Stellaris mods

Mod title
Mod author
Version game Stellaris
Publication date
from to
The Zenith of Fallen Empires returns with its long-awaited third iteration of the popular mod series.
0
14:35
2.67K
1
Would you like more basic districts for your colonies? Perhaps you're tired of being limited by building slots? Then this mods is for you!
0
09:56
1.54K
0
The Zenith of Fallen Empires: Secrets of the Fallen Empires submod expands upon the Lost Technologies mechanic introduced in 'Automated Industries', b
0
14:50
1.54K
0
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that
+1
14:10
1.53K
0
This mod adds 100 new buildings to extend the vanilla building tree, with the aim of doubling the number of buildings and technologies in a way that i
+1
14:20
1.48K
0
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanil
+2
14:25
1.41K
0
A grab bag of new civics, origins, and government types.
0
10:04
1.22K
0
This mod adds GDI portraits from the C&C Tiberium universe.
0
18:05
1.22K
5
Unify your federation through an event chain. Chugs a little when it annexes all that territory.
+3
17:55
1.09K
2
This mod is a utility mod. It adds functions to allow modders to use lists of variables or event_targets and to sort them.
0
15:40
1.05K
0
← Previous Next → 1 2
Items 1-10 of 14