Mods "Other" for Rimworld

Now the Genius Chips can enhance the charm/ beauty of the implanted, which means the implanted can make a positive social effect.
+1
23:00
205
0
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that?
0
15:09
330
0
Useful Marks Updated
I present to you mod for marking pawns! With it, you can tag any pawn for your needs!
+2
18:44
807
0
When the game have loaded up to the main-menu a Ding is heard.The sound can be changed by replacing the audio-file in the Sounds Directory.
0
18:28
207
0
I restarted actually playing the game, and noticed world trading was hard to achieve.
0
16:45
307
0
Use This Instead Updated
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those modsContinuations of mods has many names and has beco
0
16:38
545
0
The mod will add over 400 backstories of your characters and special names to the game.
0
16:59
347
0
This small framework introduces a PatchOperation to make overwriting Research Projects easier.
0
10:46
392
Luc
0
This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan.
0
13:56
219
0
Fortified Features Framework Updated
A mod library for integrated set of commonly used features.
0
21:54
1.75K
0
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