev-Soc) and Milyukov (Liberal), also including a possible collapse
  • Minor rework of the USA - includes a new starting scenario with tree, a new path and the American Collapse
      • New GUI assets - menus, scrollbars, fonts, loading screens, events, most buttons as well as the combat, construction, decision, diplomacy, national focus, state menus and more
        • Note: The new UI does not cover everything yet, but it will
  • Minor Updates to Spain - New starting politics, updated civil war and civil war factions, leaders and ideologies, added news events for the SCW
  • New Annexation decisions - new experimental decisions designed to make player and AI territorial expansion more sensible/satisfying, rejoice all ye border-gore-phobes
  • Red Flood Super Events - certain collapses/unifications or major changes in the world will trigger Red Flood Super Events™ We’ll be adding more in future updates
    • New possible civil war in Madagascar
    • Lebanon will now spawn under French Exile control should Israel win against Syria
    • Generic tree added to Taiwan to make it more playable
    • New country and news events as well as new event images in multiple countries
    • New leaders, portraits and flags in multiple countries
    • New focus and leader descriptions in multiple countries
    • New National spirit gfx
    • Updated custom game-rules
    • Updated equipment and name lists

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Version 22.11.20 for Hearts of Iron 4 (v1.10.1 - 1.10.2)

Various bug fixes and balance changes:

  • HOI4 1.10.x compatibility
  • Various portraits updated and missing ones added
  • Corrected and updated localisation in multiple places
  • Montenegrin cores - National Balkan State decision now gives lots of cores
  • Socialist Taiwan wargoals - allows Chinese conquest focuses to be taken
  • Taiwanese starting units and generals
  • Transbaikal’s events with Zheltorossiya should now work as intended
  • Zheltorossiyan Companies, Admirals and re-balances
  • Russian/Novorossiyan Ministers re-organised and new ones added
  • Minor corrections/balance changes to existing focus trees -  Anhui, Altai, Armenia, Austria, France, Germany, Imperial Authority, Montenegro, Russia, Taiwan, UK
  • Owners of La Resistance will now get the proper main-menu background

Map adjustments:

  • New states in Caucasus, Central Asia, Europe, Far-East, Middle East and North America 
  • New VPs in America, Caucasus, Central Asia, Far-East and the Middle-East
  • Many existing States and VPs renamed and values changed
  • Minor Province and VP edits in various locations
  • Separated Dutch East Indies into its own tag
  • A few new non-starting tags across the world - groundwork for 0.3 content

Quality of Life updates including:

  • Dynamic faction creation and joining is disabled by default to create a better experience
  • Italy’s tree has been jettisoned for now. It will return in its completed form in 0.3
  • New cosmetic tags

New National Law GFX

  • New country and news events and event images in multiple countries
  • New portraits and descriptions in multiple countries
  • New flags in multiple countries
  • New National spirit gfx, many placeholders added
  • Visual re-organisation of certain focus trees to make them more consistent/easier to navigate - Armenia
  • Mod file re-organisation including deletion of redundant files
  • Updated custom game-rules
  • Updated/corrected starting technologies and histories for multiple countries
  • New starting spirits for Assyria, Czechoslovakia, Chinese Warlords and Indian Warlords
  • Updated custom - national, equipment, tech and division - name lists

New Focus Trees:

  • Two new paths for the Brazilian Republic - Reactionary Barroso and Accelerationist de Andrade
  • Amazonia Scientific Territory Warlord

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Version 04.07.20 for Hearts of Iron 4 (v1.9.3)

  • Update mod for game version 1.9.3.

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Version 15.05.20 for Hearts of Iron 4 (v1.9.2)

  • Update mod for game version 1.9.2.

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Version 01.12.19 for Hearts of Iron 4 (v1.8.1)

  • Mod update for version game 1.8.1.

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Version 22.10.19 for Hearts of Iron 4 (v1.7.x)

  • Mod exit from alpha testing;
  • Various improvements and fixes.

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Version 26.09.19 for Hearts of Iron 4 (v1.7.x)

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How to install mod?

To install the mod for the game Hearts of Iron 4, unpack the contents of the archive to the folder Documents\Paradox Interactive\Hearts of Iron IV\mod and enable the modification in the launcher.

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+17
03:19
15879
RSS
MW
05:11

Can the mod be updated to the newest (4/7/2020) version?

Nelix
17:19

Played and it is nothing special, poorly done… You must make it better

relicoil
17:13

what do you mean «you»? you do realize TOPMODS doesn't make the mods right?

Greg
07:33

Really cool mod. 

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