Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
makes all compatible lights turn red during threats such as raids, infestations, ect. only active while the threat is active.
+1
23:04
1.12K
0
This mod adds 10 drinkable alcoholic beverages to the game. Each has their own effect when consumed
0
14:10
828
0
Bill Doors' Framework Updated
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder.
+2
23:35
3.13K
0
Float Sub-Menus Updated
Adds support for having sub-menus in float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus.
+2
15:26
2.23K
0
GTG Orbital Traders Updated
This is a simple mod that only adds 4 orbital traders and no new factions spawn, you can buy almost everything from it, including items from vanilla a
+4
16:23
2.22K
0
Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.
0
18:24
1.91K
0
Craft antigrain warheads at a Machining table. They are expensive and require a smart and talented crafter.
0
15:58
1.71K
0
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench.
+2
21:57
1.60K
0
Varied Body Sizes Updated
This mod adds some new settings to rimworld. It allows you to individually set a customized size range for all pawns and animal sizes.
+1
11:11
1.93K
0
Mod adds two buttons to door menu (the thing that pops up when door object is selected). One marks door as lockdownable.
+1
13:55
1.21K
0
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Items 1871-1880 of 1993